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Xbox One | Ryse confirmed running native at 900p

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nib95

Banned
Incorrect. It's not as bad as you think it is. It's certainly much better than playing at 30FPS. Enable Triple Buffering and you're good to go.

Realise who you're speaking to. I honestly don't mean offence by this, but I honestly do believe he may have some kind of condition that exasperates frame rate issues tend fold over what normal people experience.

Thrakier, honestly dude, if I was you, and again, I promise I say this in kindness and with no ill intent, I'd book a doctors appointment or opticians and see if anything is up. The way you've described 30fps games to me in the past, unplayable, disgusting, eye sore, head ache inducing or terminology along those lines and more, I think it might possibly be a biological thing that is unique to only a select few. Maybe your eyes function differently to most or something, and as a result are more sensitive to lower frame rates?
 

velociraptor

Junior Member
Realise who you're speaking to. I honestly don't mean offence by this, but I honestly do believe he may have some kind of condition that exasperates frame rate issues tend fold over what normal people experience.

Thrakier, honestly dude, if I was you, and again, I promise I say this in kindness and with no ill intent, I'd book a doctors appointment or opticians and see if anything is up. The way you've described 30fps games to me in the past, unplayable, disgusting, eye sore, head ache inducing or terminology along those lines and more, I think it might possibly be a biological thing that is unique to only a select few. Maybe your eyes function differently to most or something, and as a result are more sensitive to lower frame rates?
The '30FPS is unplayable' mantra is grossly overexaggerated. I just completed The Last of Us and despite running at sub-30FPS on occasions (as well as being full of jaggies/bad IQ), it is probably the best game I have experienced. I'm in the crowd that 60FPS is ideal, but if not, hardly end of the world. As long as a game is completed locked at 30, then fine.
 

The_Monk

Member
Thank you for posting fellow GAFfer.

Can someone kind enough explain to me to upscale part please? It's 900p but it can upscale to 1080p but that is not "true" 1080p, correct? Can people see the difference, or is it not quite obvious?

I'm sorry if I'm saying something silly, just trying to understand this Upscale thing, thanks in advance.
 

zainetor

Banned
Killer Instinct looks very good. But there is nothing about the game which indicates it can't be run at 1080p60.

720p isn't great. Some have commented that the IQ of KI is somewhat soft.

the problem is they are spending a lot of work on the backgrounds and for competitive play, steady 60fps withouth dips are a must.
Look what's happening at every major tournament in sf4 and maybe even marvel: they play on the friggin' training stage, because it is the only one with no dips.
And the short develop cycle doesnt help for sure.
 

velociraptor

Junior Member
the problem is they are spending a lot of work on the backgrounds and for competitive play, steady 60fps withouth dips are a must.
Look what's happening at every major tournament in sf4 and maybe even marvel: they play on the friggin' training stage, because it is the only one with no dips.
And the short develop cycle doesnt help for sure.
I guess 720p gives them a lot of overhead to work with.
 
Thank you for posting fellow GAFfer.

Can someone kind enough explain to me to upscale part please? It's 900p but it can upscale to 1080p but that is not "true" 1080p, correct? Can people see the difference, or is it not quite obvious?

I'm sorry if I'm saying something silly, just trying to understand this Upscale thing, thanks in advance.

Get a 1600x900 image and stretch it to 1920x1080. That's upscaling. As you might have noticed, the image becomes distorted. Good scaling algorithms can do a lot to hide the stretching and retain original image quality but you're still stretching the image.

This is exacerbated by the fact that TFT monitors have exactly the same number of RGB pixel arrays as resolution. For this reason, I can't see any situation where a competent 1600x900 image will look better than a native 1920x1080 image.
 

Nozem

Member
It'll probably impact the PS4 as well but as of now, far more of Sony's exclusives are running at 1920x1080. I think The Order is the only one confirmed to be running at a sub-1080P resolution.

But The Order has black bars, so the image isn't upscaled. The IQ will be great, there's just... less image.
 

