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Killer is Dead 'can fuck off into space' - Matt Lees talks about "Gigolo mode"

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wyrdwad

XSEED Localization Specialist
See my other post at http://www.neogaf.com/forum/showpost.php?p=73337961&postcount=1639 for more detail.

It's not that I don't want these games to be made, it's that I want these games to be made less often. The vast majority of games treat women as sex objects to a varying degree and most of the games that don't sexualize women don't because they flat out don't have any women in them.

I don't mean to fan the flames, but I'm legitimately curious here: How would you react to Gigolo Mode if KID included an equivalent Gigolo Mode in which you took control of Vivienne and tried to seduce men by giving them gifts and staring at them when they weren't looking? Would the equalization of the "smut" make you more inclined to accept it as a stupid, fun, harmless minigame, or would this just be adding smut to smut and making the problem worse?

What about if a sequel to KID were created in which you played as Vivienne, complete with Vivienne-exclusive Gigolo Mode, thus balancing the first game by providing an exact female equivalent in its sequel? Would that make the first KID more acceptable, since it would now have a perfect counterpart?

The reason I ask this is because, to me, this is the ideal solution. I've always been of the opinion (and I speak solely for myself here, mind you, and do not represent XSEED's views on this matter in any way!) that there is nothing whatsoever wrong with gratuitous sexual content in media, but that in a perfect world, there would be just as much gratuitous sexual content for women (and homosexual men) as there is for men (and homosexual women). The solution to the "smut" issue is never to remove content (because there are a lot of people who enjoy that content, and they have just as much right to enjoy their "unsophisticated material" as anyone else!), but rather to expand upon it and ensure that all parties have appropriately "unsophisticated material" made available to them.

As I said earlier in this topic, equality in gaming doesn't come from eliminating distasteful games, but from equalizing them. Let the people who want their distasteful games play and enjoy them -- and give the rest of the audience what they want, too! I'm all for seeing more games with strong female protagonists and objectified males, personally... but I don't want games with strong male protagonists and objectified females taken away in order to get them. There's room enough in the gaming landscape for both, as well as for more artistic titles that objectify no one, and even for titles that objectify absolutely everyone.

...So, yeah... I'm legitimately curious on this one. Would adding a Gigolo Mode for the main female character, or creating a sequel in which women took charge and men were relegated to side-character status, make this a non-issue to you, or just compound the problem? Is your objection specifically to the "low-brow" nature of Gigolo Mode, or do you object solely because it's so one-sided?

To be clear, I mean absolutely no offense on this -- I am, again, legitimately curious. I know my views on this matter are a bit extreme, but I seriously long for a gaming landscape in which sex is commonplace and both genders are objectified equally, providing a little something for everyone. Yet I have this sinking feeling that this is not quite the solution most feminist gamers are looking for. ;)

-Tom
 

Astarte

Member
I felt he lead the story, maybe I should go and replay it. So we can count that as 1 now I want a second one

You really just need to think about the circumstances surrounding garcian, and the roles of the two major powers.
The second game involving a black lead would be shadow man. After that, cj from San Andreas. Fourth would be Isaac Washington from house of the dead

Oh no wait, you meant suda black characters! Whoopsie
 
ITT: White guys discuss women's issues because who else knows better than them

Also: some Suda51 cocksucking.

eapmRiP.jpg
 
See my other post at http://www.neogaf.com/forum/showpost.php?p=73337961&postcount=1639 for more detail.

It's not that I don't want these games to be made, it's that I want these games to be made less often. The vast majority of games treat women as sex objects to a varying degree and most of the games that don't sexualize women don't because they flat out don't have any women in them.

This is something I can understand much better, although I don't agree with it. I absolutely do agree with what you do want though - games that have good female characters.

My two favourite characters of all time happen to be female main characters - Celes and Samus. I'm always bothered when I see games lacking any female presence at all, or if there IS one female she's just a supporting character rather than one that's actually in the action. I hate how the "default main character" is a male. Even one of my favourite games, SSBM, has a depressingly low representation of the gender from THE ENTIRE NINTENDO SELECTION OF CHARACTERS.

