shinobi602
Member
The campaign is longer than prior games, before jumping to conclusions:
Original:
It's bigger and longer and nobody "warned" anyone and the thread title is comically misleading and everyone will ignore this post or scold me for not being clear enough and the bolded is spot on. It's about replayability and surprise.
Original:
That's the message 343 Industries shared with fans today at Comic-Con during a panel dedicated to storytelling for the upcoming Xbox One shooter.
"If you like our story, you'll definitely want to take this one slow," narrative designer Morgan Lockhart explained. "You won't want to rush through it."
She went on to describe Halo 5's story as one that has numerous layers.
"We definitely approached this story as a story of layers," she said. "So there's the high level that you're always going to see that's going to be the driving story that you need to understand to appreciate the game. But then there's a lot of narrative that you won't find if you rush through it. But if you take it slow and look and explore, you're going to find all these rich character and world details."
http://www.gamespot.com/articles/halo-5-dev-warns-against-rushing-through-the-game/1100-6428805/Lockhart went on to tease that Halo 5's story will deal with many "deeper questions" players might have about the Halo universe. This includes "controversial" topics such as the SPARTAN-II program and the Sangheili Civil War.