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F'DUPTON 3: Back in the Tub with 5.0/5.5/6/7/several Inches of RAM-Flavoured Water

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SaintR

Member
These last 2 days has been a perfect case study into the human psyche and insatiable need to hear "yea yours is better"
 

casmith07

Member
Amazing. Absolutely breathtaking. This is some Beyond3D levels of ignorance here. Sony has went out of their way to please developers who were celebrating a faux-Christmas on February 20th. However, it isn't enough. Sony has to now please the armchair programmers on GAF because they know whats better for games than the creators themselves.

Let this list be a reminder.

Well not only that, but the over-reliance on a disreputable source with a known penchant for attempting to paint Sony's PlayStation 4 in a false light (seven minute video recording fiasco) is startling.

Earlier this week you had people calling for DF to be a banned site here on GAF. Now you have people taking it as gospel.
 
Wait, where were you in all those disgusting Xbox One threads these last couple of months that were way worse than this thread? We need more people like you to come into all perceived negative tech threads not just Sony ones and let people know how ignorant they are.

That's not how it works with these guys.
 

Frodo

Member
I have said this many times over, but people fail to even appreciate this small iota-

1. Developers are very happy with the speed and quantity of RAM available.
2. The OS will eventually shrink.
3. MOAR RAM =/= better looking games.
4. Not a single person famourmortimer, Verrendus, BruceLeeRoy (I hope he doesn't mind me mentioning him), or I have contacted has mentioned anything remotely indicating disappointment.
5. This was the plan all along, and there is a visible and transparent safety reserve of RAM available so Sony doesn't get caught in a state of perpetual loss.
6. You can choose to believe this last part or not, but developer's will get access to more RAM as the years go by into the machine's life cycle.

I wuv u.


So maybe Sony shouldn't have stated a million times that the PS4 is first and foremost a gaming machine implying Microsoft was too busy thinking about multimedia functions to care about the gamers. But Sony did say that. Gamers believed. And now they are disappointed, because apparently Sony is doing exactly the same thing they were previously bashing.

Not that I really care, to be honest. I think we will be good enough with 4.5GB of RAM and most certainly this amount will increase with time. So no real reason for concern.

But... it is understandable people are disappointed, I guess.
 

Principate

Saint Titanfall
And that's some overraction too, isn't it? All I'm saying is that 3GB for non-gaming functions sounds like too much in a gaming machine. Oh, I can't have opinions? :(

Yeah it's perfectly logical for people to question the decision, not even windows (not exactly the bastion of optimised OS) needs that much and it'll likely do a lot more than the PS4 will do.

It's actually a normal response to wonder why.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I have said this many times over, but people fail to even appreciate this small iota-

1. Developers are very happy with the speed and quantity of RAM available. 5 GB DDR3 =/= 5 GB GDDR5!
2. The OS will eventually shrink.
3. MOAR RAM =/= better looking games.
4. Not a single person famourmortimer, Verrendus, BruceLeeRoy (I hope he doesn't mind me mentioning him), or I have contacted has mentioned anything remotely indicating disappointment.
5. This was the plan all along, and there is a visible and transparent safety reserve of RAM available so Sony doesn't get caught in a state of perpetual loss.
6. You can choose to believe this last part or not, but developer's will get access to more RAM as the years go by into the machine's life cycle.

I wuv u.

Which all sounds reasonable but I think you can understand why some folks are somewhat disappointed because Sony definitely pitched the PS4 as a more pure games machine relative to the multimedia machine of Xbox One so there was an implied narrative which posited that most of the memory on PS4 would be available for game developers from day one.
 
I just don't get it.Playstation 4 has 8 GB ram and almost half of it is reserved for OS functions. How much would be available to devs if it was released with 4 GB?
Some Ram is reserved for debugging purposes. Its the reason that the 360 devkit uses 1GB. I seriously doubt that the final devkit will have the exact same amount of ram as the retail console would.
 

quest

Not Banned from OT
The reserved ram isn't just for the OS it is for multitasking....
ps4 os may only use 200MB but that doesn't mean you only need to set 200MB aside, you need to be able to download shit in the background, have music playing, have a browser with a bunch of tabs open, record gameplay (gona need some ram as buffer before you write it to the HDD)etc

3.5GB is still an unholy shitload to do that though, but it regardless, the 'bloated os' garbage makes no sense as that isn't what the reserved ram is for.

