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Dolphin - Emulating Wii and Gamecube Games

As of today I'm a Intel owner with a 3570k Ivy Bride CPU which means I can finally enjoy Super Mario Galaxy and Galaxy 2 on my own PC without resorting to a friends PC and coming from a Phenom II x4 955 it's glorious! :D

Though there's one small problem I never had on my friends PC: Galaxy and Galaxy 2 run almost always at 60fps with LLE even with only Turbo Boost boosting everything to 3.7ghz though after a few minutes the game always freezes with stuttering audio :(

If I remember correctly this has to do with the Lock LLE On Thread option to use a 3rd core? Curiously enough I never had this problem on my friends PC but then again I don't remember the build I always used there either as it was quite a while ago since I tried it. I myself right now use 3.5 1301 x64 which funnily enough give me better performance than the 3.0 builds even though I heard 3.0 is faster since the accuracy has improved in 3.5 o.o

So could anyone maybe recommend me the most fastest and stable build for the Galaxy games?

Oh and my system if it helps something:

i5 3570k
ASRock Z77 Pro 3
4GB RAM (The board doesn't like my other 4GB for some reason and refuses to POST with it :/)
MSI 6850 OC Edition
Windows 7 64bit

I don't need to play the games locked to 60fps, on the other PC it sometimes dipped into the 50's and it never bothered me :p Thanks in advance! :)

EDIT: I should probably also post my general settings:

DirectX 9 with 3X Res, no AA and AF for now
DSP LLE Recompiler with Lock LLE on Thread as mentioned
Lock Threads to Cores
JIT Recompiler
Dual Core and Idle Skipping enabled
VBeam Speed-hack

EDIT 2: After further testing, only Galaxy 2 freezes :/
 
Hi! Can anyone help me with where my saves are being put on my computer? I'm on a macbook pro and I want to erase F-Zero becaue I can't get it to run properly but I don't know where my computer has put the save files.

Right clicking on the game doesn't work on macs it seems.....

Does deleting the iso also delete the save file?
 

Grief.exe

Member
Hi! Can anyone help me with where my saves are being put on my computer? I'm on a macbook pro and I want to erase F-Zero becaue I can't get it to run properly but I don't know where my computer has put the save files.

Right clicking on the game doesn't work on macs it seems.....

Does deleting the iso also delete the save file?

No, it will not delete the saves as long as you are just deleting the iso.

The save file location can be adjusted in the settings, should be easy to find and ascertain where your saves are found.
 

whitehawk

Banned
Anyone tried Dolphin Android? I wonder how it runs on the Shield and higher end Android phones.

I'd love to be wrong, but even if it loads there's no way that's going to run anything at a reasonable framerate...


right?
I've tried it on my Nexus 4. I managed to get to the splash screen and menu screen for Super Mario Sunshine, but it runs at like 1-2 frames a second. I believe the guy ported it so that by the time Android devices are powerful enough to emulate the game cube, the emulator will have already been under development for a while.
 

Metzhara

Member
I recently got a hair to make a Linux Arcade machine and the Dolphin Emulator was among the emulators I wanted to try. I've heard good things. The resolution is beautiful! It's actually the Dolphin that makes me want to upsize from an old CRT to a cheap LCD. The notion makes me think about having an arcade stand up that has a Wii bar built behind the plexiglass...
This stuff is beautiful! Thanks for posting. -Adam
 

dani_dc

Member

Garteal

Member
As of today I'm a Intel owner with a 3570k Ivy Bride CPU which means I can finally enjoy Super Mario Galaxy and Galaxy 2 on my own PC without resorting to a friends PC and coming from a Phenom II x4 955 it's glorious! :D
Congrats, why not a 4670K though? They run much faster than the previous generations in Dolphin.
Could you give a more detailed definition of the freezes you get?
(Although it doesn't matter if it doesn't happen in the latest builds, try it there first)

Though there's one small problem I never had on my friends PC: Galaxy and Galaxy 2 run almost always at 60fps with LLE even with only Turbo Boost boosting everything to 3.7ghz though after a few minutes the game always freezes with stuttering audio :(

If I remember correctly this has to do with the Lock LLE On Thread option to use a 3rd core? Curiously enough I never had this problem on my friends PC but then again I don't remember the build I always used there either as it was quite a while ago since I tried it. I myself right now use 3.5 1301 x64 which funnily enough give me better performance than the 3.0 builds even though I heard 3.0 is faster since the accuracy has improved in 3.5 o.o

So could anyone maybe recommend me the most fastest and stable build for the Galaxy games?
Try the latest builds, there were a few commits (a while ago) that increased performance in a lot of games. Does the freezing also happen in the latest builds?

