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Number of Rereleases from Nintendo

SegaShack

Member
I was watching the recent Nintendo Direct and I was so disapointed as a long time Nintendo fan that nearly all their announcements were rereleases. Luigis Mansion, Warioware, Dark Souls, Southpark, Crash Bandicoot, Captain Toad, Okami, Hyrule Warriors, where are the original games to be excited for? Why do these rereleases deserve their own press event.

To me the amount of remakes Nintendo has been doing recently is insane. Even Smashbrothers, which comes out this year, is practically guaranteed to be a port with new content.

Nintendo used to not have so many remakes and as it stands I feel their entire lineup is consisting of remakes. It comes across as cheap and disapointing
 

Social

Member
I rather have them doing this while working on new IP's or new installments of known franchises instead of months of no titles at all.
 

Airola

Member
In ideal world every console would only have exclusives. Or if they want to make a game of a certain franchise to several consoles, the games should be different.

It used to be great when a Jurassic Park game on Super Nintendo and Genesis / Mega Drive were completely different. Back in the day even the NHL games looked a bit different on SNES and Genesis / MD with the ice being of different color.

Consoles don't have any sort of identity anymore.

I think the last time anything like that happened was when the Wii, Xbox 360 and PS3 were around. They had to make different games for the Wii for obvious reasons. Dead Rising for the Wii was different. Dead Space for the Wii was different. The Ghostbusters game was different at least in its presentation.
 

kunonabi

Member
As a Wii U owner its a major factor in my refusal to buy a Switch. 3ds getting remasters isnt so bad since its winding down, it already has an amazing library, and 3D can really breathe new life into old games. There are glimpses of the Switch having a really distinct and fresh identity in ARMS, Splatoon 2 and Labo but everything else is just so blah.
 

jadedm17

Member
The Switch is perfect for rereleases even before taking into account t WiiU's massive failure. Personally I've bought Rocket League a third time and I'm ready to buy DK again, a title I got right before getting rid of my Wiiu.

There's room for both : Mario Kart 8 Deluxe didn't stop Oddysey or Breathe of the Wild.

Your argument is invalid when there are plenty of original games - A lot being funded by profits from rereleases.
 

Azelover

Titanic was called the Ship of Dreams, and it was. It really was.
I think it's warranted because there's new value if you consider the games have portability now.

It's like when they released SMB3 on the GBA. It was a port, but there was a lot of value to the new portability of the game.

Also, I highly doubt these ports are taking considerable game development away from new games. So it's really an added bonus.

The new games will come, regardless.
 

TannerDemoz

Member
Need to look at it from a business sense dude. Wii U was a failure and the games simply didn't reach the amount of people they wanted. Now they can. Hoping for a new Smash because as a Wii U owner myself I can't justify replaying these games again for full price but it make sure sense from their side
 

Danjin44

The nicest person on this forum
I personally very happy with my Switch. Xenoblade Chronicles 2 alone really made Switch worth while and I have Bayonetta 3, Octopath Traveler and SMTV to look forward to. Personally I dont mind WiiU ports because as failure as WiiU was it got some really fantastic games that really need second chance on Switch and this why both Atlus and Nintendo should hurry their ass up and bring Tokyo Mirage Session to Switch FOR FUCK SAKE!!!
 
Need to look at it from a business sense dude. Wii U was a failure and the games simply didn't reach the amount of people they wanted. Now they can. Hoping for a new Smash because as a Wii U owner myself I can't justify replaying these games again for full price but it make sure sense from their side
Mario Kart 8 sold nearly 9 million copies on the Wii U.

Rationalize that into Mario Kart 8 Deluxe, go.
 

OH-MyCar

Member
I have two minds on this: As a Wii U owner, I get it. However, I also haven't turned on my Switch in ages.