It would not take remotely 3.5GB of ram to do all that. I am sorry but we should not let sony off the hook. The OS better be as functional as windows 7 if they are using 3.5GB of ram for it. I better be getting full programs not apps with that much space. I am just crushed to be honest. The only cutting edge/expensive thing about any of these machines was the 8GB of GDDR5 now that is gone. Now we have basically have the generation that has by far the smallest upgrade in hardware with a premium prices. The OS eating all the ram would explain why none of the games are mind blowing to us like we saw with games like Soul Calibur or other launch games of past generations.
 
Mine was a question. Learn to read.

It was a dumb question. There is nothing in this article that hints at 5.5GB for X1, and it is known for a long time that X1 has 5GB reserved. Furthermore the article clearly states that games on PS4 have access to 4.5GB and additional 0.5-1 GB RAM, which means 5-5.5GB so I don't know why you ignore this. Your "question" just seems like an deliberate attempt to make the PS4 look worse than the X1.
 
I don't wanna sound like a broken record but are we really talking about the whole next gen ? More ram might as well be made available when Sony sees what works and what not in terms of os apps.

I am clearly talking about the 4.5 GB RAM used solely for gaming. It is enough, it truly is. Developers managed with 512 MB on the PS3 and 360, and that was severely outdated the year it got released.

With the high probability of the next-gen consoles being released by the end of this year, they will both have around 5GB of RAM which is a little above the average system requirement RAM of most PC games being released this year and next year.

Sure. You will keep having your Crysis 3's being released in the future which require an exaggerated amount of RAM but I honestly believe that the 4-5GB of RAM being released on the next consoles will be enough for 5-6 years in the future.

Again, they managed it with 512 (Last of Us) so I have absolutely no worries.

Time goes fast, and so does the demand for higher system specs but consoles are a closed space and do not require a multitude of ranged settings in order to be played without a performance hitch.
 
So maybe Sony shouldn't have stated a million times that the PS4 is first and foremost a gaming machine implying Microsoft was too busy thinking about multimedia functions to care about the gamers.

A gaming focused machine =/= machine with 7GB of RAM for games.

Sony has always included features like video-sharing, etc are part of their 'gaming machine' selling point, because it's a feature that amplifies the gaming experience.

But Sony did say that. Gamers believed.

Gamers 'assumed'. They saw what they wanted to see, even though Sony didn't say anything about allocation.

But... it is understandable people are disappointed, I guess.

Disappointment is perfectly natural.
 
This again.. still no statement from Sony I guess. Whatever, ya know I'm not going to listen anymore.

You guys do realize the primary reason Digital Foundry still exists is because of their 'head to head' analysis or whatever they called it. If one system completely blows the other out of the water then they lose relevancy. I'm thinking that they are putting out click bait just for the sake of it. Have fun guys and gals but I'm out now.

Gonna sit back and wait for my PS4 preorder.. while other flip out and cancel theirs.

Real talk, I don't even know who to believe anymore on this. It's been a roller-coaster here for the past 24 hours, and I'm getting motion sickness. Just gonna wait until there's official word before going any further into the meat of it.

It will be splendorous watching the fanboys and trolls tear each other apart, however.
 
Couldn´t the PS4 just have something like a "Game Mode"?
I mean, some games that could access to... let´s say... full 8GB of RAM, but without the OS loading. Like the old consoles, put the disc in the tray and load. No OS, no sparks, no anything.
 
So maybe Sony shouldn't have stated a million times that the PS4 is first and foremost a gaming machine implying Microsoft was too busy thinking about multimedia functions to care about the gamers. But Sony did say that. Gamers believed. And now they are disappointed, because apparently Sony is doing exactly the same thing they was previously bashing.

Not that I really care, to be honest. I think we will be good enough with 4.5GB of RAM and most certainly this amount will increase with time. So no real reason for concern.

