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DayZ - zombie apocalypse online FFA permadeath survival Arma II mod

elyetis

Member
I now have already about 13h playtime on Rust, and I must say that the craft/building aspect of the game is really well done ( again for an alpha ), I really hope Dayz will take that route ( and that well ) in the long run ( except for the ability of making 'good' weapons just from crafting ).
 

TCKaos

Member
So does someone wanna give me a recap on whats been going on?

atatatatatata.gif


Rocket just beat a woman to death with his bare hands.
 

Slair

Member
So does someone wanna give me a recap on whats been going on?

Flashlight light has a softer edge, better rain is in but we didn't see it, characters don't blink but are supposed to, they've added little moving details to the world like broken lights swinging from the roofs inside buildings (that's the only one for now but they will do more), they want to add dynamic shadows cast from flashlights etc, rocket slipped up and nearly said they are currently locking down or have locked down features for the alpha to release. Next thing they're working on is making every object throw-able, chemlights and flares wont be in till that's done.
 

soontroll

Banned
Dayz subreddit is pathetic as usual. I guess telling people not to insult devs or get so worked up about a game they haven't even paid for yet results in mass downvoting.
 
They have hundreds of servers set up and the games not coming not? Whos paying for this? Such a waste.

I'm going to guess it has to be coming soon. rocket slipped up and said what sounded like he was looking to "lock a" guessing stable build for early access. If I were to guess he was going to say something like that. He said they are just fixing bugs now
 

zugzug

Member
I'ma need someone to contact AngryJoe and get a video on this day of no announcements and I need AngryJoe to focus his disgust on the ability to run at full speed with a banana in your hand.

Edit: oh and Soontroll I'm downvoting your post in this thread.
 

soontroll

Banned
I'ma need someone to contact AngryJoe and get a video on this day of no announcements and I need AngryJoe to focus his disgust on the ability to run at full speed with a banana in your hand.

Edit: oh and Soontroll I'm downvoting your post in this thread.

You'll be my first kill in Dayz.
 

elyetis

Member
Dayz subreddit is pathetic as usual. I guess telling people not to insult devs or get so worked up about a game they haven't even paid for yet results in mass downvoting.
I can't agree with people insulting the dev which seems undeserved given the amount of work you know they are giving.

But I can only agree with most of what I read there. By no mean it is doubting their work, or anything, it's just that I don't get that need to fix this and that before the release ( while insisting on how buggy, incomplete, etc.. will be anyway, don't buy it if not ready for that etc.. ) when from what we see ( not only today but on previous stream ), it's already far more stable than what made people buy arma 2 for Dayz when the mod first began famous.
 
http://www.youtube.com/watch?v=16FGQQrE4To&feature=youtu.be

This is the PIPSI moment.

And it REALLY seems that he was saying something that he's not allowed to say..

WERE GOING GOLD BOYS!

Edit: No but really, that's a hilarious video. Definitely some kind of a slip, and a terrible, terrible recovery which made it all the more obvious.

Either way, like he mentioned in his steam, I'll personally probably wait a month or so, until the major things are dealt with.
 

J-Rock

Banned
Recent post by Rocket on Reddit.

Rocket said:
Just to clarify a few things we've been reading:

Why is there another bug? wtf?

There is no "new bug", but we do need to verify the old bugs were actually fixed and that something hasn't been missed.

We can handle the alpha! it works!

We understand people want to play the game and we understand the majority of people can "handle" the alpha.

Also, we need to verify its not going to be a giant, unmitigated, disaster. It's unprofessional, unethical, and pretty immoral to simply push a button without at least attempting to ensure what you are selling works at least on a basic level.

Why don't you just say "it's not coming out today"?

I can't say things like "it won't be released X day" because instantly it makes people think "it will be released the next day". Essentially, it is the same as announcing a release date.

Why not announce a release date?

because things happen, and they already have. Not just bugs, but production issues, business issues, power outages, legal issues - any million number of things can come up to delay an intended release (let alone a late discovery of a showstopper bug).

