so this means 720p for a long long time on the X1? or is this only an windows related commend?
Naw. Any graphics optimizations / additions she makes will benefit U4 first and foremost - which is likely a year out yet. Her contributions will be seen in all of ND's games for this gen. She's not there to direct games for them.UC4 is well into development, maybe UC5 or TLoU2 we'll see some of her contributions.
Can anyone explain to me how Phyre Engine works? I guess only Sony exclusive projects can work with it, but is it free? Or do you have to pay a licensing fee like with any other engine?
PhyreEngine is a free to use, multiplatform game engine from Sony Computer Entertainment, compatible with PC, PSP, PlayStation Vita, PlayStation 3 and PlayStation 4. PhyreEngine had been adopted by dozens of game studios in over 90 published titles.
We don't want to give the impression that people are not free to share stuff, but rather wanted to try to disrupt some of the culture of making every throw-away gossip-y tease remark ("I heard some funny stuff") into megaton news coverage. So it's sort of two-fold; from the insider side, take accountability for what you say and try to maybe restrain yourself a little bit from the sultry but not really information stuff, and from the public poster side try not to blow things up too much or buy into the legend too much. Obviously in the future should someone say something that is relevant to discussion, absolutely it's OK to talk about that, we were just trying to stop a derail. And obviously around console launch season this kind of stuff flares up especially bad. You can see my post in that Verendus thread I linked for more guidance.
So in answer to your question--no, don't make an insider clearinghouse thread, but yes obviously if something comes up that's worthy of discussion and you sort of think about it and it seems like something of general interest and not just putting a magnifying glass to low-end rumours then go ahead and post about it. I think using judgment is the best thing to do.
From her tweet, can someone explain wha she means by that? I know shell be a great asset for Sony and ND.
so this means 720p for a long long time on the X1? or is this only an windows related commend?
I'm not sure if it's free, but it definitely isn't exclusive to Sony projects. Dark Souls apparently used it. It was an engine that Sony made to try to fix the multiplatform issue with poor ports on the console.
Does this mean ND is expanding into more teams or just strengthening their current teams?
So, she's gonna work for the ICE Team now?
We don't want to give the impression that people are not free to share stuff, but rather wanted to try to disrupt some of the culture of making every throw-away gossip-y tease remark ("I heard some funny stuff") into megaton news coverage. So it's sort of two-fold; from the insider side, take accountability for what you say and try to maybe restrain yourself a little bit from the sultry but not really information stuff, and from the public poster side try not to blow things up too much or buy into the legend too much. Obviously in the future should someone say something that is relevant to discussion, absolutely it's OK to talk about that, we were just trying to stop a derail. And obviously around console launch season this kind of stuff flares up especially bad. You can see my post in that Verendus thread I linked for more guidance.
So in answer to your question--no, don't make an insider clearinghouse thread, but yes obviously if something comes up that's worthy of discussion and you sort of think about it and it seems like something of general interest and not just putting a magnifying glass to low-end rumours then go ahead and post about it. I think using judgment is the best thing to do.
I read your post on the Verendus thread and the post on this one, but they will get lost as new threads get created and new "megaton" rumors are posted. If you want to dissuade things getting out of control with these rumors I would suggest creating a sticky about how these should be handled.
Not disagreeing, but curious as to how anyone can make this point. How can gamers tell who did what when it comes to these things? It's hard enough to tell how much of a game's quality even comes from the director, let alone an individual programmer.That is such a steal for ND, she's arguably one of the best graphic engine coders in the industry, Sony gone and done good
As much as I love ND, I hope she was hired to work with the ICE Team on first-and second-party solutions.
I suspect if they were expanding in terms of number of teams, you'd see a pretty pronounced hiring spree (either for senior positions at the new teams, or for junior positions at the old teams as juniors at the old teams get promoted to senior positions at the new teams). But also 2 teams is already pretty substantial for a major studio.
I'd suspect it's just that Corrine was looking for a change of scenery + most large teams are always looking for talented hires. But I don't personally know anything about either company, so who knows?