But... it is understandable people are disappointed, I guess.


How does having a bigger overhead for an OS make it any less of a gaming machine!? This is getting ridiculous.

It still a gaming machine. It's not like Sony got up and said, "Now announcing a exclusive 5 year deal with [insert soccer organization here]"

Holding back some OS RAM leads to possibly more GAMING FEATURES! It doesn't just automatically become TV TV SPORTS SPORTS! What?

Some people are just out of control. This is like saying, taking the floppy disk drive out of a computer makes it less of a computer. What? Lol... Obviously that lead to another new better standard.
 
It wasn't that long ago that people were speculating that both systems would have 2 gig of ram and maybe 4 gig but thats if we were damn lucky, we now have both systems with 5+ gig soley for games so lets keep it in perspective here.
5GB is also 10 times more than we had last gen and when i look at games like Halo 4, The Last Of Us and Uncharted 3, then we have nothing to worry about really, all games these days have good graphics and next gen will be even better.

Back then we didn't think they'd have tablet/netbook cpus , or that ps4 would be behind a paywall, and we thought that the consoles would release in 2011 or 2012, and we didn't expect a 1.2 tf gpu in the xbox, we expected it in the wii U... and we were dissapointed in the wii u under that assumption (little did we know , heh).
 
Which all sounds reasonable but I think you can understand why some folks are somewhat disappointed because Sony definitely pitched the PS4 as a more pure games machine relative to the multimedia machine of Xbox One so there was an implied narrative which posited that most of the memory on PS4 would be available for game developers from day one.

It still has 50% more graphics processing power and 158% more memory bandwidth for 80% of the price of the X1. This does still look like "a more pure games machine" to me.
 

iNvid02

Member
Couldn´t the PS4 just have something like a "Game Mode"?
I mean, some games that could access to... let´s say... full 8GB of RAM, but without the OS loading. Like the old consoles, put the disc in the tray and load. No OS, no sparks, no anything.

you're onto something here

combine that with the game mode on my tv and we've got something special brewing

200hz 4K gaming with full 8GB RAM utilisation - ARE YOU NOT ENTERTAINED
 

longdi

Banned
so ps4 has less usable ram than xbone now....:(
i dont know what to say or believe now.
i wanted a lean mean gaming machine, and sony had been delivering it ..until they hit this ram wall out of the blue.

come the fuck on cerny...i dont need 3gb wasted so i can snap an internet browser or update my facebook apps while i play mgsV.

im disgusted.
 

LiquidMetal14

hide your water-based mammals
*bites tongue*

People are being ignorant on the issue regardless of console.

Best to ignore them as fruitful conversation will not thrive if we go the route of the last 2 threads. At this rate, they will put out another piece tomorrow as they are probably enjoying some of the attention this brings.
 

BigDug13

Member
So maybe Sony shouldn't have stated a million times that the PS4 is first and foremost a gaming machine implying Microsoft was too busy thinking about multimedia functions to care about the gamers. But Sony did say that. Gamers believed. And now they are disappointed, because apparently Sony is doing exactly the same thing they were previously bashing.

Not that I really care, to be honest. I think we will be good enough with 4.5GB of RAM and most certainly this amount will increase with time. So no real reason for concern.

But... it is understandable people are disappointed, I guess.

But it is first and foremost a games machine. All their policies, all their acquisition of first party studios, putting the very best specs they could afford with the very best architecture specifically asked for by developers with "hardware design by developer committee" starting in 2008. Games first, but still multimedia functions. Not multimedia functions first and also games. Reserving RAM for robust OS features does not change this at all.
 
Amazing. Absolutely breathtaking. This is some Beyond3D levels of ignorance here. Sony has went out of their way to please developers who were celebrating a faux-Christmas on February 20th. However, it isn't enough. Sony has to now please the armchair programmers on GAF because they know whats better for games than the creators themselves.

Let this list be a reminder.

Sony hyped themselves as being the gamers' choice. They made a big deal about having 8GB of RAM. Now it's come out that they're guaranteeing developers less memory than their "all-in-one" competitor. Based on DF's article, they're earmarking 1-2GB of RAM to literally do nothing at the moment.