It's probably my fault, but I feel like someone who's bought Playstation Plus for years in advance and every month they reveal games I already own. It'd make me the big asshole to complain about Bloodborne when everyone else is excited to get such a great game, but the past year has felt like an endless Groundhog's Day loop of that emotion. So I'm reserving judgement until a few more months. More than anything, I just need reassurance that it's not the same Nintendo that hits a homerun and walks back to the dugout (see: Wii).
 

Codes 208

Member
Reading through these comments, i feel a lot of people ahould be less mad at the switch for getting ports and more mad at the wii u for being a failure.

Mario Kart 8 sold nearly 9 million copies on the Wii U.

Rationalize that into Mario Kart 8 Deluxe, go.
Mk8 sold 8mil on a system that took four years to get to 14mil sold. Mk8:d continues to sell well on a system that took only 1/4 the time to catch up
 
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gradient

Resident Cheap Arse
The Wii U sold terribly. It had an awesome (albeit small) library, but because it sold so poorly that library of games didn't reach the audience they deserved.

I have a Wii U and a pretty substantial collection of games for it so the re-releases of Wii U games on the Switch aren't new to me, but I do appreciate that they will be to a large part of the Switch userbase. For that reason alone I don't see it as being a big issue, rather, I see it as a very good move. I loved the hell out of a lot of the games getting re-releases on the Switch and I'm glad others are going to get the chance to play them as well. Sure, it doesn't fill up the release schedule with brand new experiences for me, but realistically that was never going to happen with the dev time and cost required to produce modern games. Far better that they push content out that's new for many to fill the games between new releases than have large periods of the calendar devoid of any releases (Yes, I had a Gamecube).

Besides, there is a shit ton of quality indi releases on the system, plus some really decent 3rd party titles I've yet to play. I don't need a brand new release every month, I just want a library where I can find something fun to play and so far I really can't complain about that. Switch year 1 had some phenomenal releases in it and I hope there's more to come. In the meantime those re-releases are going to be brand new to a LOT of people and there's still plenty of good games to play assuming you don't subscribe to the mentality that games are only worth picking up and playing within a small window of their release.
 

jadedm17

Member
I'm really surprised by the number of WiiU owners here : I got almost $230 for mine when I traded it in. Most my games I even traded back to Target 5.5 months later for more than I paid. Gamestop gave $33 for my Pro controller I got $30 at Kmart.

The Switch is the portability and form factor the WiiU wishes it could be. (I hated the pad as a controller on Wiiu; Switch by comparison is a huge improvement. )

The price difference was massively worth the jump to me; By comparison I'm on my launch PS4 still.

Mario Kart 8 sold nearly 9 million copies on the Wii U.

Rationalize that into Mario Kart 8 Deluxe, go.

Apparently a Google search shows 4 million as of January, so in almost a year the remake has done half of what the original did in several years? Yea sounds like a brilliant financial decision to me. I'd wager it'll even outsell the original with Switch much larger base : I bought MK8 and have yet (but will) rebuy it on Switch.
 
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HeresJohnny

Member
All I know is that I'm gonna be super bummed if a hi-def port of Metroid Prime doesn't get released. I'd buy that, full pop, day one.
 

Ridcully

Member
It helps pad out the library of their successful console, while giving a new lease on life to titles for their failed one - neatly avoiding the release drought problem that plagues Nintendo systems. It's win-win for everyone except WiiU owners, who have my sympathy.
 

staen

Member
Apparently a Google search shows 4 million as of January, so in almost a year the remake has done half of what the original did in several years? Yea sounds like a brilliant financial decision to me. I'd wager it'll even outsell the original with Switch much larger base : I bought MK8 and have yet (but will) rebuy it on Switch.
It's actually much higher than that. By the end of 2017, MK8D on the Switch has sold 7.33 mil, MK8 on Wii U 8.4 mil.

https://www.nintendo.co.jp/ir/en/finance/software/
 

TaroYamada

Member
As a guy who skipped Wii U and fully intends to grab Switch -- I want the ports. There should be original content too but I want to play a lot of that content.
 