However, I'm not going to hold this duty to any individual game, or ask any individual character to be a role model. They have their own reasons for being what they are. People want them. People want to make them. Heck, some people just don't know how to make a female character. Go ahead with your own ideas.

These recurring roles and themes do damage to themselves. When something is done to death it gets boring, that's true for anything. That's something that makes female characters more interesting to see these days, Hopefully one day developers do see a demand for more female characters as the current norm becomes stale.

Honestly though - as I mentioned before in this thread, one thing that bothers me is that people are targeting single minor characters in Killer is Dead. There ARE unique females, ones that aren't of the usual submissive affair. In my mind this makes KiD a game doing better for women than your average game that leaves them out completely or assigns them solely to insignificant or generic "lady" roles.
 
This is what I think too, actually.

And Matt, if you read this and I'm completely off the mark, I apologize, but...

He said that Videogamer has a "preview copy" of the game, which contains a couple of missions and one Gigolo Mode scenario. But he also said that he hasn't played any of the game outside of Gigolo Mode. Why, exactly, would you play the weird minigame side-mode before playing the actual game? And furthermore, if Deep Silver UK is sending out preview copies, why haven't Eurogamer, OPM UK, or OXM UK done hands-on previews outside of E3 previews (and a quick Google search seems to suggest that they haven't even done that much)? It all just seems so strange to me.

We've got debug code in the office, and the reason I haven't played the other stuff is because my colleague Steve was the one doing the preview - he's played all of it, I've just seen this. But yeah, this video was never pitched as a preview or an assessment of the overall quality of the game - I was just pointing out an element that I personally found pretty offensive. I expect the code we played was the same as E3 stuff, but can't confirm that.

I really like Matt Lees, but I guess I don't get his point. Why can't an auteur make a weird, creepy, pervy game and still be an auteur? Why does the one preclude the other?

I feel like I don't really understand where he's coming from with this, and more long-winded explanations won't make it anymore clear. Must just have to chalk it up to a difference in perspective, because from where I'm sitting, some of my favorite auteurs in other mediums have had plenty of creepy, silly, exploitative moments while still being auteurs. Just because it's videogames means that the creator can't allow himself to have some fun?

Bang-on, and that's why I'm done with this discussion, really. A lot of people seem to think I'm turtling or running away, but really there's just nothing more for me to say. I've admitted that I made a mistake about money being an item (I can't give you more information on why that is as I don't have access to the preview code at the moment) but I also maintain that this change in detail doesn't change the way I feel about the mode.

I've been told that the X-ray glasses are optional DLC, and I've been told that the missions themselves are optional. Still, Mondo mode and sex have been both been used extensively in the marketing of the game - having the X-ray glasses as a pre-order bonus shows exactly who they're aiming to sell this game to. For a game that has so many other cool ideas I just find it a bit pathetic, and in my opinion Suda 51's 'art' can - as I've said - fuck off into space.

Here's the thing, though: Art is subjective. Which means I'm not saying it ISN'T art, I'm just saying that I think it's shite. And this is why there's no point in me arguing here, and why I've given up dealing with idiotic responses on Twitter. Calling someone a faggot or telling them that "no-one cares" isn't criticism, it is purely dismissive. You can't have a conversation on that level - so I don't waste my time attempting to do so.

My issue has always focused on context and tone, and the arguments I've seen made haven't been able to make an impact on that. Apologies if my replies have seemed angry or unclear, but it's tough to try and address such a large group of people with a vastly differing spread of agendas and opinions. The people who think I'm trying to censor art or spread a trendy feminist agenda are quite literally putting words into my mouth, but frankly I'm glad to stand up and oppose them. Apparently I'm a 'Social Justice Warrior', which to me sounds a bit like 'not being a cunt'. I'll take that.