What is happening with server hosting

This is something I discussed at length with the DayZ community development in the skype chat. We have no firm policy on this but are taking a cautious, tiered approach that centers on two things:

maximum security
maximum effect for minimum effort

This means we are going to try meet initial demand for game slots, and also ensure that we have minimum exposure of our systems externally. This gives us a small extra protective measure against security and hacking.

It's not a firm policy, and at any time if the issue of performance became bigger than security we would simply let the floodgates down. Currently our sole aim was to work with a few people to try and ensure we got a good process setup. We simply don't have the resources to deal with anyone who wants to host something, as we are still creating the system, figuring out how to connect everything.

Conclusion

I hope that clears up some confusion. And a small plea, I do think that it would be good for people to realize the game is being developed by human beings. We all love the game, but we're not perfectionist. Each day we haven't released has been a crushing blow for us, working extremely long hours for months. We want it to release too!

We thought that streaming might be a fair way to keep people posted, it's honest because it's live and it's something we can do even when we are tired because it requires no production value - and it's a bit of fun too. I fear some people think of it as cruel to "stoke the hype train" but really, we just felt that providing some regular information was good for us and the community. I'm open for feedback on that one.
 

J-Rock

Banned
And then there is this from Reddit...

User RiotDesig: To be honest, I don't see how saying when it won't be released implies the next day will be the release day.

For example: Were someone from the dev team to say "Standalone will not be released before the end of the year", the vast majority would not assume January first to be the release date. At best people would be guessing which quarter in 2014 the alpha would come out in (which would be speculative at best and something everyone is already guessing at).

Rocket: Because that's not true, and that seems dishonest to me. The fact is that, currently, we have no bugs preventing release and if our verification testing identifies no showstoppers it will release. If it does identify showstoppers then it won't. It's quite simple really.
 

PaNaMa

Banned
Recent post by Rocket on Reddit.

That's cool. Just remember how good infinite delays worked out for Duke Nukem.

Alright I know, it's no where near that. But my point is, its easy to fall into the trap of never thinking you are ready to release. it's easy to keep going back to the drawing board in the name of making the game the best it can possibly be... and just never getting there. Eventually people come to resent you for it. The endless disappointment.
Eventually, people find new games and move on.

I played the sh*t out of Dayz mod. A bunch of other mods of the mod too. Then for the last year I waited on standalone. I'm past the resentment phase, but believe me I was there. Now I'm more at the "meh" phase. At one point, I'd have bought this day 1.
Now I don't believe that day will ever come. And if it ever does, I won't buy it unless it is phenomenal. Because I resent the months you spend developing things like toilet paper, and sneaker decay. Come on man, I've had my new balance sneaks for 3 years - they are fine. Don't spend months working on gimmickery when said gimmickery isn't even what anyone wants, then tell us all you're not ready to release cause the stupid gimmicks are not quite as lame as you want them to be yet!

I understand its your game. We all kind of feel a sense of entitlement tho, cause we paid for the mod, played it hundreds and hundreds of hours. We see so much potential. We are willing to receive the game as it is, knowing patches and changes will be constant, similar I guess to MMO.

But my $30 is no longer a lock for you, due to the constant endless delay. It's almost 2014 and I started playing this mod in early 2012. Release it or don't, I barely care anymore. Several friends of mine who were also day 1 purchases don't even have this on their radar anymore.
 

IMACOMPUTA

Member
That's cool. Just remember how good infinite delays worked out for Duke Nukem.

Alright I know, it's no where near that. But my point is, its easy to fall into the trap of never thinking you are ready to release. it's easy to keep going back to the drawing board in the name of making the game the best it can possibly be... and just never getting there. Eventually people come to resent you for it. The endless disappointment.
Eventually, people find new games and move on.