Hi! Can anyone help me with where my saves are being put on my computer? I'm on a macbook pro and I want to erase F-Zero becaue I can't get it to run properly but I don't know where my computer has put the save files.

Right clicking on the game doesn't work on macs it seems.....

Does deleting the iso also delete the save file?
There should be a global directory where applications store their settings on a Mac. Dolphin does the same. Your save files should be there.
Also, F-Zero is a GameCube game, so it's stored on a memory card. You can't right-click to get to the save file. Check the /GC/ folder for the memory cards.


Just want to point out that you should follow this Wii-network guide instead of the video.
Also, as of build 3.5-2381 the Global User Directory system was added to Dolphin. It allows you to store all your settings, saves, etc in one location instead of having them in every folder. For more information, check out the guide on the website.
 

Anony

Member
i was upgrading to 4.0
and i was moving my wii/gc save files around, and i must have messed something up, now i lost all my save data
the kicker is that i backed up my old dolphin dir, but after i made some moves

FUCK ME
 

ElfArmy177

Member
how well does timesplitters work on dolphin? anyone know? I got the CDs and wanna rip them to my drive since my GC broke but I dont wanna go through the trouble if its gonna run like dog shit.

Edit: I should add that I dont have the CD drive IN the computer right now since I dont ever use one, I never put it back in when I rebuilt lol, so I dont wanna put it in and rip the game if its pointless.
 

Garteal

Member
i was upgrading to 4.0
and i was moving my wii/gc save files around, and i must have messed something up, now i lost all my save data
the kicker is that i backed up my old dolphin dir, but after i made some moves

FUCK ME
Read my previous post. Dolphin now has a Global Directory where it stores all your settings and save games. By default it stores this in My Documents/Dolphin Emulator. You can change the location to any location you want by adding a Dolphin key to your registry with a String key with the path of that location. See the guide for more detailed information.

Check the My Documents/Dolphin Emulator directory and move your save games there.
 

Anony

Member
Read my previous post. Dolphin now has a Global Directory where it stores all your settings and save games. By default it stores this in My Documents/Dolphin Emulator. You can change the location to any location you want by adding a Dolphin key to your registry with a String key with the path of that location. See the guide for more detailed information.

Check the My Documents/Dolphin Emulator directory and move your save games there.

well, i know what i did wrong, i had 3 directories opened: old dolphin dir, new dolphin dir, and the documents dolphin dir
i was moving /gc/ and /wii/ around from these 3 directories and fucked up, i was moving, not copying and pasting, which i should have done

i 'recovered' my wii nand files from my wii, so i have SOME of the saves... anything newer since i've been playing exclusively on dolphin for the last couple of years are gone...
my gamecube saves are gone too
 

Garteal

Member
well, i know what i did wrong, i had 3 directories opened: old dolphin dir, new dolphin dir, and the documents dolphin dir
i was moving /gc/ and /wii/ around from these 3 directories and fucked up, i was moving, not copying and pasting, which i should have done

i 'recovered' my wii nand files from my wii, so i have SOME of the saves... anything newer since i've been playing exclusively on dolphin for the last couple of years are gone...
my gamecube saves are gone too
Ouch. That's a mistake you'll hopefully never make again. Have you already done a search for the save files? Maybe you copied them to a different location by accident.

Thanks. Hopefully we'll get more people in this thread.
 

jrbailey

Neo Member
Here is an example of Dolphin for Android running on the Sony Xperia Z Ultra (Snapdragon 800) using the OpenGL ES3 backend.

Obviously its still very slow and has some graphical glitches, but its nice to see some progress.

Sorry for the poor quality video. I had to use a screen capture app, which doesn't capture audio, and then crop the video.

http://www.youtube.com/watch?v=h6BpDJhsD9Y#t=10
 

drizzle

Axel Hertz
The new Dolphin defaults everything to the "C:\Users\<username>\Documents\Dolphin Emulator" folder structure, including saves and cache.

I hate this. My C is a SSD, I can't fill it with 500 megs of random game caches and shit, I like to keep my stuff organized in the directories themselves.