The only counter-points that hold much salt with me are those related to cultural differences. There have been a bunch of really interesting points about this dotted throughout the thread, but I guess this once again all comes down to personal perspective. We have to accept some cultural differences, but there has to be a cut-off point too: As mentioned in an earlier post, you can't ignore the kind of behavior that happens in places like South Africa. If we socially accept all cultural differences, that means accepting babies being raped and kids with guns. Obviously I'm not suggesting that anyone outside of that culture would condone that behavior, but extremities such as this mean that we need to define a cut-off point, especially when not actually visiting that culture itself, and purely looking at imported material. I accept that this may be acceptable in Japan, but despite taking that into account, I have to ask myself if it's acceptable within my culture too. My answer in this case, is not really - no.

But yeah, we've reached the point in the argument where the facts have been clarified - kudos to the XSEED peeps for pointing out the confusion about money, and I've already admitted that it sounds extremely likely that I made a mistake about the relevance of giving a coin as a gift.

Now that the facts have been clarified, though, we're literally just discussing our opinions. For something so deep-rooted as gender and sex, we should all be aware that any kind of major opinion change simply isn't going to happen. Some of you hold some pretty disturbing beliefs, but I know that I don't have the power to change that. By the same merit, there's nothing you can do to get me to say that my opinion on Mondo Mode was 'wrong', even though the majority of people on this forum seem to disagree with me. I've admitted that a factual error may have been made - and I apologise for that. If that error had dramatically altered my perception of Killer is Dead, you can be sure I'd be making a MASSIVE apology. As it is, it doesn't really change the situation at hand - so you'll have to make do with a small one.

Thanks again to those who've brought up thoughtful counter-points and not behaved like monstrous loons, and apologies I haven't replied to every question. This is my weekend - and I've spent the vast majority of it trying to respond to stuff - but I still have life stuff to squeeze in between, and can't afford to spend all day on forums. I'm not 'running away', I'm just 'quite busy'. And yeah, a final sincere apology to the way I've behaved in reaction to some people - it's difficult to keep your cool for extended periods of time with such a large quantity of people actively trying to cause you grief wherever you turn on the internet. It's easy to look at this behavior as weak, but until you've been in the same position it's hard to gauge the impact it has. It sort of bleeds into you when you don't notice, and out of nowhere you just snap. Don't want any sympathy - I'm not ashamed of taking flack for my opinions - but hopefully this serves as some kind of explanation.

I'd still maintain that the most important thing to take away from this is the reaction: The anti-feminism 4chan crew who used a video that wasn't really even about gender to further spin out their strange agenda are a severely toxic and nasty bunch, and I'm surprised and sad to see that the main aim here was to share diluted versions of their message, rather that distance yourselves from that position. Again, if this stance makes me your enemy, I will wear that badge with pride.
 

Giolon

Member
Sneaking peaks at the women's breasts/crotch/etc, giving them gifts to try to convince them to have sex, and the hilariously awful pornographic sound effects going through the whole. It's entirely possible in this case it'll turn out to be a brilliant satire of the all the terrible porny shit in games, or it could turn out to just be gross porny shit. We wont know until the game's out.

As to why it's potentially problematic, well, treating women as "goals" to be achieved without any agency of their own is problematic especially since it's so incredibly widespread in games. Also, as ridiculous as it sounds there are actually a lot of men who, to varying degrees, actually think giving a woman attention or gifts entitles them to sex and get anywhere from sulky to outright violent when their advances are rebuffed. Obviously a game isn't going to turn anyone into a predator but this kind of thing (as well as TV and movies, of course) does help to normalize this kind of behavior and is part of the reason sexual assault isn't taken as seriously as it should be in pretty much every single culture in the world.

The other issue I have is that I am sick to death of the fact that the majority of games that feature any female characters feel the need to include porny shit whether its absurd proportions, sexualized costumes, naughty camera angles, or actual porny writing or mechanics. I'm fine with porn, I really am. Sometimes I even enjoy it. I'm even fine with there being porny games but it would be really nice if I could play games with female representation that DON'T have a bunch of porny stuff more than once in a blue moon. This isn't really a problem specifically with Killer Is Deadas a standalone game, but it's a problem with Killer Is Dead in the greater context of video games.