For me, this confirms that Sony's OS development is just as sloppy as last gen, perhaps even more so. Sony's made great strides in terms of efficient hardware design, but it seems like they've gone backwards when it comes to software. How exactly is this confidence inspiring? Especially when we've barely seen the OS at work? Info like this makes me doubt their ability to deliver on all the functionality they promised back in February.
 
You have got to be kidding me. Are you guys like dense or something? So this whole thing happened for Sony to copy.. Because it's not like they don't have other things they want to do.. Microsoft is going to be all gung-ho 'gamers' when they signed a million dollar deal with nfl to do non-gaming things.. I can't deal...

Let's be serious PS4 OS was never going to be a 1GB after MS save 3GB for there own .
Yes Sony has there own plans but they still going to need to match MS on certain OS features .
Now i think the amount they have right now is crazy ( was expecting 2GB ) but that just how it is .
 

thuway

Member
Which all sounds reasonable but I think you can understand why some folks are somewhat disappointed because Sony definitely pitched the PS4 as a more pure games machine relative to the multimedia machine of Xbox One so there was an implied narrative which posited that most of the memory on PS4 would be available for game developers from day one.

5 GB GDDR5 versus 7 GB GDDR5 will not yield the difference that some of you are thinking.

If I were to tell you that developers are NOT concerned with the RAM situation and have bigger things to worry about (polygon count, asset creation, learning efficient new methods of coding, relearning x86) would that at all quell the hive mind? If I were to tell you that you are better off bitching about OTHER things (upclocking the GPU, complaining about the relatively low performance of the CPU) would that quell the hive mind?

If you believe the narrative that courting indie developers, giving out free devkits, talking to developers, and putting in 8 GB of GDDR5 (with 5 available to developers AT LAUNCH) is not a gaming machine than you and I are not seeing eye to eye.

Parrots love Robert Downy JR. and Iron Man, but Cyberz pls :(.
 

def sim

Member
Couldn´t the PS4 just have something like a "Game Mode"?
I mean, some games that could access to... let´s say... full 8GB of RAM, but without the OS loading. Like the old consoles, put the disc in the tray and load. No OS, no sparks, no anything.

Game mode, in this case, would literally be no anything.
 
I feel like the numbers show that there will be plenty of available ram for both next-gen consoles. I can't wait till the systems are out so we can get passed the speculation.
 
Shitty PR by Sony.

Although it was never confirmed, we were lead to believed that the RAM for the OS could be about 1GB. And the message boards ran with that for four months.

Here we are on this weekend finding out, possibly, well you know developers were always guaranteed 4.5Gb. So that leaves 3.5GB for the OS.

Why the fuck didnt you just say that in February?
 

velociraptor

Junior Member
Amazing. Absolutely breathtaking. This is some Beyond3D levels of ignorance here. Sony has went out of their way to please developers who were celebrating a faux-Christmas on February 20th. However, it isn't enough. Sony has to now please the armchair programmers on GAF because they know whats better for games than the creators themselves.

Let this list be a reminder.
Eh. I haven't stated I've cancelled my PS4 preorder or any other hyperbolic statement. What I said rings true.

The RAM situation is worse than I imagined. How bad must Sony's OS be for it to demand so many gigabytes of RAM? The Xbox has 5GB available for gaming. The PS4 has 4.5GB, and the latter is a so-called gaming machine.
 
At some point, someone is going to have to wrtie an article about why these consoles need 3GB of RAM for an OS and how that OS breaks down.

Gamers still need to be sold on that and it is obvious from this thread both companies need to get out there and explain right away.
 

farisr

Member
Why are people crying?


176GB/s at 60FPS = 2.93GB

176GB/s at 30FPS = 5.86GB

What is that supposed to convey?


Can you explain more on this?

round 3 is off to a pretty good start.

Here's what I'm, getting.

176GB/s is the maximum bandwidth of GDDR5 (how fast it can read/write).

So, the max rate at which the data can be written or read at 60fps, is 2.93GB (176GB/s divided by 60 fps) meaning that just for games, more than 2.93GB GDDR5 cannot be used at any one time if it operates at 60fps.