I played the sh*t out of Dayz mod. A bunch of other mods of the mod too. Then for the last year I waited on standalone. I'm past the resentment phase, but believe me I was there. Now I'm more at the "meh" phase. At one point, I'd have bought this day 1.
Now I don't believe that day will ever come. And if it ever does, I won't buy it unless it is phenomenal. Because I resent the months you spend developing things like toilet paper, and sneaker decay. Come on man, I've had my new balance sneaks for 3 years - they are fine. Don't spend months working on gimmickery when said gimmickery isn't even what anyone wants, then tell us all you're not ready to release cause the stupid gimmicks are not quite as lame as you want them to be yet!

I understand its your game. We all kind of feel a sense of entitlement tho, cause we paid for the mod, played it hundreds and hundreds of hours. We see so much potential. We are willing to receive the game as it is, knowing patches and changes will be constant, similar I guess to MMO.

But my $30 is no longer a lock for you, due to the constant endless delay. It's almost 2014 and I started playing this mod in early 2012. Release it or don't, I barely care anymore. Several friends of mine who were also day 1 purchases don't even have this on their radar anymore.
You paid for the mod? See you day1 in the alpha!
 

J-Rock

Banned
That's cool. Just remember how good infinite delays worked out for Duke Nukem.

Alright I know, it's no where near that. But my point is, its easy to fall into the trap of never thinking you are ready to release. it's easy to keep going back to the drawing board in the name of making the game the best it can possibly be... and just never getting there. Eventually people come to resent you for it. The endless disappointment.
Eventually, people find new games and move on.

I played the sh*t out of Dayz mod. A bunch of other mods of the mod too. Then for the last year I waited on standalone. I'm past the resentment phase, but believe me I was there. Now I'm more at the "meh" phase. At one point, I'd have bought this day 1.
Now I don't believe that day will ever come. And if it ever does, I won't buy it unless it is phenomenal. Because I resent the months you spend developing things like toilet paper, and sneaker decay. Come on man, I've had my new balance sneaks for 3 years - they are fine. Don't spend months working on gimmickery when said gimmickery isn't even what anyone wants, then tell us all you're not ready to release cause the stupid gimmicks are not quite as lame as you want them to be yet!

I understand its your game. We all kind of feel a sense of entitlement tho, cause we paid for the mod, played it hundreds and hundreds of hours. We see so much potential. We are willing to receive the game as it is, knowing patches and changes will be constant, similar I guess to MMO.

But my $30 is no longer a lock for you, due to the constant endless delay. It's almost 2014 and I started playing this mod in early 2012. Release it or don't, I barely care anymore. Several friends of mine who were also day 1 purchases don't even have this on their radar anymore.

http://www.youtube.com/watch?v=m6wHe6WYADM
 

soontroll

Banned
That's cool. Just remember how good infinite delays worked out for Duke Nukem.

Alright I know, it's no where near that. But my point is, its easy to fall into the trap of never thinking you are ready to release. it's easy to keep going back to the drawing board in the name of making the game the best it can possibly be... and just never getting there. Eventually people come to resent you for it. The endless disappointment.
Eventually, people find new games and move on.

I played the sh*t out of Dayz mod. A bunch of other mods of the mod too. Then for the last year I waited on standalone. I'm past the resentment phase, but believe me I was there. Now I'm more at the "meh" phase. At one point, I'd have bought this day 1.
Now I don't believe that day will ever come. And if it ever does, I won't buy it unless it is phenomenal. Because I resent the months you spend developing things like toilet paper, and sneaker decay. Come on man, I've had my new balance sneaks for 3 years - they are fine. Don't spend months working on gimmickery when said gimmickery isn't even what anyone wants, then tell us all you're not ready to release cause the stupid gimmicks are not quite as lame as you want them to be yet!

I understand its your game. We all kind of feel a sense of entitlement tho, cause we paid for the mod, played it hundreds and hundreds of hours. We see so much potential. We are willing to receive the game as it is, knowing patches and changes will be constant, similar I guess to MMO.

But my $30 is no longer a lock for you, due to the constant endless delay. It's almost 2014 and I started playing this mod in early 2012. Release it or don't, I barely care anymore. Several friends of mine who were also day 1 purchases don't even have this on their radar anymore.