If the world wasn't full of creeps and I could actually think of the last game I played with decent female representation that wasn't sexualized then I wouldn't have any problem with Gigolo mode, but that's unfortunately not the world we live in and it's not the world games like Killer Is Dead exist in.

That's a fairly respectable position (sans the stuff about it making sexual assault not being taken seriously). I'm tired of people calling for things they don't like to NOT be made. Ask for the things you do want - and let others enjoy the things they want.

It's like in the anime community, there are people that are absolutely PISSED about the existence of Free! (a show featuring sexy teenage boys in a swimming club w/ plenty of fanservice, innuendo, and exploitative camera angles) - and it's absolutely hypocritical considering the vast portions of material that gets made every season featuring sexy and/or cute girls w/ fanservice, innuendo, and camera angles. STFU and let other people enjoy what they like - let another audience have a turn. It's not hurting you that it exists.

The same thing applies here. Everything is not for every audience. Don't like it? Don't support it and support what you do like. Trying to make everything appeal to everyone and removing all possible things that might offend anybody only serves to make everything bland and uninteresting.
 

homulilly

Banned
I don't mean to fan the flames, but I'm legitimately curious here: How would you react to Gigolo Mode if KID included an equivalent Gigolo Mode in which you took control of Vivienne and tried to seduce men by giving them gifts and staring at them when they weren't looking? Would the equalization of the "smut" make you more inclined to accept it as a stupid, fun, harmless minigame, or would this just be adding smut to smut and making the problem worse?

What about if a sequel to KID were created in which you played as Vivienne, complete with Vivienne-exclusive Gigolo Mode, thus balancing the first game by providing an exact female equivalent in its sequel? Would that make the first KID more acceptable, since it would now have a perfect counterpart?

The reason I ask this is because, to me, this is the ideal solution. I've always been of the opinion (and I speak solely for myself here, mind you, and do not represent XSEED's views on this matter in any way!) that there is nothing whatsoever wrong with gratuitous sexual content in media, but that in a perfect world, there would be just as much gratuitous sexual content for women (and homosexual men) as there is for men (and homosexual women). The solution to the "smut" issue is never to remove content (because there are a lot of people who enjoy that content, and they have just as much right to enjoy their "unsophisticated material" as anyone else!), but rather to expand upon it and ensure that all parties have appropriately "unsophisticated material" made available to them.

As I said earlier in this topic, equality in gaming doesn't come from eliminating distasteful games, but from equalizing them. Let the people who want their distasteful games play and enjoy them -- and give the rest of the audience what they want, too! I'm all for seeing more games with strong female protagonists and objectified males, personally... but I don't want games with strong male protagonists and objectified females taken away in order to get them. There's room enough in the gaming landscape for both, as well as for more artistic titles that objectify no one, and even for titles that objectify absolutely everyone.

...So, yeah... I'm legitimately curious on this one. Would adding a Gigolo Mode for the main female character, or creating a sequel in which women took charge and men were relegated to side-character status, make this a non-issue to you, or just compound the problem? Is your objection specifically to the "low-brow" nature of Gigolo Mode, or do you object solely because it's so one-sided?

To be clear, I mean absolutely no offense on this -- I am, again, legitimately curious. I know my views on this matter are a bit extreme, but I seriously long for a gaming landscape in which sex is commonplace and both genders are objectified equally, providing a little something for everyone. Yet I have this sinking feeling that this is not quite the solution most feminist gamers are looking for. ;)

-Tom

That's a perfectly reasonable question and yes, the primary problem I have is the discrepancy between how men and women are treated in games (and society in general). Though I'd like to make a few points and clarifications:

I wouldn't have a problem with KiD even as it is if it existed in an environment where games exclusively portraying women as sex objects. I don't care if every game caters to every interest (thats impossible) I just want the overall ecosystem to have some balance.

Balance in a single game is of course nice though. A good example of this is I've been playing the Final Fantasy 14 beta lately and I cared a lot less about my character occasionally needing to wear some ridiculous chainmail thong outfit when i noticed that the male version of the armor was virtually identical.

