Does it have raytracing
Holy shit...
Just the first 3 minutes, and it's already the closest thing to the Japanese PS2 era survival horror I've seen in the past 10 years.
Everyone who's bitching about the modern day horror games, put your money where your mouth is and get this. God knows if we'll see anything even remotely similar to this any time soon.
Where did you read that there isn't combat?Not really? There is no combat so it is more similar to a Nu Horror game like Outlast.
Not really? There is no combat so it is more similar to a Nu Horror game like Outlast.
Where did you read that there isn't combat?
Looking forward to this, but don't think it we'll score higher than a 6.
I liked Blair Witch. Loved >Observer_. Layers of Fear 2 is the only one of theirs I'm not real crazy about.I am big fan of Blooper team, outside of Blair Witch obviously.
EDIT: Looks really really good.
Are you still doubting review score is gaming equivalent to investors share reactions to even dumber news/social trend and doesn't tell a lot about how appreciable (or real value in case of investors) the thing can really be ?Looking forward to this, but don't think it we'll score higher than a 6.
Wait. What happen? LolAre you still doubting review score is gaming equivalent to investors share reactions to even dumber news/social trend and doesn't tell a lot about how appreciable (or real value in case of investors) the thing can really be ?
Blair Witch wasn't bad imo, but it was disappointing. I feel like Bloober Team didn't have a good idea how to make a game based on the license, even a short one that's going to last 4-5 hours. I mean characters in the movies walk around lost in the woods for hours / days, but how is that going to translate into interesting gameplay? Not to mention they went overboard with the cheap jump scares in the finale. At least the scene withI liked Blair Witch. Loved >Observer_. Layers of Fear 2 is the only one of theirs I'm not real crazy about.
Blair Witch wasn't bad imo, but it was disappointing. I feel like Bloober Team didn't have a good idea how to make a game based on the license, even a short one that's going to last 4-5 hours. I mean characters in the movies walk around lost in the woods for hours / days, but how is that going to translate into interesting gameplay? Not to mention they went overboard with the cheap jump scares in the finale. At least the scene withwas fuckin' cool.standing in the corner and trying not to look at the witch
First Layers of Fear and Observer, I think Observer in particular was excellent.The Layers of Fear guys?
They took their guaranteed money its on them.Looks great!
Will totally devalue it and check it out on GamePass!
- Every Xbox Owner
I read the same. It's from a dev interview a while back.Where did you read that there isn't combat?
Yup, western game devs are too scared of social media reactions to create anything else now, most boring era in gaming since I don’t know when.Another female with skinny jeans, a leather jacket, crap hair, shirt half tucked in, a belt, and boots.
Looks really interesting. You can see it's an old-gen project ported over to next-gen, so it still has "legacy" graphical features (like hair rendering), but it's looking really good.
I love the use of DOF and the camera angles. Thank Phil for gamepass.
This isn’t an exclusive afaik, just timed.Honestly looks amazing I hope the draught is over and we can get a nice steady release of xbox exclusives