For instance, all Dolphin-related files should be stored inside the Dolphin folder, on my L drive, along with all my game stuff, like it always worked since before this version.

I can't find a way to change it in dolphin itself. I can manually change some things, like Wii NAND Root Folder, GC Savegame cards, so on and so forth, but I can't seem to change the default folder which Gamepad Mapping configurations are saved.

ANybody found a way around it?

Edit: Oh wait, I should've read the thread first:

Read my previous post. Dolphin now has a Global Directory where it stores all your settings and save games. By default it stores this in My Documents/Dolphin Emulator. You can change the location to any location you want by adding a Dolphin key to your registry with a String key with the path of that location. See the guide for more detailed information.

Check the My Documents/Dolphin Emulator directory and move your save games there.

Thanks!
 

gokieks

Member
The new Dolphin defaults everything to the "C:\Users\<username>\Documents\Dolphin Emulator" folder structure, including saves and cache.

I hate this. My C is a SSD, I can't fill it with 500 megs of random game caches and shit, I like to keep my stuff organized in the directories themselves.

For instance, all Dolphin-related files should be stored inside the Dolphin folder, on my L drive, along with all my game stuff, like it always worked since before this version.

I can't find a way to change it in dolphin itself. I can manually change some things, like Wii NAND Root Folder, GC Savegame cards, so on and so forth, but I can't seem to change the default folder which Gamepad Mapping configurations are saved.

ANybody found a way around it?

Symlinks, which are extremely useful for users of SSDs (especially smaller ones).

http://www.tested.com/tech/windows/39-using-symlinks-in-windows-for-fun-and-profit/
 

drizzle

Axel Hertz
Symlinks, which are extremely useful for users of SSDs (especially smaller ones).

http://www.tested.com/tech/windows/39-using-symlinks-in-windows-for-fun-and-profit/

That doesn't really solve the problem, unless I make a distinct symlink to every app on my computer. I could just easily change the "Users" folder. I just think that having a default repository for files is stupid. Applications should contain their files inside their respective folders.

This might be the oldschool PC user in me talking, but come the fuck on, nobody uses a PC with multiple users anyway.

Either way, there's a (manual) way to configure it on the new Dolphin. It would be nice if they added an option for it on the Settings GUI though.
 

Garteal

Member
That doesn't really solve the problem, unless I make a distinct symlink to every app on my computer. I could just easily change the "Users" folder. I just think that having a default repository for files is stupid. Applications should contain their files inside their respective folders.

This might be the oldschool PC user in me talking, but come the fuck on, nobody uses a PC with multiple users anyway.

Either way, there's a (manual) way to configure it on the new Dolphin. It would be nice if they added an option for it on the Settings GUI though.
A simpler way to have Dolphin generate and use the settings in the old way is to create a file named "portable.txt" in the same directory as Dolphin.exe
I doubt there's going to be a GUI option for it for now. I might try to create one and see what the devs think about merging it if they think its done properly.
Might take a while though since there's school and stuff.

I like having a global directory, and there's multiple ways to get it working in 'portable' mode again, so everyone should be happy.
 

drizzle

Axel Hertz
A simpler way to have Dolphin generate and use the settings in the old way is to create a file named "portable.txt" in the same directory as Dolphin.exe

I like having a global directory, and there's multiple ways to get it working in 'portable' mode again, so everyone should be happy.

It's more the fact that all of the "multiple ways to get it working again" are obscure and not surfaced in the settings area of the program itself that annoys me more than anything.

Anyway. There's a way around it and I'm happy for it. :D
 

gokieks

Member
That doesn't really solve the problem, unless I make a distinct symlink to every app on my computer. I could just easily change the "Users" folder. I just think that having a default repository for files is stupid. Applications should contain their files inside their respective folders.

Technically speaking, save files are not application data (data required by the application to run), but rather user data. Which means them going into the location that the OS designates as user data location is perfectly sensible. Now, where that user data location is and how much control you have over it is another issue completely, and one with the OS rather the application.

This might be the oldschool PC user in me talking, but come the fuck on, nobody uses a PC with multiple users anyway.