Not a big issue but I just want to mention that its entirely possible to have sexual content that isn't necessarily objectifying as well. There are plenty of movies, books, manga, etc. that depict sex and sexuality without reducing one or both parties to objects. This can also apply to visual design as well. The Elf in Dragons Crown is designed to be attractive, even sexy but shes not particularly objectified compared to the sorceress who is reduced down to tits and ass.

If everything was equal then I wouldn't be complaining about sexism obviously though I'd personally still like to see a variety of types of styles and stories in videogames. There's certainly a place for smut but there's also a place for more serious stuff that isn't smut. Aside from issues of oppression like sexism and racism I think another challenge the games industry faces is a lack of variety.

Anyway I do more or less agree with you I guess is what I'm saying, though I think you might want to be a bit more open minded and talk to more feminists because I think you might be pleasantly surprised ;)


I obviously can't speak for all feminists but I think that one reason some might disagree with me is that all things being equal in a videogame still ignores how extremely unequal things are in real life where appearance is considered vastly more important for women than it is for men, the vast majority of the women I know have been felt up or worse by some creep at a club, bar or public transportation (train groping is definitely not unique to Japan!). Most of the people I know would consider anything that puts men and women on an equal playing field to be pretty subversive and great though.
 

wyrdwad

XSEED Localization Specialist
Not a big issue but I just want to mention that its entirely possible to have sexual content that isn't necessarily objectifying as well. There are plenty of movies, books, manga, etc. that depict sex and sexuality without reducing one or both parties to objects.

Oh, of course! I'm just saying that there's nothing wrong with objectifying people in media from time to time. Helps keep things interesting. ;) But I'd love to see more healthy sexual depictions in games as well. This is actually one place where a lot of Japanese visual novels excel -- everyone always assumes they're nothing but smut, but the ones that Japanese gamers tend to gravitate toward most often are the ones that depict complex and interesting sexual relationships between highly developed characters. The "ef" series, for example, does an outstanding job of making sex a major part of its story without ever once using it for the sake of titillation.

This can also apply to visual design as well. The Elf in Dragons Crown is designed to be attractive, even sexy but shes not particularly objectified compared to the sorceress who is reduced down to tits and ass.

This is actually what I wanted to reply to, though: Dragon's Crown is another game that's come up a lot in these sorts of discussions, yet I kind of see that game as the perfect example of "objectifying everyone." By which I mean... well, observe:

http://www.rpgfan.com/pics/Dragons_Crown/art-007.jpg

That's just as over-the-top objectified as the sorceress. Like, the proportions are EXACTLY as idealized and "perfect" as they are on the sorceress, and the end result is a highly exaggerated version of the classic image of male beauty -- so exaggerated that he's really not all that attractive anymore. But then, neither is the sorceress! The sorceress is SO exaggerated that she's crossed over the attractive line, and is basically just... an oddity now.

Some have stated that the depiction of male characters in Dragon's Crown is more "male power fantasy" than attractive idealism, but I disagree -- I don't think there's any man alive who would actually WANT to look like that. I mean, that just looks... uncomfortable! As I'm sure the sorceress must look to women.

As such, Dragon's Crown -- to me -- is an excellent example of a game that depicts men and women with an equal eye for objectification. Everyone is over-the-top -- so perfect as to be imperfect. It's an interesting and unique style, and I give Vanillaware a lot of credit for it.

...Though I still like the original Dreamcast character designs better. ;)

-Tom
 
I also maintain that this change in detail doesn't change the way I feel about the mode.

For a game that has so many other cool ideas I just find it a bit pathetic, and in my opinion Suda 51's 'art' can - as I've said - fuck off into space.

Here's the thing, though: Art is subjective. Which means I'm not saying it ISN'T art, I'm just saying that I think it's shite.
Stating your opinion is more than fine, it's great. The more people who voice their unease the better. Just seems like some of your language or turns of phrase (fuck off into space is a big one) hasn't translated clearly for us as much as the rest of the things you have said here. That strong use of terminology came across that you want to see Suda run out of the industry and games of this nature made illegal, which doesn't seem the case the more you have discussed it here in the thread.

