Lol, no, unless this is sarcasm?
Wind Waker HD 1080p
Bayonetta 2 1080p/60
Rayman Legends 1080p/60
Smash Bros 1080p/60
MH3U 1080p
Pushmo World 1080p
im sure
Not sure on what Yoshi, Splatoon, and Captain Toad will be though.
if they games arent 1080p they are ussuallly 720p/60
Metro Redux is 1080p60fps on both Xbox and Playstation.
.
Last gen?
PS3 and 360 games were picked apart, resolutions were noted, framerate analysed. This isn't something new. Hell, I remember reading resolutions for games early last gen and then watched LoT and DF blow up in popularity.
Every game is capable of 1080p 60fps on any console. It just depends on if the developer is willing to target its game for that. This gen I really hope devs do not because at least some of the PS4's power will go to waste.
In my opinion devs should make the game run at whatever resolution and framerate they like, and let the market decide what to tolerate and not tolerate.
I either need to go to sleep or I am misreading what you wrote.
Did you just post that you want devs to NOT target a game for 1080/60 so that they don't need to max out the PS4 hardware?
Or do you mean you hope devs should always try to make every game to be 1080/60 so that the PS4 power won't go to waste...
Meh, forget it. My head hurts reading the 3rd sentence.
Yes, lets completely gimp the graphics for all platforms so that we can squeeze 1080p60 out of a GPU not built for that kind of performance. 1080p60 is a massive task to ask of the GPU that is in the XBO and the only reason that there are games that currently do it is because those games aren't demanding on the hardware. Even Diablo 3 see's the occasional slip up in framerate running at 1080p60, and that is a game that did nothing to push GPU's when it launched two years ago.
You are going to see the effects of this next year if they hold firm to Halo 5 being a 1080p60 game. Halo should be a technical showpiece of what the XBO can do, but requiring 1080p60 out of it is going to severely limit the graphical performance of the game. At the very least the game should be dropped to 900p60 so that it can try to keep up with visuals next year. People just need to accept that the XBO is not a 1080p machine and move on. If 1080p is important to you, then build a PC or buy a PS4 because sub 1080p is going to be the standard on XBO, and 1080p on the XBO will only become less common as the generation progresses.
Lol, no, unless this is sarcasm?
Wind Waker HD 1080p
Bayonetta 2 1080p/60
Rayman Legends 1080p/60
Smash Bros 1080p/60
MH3U 1080p
Pushmo World 1080p
im sure
Not sure on what Yoshi, Splatoon, and Captain Toad will be though.
if they games arent 1080p they are ussuallly 720p/60
Wait, smash and Bayonetta are confirmed 1080p? I thought any Wii U running at 60fps was 720p, except for Rayman.
Smash is 1080p I believe.
Bayonetta is 720p though.
Metro Redux is 1080p60fps on both Xbox and Playstation.
No, he's saying that he wants his $400 console to perform like a gaming PC, and if it doesn't it's because of lazy/incompetent developers.
You need to check your facts.Enjoy missing out on every Nintendo game released for the next 5 years.
You do know that your console outputs at 1080p anyway, right?
Yeap output in 1080p is different from the game rendering in 1080p.Someone post that greenberg tweet
preach brother, getting tired of it too it's so constant and never fucking ending, gamers don't game anymore.
I'm sick of people whining and complaining about this crap. Just play the damn games!
No its 1080p on one and 912p on another I will leave you to figure out which.
The second point is quite laughable saying a dev is incompetent or lazy because they cannot get inferior hardware to perform exactly like vastly superior tech is baffling. What does he expect PC depending on set up is > PS4 which in turn is > XB1 it's not rocket science. The thing that does concern me about this whole resolution/power fiasco is what happens later on down the line?
Certain games that are going to be PC/PS4/XB1 only are really going to push graphical fidelity forward. What happens when a game has to be 900p or 720p on PS4 how will the XB1 stack up performance wise? Right now the debate is pretty silly to me yes there is an obvious difference between 1080p/900p/720p or whatever weird number a certain company tags a game with. Later on in the gen this shit is going to get ugly.