It's not just for multiple users - having a central library location for user data like application settings and the like make it much easier to back up and migrate them, and is generally more user friendly. If somebody backs up their C:\Users\<USERNAME> or ~/Library on a regular basis, odds are good that if they suffer a drive failure that they'll be able to get it back to the previous state fairly easily. If they were all stored in each application folder, it would be a lot more effort.
 

drizzle

Axel Hertz
It's not just for multiple users - having a central library location for user data like application settings and the like make it much easier to back up and migrate them, and is generally more user friendly. If somebody backs up their C:\Users\<USERNAME> or ~/Library on a regular basis, odds are good that if they suffer a drive failure that they'll be able to get it back to the previous state fairly easily. If they were all stored in each application folder, it would be a lot more effort.

You're not wrong, but personally, that's never the case for me. Its much more likely for me to lose my c:\users folder than my Dolphin folder: The users folder sits on Drive c:\, which only holds my Operational System and my regular operational system applications. Everything else goes on their specific folders in other drivers/other drivers themselves.

All my gaming is contained on drive L, for instance. If I want to reinstall Windows or upgrade it, I just nuke the C:\ drive and everything gaming related (and let's be honest, nowadays that's just Steam) is sitting pretty on the L drive, just waiting to be "ran for the first time" again.

If savefiles would sit along the game installations, I wouldn't ever have a save problem. Since they don't, I have to, from time to time, run GameSaveManager, to backup all my save games that are all over the fucking place (some under "Users/My Documents" folder, while others are under "Users/App Data" folder, which is hidden by default from the user, so on and so forth).

As a result, I usually just have to take the time to backup the entire c:\users\ folder when reinstalling and just blindly moving it back again once the new OS installation is complete, without even knowing if there's anything useful and what is leftover trash left by a billion application I won't ever install again.

It's not a very waste-management aimed solution. At least not the way I use it. I'd like to think that, if I want to delete Dolphin from my computer (let's use it as an example), I'd just delete the Dolphin folder and everything would be gone forever. But oh wait, there's 500mbytes+ of lefover shit (save states, Wii System Dumps, Cache Files and god knows what else) that'll forever live between my installations, because I can't be bothered to scavange the "Users" folder for 10+ years of "user specific" files.

...but then again, maybe I just don't know how to use this feature of an OS.
 

Garteal

Member
You're not wrong, but personally, that's never the case for me. Its much more likely for me to lose my c:\users folder than my Dolphin folder: The users folder sits on Drive c:\, which only holds my Operational System and my regular operational system applications. Everything else goes on their specific folders in other drivers/other drivers themselves.
I have a similar setup. I just have Windows and applications and C: and store everything else on D:
I wouldn't like it either if the Global User Directory was forced in My Documents (although I could easily fix that with Symlinks) since I'd have another location to check when I restore my backup.

The Global User Directory is very handy. Instead of having the same configuration files, save games and other files over and over in each and every directory, you can have it in one single location. I put my Global Directory just outside my Dolphin folder on D:
You don't need to backup it since it's on your other harddrive. The best part is that when you download a new version of Dolphin, you don't have to setup anything. It's all there ready to be used.
 

gokieks

Member
In terms of protection against hardware failure, where it's stored makes no difference. So it's really just a user expectations/experience thing.

I agree that the lack of consistency in where files are stored is annoying, but that's born of the fact that Windows didn't always have, and doesn't enforce (or at least very strongly encourage), a single location for all user data like the *nix OSes do, so at this point every developer could choose between several different locations - Documents, Games, AppData (and multiple versions, natch), etc. In fact, about the only thing for sure is that Windows *DOESN'T* want you to store user data in the actual program folder, as evidenced by the fact that you have to explicitly run a program as Administrator to have full access to the Program Files folders.

And really, with the exception of some rare cases, less than completely efficient use of disk space was never a big deal - nobody really ever expected that storage drive capacities would go down rather than up. Having some old useless data in C:\Users matters a lot less on a 1TB+ HDD than it does on a 128GB or smaller SSD.

The solution is obviously just get to get a 1TB SSD. =)
 
Does Dolphin just really hate AMD's FX series? I have an FX-8320 OCed to 4.5GHz and I can't run even Super Smash Bros. Melee at full speed. I looked at the CPU usage in task manager and none of the 8 logical processors (although Dolphin only uses 2 cores max, right?) are being stressed. Far from it, actually.

Oh and I have a 7950 so the GPU isn't the issue at all.
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
Hey dolphin people.

The Surface Pro 2 was just announced today, and it's sporting an i5 4200U processor (HD4400 GPU) and 8gb ram. Plain and simple, I'm wondering if this will be powerful enough to run gamecube games at fullspeed at any resolution, even 640x480.