I'd still maintain that the most important thing to take away from this is the reaction: The anti-feminism 4chan crew who used a video that wasn't really even about gender to further spin out their strange agenda are a severely toxic and nasty bunch, and I'm surprised and sad to see that the main aim here was to share diluted versions of their message, rather that distance yourselves from that position.
What message was that though? I don't recall seeing any really nasty opinions pop up aside from the usual sarcastic ones.

And yeah, a final sincere apology to the way I've behaved in reaction to some people
Thanks for the open discussion and just as importantly sorry for the over the top vitriol directed at you on Twitter et al. I don't agree with you, I didn't like the misleading direction of the video and I won't visit the site again but that doesn't mean you shouldn't be treated respectfully (same with Suda/Grasshopper/etc)/
 

trejo

Member
I'd still maintain that the most important thing to take away from this is the reaction: The anti-feminism 4chan crew who used a video that wasn't really even about gender to further spin out their strange agenda are a severely toxic and nasty bunch, and I'm surprised and sad to see that the main aim here was to share diluted versions of their message, rather that distance yourselves from that position. Again, if this stance makes me your enemy, I will wear that badge with pride.

This is the second time in this thread I've seen you try to have the last word by making yourself out to be some martyr for a righteous cause instead of a guy who posted a misleading video about a game based on reactionary kneejerk judgments and who sidesteps acknowledging any wrongdoing when proven wrong. In my book that makes you less of an enemy and more of a stubborn blockhead so, yeah, feel free to wear that badge. :)
 

homulilly

Banned
Oh, of course! I'm just saying that there's nothing wrong with objectifying people in media from time to time. Helps keep things interesting. ;) But I'd love to see more healthy sexual depictions in games as well. This is actually one place where a lot of Japanese visual novels excel -- everyone always assumes they're nothing but smut, but the ones that Japanese gamers tend to gravitate toward most often are the ones that depict complex and interesting sexual relationships between highly developed characters. The "ef" series, for example, does an outstanding job of making sex a major part of its story without ever once using it for the sake of titillation.



This is actually what I wanted to reply to, though: Dragon's Crown is another game that's come up a lot in these sorts of discussions, yet I kind of see that game as the perfect example of "objectifying everyone." By which I mean... well, observe:

http://www.rpgfan.com/pics/Dragons_Crown/art-007.jpg

That's just as over-the-top objectified as the sorceress. Like, the proportions are EXACTLY as idealized and "perfect" as they are on the sorceress, and the end result is a highly exaggerated version of the classic image of male beauty -- so exaggerated that he's really not all that attractive anymore. But then, neither is the sorceress! The sorceress is SO exaggerated that she's crossed over the attractive line, and is basically just... an oddity now.

Some have stated that the depiction of male characters in Dragon's Crown is more "male power fantasy" than attractive idealism, but I disagree -- I don't think there's any man alive who would actually WANT to look like that. I mean, that just looks... uncomfortable! As I'm sure the sorceress must look to women.

As such, Dragon's Crown -- to me -- is an excellent example of a game that depicts men and women with an equal eye for objectification. Everyone is over-the-top -- so perfect as to be imperfect. It's an interesting and unique style, and I give Vanillaware a lot of credit for it.

...Though I still like the original Dreamcast character designs better. ;)

-Tom

Both characters in dragons crown are taken to ridiculous degrees I don't agree that they're both objectified.
The sorceress takes a male sexual fantasy of a woman and exaggerates it to a ridiculous degree while the dwarf takes a male power fantasy (NOT a female sexual fantasy of a guy) and exaggerates it to a ridiculous degree.

They're both exaggerated beyond what'd be considered attractive or desirable to most people to the point of parody so I can understand why its way less obvious to people than say, Nathan Drake or a Space Marine (at least the videogame ones) but when you look deeper the design process behind each character is vastly different.

That's not to say that the kind of idealization used on male characters in games can't also be problematic but it's not the same as objectifying.