The max rate at which data can be written or read at 30fps is 5.86GB (176GB/s divided by 30 fps) meaning that just for games, more than 5.86GB GDDR5 cannot be used at any one time if it operates at 30fps.

This also shows off that since more data can be read and written at 30fps compared to 60fps, that is one of the reasons why 30fps can look much better than 60fps games.

This is also the reason why you see so many posts that say that 4GB GDDR5 > 8 GB DDR3. The bandwidth is the reason.

Note: Not saying the math is all that simple, also many other complexities come into play with Xbox One's ESRAM. So yeah, while PS4's bandwidth (RAM required limit) is easier to calculate, Xbox One's is not since it isn't as simple as just calculating DDR3 bandwidth and dividing it by the framerate.

IF (once again if) Xbox One just had the DDR3 RAM, using this method, this is what the "max" amounts of RAM that can be used at any one time for each framerate:

60fps: 1.12GB
30fps: 2.27GB

But yeah, they have 32MB of that higher (than DDR3) bandwidth ESRAM in the system so I don't know what the actual numbers would be.
 

casmith07

Member
so ps4 has less usable ram than xbone now....:(
i dont know what to say or believe now.
i wanted a lean mean gaming machine, and sony had been delivering it ..until they hit this ram wall out of the blue.

come the fuck on cerny...i dont need 3gb wasted so i can snap an internet browser or update my facebook apps while i play mgsV.

im disgusted.

You're also very gullible to believe something without an official announcement.
 
People are mad at the "on paper" assessment, but this is something we'll easily get over. The games will shine just as much, regardless.

This so much. Watch how dumb this is going to be right after launch. When the games start speaking, people talking about cancelling pre-orders and hoping on PC is going to look pretty damn idiotic when they didn't just do this.. Wait.
 
so ps4 has less usable ram than xbone now....:(
i dont know what to say or believe now.
i wanted a lean mean gaming machine, and sony had been delivering it ..until they hit this ram wall out of the blue.

come the fuck on cerny...i dont need 3gb wasted so i can snap an internet browser or update my facebook apps while i play mgsV.

im disgusted.

This exact same thing happened last gen too funny enough. Out the gate: same hardware ram amounts but not same amount available to games without optimizing it.

But I already know this has to do with dev tools running concurrently at the moment.
 

Loofy

Member
Gamers 'assumed'. They saw what they wanted to see, even though Sony didn't say anything about allocation.
Doesnt help when you got developers saying stuff like 'Oh the 8gb caught us by surprise. So much powar what to do!?!?'
When what they should have been saying was 'Oh we got 512mb more ram to work with.'
 
Sony hyped themselves as being the gamers' choice. They made a big deal about having 8GB of RAM. Now it's come out that they're guaranteeing developers less memory than their "all-in-one" competitor. Based on DF's article, they're earmarking 1-2GB of RAM to literally do nothing at the moment.

For me, this confirms that Sony's OS development is just as sloppy as last gen, perhaps even more so. Sony's made great strides in terms of efficient hardware design, but it seems like they've gone backwards when it comes to software. How exactly is this confidence inspiring? Especially when we've barely seen the OS at work? Info like this makes me doubt their ability to deliver on all the functionality they promised back in February.

You act like they suddenly betrayed developers by making less ram available for them, while actually they've been informed all along when they were hyping up the ram.
 

Croyles

Member
Hold back RAM, release little by little as OS footprint becomes more efficient and both MS and Sony have a better idea how taxing future OS features are. Dev's are happy with 4-5 gigs to start with, and will have more room to play with as the years go by, possibly 6gigs or more.

Sounds exactly like the "Easy to learn, hard to master" strategy Sony has always done.

If you want more RAM go with PC, no one will be angry. :)
 
Which all sounds reasonable but I think you can understand why some folks are somewhat disappointed because Sony definitely pitched the PS4 as a more pure games machine relative to the multimedia machine of Xbox One so there was an implied narrative which posited that most of the memory on PS4 would be available for game developers from day one.
Eh. Sounds like a lot of projections and leaps of logic on the part of fans to me.
 