Exactly, the graphics get better as the generation moves on. Graphics =/= resolution. The XBO is not going to be able to handle the more graphically demanding games at 1080p, and the more graphically demanding that games get the fewer games will bet at 1080p on the XBO. Something has to give, and it will be up to developers to decide if that something is resolution, or if it is graphical effects. When the gap between the GPU's of the two consoles is as big as it is, the easiest thing to cut on the XBO is the resolution. I am expecting ~900p to be the standard on XBO for the entire generation.So basically as the generation progresses, the graphics will diminish? Wut
Every single generation, the graphics have jumped from beginning to end of the generation. Why is this any different for X1?
I'm holding my resolution.
Non-1080p = no buy this generation.
PC users often HAVE to tune their PCs AND fiddle with the software to even get their games to play at all.This makes no sense whatsoever. Do you have a Gaming PC? I mean honestly, of course PC gamers have the ability to tune their game to their liking! The PC platform has way more variables than consoles to adjust for.
On consoles everyone has the same GPU, on a PC that changes widely, some have 3 GPUs or whatnot it only makes sense to give people the option to make the game work best for their PC.
PC users often HAVE to tune their PCs AND fiddle with the software to even get their games to play at all.
Thanks to you guys I'll never be able to read "Druckmann" without thinking "DINKLEBERG..."
Give it another year or two and well be seeing sub HD games on both consoles and 60fps will be rare. It's just the way the industry works, devs want better graphics and resolution/framerate take the hit.
As for anything under 1080:60 being unacceptable because pc can do it well you have to realise a vast majority of pc gamers don't even play at that standard. Most people play with gimpy settings on old hardware.
You can easily allow choice on consoles without destroying console gaming 'ease of use' though, since the hardware remains stable. I'm most interested in the effect that this would have on reviews, or at least on reviews not affected by sexual nepotism.
PC users often HAVE to tune their PCs AND fiddle with the software to even get their games to play at all.
I see no issue with 900p as the standard. As long as the framerate is up and the AA is good it doesn't matter. The vast majority won't tell the difference.
Hell, SIGGRAPH couldn't.
Yeap solid framerate (30 or 60) have to be a standard too.We should be more worried about a locked 30/60 than 1080p.
(console wise)
I fully support simple graphic options in console games though.
That's why the next generation consoles could be on shelves by Fall 2018 or 2019, five or six years after PS4/X1 launched.
PC users often HAVE to tune their PCs AND fiddle with the software to even get their games to play at all.
Yeah, probably. This will always be a debate, as developers will always make concessions in areas that people may not like. This was true last gen as well, it's just a bigger issue this generation because of the much larger hardware gap between the two systems.Are we going to do this all over again next gen with 4K Ultra HD games, being or not being native 2160p, at 30 | 60 FPS ?
#noclicksforpolygon
Yeah, probably. This will always be a debate, as developers will always make concessions in areas that people may not like. This was true last gen as well, it's just a bigger issue this generation because of the much larger hardware gap between the two systems.
Which is quite the chore when you have to restart your computer every five minutes to update your drivers.PC users often HAVE to tune their PCs AND fiddle with the software to even get their games to play at all.
http://www.polygon.com/2014/8/19/6045141/diablo-microsoft-resolution
In my opinion, the Xbox One should be running ALL games at 1080p and 60fps. It should be a requirement. If your game doesn't run at 1080p and 60fps...go back to the drawing table.
I'm so sick and tired of the console getting mediocre graphics settings while the PC gets the luxury of tuning the game to fit the gamer's needs. Consoles should get the same treatment.
I blame one guy for this. His name shall not be spoken.
Oh dear...WiiU is not exactly competing with Xb1 or Ps4 in graphics.
2D / fixed camera and racing games are much easier to do in 1080p60 on all consoles...Tetris runs at 1080p60 on my toaster LOL.
Give the user control of the camera in a 3rd or first person and its a different ball game.
Try picking common game as a benchmark - say COD ghosts runs 1080p60 on Ps4,or AC4 or something.... what does it run on WiiU ?
It's really not that big of a deal.
Or whenever your disc drive break and you have to cross your fingers that there's a no cd patch available.Which is quite the chore when you have to restart your computer every five minutes to update your drivers.
...But that's impossible. If you want PC gaming quality, you get a PC. That's of course if you want to play all your games on ultra settings @ 1080p. Most people play at console settings or less.