I feel a little odd linking a video by a dude on feminist issues (especially considering what an utter shithead he was a year ago), but if you haven't seen it already, this video by Jim Sterling gives a pretty good breakdown on the differences between objectification vs idealization: http://www.escapistmagazine.com/videos/view/jimquisition/7290-Objectification-And-Men
 

Ban Puncher

Member
So Matty, you didn't actually play Killer is Dead but instead watched a brief play-through by another person and felt this was sufficient for harsh critique of not only the game itself but also a public thrashing of it's director and fans?


Then again, I bet it is bloody difficult trying to play a video game yourself when your head is so far up your own arse.
 

Gun Animal

Member
Both characters in dragons crown are taken to ridiculous degrees I don't agree that they're both objectified.
The sorceress takes a male sexual fantasy of a woman and exaggerates it to a ridiculous degree while the dwarf takes a male power fantasy (NOT a female sexual fantasy of a guy) and exaggerates it to a ridiculous degree.

What would a female power fantasy look like in Dragon's Crown---would it look like this? What would a female sexual fantasy look like in Dragon's Crown? Going by the type of men featured in manga and anime directed towards women, I'm guessing it might look something like... Oh, this. Wow, Dragon's Crown sure does have a lot of playable characters.

edit: actually, let's talk about this for a second. What does a female power fantasy look like?
 

LordJim

Member
What would a female power fantasy look like in Dragon's Crown---would it look like this? What would a female sexual fantasy look like in Dragon's Crown? Going by the type of men featured in manga and anime directed towards women, I'm guessing it might look something like... Oh, this. Wow, Dragon's Crown sure does have a lot of playable characters.

edit: actually, let's talk about this for a second. What does a female power fantasy look like?

Rule of thumb is that everything in videogames appeals to men first and foremost.
7GG07B7.gif
 

homulilly

Banned
What would a female power fantasy look like in Dragon's Crown---would it look like this? What would a female sexual fantasy look like in Dragon's Crown? Going by the type of men featured in manga and anime directed towards women, I'm guessing it might look something like... Oh, this. Wow, Dragon's Crown sure does have a lot of playable characters.

edit: actually, let's talk about this for a second. What does a female power fantasy look like?

The Wizard is probably the closest to a female sexual fantasy in the game but, much like the elf, he's designed to be attractive but not objectified or exaggerated in any serious way. As for a female power fantasy? I'm not sure one exists in the general sense like the male power fantasy. Such things are largely formed by the media and other aspects of society and how people interact with them. I think it goes without saying at this point that my position is that the media have historically not catered to the idea of female empowerment much.
 
So Matty, you didn't actually play Killer is Dead but instead watched a brief play-through by another person and felt this was sufficient for harsh critique of not only the game itself but also a public thrashing of it's director and fans?

My issue has always focused on context and tone, and the arguments I've seen made haven't been able to make an impact on that.

Hey now. That is all he needed to understand the context and tone of those scenes. Don't hate on him like those 4chan bigots.
 
Why is it that the games that look like they could be the best ones of this year are attacked by the press for being sexist?

Tomb Raider, Dragon's Crown, Killer is Dead... I'm sure there's more.

Someone here posed the question how people would feel if KiD had a similar mode where you ogle at men as a female protagonist. Sure, fine, let's have it. I just doubt Grasshopper wants to have it. It's their vision after all. I'd just hope that the female hero story arc is just as good as the male one. But then you end up offending the gay community for not suiting their interests.

And what it all comes down to is that the press wants games to be Politically Correct Products of Interactive Entertainment. How many years did we long for games to become acceptable as works of art and visions of their auteurs? Why are we now fighting for focus-tested games that would suit everyone?
 

QisTopTier

XisBannedTier
And what it all comes down to is that the press wants games to be Politically Correct Products of Interactive Entertainment. How many years did we long for games to become acceptable as works of art and visions of their auteurs? Why are we now fighting for focus-tested games that would suit everyone?
Different groups of people wanting different things at different points in time.
 

homulilly

Banned
Why is it that the games that look like they could be the best ones of this year are attacked by the press for being sexist?

Could it be.... because they're sexist?

