puffyshirt
Banned
The explorable world in this game is bigger than Skyrim? Is that for real?
Yea, its possible that initial footage was taken from snippets of full-blast potential of the visuals, while the footage we're seeing now have the graphics dialled back as they need a proper working build to show off lengths of the game at a time.It's still heavily in development visually. As someone pointed out earlier most of NPC's shadows don't have heads, and Geralt's shadow doesn't have hair. Also there seems to be an issue with the LOD, as currently it's as bad as W1 (NPCs shadows don't show up until you're about 1m away), something that is certainly not final.
Yes.The explorable world in this game is bigger than Skyrim? Is that for real?
Bethesda has a lot to catch up.The explorable world in this game is bigger than Skyrim? Is that for real?
Yes.
I would expect less in the way of dungeons and whatnot, though.
The explorable world in this game is bigger than Skyrim? Is that for real?
The interesting thing, on the other hand, is that they confirmed in an interview there will be dungeons in the first place, and apparently they will be very big.Yes.
I would expect less in the way of dungeons and whatnot, though.
Yea, its possible that initial footage was taken from snippets of full-blast potential of the visuals, while the footage we're seeing now have the graphics dialled back as they need a proper working build to show off lengths of the game at a time.
At this point, I'm expecting the final game to have been downgraded some, but it'll hopefully be a bit better than what we're seeing now at least.
All I know is that this is one of the most amazing video games I've ever seen. I tried witcher 2 on Xbox. Something about the combat turned me off from an otherwise remarkable experience. I couldn't get into it despite some incredible dressing.
However the witcher 3 looks so incredible that it makes me want to go back and force myself to play through witcher 2.
This is one of those few games, where I see a real living breathing vibrant textured open world that's fully explorable. And the narrative is so rich and woven into the game without disrupting it! I've never watched an entire walk through before of any game, but I couldn't stop watching!
Witcher 3 is playing at the Bethesda and Rockstar level. Was going to try Shadow of Mordor, but now I'm drooling until 2/15 on media blackout.
The potential? It has already surpassed Skyrim in my book! A bigger world that is more beautiful and livelier than Skyrim, infinitely superior gameplay, and story, if CD Projekt kept their usual quality.Personally I think this has the potential to far surpass Skyrim. The world is just so much richer and the narrative and writing far more compelling. Art is almost second to none as well.
They have to do this, though. The dungeons in previous games were a joke and a huge weak point, and I found it strange that nobody ever really called them out for it. In an open-world game, you need to have reasons to go exploring and that almost invariably means having 'dungeons', and they'll have to be a good deal better than they were in TW1 and TW2.The interesting thing, on the other hand, is that they confirmed in an interview there will be dungeons in the first place, and apparently they will be very big.
That's another new thing in the series.
Infinitely superior gameplay? Like, combat-wise? Cuz that's a big stretch if you ask me. It looks fancier, but I don't rate the combat in TW1 or TW2 highly at all and still prefer it in Skyrim, jank and all(actually archery is a blast).The potential? It has already surpassed Skyrim in my book! A bigger world that is more beautiful and livelier than Skyrim, infinitely superior gameplay, and story, if CD Projekt kept their usual quality.
Well, it's not that they were a joke.They have to do this, though. The dungeons in previous games were a joke and a huge weak point
I don't rate it highly either, but I rate Skyrim's one even lower.Infinitely superior gameplay? Like, combat-wise? Cuz that's a big stretch if you ask me. It looks fancier, but I don't rate the combat in TW1 or TW2 highly at all.
TW1 and TW2 do have dungeons. You've probably forgotten about them because they were seriously that forgettable.Well, it's not that they were a joke.
Skyrim's dungeon are a joke. The Witcher 2's dungeon were simply non-existing.
Ahd people probably didn't call them out because 8while I love them when properly done) it's not like any RPG needs them.
Gothic 2 for instance has one of the best living worlds in the genre, with some of the msot rewarding environmental exploration, and yet it didn't have a single dungeon.
Ok yea man I get it - you don't like Skyrim. Pretty sure we've done this before where you try and objectively prove how Skyrim is a bad game.I don't rate it highly either, but I rate Skyrim's one even lower.
I don't count a couple of caves and corridors as dungeons. Dungeons are something else.TW1 and TW2 do have dungeons. You've probably forgotten about them because they were seriously that forgettable.
That's a convenient argument.I don't count a couple of caves and corridors as dungeons. Dungeons are something else.
Well, it's the truth.That's a convenient argument.
I can remember tw1 but not 2's. And i've played through 2 at least 5 times. Maybe i just didn't think about them as dungeons.TW1 and TW2 do have dungeons. You've probably forgotten about them because they were seriously that forgettable.
Ok yea man I get it - you don't like Skyrim. Pretty sure we've done this before where you try and objectively prove how Skyrim is a bad game.
All of which would make great abstract band names.
Can't say I'm particularly impressed so far.The combat mechanics look really sweet too.
My man!I can't really say that I count "surpassing Skyrim" as a particularly remarkable achievement, frankly.
If it could surpass stuff like Ultima VII or Gothic 2, now that would be an entirely different matter.
The explorable world in this game is bigger than Skyrim? Is that for real?
Yea, as do the deathblows... Slicing dudes in half and whatnot. Crossbow bullet-time also looks promising for when you are in a pinch.The combat mechanics look really sweet too.
The combat mechanics look really sweet too.
It looks more responsive which was the big criticism people had with Witcher 2... but in exchange, it also looks like more arcade-y. Those dashes looks like they are taken from some japanese scifi action game.
All of which would make great abstract band names.
Ok yea man I get it - you don't like Skyrim. Pretty sure we've done this before where you try and objectively prove how Skyrim is a bad game.
Infinitely superior gameplay? Like, combat-wise? Cuz that's a big stretch if you ask me. It looks fancier, but I don't rate the combat in TW1 or TW2 highly at all and still prefer it in Skyrim, jank and all(actually archery is a blast).
Geralt is supposed to have superhuman reflexes and speed so it doesn't look out of place imho. If anything, he was too slow in TW2.
I wonder if rolls are out entirely. I think it would be nice if they still happened from time to time when it makes contextually sense.
I wonder if rolls are out entirely. I think it would be nice if they still happened from time to time when it makes contextually sense.
It looks more responsive which was the big criticism people had with Witcher 2... but in exchange, it also looks like more arcade-y. Those dashes looks like they are taken from some japanese scifi action game.
Ok yea man I get it - you don't like Skyrim. Pretty sure we've done this before where you try and objectively prove how Skyrim is a bad game.
The explorable world in this game is bigger than Skyrim? Is that for real?
Well, I wouldn't surely complain about how big it is.Skyrim isn't that big.
"Old gen", "next gen"... Buzzwords.Yes, this nextgen-only game from 2015 has a bigger world than oldgen RPG from 2011.
Precisely.Well everything is smaller than Daggerfall, so your logic doesn't exactly hold up.
Well, he rolls after jumping down. Makes sense contextually ;-)
Yes, this nextgen-only game from 2015 has a bigger world than oldgen RPG from 2011.
What's actually impressive is that a Polish studio may be ableto achieve a game this big and this detailed with what's probably a mere fraction of the overall budget used in Skyrim.
Making bigger and more detailed world is more a matter of manpower and productivity than technical limitations.
Well everything is smaller than Daggerfall, so your logic doesn't exactly hold up.