So are you telling me at one point in time the PS4 only had like 1 GB allowed for games. The system was first announced to only have 4 gigs total
 

GameSeeker

Member
I have said this many times over, but people fail to even appreciate this small iota-

1. Developers are very happy with the speed and quantity of RAM available. 5 GB DDR3 =/= 5 GB GDDR5!
2. The OS will eventually shrink.
3. MOAR RAM =/= better looking games.
4. Not a single person famourmortimer, Verrendus, BruceLeeRoy (I hope he doesn't mind me mentioning him), or I have contacted has mentioned anything remotely indicating disappointment.
5. This was the plan all along, and there is a visible and transparent safety reserve of RAM available so Sony doesn't get caught in a state of perpetual loss.
6. You can choose to believe this last part or not, but developer's will get access to more RAM as the years go by into the machine's life cycle.

This is what folks need to remember:
1) Sony moved to 8GB GDDR5 vs. the original 4GB based on developer feedback
2) Those same developers also told Sony how much memory they needed free for the actual games they were developing.
3) Multiple reports from developers have said the current game memory allocation is fine for the launch games
4) If, in a few years time, EA, Ubisoft, Activision, etc. tell Sony that they need 6GB or 6.5GB of memory for games, Sony will be in a position to provide it.
 
so ps4 has less usable ram than xbone now....:(
i dont know what to say or believe now.
i wanted a lean mean gaming machine, and sony had been delivering it ..until they hit this ram wall out of the blue.

come the fuck on cerny...i dont need 3gb wasted so i can snap an internet browser or update my facebook apps while i play mgsV.

im disgusted.

No, that's wrong. It's even in the title: 5GB! Both consoles will have 5GB for games.
 

BigDug13

Member
Sony hyped themselves as being the gamers' choice. They made a big deal about having 8GB of RAM. Now it's come out that they're guaranteeing developers less memory than their "all-in-one" competitor. Based on DF's article, they're earmarking 1-2GB of RAM to literally do nothing at the moment.

For me, this confirms that Sony's OS development is just as sloppy as last gen, perhaps even more so. Sony's made great strides in terms of efficient hardware design, but it seems like they've gone backwards when it comes to software. How exactly is this confidence inspiring? Especially when we've barely seen the OS at work? Info like this makes me doubt their ability to deliver on all the functionality they promised back in February.

They still built their hardware to spec from a developer wish list. Not from an internal "what multimedia specs do we need for a console to do a bit of everything" wish list.

If they stuck with 4GB total GDDR5 RAM and reserved 1 GB for the OS, would you still say they didn't design this thing to be primarily a game machine?
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Gemüsepizza;73171436 said:
It was a dumb question. There is nothing in this article that hints at 5.5GB for X1, and it is known for a long time that X1 has 5GB reserved. Furthermore the article clearly states that games on PS4 have access to 4.5GB and additional 0.5-1 GB RAM, which means 5-5.5GB so I don't know why you ignore this. Your "question" just seems like an deliberate attempt to make the PS4 look worse than the X1.

The additional memory (512Mb) is may or may not be virtual depending what the OS is doing. That cannot be relied upon for from a games developers point of view to work at the same speed as the rest of the 4.5Gb of code/texture/etc...
So no. You can't say they've got more memory.

From a different source I heard that MS uses 2.5Gb of memory for the OS which leaves 5.5Gb of real memory game space. On the PS4 this looks to be more like 4.5Gb of real memory game space. So in the real world, the Xbox One may have more actual real memory to work from. Hence my question.
 
I understand people being pissed off.

It was up there in big writing at the announce, 8GB of RAM is the future the public was sold on. What kind of reaction is expected?

I was under the impression that the more RAM the sloppier development can be. Essentially lowering the barrier to entry on making a game perform well. Making it easier for developers, especially those less seasoned with 3D engines.

I was also under the impression that it would make streaming open worlds less about programming magic. Not that it will impact inear games or their graphics too much.

So yeah, I'm disappointed for the smaller devs, not for Naughty Dog who could create a fully featured rendering engine from a 5 potato batteries.
 
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