And what it all comes down to is that the press wants games to be Politically Correct Products of Interactive Entertainment. How many years did we long for games to become acceptable as works of art and visions of their auteurs? Why are we now fighting for focus-tested games that would suit everyone?

I love it when people like you come in and say that games are art and also shouldn't be subject to criticism. It's the most ass backward logic imaginable.

Also absolutely no feminist gamers want videogames to be designed around focus testing since the vast majority of videogame focus test groups are made up exclusively of guys ;)
 

QisTopTier

XisBannedTier
I'm just talking about the most visible trends. What an outsider would see peeking in. You can't deny that these trends are what the gaming press has been all over.

The gaming press feeds into whatever group is currently the loudest. Which still falls in line with different groups at different times and so on.

But yes it would look inconsistent and borderline insane to an outsider.
 
Why is it that the games that look like they could be the best ones of this year are attacked by the press for being sexist?

It's okay, they're just helping these games out by giving them free advertising. Dragon's Crown went from a game no mainstream website gave a fuck about for years to suddenly being a hot topic.
 

IvorB

Member
I haven't played it but it seems like his Mondo mode is a parody on James Bond among other things. James Bond does exactly the same thing in every one of his movies. 'Sides I thought everybody oggled the hotness while they weren't looking.
 

Dude Abides

Banned
What would a female power fantasy look like in Dragon's Crown---would it look like this? What would a female sexual fantasy look like in Dragon's Crown? Going by the type of men featured in manga and anime directed towards women, I'm guessing it might look something like... Oh, this. Wow, Dragon's Crown sure does have a lot of playable characters.

edit: actually, let's talk about this for a second. What does a female power fantasy look like?

Yep. I have it on good authority that women fantasize about lolling about in thong underwear and hitting things with their asses.
 

IvorB

Member
Why is it that the games that look like they could be the best ones of this year are attacked by the press for being sexist?

Tomb Raider, Dragon's Crown, Killer is Dead... I'm sure there's more.

Someone here posed the question how people would feel if KiD had a similar mode where you ogle at men as a female protagonist. Sure, fine, let's have it. I just doubt Grasshopper wants to have it. It's their vision after all. I'd just hope that the female hero story arc is just as good as the male one. But then you end up offending the gay community for not suiting their interests.

And what it all comes down to is that the press wants games to be Politically Correct Products of Interactive Entertainment. How many years did we long for games to become acceptable as works of art and visions of their auteurs? Why are we now fighting for focus-tested games that would suit everyone?

The problem in this respect at the moment is that press has too much insight into the game as it is in the process of being made. This means they are generating an outcry from gamers and directors are changing the games before release like the Tomb Raider Grope. Game directors should be able to include anything they want in the game and it should be discussed and analysed post release like any other form of art.

It's pretty pathetic that they removed the Tomb Raider Grope from the game because of a Daily Mail type outcry from users. Maybe Suda's work is sexist. I haven't played it so I don't know. But he should still be free to make it the way he wants and it can be critically analysed when it's released.
 

ChetRoivas

Neo Member
I've just watched this video for a second time, and continue to be awed by how intellectually bankrupt it is. Its stance is philistine.

The mini-game is a problem solely because it's interactive: have the lead character ogling women in a cutscene, and suddenly you're playing a loathsome anti-hero. Directly implicate players in that same behaviour - to potentially fascinating ends - and all of a sudden it's fair game to strip Goichi Suda of creative relativity and dismiss the man as a pervert. It 's completely bereft of a curiosity about what videogames can exclusively achieve, and stands as a reminder that so much games writing is still about self-conscious posturing instead of actual analysis. Can you imagine making a video like this about a film or a book? Nobody would tolerate it.

I look forward to feeling uncomfortable while playing Killer is Dead - I'd expect nothing less from a confrontational tale about a degenerate scumbag - and will hopefully be continuously fascinated by a story in which I'm clearly not supposed to identify with its central character.

Hundreds of years of brilliant, enlightened art criticism makes this impromptu trip back to the dark ages all the more depressing . Can we give the creators of interactive entertainment the same grace and respect that we grant to the creators of non-interactive entertainment please? There's really no need to start at the beginning again.
 
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