I'd really, really like to have a portable GameCube, and the Surface Pro 2 would be absolutely perfect for the job.

Anyone have any idea if it'll do the job?
 
Hey dolphin people.

The Surface Pro 2 was just announced today, and it's sporting an i5 4200U processor (HD4400 GPU) and 8gb ram. Plain and simple, I'm wondering if this will be powerful enough to run gamecube games at fullspeed at any resolution, even 640x480.

I'd really, really like to have a portable GameCube, and the Surface Pro 2 would be absolutely perfect for the job.

Anyone have any idea if it'll do the job?

Not sure about how powerful that CPU is, but it'll probably be able to handle the games at full resolution (since that's dependent on GPU only, and GC games don't brush what a even an integrated card like that can handle) as long as the CPU doesn't bottleneck the GPU.
 

Eyothrie

Member
This just isn't for me. When I hear audio pops (which is every game I try on this emulator), it kills the immersion. One of my favorite things about Nintendo games is the audio, and its a deal breaker when I hear crackles and pops. On top of that, I see a half second delay in the audio with respect to what is going on on the screen. So I turn off latency, and the sound is a mess. Up the latency and the audio is fine, but the delay is unbearable. No setting or combination of settings fixes this, and I have a pretty decent machine. I've searched for help, but I can't find any definitive answers. It leads me to believe that I'm just to sensitive to the audio while others are ok with the imperfections.
gtx 680
i7 3820 @ 4.3
16gb RAM

Its a shame, because the visuals are nice. But the cons just outweigh the pros to me. Gonna stick with the Cube and Wii for that perfect, responsive sound
 

Alo81

Low Poly Gynecologist
This just isn't for me. When I hear audio pops (which is every game I try on this emulator), it kills the immersion. One of my favorite things about Nintendo games is the audio, and its a deal breaker when I hear crackles and pops. Half second delay in the audio with respect to what is going on on the screen. Turn off latency, the sound is a mess. Up the latency, the audio is fine, but the delay is unbearable. No setting or combination of settings fixes this, and I have a pretty decent machine.
gtx 680
i7 3820 @ 4.3
16gb RAM

Its a shame, because the visuals are nice. But the cons just outweigh the pros to me. Gonna stick with the Cube and Wii for that perfect responsive feel

Your set up should be more than capable.

What are all of your settings? Also, what games are you talking about specifically?
 

Eyothrie

Member
Your set up should be more than capable.

What are all of your settings? Also, what games are you talking about specifically?

Wind Waker and Xenoblade, specifically. I have HLE set, and the audio backend is XAudio2. All other audio settings are set to default. I've tried OpenAL and its many latency choices as well. With OpenAL, it seems to be a compromise- either have shit audio with latency at 0, or set latency higher (produces much better sound with few crackles and pops). But doing this adds a half second delay. Example- when I press A and see Shulk jump in Xenoblade, he makes his jump sound when he is on his way to the ground, not as he jumps. The only other settings I've touched are graphics settings. 1920x1080, internal rendering res at 3x. 8x AA, 8x AF.

With Wind Waker, no matter what I choose (audio and video- lowered video to lowest settings), the framerate drops below 30, causing audio and general slowdown problems.
 

Alo81

Low Poly Gynecologist
Wind Waker and Xenoblade, specifically. I have HLE set, and the audio backend is XAudio2. All other audio settings are set to default. I've tried OpenAL and its many latency choices as well. With OpenAL, it seems to be a compromise- either have shit audio with latency at 0, or set latency higher (produces much better sound with few crackles and pops). But doing this adds a half second delay. Example- when I press A and see Shulk jump in Xenoblade, he makes his jump sound when he is on his way to the ground, not as he jumps. The only other settings I've touched are graphics settings. 1920x1080, internal rendering res at 3x. 8x AA, 8x AF.

With Wind Waker, no matter what I choose (audio and video- lowered video to lowest settings), the framerate drops below 30, causing audio and general slowdown problems.

Try HLE, Xaudio2, no other tweaked audio settings. Set the video settings to render at screen size, reduce that AA to 4x and set AF to max. Tell me what your results are with that. Wind Waker should do fine with that.
 

Eyothrie

Member
Try HLE, Xaudio2, no other tweaked audio settings. Set the video settings to render at screen size, reduce that AA to 4x and set AF to max. Tell me what your results are with that. Wind Waker should do fine with that.

