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Game Informer played through MGS Ground Zeroes' main mission in [1.5hrs, not rushing]

post-29069-imgur-the-simple-image-sharer-Rj2e.gif


So Konami are telling fans to buy Ground Zeroes or they'll have to wait longer to get their hands on the main game?

That's basically holding The Phantom Pain for ransom.

I think it was more ambiguous, saying when they release it depends on GZ's performance, they didn't say which direction the release date would go if it was a success!
 

Chamber

love on your sleeve
Didn't MGS4 have about four hours of gameplay, with sixteen hours of cutscenes? Par for the course I think.

MGS4 was longer than that. MGS2 though? Probably about right.

Shit, it's not even the length of Ground Zeroes that bothers me. It's the fact that I'm pretty sure it's going to be packed in with Phantom Pain anyway.
 
A) ZOE 1 was a pretty good game and it only cost $50, plus the demo.
B) The Rising demo came out for free like two months later in Japan and three months later in North America... and the early version was bundled with two great games.


That's not really comparable to a $40 standalone prologue.

whoops, my memory is bad as it was 13 years ago, guess it was only $50.

but isn't ZOE like a 5 hour game? So it's fine to pay $50 for a 5hr game and a 1hr demo(that you could easily beat in 20 minutes), but paying $40 for a supposedly 4 hour demo(that we have barely any details about) is crazy according to people in this thread?
 

Ponn

Banned
This sounds like a prime candidate for a future PS Plus title. Anyone that buys it day one loses all bitching rights with all the red flashing lights.

If it comforts you just think of it as a Kickstarter.
 

georly

Member
This is the MGSV kickstarter.

Pay 40 dollars now, get a demo of the game, which helps fund the final game. Only difference is you don't get the 60 dollar game in the end.
 

Thorgi

Member
I think it was more ambiguous, saying when they release it depends on GZ's performance, they didn't say which direction the release date would go if it was a success!

If it's a success, MGS 5 will probably take even longer to come out so they can milk the most sales from Ground Zeroes.
 
Anyone who buys this is supporting companies releasing the first few hours of an unfinished game for 2/3s the price of a full game.

It'll be an even worse trend than F2P and in-game purchases.
 
Seems pretty clear that they completed the main Ground Zeroes mission within that time frame. Don't get what people are still arguing about at this point? If you're a fan of the series and plan on playing this, then what difference does it make whether or not someone else feels their purchase is justified?

Even shorter than I expected if they played extra modes

They "experimented" with them.

Side missions have always been a big part of Metal Gear (for me, at least). They aren't exactly everyone's cup of tea, however, so just like anything else, people will value this how they will.
 

kick51

Banned
whoops, my memory is bad as it was 13 years ago, guess it was only $50.

but isn't ZOE like a 5 hour game? So it's fine to pay $50 for a 5hr game and a 1hr demo(that you could easily beat in 20 minutes), but paying $40 for a supposedly 4 hour demo(that we have barely any details about) is crazy according to people in this thread?


well, it's probably not all the same people, but yes, the buzz around ZOE was that it was a game you got for free with the MGS2 demo.

Crows are gonna be extinct when the dust settles
 

Betty

Banned
Anyone who buys this is supporting companies releasing the first few hours of an unfinished game for 2/3s the price of a full game.

It'll be an even worse trend than F2P and in-game purchases.

I'm buying it, but I'd never do it for any other series.
 

Thorgi

Member
This is the MGSV kickstarter.

Pay 40 dollars now, get a demo of the game, which helps fund the final game. Only difference is you don't get the 60 dollar game in the end.

Except Kickstarter projects are usually for people who need the money desperately. Then again, Konami's business practices are so foolish that they're probably hemorrhaging cash at the moment.
 
I'm buying it, but I'd never do it for any other series.

Well that message won't get through to other publishers, will it?

They'll see +$40 and that will be that.

Something to think about. If I didn't think this would influence the industry as a whole I'd have no problem with people deciding if they think it's worth it or not :)
 

MormaPope

Banned
I feel like you've completely moved the goal posts here after being proven wrong, but whatever.

What were the goal posts to begin with? I'm arguing time doesn't always equal value. I assumed cutscenes and retries counted when it came to the final game time, I was wrong about that. Those assumptions lead me to believe my final game time was 5 hours, and after playing through the game many times, my first playthrough being a year ago, I forgot the specific time I beat the game.

Are you arguing Rising is actually not a short game based on the things you listed not counting towards final play time?
 

Protome

Member
Disappointed but not unexpected. I hope there are a lot of extra things, I'm buying this hoping for the Extra Ops mode from Portable Ops, not a full campaign.
 