Sounds like an acrimonious departure.
Regardless, ND are programming gods, and she'll probably feel at home with them.
I read your post on the Verendus thread and the post on this one, but they will get lost as new threads get created and new "megaton" rumors are posted. If you want to dissuade things getting out of control with these rumors I would suggest creating a sticky about how these should be handled.
Did she physically move? I know here husband is still at 343 right?
Be a weird move, unless the husband is coming shortly since they have a child together.
She's proper hardcore (even old school) and just loves coding to 'the metal' something MS isn't allowing for XB1 development?
Does this mean ND is expanding into more teams or just strengthening their current teams?
Isn't the ice team at naughty dog? I wouldn't think this would neccessarily mean an expansion of a "team". Whatever that means since im sure all of naughty dog worked on TLOU/Uncharted 3
This is a huge deal for ND and if they put her on ICE, which they should, it'll benefit PS4 development as a whole greatly. She was the standout technical person on the previous teams she worked on and being on a tech team already as talented as ND will lead to some amazing collaborative results.
ICE is a subdivision of the tech team at ND.
Her husband, Kenneth Scott, is still 343's art director said Frankie in the deleted thread. He retweeted the warm welcome Corrinne got too.I had no idea her husband was also with 343. Heh, that's actually interesting.
Isn't the ice team at naughty dog? I wouldn't think this would neccessarily mean an expansion of a "team". Whatever that means since im sure all of naughty dog worked on TLOU/Uncharted 3
The ICE team is ND's tech team.
The ICE team is ND's tech team.
To be clear, ICE is the tech team that builds dev tools for 1st and 3rd party companies. It's one of the things that helped save the PS3 and their tools made it easier to develop for.
And the Windows 8 curse continue to plague all of MS products.
Isn't the ice team at naughty dog? I wouldn't think this would neccessarily mean an expansion of a "team". Whatever that means since im sure all of naughty dog worked on TLOU/Uncharted 3
It sort of feels like he has so many stories you could tell in a smaller space.
Yeah, and each one of the episodes is sort of like a standalone thing and I think we could do it pretty easily if we can find a different partner to work with, I'd love to. Going back to the technology question, though, we do have a team at Naughty Dog called the Ice Team. And they have been working since, I don't know how long, probably five or six years on PlayStation 3 technology writing.
Is that team internal to Naughty Dog?
Yes.
I did not know that. I thought it was a Sony first-party team.
Yeah, it's internal to us.
I see a lot of Ice Team credits on a lot of other first-party games.
Yeah. And then they also repackaged all those routines into the Edge libraries, which then get distributed to third-parties. So pretty much anybody developing on the PlayStation 3 is using code that was a separate development team.
Can anyone explain to me how Phyre Engine works? I guess only Sony exclusive projects can work with it, but is it free? Or do you have to pay a licensing fee like with any other engine?
I really don't want discussion in this thread to derail into discussion about moderation as a whole, but thank you for your feedback on the issue and if you have any subsequent questions or suggestions feel free to PM.
I had no idea her husband was also with 343. Heh, that's actually interesting.
It's changed a bit since then. It still is responsible for some of that stuff but back then it was a collaboration between multiple first party studios. Now it's just at ND.
He is the (senior) art director.Her husband is a lead artist.
Any chance Carmack jumps on board? Or would that endanger the space time continuum?
It is interesting with all the Space X visits and space game talk from ND that they go ahead and pick up a lady who seems to have a special affinity for space. Having worked on the space shuttle program and Halo and all.
It seems like graphics programmers getting a new employer is newsworthy when they're women or John Carmack.I'm confused to why this is a big deal. Halo hasn't been technically great in the last five years.
And does she really need to make digs at her ex employees? I hope it goes well for her.
It seems like graphics programmers getting a new employer is newsworthy when they're women or John Carmack.
I'm confused to why this is a big deal. Halo hasn't been technically great in the last five years.
And does she really need to make digs at her ex employees? I hope it goes well for her.