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This sounds ridiculously amazing.
I plan to solve every level with an army of platypuses.
I plan to solve every level with an army of platypuses.
Amir0x said:You can write anything, and it'd come to life?
This shit sounds too good to be true, I can't even imagine just what is going on here mechanically. Even after reading the interview I don't get it :lol
Sho_Nuff82 said:Let us create hard-light constructs of whatever objects we can imagine, and then sustain them with willpower (which is achieved through a series of button taps) and manipulate them as we see fit to foil the plans of a series of yellow-colored foes that we can't harm directly.
Sho_Nuff82 said:Ghost on a jet-ski confirmed.
I think these guys should make the official Green Lantern game.
Let us create hard-light constructs of whatever objects we can imagine, and then sustain them with willpower (which is achieved through a series of button taps) and manipulate them as we see fit to foil the plans of a series of yellow-colored foes that we can't harm directly.
I could seriously play that forever.
DeadFalling said:Jackson. Answer these two questions please.
What about toboggans? To some people that is a sled and to others it is a type of hat.
You claim that Every mundane object imaginable will be spawnable? I.E. Towelette, Doorknob, Bark, Headset, Floppy, Picture Frame, Rubberband, Toenail, etc.?
Yeah, but the first Green Lantern was also weak against would.dark steve said:That'd be pretty great (even more difficult than this, but pretty great). Unfortunately, I'm pretty sure the only people who know who Green Lantern is are comics fans, and then you run into people bitching about the fact that the yellow weakness got retconned in recent years (yellow apparently represents fear, so if you're a really awesome Green Lantern you can overcome it).
It's time to get a DS...VibratingDonkey said:This needs to be released on a platform I own so I can give you my money.
platypotamus said:And when it can't read my handwriting, or the word isn't something it knows:
"I have no idea what you're talking about, so here's a bunny with a pancake on its head"
Some interesting objects in that picture.trh said:Well I'm impressed.
Two word nouns confirmed by the ferris wheel.trh said:Well I'm impressed.
trh said:![]()
Well I'm impressed.
Sciz said:I haven't felt like this since I saw the first trailer for Portal.
Buying.
trh said:![]()
Well I'm impressed.
Andrex said:That's what this trailer reminded me of- the trailer from Portal all those years ago.
Also I hope "easter egg" objects get into the game ("NeoGAF" = GAFLogo.gif hint hint).
See that up there Jackson, that right up there...^^^^^^^^ that.splattergnome said:Jackson, just please use the basic database of this game, expand it with more qualities, attributes, and details, and make an advanced Wii version of this game with a level editor with the ability to set up level properties such as gravity and jumping speed, goals and triggers, and you would have your own LittleBigPlanet competition. Add in the ability to draw items and set them up with a word with custom attributes, and you would have a system seller, too.
splattergnome said:Jackson, just please use the basic database of this game, expand it with more qualities, attributes, and details, and make an advanced Wii version of this game with a level editor with the ability to set up level properties such as gravity and jumping speed, goals and triggers, and you would have your own LittleBigPlanet competition. Add in the ability to draw items and set them up with a word with custom attributes, and you would have a system seller, too.
Hive said:Although, the guy who said "bunny with a pancake on its head" is brilliant :lol
Lock's Quest on the other hand is definitely not "bare-bones" or "ho-hum" by any means. Proves 5th Cell can make really good games with solid gameplay.Night_Trekker said:Day one.
My only concern is that, outside of the object creation, the rest of the game needs to be solid and fun. I haven't played it (yet), but from what I've read Drawn to Life is a pretty bare-bones, ho-hum platformer outside of the character creation system. I would hate to see that happen here.