2MF

Member
Thank you for posting fellow GAFfer.

Can someone kind enough explain to me to upscale part please? It's 900p but it can upscale to 1080p but that is not "true" 1080p, correct? Can people see the difference, or is it not quite obvious?

I'm sorry if I'm saying something silly, just trying to understand this Upscale thing, thanks in advance.

Think of upscaling as zooming into an image.
 

Portugeezer

Member
900p is a good compromise. 900p is a lot better than 720p of last gen and what my gaming PC monitor is.

But the Xbox One graphical showcase (apparently) not being 1080p? Seems shitty.
 

jhendrix

Banned
At least Microsoft is honest about this and communicated it beforehand, which kind of surprises me.

Also Ryse news keep to be pretty entertaining ;)

Yep if this would have been found out after it would have been a pure bloodbath in every way. Kudos to them for correcting this knowledge months before release. No one that is paying attention will be buying this game under the false pretenses that it is 1080P native.

Honestly I'm getting this game even if they lower it to 720P, don't care cause it looks fun to me and I really want to play a hack and slash game based on the Rome era.
 

The_Monk

Member
Get a 1600x900 image and stretch it to 1920x1080. That's upscaling. As you might have noticed, the image becomes distorted. Good scaling algorithms can do a lot to hide the stretching and retain original image quality but you're still stretching the image.

This is exacerbated by the fact that TFT monitors have exactly the same number of RGB pixel arrays as resolution. For this reason, I can't see any situation where a competent 1600x900 image will look better than a native 1920x1080 image.

Think of upscaling as zooming into an image.

This is Killer Instinct in 1280x720:

And this is the same image upscaled to 19201080:
You basically "stretch" your image over a higher amount of pixels. As you can see one of the negative effects is that the image loses sharpness and becomes blurry.

Thanks a lot for taking the time to explain it to me fellow GAFfers. It's now easier to understand that and see why the concerns in theses discussions from now on. Thank you again!
 
900p is a good compromise. 900p is a lot better than 720p of last gen and what my gaming PC monitor is.

But the Xbox One graphical showcase (apparently) not being 1080p? Seems shitty.

Seems like most of the launch games started out as 360 games might have played a tiny role? i mean hell RYSE started as a kinect game also Crimson Dragon. Oh also DR3 started as 360. At least Forza 5 is 1080p, Greenawalt give me light!
 

velociraptor

Junior Member
This is Killer Instinct in 1280x720:

killer-instincthhsxt.png


And this is the same image upscaled to 19201080:

ki-upscaled1jissw.png


You basically "stretch" your image over a higher amount of pixels. As you can see one of the negative effects is that the image loses sharpness and becomes blurry.
That looks even worse than I imagined.
 

twobear

sputum-flecked apoplexy
Yeah, Halo3 looks like complete arse. The pixel counting was just to prove with objective data that the game was running at a lower res and had bungie lied.
Halo 3 was horrible, I never understood why w people were so impressed by the visuals. There's no way at all that a virtually unnoticeable improvement to HDR precision was worth totally trashing the IQ like that.
 

RVinP

Unconfirmed Member
Well..Crysis 3 runs around an average of 35 FPS on an AMD 7870 GPU at 1680x1050 (1764000 Pixels), at 'High' graphics preset on the fastest CPU and fastest RAM available on the planet.
Edit: On Intel CPU

Not surprised that Ryse runs around (a constant) 30 FPS at 1600 x 900 (1440000 pixels).
Edit: On AMD CPU (for a launch game, on a console whose specifications are still changing)
 

IT Slave

Banned
Was the Order downgraded from an initial promise of 1080p?

No, they straight-up said at E3 that black bars was what they were going to do.
Where did they promise 1080p? Not being confrontational, I'm legitimately curious.

I just get the impression that when a great looking PS4 game is announced sub 1080p its because of a design decision by the devs but when an Xone title is sub 1080p its because of weak hardware. Confirmation bias?
 

nib95

Banned
The weird ultra wide resolution for The Order (whilst stupid) is clearly a decision choice. You don't downgrade to such a resolution so early in the development life cycle lol. I mean, the game is still probably over a year from release....
 

badb0y

Member
Where did they promise 1080p? Not being confrontational, I'm legitimately curious.