Iggzy

Member
I find it ironic how Vita was crucified for being a port machine (mainly by 3ds owners), and now Nintendo's doing the same thing and getting praise for it,gonna give it to Nintendo, atleast they making and releasing first party games.
P.S. I owned both, sold both.
No plans on buying Switch until Fire Emblem game comes out.
 

GoldenEye98

posts news as their odd job
When you think of it. A lot of Nintendo's output is 20-30 year old franchises, remasters and ports. No other company could get away with it.
 

KellyNole

Member
I have no problem with rereleases. They aren’t wasting the resources of the main dev teams. These are training tools for up and coming talent. It also puts a little more money into the franchise to keep them going. Not to mention for those who missed the game or buy it again for on the go. I double dipped on Mario Kart because coworkers bought it on the switch. I have put in 60 to 65 hours on the switch version. Totally worth it. This is after putting a bunch of time on the Wii U version.
 

noqtic

Member
I was watching the recent Nintendo Direct and I was so disapointed as a long time Nintendo fan that nearly all their announcements were rereleases. Luigis Mansion, Warioware, Dark Souls, Southpark, Crash Bandicoot, Captain Toad, Okami, Hyrule Warriors, where are the original games to be excited for? Why do these rereleases deserve their own press event.

To me the amount of remakes Nintendo has been doing recently is insane. Even Smashbrothers, which comes out this year, is practically guaranteed to be a port with new content.

Nintendo used to not have so many remakes and as it stands I feel their entire lineup is consisting of remakes. It comes across as cheap and disapointing


I don't think Warioware is a remake or rerelease it was described as a new game in that series, Southpark doesn't fit that criteria either, Dark Souls is literally a series that has never released on a Nintendo platform.

It's only March and people are already down Nintendo's throat when they gave us an excellent game in Xenoblade Chronicles 2 in December. Maybe you're not interested in any of the games you mentioned or Octopath Traveler,Kirby Star Allies (I'm not),Mario Tennis Aces,No More Heroes,indie games(with an indie direct coming on the 20th),The World Ends With You, or whatever Nintendo may reveal for their E3 Direct, but for right now I'm satisfied. Not like the WiiU sold a ton so if more people get to play great games like Tropical Freeze,Captain Toad and Bayonetta 2 I'm happy. Still hoping they rerelease Wonderful 101 on Switch.
 

VertigoOA

Banned
It's basically a repackaged Wii U anyway... so it makes sense for them to try again with some of this stuff while not fumbling the hardware concept by doing it backwards this time.

Most people should've expected ports to fill release lists this year; that's why I dumped the platform after Zelda. Only thing I have interest in is Metroid but a whole year of ports of stuff I have zero interest in ... sorry not falling for it this time.
 
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JimboJones

Member
When you think of it. A lot of Nintendo's output is 20-30 year old franchises, remasters and ports. No other company could get away with it.

Lots of developers have old IP that are still relevant today. Plus remasters and ports are hardly a Nintendo thing, we just got Burnout Paradise and Shadow of the colossus lol.
 
I find it ironic how Vita was crucified for being a port machine (mainly by 3ds owners), and now Nintendo's doing the same thing and getting praise for it,gonna give it to Nintendo, atleast they making and releasing first party games.
P.S. I owned both, sold both.
No plans on buying Switch until Fire Emblem game comes out.

As a 3DS and Vita (and now Switch as well) owner, I certainly never had a problem with the Vita getting ports. I don't understand why anyone derides a platform for having ports as long as other games are also available. The more games available on a platform the better IMO.
 

MoogleMan

Member
I was watching the recent Nintendo Direct and I was so disapointed as a long time Nintendo fan that nearly all their announcements were rereleases. Luigis Mansion, Warioware, Dark Souls, Southpark, Crash Bandicoot, Captain Toad, Okami, Hyrule Warriors, where are the original games to be excited for? Why do these rereleases deserve their own press event.

To me the amount of remakes Nintendo has been doing recently is insane. Even Smashbrothers, which comes out this year, is practically guaranteed to be a port with new content.