Months spent on toilet paper? It better be a good quality roll! Don't even get me started on those darned shoes.
 

Grief.exe

Member
But my $30 is no longer a lock for you, due to the constant endless delay. It's almost 2014 and I started playing this mod in early 2012. Release it or don't, I barely care anymore. Several friends of mine who were also day 1 purchases don't even have this on their radar anymore.

Less people initially will mean a smoother early Alpha experience. Word of mouth will spread after they get the Alpha fixed up and began iterating on new content.

Similar situation happened with the mod, word of mouth drove ARMAII to the top of the Steam Sales chart for months upon months.
 
So what is general consensus from that stream guys?

I will say one thing I've heard and one thing only. They fixed the dupe bug as he said and currently there are no major bugs. They are checking everything to make sure but if after tests there are still no major bugs then...
 

J-Rock

Banned
So what is general consensus from that stream guys?

I will say one thing I've heard and one thing only. They fixed the dupe bug as he said and currently there are no major bugs. They are checking everything to make sure but if after tests there are still no major bugs then...

This isn't new secret info. Rocket already stated this and I posted it earlier...

Rocket said:
The fact is that, currently, we have no bugs preventing release and if our verification testing identifies no showstoppers it will release. If it does identify showstoppers then it won't. It's quite simple really.

So thanks again for... nothing.
 

Jay Fray

Member
I didn't say it was new info?

Kinda getting fed up with you attitude to be honest.

Given your post history in this thread, saying you "heard one thing" and then paraphrasing Rocket makes it seem like you're playing off common knowledge as insider info.

RIP J ROCK DEAD GUYS
 
Then I should of worded that last post better, apologies.

What I meant was hey he's saying this, it's very much true, so think about what it means
 
Then for the last year I waited on standalone. I'm past the resentment phase, but believe me I was there.

Hah hah hah, people have no patience.

You waited one year and you already passed the "resentment" phase??

Hey, newflash: games usually have 3-4 years of development time. They only thing it changes here is that this time we know they are making the game since the first day, while we usually only know of a game when they are already well in development, with 1 or 2 years to release.
 

PaNaMa

Banned
Hah hah hah, people have no patience.

You waited one year and you already passed the "resentment" phase??

Hey, newflash: games usually have 3-4 years of development time. They only thing it changes here is that this time we know they are making the game since the first day, while we usually only know of a game when they are already well in development, with 1 or 2 years to release.

Thanks for the "news flash" I guess. Thing is, it's just a mod for an already developed game. A highly customized mod, but a mod nonetheless. Lets keep it apples to apples.

But yes, I'm passed resentment. This should have been out 6 months ago. New skins, new weapons, some new buildings and whatever - awesome. New zombie pathing .. that's not really much better than what was in place.. ok cool whatever, fine. Handcuffs? Alright. Fine, all these gimmicky things are things that can be added weekly or monthly as the game evolves. To make people wait years so it can all go in at once, IMO, is not the right play. And what is the internet, if not a place to come bitch about decisions I don't agree with? :p
 
This thread is fucking hilarious, a couple charlatans leading a group of self deluding die hard fans by the nose pretending to have insider info leading to a perpetual disappointment loop.
 

MJLord

Member
Thanks for the "news flash" I guess. Thing is, it's just a mod for an already developed game. A highly customized mod, but a mod nonetheless. Lets keep it apples to apples.

But yes, I'm passed resentment. This should have been out 6 months ago. New skins, new weapons, some new buildings and whatever - awesome. New zombie pathing .. that's not really much better than what was in place.. ok cool whatever, fine. Handcuffs? Alright. Fine, all these gimmicky things are things that can be added weekly or monthly as the game evolves. To make people wait years so it can all go in at once, IMO, is not the right play. And what is the internet, if not a place to come bitch about decisions I don't agree with? :p

It being about a modded game changes nothing. Assets still need to be remade, engine code needs to be re-written or in some cases written from scratch because Arma2 did it for them. It's not as clear cut as just slap it in its own game.
 
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