I just get the impression that when a great looking PS4 game is announced sub 1080p its because of a design decision by the devs but when an Xone title is sub 1080p its because of weak hardware. Confirmation bias?
The Order is supposed to run at 1920 x 800 for the 2.40:1 ratio to get a cinematic feeling.

It's not going to be up scaled or anything it's going to have black bars.
 

QaaQer

Member
People calling out The Order are seriously misinformed - it's embarrassing.

Its going to be 800p apparently. So, yeah both consoles look to be relatively weak compared to what we had in 05/06.

Oh well, its only another 8 years till nextnext gen.
 

TUROK

Member
This is Killer Instinct in 1280x720:

And this is the same image upscaled to 19201080:

You basically "stretch" your image over a higher amount of pixels. As you can see one of the negative effects is that the image loses sharpness and becomes blurry.
So what upscaling algorithm is this? Looks awful.

Your scaling is poor. Here is the same image with a higher quality scale.

http://www.abload.de/img/scalei8e60.png
Yeah, whatever that person did, they actually lost image detail on their upscale.
 

Jack cw

Member

Where did they promise 1080p? Not being confrontational, I'm legitimately curious.

I just get the impression that when a great looking PS4 game is announced sub 1080p its because of a design decision by the devs but when an Xone title is sub 1080p its because of weak hardware. Confirmation bias?
You are mixing up a few things. General console war is shitty regardless of any arguments but people should actually read about a specific topic before they post. Thats why all this misinformation in here exists. The Order runs at lower vertical resolution because they wanted to have the cinemascope 2,4:1 ratio. The PS4 nor the TV wont "upscale" the image to fit the 1080p frame. It will run with 1920x800 pixel. So all you get are black bars. The game remains crisp and isnt interpolated through scaling. These are entirley different things. The image of the Order remains untouched while the image of Ryse will be affected through the scaling which results in artifacts, jaggies and a blurry image.
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
The Order is supposed to run at 1920 x 800 for the 2.40:1 ratio to get a cinematic feeling.

I don't buy the "cinematic" argument, but at least they have a 1:1 pixel mapping and don't have to do any upscaling.
 
There's nothing wrong with a next-gen game targeting certain resolutions/framerate. Even 720p is an option if there's something that the game wants to achieve, that cannot be done at a higher resolution.

For the case of Ryse, it's obvious that this was a downgrade from an intended 1080p more than anything else. If Greenberg didn't initially confirm 1080p, nor did MS hype Ryse as XB1's graphical tentpole, this would had been far less an issue.
 
It's for cinematic reasons man, not the same thing!

I can see a lot of games going for that cinematic experience next gen :)

But seriously I am really looking forward to seeing more of 'The Order'

If mulitplatform games next gen turn out to be 1080p on PS4 and 900p on XBone, will MS patch their day one achievement.
 

Durante

Member
Your scaling is poor. Here is the same image with a higher quality scale.

http://www.abload.de/img/scalei8e60.png
IMHO that's not a higher quality scaling, just a different one. In this, there are obvious oversharpening issues at the edges, which make the aliasing stand out even more. In the other, there was a loss of sharpness.

I made a scaling method once that adjusts the amplitude of the lanczos kernel depending on whether there are aliased edges in the local area. It was pretty nice. But you won't run something like that if you're already reducing your resolution because you're GPU limited.
 

derFeef

Member
IMHO that's not a higher quality scaling, just a different one. In this, there are obvious oversharpening issues at the edges, which make the aliasing stand out even more. In the other, there was a loss of sharpness.

I made a scaling method once that adjusts the amplitude of the lanczos kernel depending on whether there are aliased edges in the local area. It was pretty nice. But you won't run something like that if you're already reducing your resolution because you're GPU limited.

Do we know details of the XBO scaler?
 
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