Nintendo used to not have so many remakes and as it stands I feel their entire lineup is consisting of remakes. It comes across as cheap and disapointing
They're still transitioning. After year one, I fully expected year two to be coasted on with ports. Year three is where we'll start to see some really heavy hitters and announcements. Just be patient; the new games are coming. :)
 
Ports don't keep new games from being developed, but they do fill out the library so people with all kinds of interests have something to play. I can't think of a year Nintendo had better releases than 2017.
 
Sony and MS got away with it for so long, it's only fair that Nintendo rakes in some free $$$ too. At least the re-releases are of good games.
 
According to wiki there are currently 53 games on PS4 that are re-released games from PS3 or other generations sold as "HD" or "Definitive Editions." Its nothing new, all three companies use rereleases to pad out their schedule.

And is it really bad to complain about these rereleases when they released A brand new Zelda, new IP in ARMS, new Splatoon, new 3D Zelda, new Xenoblade, and new Musou Crossover (Fire Emblem Warriors) within the first 9 months of its life? Thats more new games in their core IP's than Sony and Microsoft had in their first two years.

Also all signs point to Smash Brothers being a brand new game not a port.
 
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JimboJones

Member
As a 3DS and Vita (and now Switch as well) owner, I certainly never had a problem with the Vita getting ports. I don't understand why anyone derides a platform for having ports as long as other games are also available. The more games available on a platform the better IMO.

Yeah the ports wasn't the problem, it was mainly the fact the Sony always put their B or C tier teams to work on the Vita version on their big franchises.
A 3DS Mario or Zelda game felt like it had the same amount of quality as it's console counter part.
 

theclaw135

Banned
No sympathy for Wii U defenders here. The console failed, the games did not. Get a reality check.

"getting away" has nothing to do with anything. New platforms introduce games to a potentially significantly new audience.
One can't assume that any particular owner of one console owned any other in the past, or will buy any other in the future.
 

Zannegan

Member
Note: this isn't really in defense of Nintendo, so much as of ports in general, and it goes a way towards explaining why we've seen a pretty significant uptick in the number of rereleased games from almost every platform holder and publisher this generation.

Some uninformed gamers (that's not an insult, nor is it aimed at you, OP) see all the ports, remakes, and remasters this gen and assume that these recycled games are taking the place of new projects. However, ports cost a fraction of the time and manpower that new games do. So, while it can be wearing to see the same games trotted out over and over again, the truth is that rereleases don't (usually) divert resources from the development of new games. Many are contracted out to outside developers, or have the heavy lifting done by support studios and secondary teams. Those that are dealt with in-house are almost invariably worked on concurrently with other projects. Since companies have a finite amount of time, money, and manpower, they can only put out so many new titles in a year. Thus, the choice for publishers isn't "put out tons of ports or tons of new games," but "put out a handful of new games and nothing else, or throw in a few ports to pad out the release schedule." Knowing this, I don't really mind remakes/remasters/ports from any company. Far from reducing the number of new games I can play, the cash flow from rereleased games goes back into the company, (presumably) funding the development of new games, which will one day also be rereleased.

As for Nintendo specifically, their bringing ports to the 3DS extends the platform's life, serves the existing fanbase, and pulls in money from that huge install base, all without taking too many resources away from Switch development. Ports to the Switch help pad out the roster for the first half of the console's second year (the usual time for a post-release drought and "no games" complaints on any new platform), while also giving titles that failed to live up to their sales potential on Wii U a second shot. The Switch itself is also an especially attractive platform for quick third party ports because of its early success, and the added bonus of "play anywhere" novelty it gives old games (see: "Dark Souls on the can" lol). Its conventional internals also make it a simple/cheap platform to port to, maximizing potential returns. The only reason it isn't seeing more third party sup-port, IMO, is its limited power coupled with just how unexpected its success was as a followup to the Wii U.