RPGCrazied

Member
Guess I'll bite. They say 4 hours and experimented with extra modes, means they didn't get that far into them? Maybe it'll have VR missions too. Then there is the phsyical versions getting more content than the digital version.

Only $30 for me cause I'm getting the PS3 version.
 
When someone says they "played through the main game" that almost always means they beat it. Some of you are in denial trying to play with the wording to make it look less like a glorified demo, which is what it probably is. I'm not surprised as that's pretty much what I expected it to be. If you still find value in paying $40 for short prologue then more power to you. You don't have to defend your purchasing decisions to anyone.
 

Daemul

Member
Well, if you remember, Konami are supposedly deciding on the release date for Phantom Pain based on the performance of Ground Zeroes.

If it does poorly, they will delay the release.

I'm sorry but this is ridiculous. Konami are basically saying "Buy this or else we're withholding the rest of the game"

BS.
 

LiK

Member
I'm sorry but this is ridiculous. Konami are basically saying "Buy this or else we're withholding the rest of the game"

BS.

Yep, they'll follow their schedule. It's MGS, it'll come out no matter how the demo sells.
 
Lol so much crying going on in this thread and at info that hasn't been fully cleared up yet either.

And so much hostility at Konami, its mind blowing how bitter some people are. Its not a demo, it's its own game, it's a prologue to PP.

I for one will be getting this day one for the PS3, retail copy and then double dipping for a retail PS4 copy (whether its just GZ by itself or if it will come packaged with PP doesn't matter) whenever I actually get the system.
 

MormaPope

Banned
When someone says they "played through the main game" that almost always means they beat it. Some of you are in denial trying to play with the wording to make it look less like a glorified demo, which is what it probably is. I'm not surprised as that's pretty much what I expected it to be. If you still find value in paying $40 for short prologue then more power to you. You don't have to defend your purchasing decisions to anyone.

Yup. I've never heard someone say "I played through _____" and mean they simply played it and haven't beaten it. If that was the case people usually say "I played _____".
 

AHA-Lambda

Member
whoops, my memory is bad as it was 13 years ago, guess it was only $50.

but isn't ZOE like a 5 hour game? So it's fine to pay $50 for a 5hr game and a 1hr demo(that you could easily beat in 20 minutes), but paying $40 for a supposedly 4 hour demo(that we have barely any details about) is crazy according to people in this thread?

because one is being sold as a prologue of another upcoming game?
 

Betty

Banned
Well that message won't get through to other publishers, will it?

They'll see +$40 and that will be that.

Something to think about. If I didn't think this would influence the industry as a whole I'd have no problem with people deciding if they think it's worth it or not :)

I understand the worry some have, but I don't see other companies having much success with this business model...

And sadly I don't think Ground Zeroes will find amazing success due to it either :/
 

jony_m

Member
Gotta pay for that FOX engine huh... no thx, I will pickup right before MGS V launches, or once it hits $9.99
 

leadbelly

Banned
I'm sorry but this is ridiculous. Konami are basically saying "Buy this or else we're withholding the rest of the game"

BS.

That is pretty much what it sounds like. I remember someone made a photoshop image of the original quote as if it was a ransom letter (lol). That is exactly how I saw it as well. Konami are pretty much holding Phantom Pain hostage.
 

icespide

Banned
Well, if you remember, Konami are supposedly deciding on the release date for Phantom Pain based on the performance of Ground Zeroes.

If it does poorly, they will delay the release.

I thought that was a misinterpretation, what Kojima was basically saying is that The Phantom Pain is going to take a long ass time, and by the time it's out there will be a lot more PS4 owners, not necessarily that PS4 sales of ground zeroes will determine phantom pain release schedule
 

Thorgi

Member
Couldn't they have just put this with the rest of the game? I fail to see the need to split the two.

They learned it from Hollywood. Why make one tight, cohesive movie when you can just arbitrarily split things into halves or even threes, and charge for each part? They work under the pretenses of giving the audiences "more," when that more is often stretching the story out and adding totally unnecessary moments that detract from the final whole.

Just look at The Hobbit. Peter Jackson stuffed it with superfluous shit to make it run over three movies, and the stuff he added in makes each movie a slog. I only sat in Hobbit 2 for 2 hours and 40 minutes, but it felt like 9 hours.
 
because one is being sold as a prologue of another upcoming game?

I don't see your point.

Everyone in this thread seems to be focused solely on the fact that this game is potentially 4 hours long, so I compared it to a 5hr game+1hr demo that was sold for 10 dollars more in 2001 that people are fine with. This is about the playtime, not the fact that it's a prologue.

And I'd rather pay $40 now for a taste of MGSV than have to wait another year at least for it to be released.
 

bud

Member
this is not really surprising; kojima keeps calling it an introduction to mgs5.

it's a ripoff at its current price.
 
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