Perhaps the game ini was overriding the global settings? I added these two settings to force HLE to WW and its running flawlessly now.

[Core]
DSPHLE = True
[Video_Hacks]
EFBToTextureEnable = True

I suppose it was a learning thing for me. I figured if I set HLE globally, it would override the default game settings. But this apparently isn't the case. Thanks for your help!
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
Not sure about how powerful that CPU is, but it'll probably be able to handle the games at full resolution (since that's dependent on GPU only, and GC games don't brush what a even an integrated card like that can handle) as long as the CPU doesn't bottleneck the GPU.

It doesn't have a dedicated GPU (just the onboard one, which is an HD4400 I believe).

I don't know much about the i5 4200U. I know it's a popular processor right now, so it shouldn't be hard to find someone who's tested Dolphin with it. But before I drop $1300 on the new Surface Pro, I want to make sure I'll be able to handle fullspeed gamecube games.
 

jrbailey

Neo Member
It doesn't have a dedicated GPU (just the onboard one, which is an HD4400 I believe).

I don't know much about the i5 4200U. I know it's a popular processor right now, so it shouldn't be hard to find someone who's tested Dolphin with it. But before I drop $1300 on the new Surface Pro, I want to make sure I'll be able to handle fullspeed gamecube games.

It will be very much dependant on the game mate, some are much more demanding than others.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Has anyone experienced crashes running Super Mario Galaxy 2 on Dolphin 4?
 

MLH

Member
Has anyone experienced crashes running Super Mario Galaxy 2 on Dolphin 4?

No, game crashed randomly when I set "DSPLLE on Separate Thread=True", disabling this performance has been near perfect, only slowdown is during bowser castle stages.

Settings are:
Graphics Backend - OpenGL - All hacks on default options.
Audio Backend - XAudio 2 -DSP LLE recomplier

my setup:
i5 750 @ 3.8GHz
8GB RAM
HD 6870
 

Datschge

Member
That's one nice technical overview. If AMD wants to improve on the software side they seem to be among the best public contacts available. And Iol at the mobile GPUs, I'll leave it at that...
 

mrklaw

MrArseFace
for Wind Waker (only started looking at Dolphin because of the silly price Nintendo has for WW HD) - can I rip that on Wii like a normal Wii game, or do I need to do something special because its a gamecube game?

Haven't used my Wii for ages, but it has the homebrew channel on it
 

Alo81

Low Poly Gynecologist
for Wind Waker (only started looking at Dolphin because of the silly price Nintendo has for WW HD) - can I rip that on Wii like a normal Wii game, or do I need to do something special because its a gamecube game?

Haven't used my Wii for ages, but it has the homebrew channel on it

I believe it can be ripped the same way but I don't remember.

For what it's worth, I'm fairly certain that gamecube games can be ripped with a wii.
 

Drac

Member
for Wind Waker (only started looking at Dolphin because of the silly price Nintendo has for WW HD) - can I rip that on Wii like a normal Wii game, or do I need to do something special because its a gamecube game?

Haven't used my Wii for ages, but it has the homebrew channel on it

I ripped all my GC games with my Wii using CleanRip some times ago. No need for anything special if you already have Homebrew channel I guess.
 

zbarron

Member
I'm considering upgrading my CPU and motherboard to an i7 4770k and trying to overclock it. Right now I'm running an i7 920 at 4Ghz. I'm curious what games would actually benefit from it? With the latest build I can run F-Zero GX like a dream. Are there any good games out there that need a really fast processor to run properly? I'm concerned upgrading simply for Dolphin might be a waste of money.
 

SoldToBears

Neo Member
I'm considering upgrading my CPU and motherboard to an i7 4770k and trying to overclock it. Right now I'm running an i7 920 at 4Ghz. I'm curious what games would actually benefit from it? With the latest build I can run F-Zero GX like a dream. Are there any good games out there that need a really fast processor to run properly? I'm concerned upgrading simply for Dolphin might be a waste of money.

If you are upgrading simply for Dolphin, you would be better off getting a newer i5 instead of an i7. In most cases the only real difference between the two is that i7s have HyperThreading tech and are a bit more expensive.

Unless something has changed (and someone please correct me if it has), Dolphin still doesn't take advantage of HT and it has been known to be detrimental to running some games. You can always turn it off in your bios, but why buy an i7 if you're just going to disable it's "big" feature?
 

belmonkey

Member
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