That, as I understand it, is why we're seeing so many ports on Switch, and why it's not really a bad thing. I think the real question here is, as you said, "Where are the new big games for 2018?" That is where Nintendo is falling down a bit at the moment, and hopefully something they'll have a good answer for come E3.
 

Fbh

Member
I'm with you OP in that I was really disappointed by the last few directs. The awesome first year and the fact that in theory Nintendo can now focus entirely on one system had me convinced that the Switch would have more frequent releases than their previous consoles. But after the past few directs it seems like, at least for me, it will continue to be a solid side console with 2-3 releases that interest me every year which, honestly, I'm ok with. It's not ideal but I think when you add the portability and solid indie support it still makes for an exciting console.

I think a lot of people misunderstand the complains about the WiiU ports (and ports in general) though. I think almost no one has any issue with the system getting ports but they take issue with the number of ports compared to new announcements. I think no one would mind if Nintendo was like "Here's 4 new games and 4 ports" but when recent directs start feeling like "here's 8 ports and 2 new games" people start to be bothered by it.

Personally, my only real problem with Ports on switch is the price:
I just paid $32 ($40 - 20% code Sony was sending out that week) for a Shadow of the Colossus Remake with completely remade visuals build from the ground up for Ps4 and a 60fps mode:
dCTmSAc.gif


Nintendo just ports over tropical freeze, adds a glorified easy mode and charges $60 for it.....$10 more than the original price on WiiU. It's the type of shit that would get an outrage if done by the likes of EA but when Nintendo does it it's Ok. Just imagine the shit show if Konami announced MGS Rising for Ps4 and was like "Yeah so it's just the Ps3 version with slightly better resolution, we have added 2 new weapons, it's going to be $60"


Which wouldn't even be an issue if Nintendo had frequent price drops and sales like on Ps4/Xb1/PC. Chances are Mario Kart 8, a straight port of a 4 years old game, will still be $60 2 years from now.
 
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goldenpp72

Member
Mario Kart 8 sold nearly 9 million copies on the Wii U.

Rationalize that into Mario Kart 8 Deluxe, go.

Mario Kart doing under 10 million these days is a disappointment , and MK8 on Switch is already on the way to outselling the U title entirely. That means a port of a Wii U game will sell higher than any Wii U title did ever.

Now why would any company want almost half a billion in almost free money? Crazy I know. MK8 on Switch is trending to break 15 million eventually, which is more in line with the series sales. Mario Kart 8 Deluxe will likely outsell the Wii U console itself, little perspective never hurt.
 
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As a Wii U owner its a major factor in my refusal to buy a Switch. 3ds getting remasters isnt so bad since its winding down, it already has an amazing library, and 3D can really breathe new life into old games. There are glimpses of the Switch having a really distinct and fresh identity in ARMS, Splatoon 2 and Labo but everything else is just so blah.

This guy said it best and Nintendo is wisely buying themselves time to develop new games which probably take abit longer to complete with the amount of polish Nintendo is known for to live up to the standards of the current Switch games. Think Breath of the Wild, how many times was that delayed and the end product has arguably been one of the greatest Zelda games of all time.
 

Shini42

Member
They’re not going to be able to deliver BotW a month for a five(supposedly) years of Switch life cycle. That’s why a proper third party support is so important. Not a “year late port for $10 more, than the original game cost when it first came out”, but a true support, that Xbox One and PS4 are getting by default. Otherwise you are going to have this six months straight of nothing but ports, lazy remasters and indies.
 

NahaNago

Member
I kinda thought the ports would come in between a lot of the new stuff they have coming out but it has been mostly just ports from Nintendo. So I would say it is kinda disappointing. I don't mind buying ports for the switch but I wanted new stuff as well, so I really do hope they blow it out of the water this E3 and that they have more than just smash as the big game for this fall.
 

royox

Member
I rather have them doing this while working on new IP's or new installments of known franchises instead of months of no titles at all.

But for many of us, WiiU owners, months of re-releases of games we already own equals as months of no titles.
 
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