Ctrl+F
60fps
0 of 0
Hmm, didn't find 60fps, but it returned two 0's....
0fps confirmed. Pre-order cancelled.
Ctrl+F
60fps
0 of 0
“The PlayStation Plus edition is still the same. You’ll have full multiplayer access, be able to send challenges, create clubs – the only thin you’re going to be limited on is content, so that’s cars and tracks. But if you want the full experience, obviously Blu-Ray is the way to go where you get everything included.”
On the possibility of consistent free and paid post-launch DLC content, Rustchynsky added, “I definitely, definitely would say that we are going to have new and free content post-release.
“It’s something we want to keep the Driveclub community active with, so month-on-month you’ll see new cars and new tracks added to the experience, so whether you’re a Blu-Ray player or PlayStation Plus edition player, you’ll be able to continue the experience. But there will of course be additional paid-for content as well, which will be release afterwards.”
So...15-20 tracks?
I assume he replied with than on the blog? I'll add it in a sec.
Your trolling is really getting old. Every Sony thread. Give it a rest.
They still will not answer the Promised Dynamic Weather? is it in or out.
Yeah, sorry bud, should've added that. It was one of the comments.
Delayed for a menu interface? Am I reading this right?
Control+F G27
just tell us already
They still will not answer the Promised Dynamic Weather? is it in or out.
So if the game isn't in any fps, does that mean it doesn't exist?The first thing I did was CTRL + F, 60, then 30.
No results.
FUCK.
Up to 15% off or more.It's concerning that we've gone from
DriveClub PS Plus Edition is the full game minus a few cars and tracks
to
Very vague, wondering how different the original Plus version vision will be from a game that has gone a year late and no doubt is over the original budget by quite a bit.
https://www.facebook.com/driveclubofficialWe know that you wanted #DRIVECLUB to be there at launch and until last October we thought we could make it. We almost did. We've had a tough winter since but we're making very good progress now, as Rushy highlights in today's update. As you can see from all of our recent posts we are immensely proud of how the game is developing. We are on track to realise our vision of creating the best connected racing experience on any console. What's more making it a game that you can enjoy with ALL of your friends for a very long time to come.
We stand by our decision to take this extra time to achieve our ambition and we are thankful that Sony PlayStation stands by us too. Above all, though, it's the fact that so many of you have stood by us all of this time that we appreciate the most. Your patience, enthusiasm and positivity continues to inspire everyone one of us here at Evolution to keep going. We're pouring our hearts into this game so that in October we can start a new era of racing games that are connected and lively, allowing us all to enjoy racing together with friends. We're committed to doing that for you. WITH you.
What on Earth is this dynamic menu? All I remember is a glimpse of it during their first reveal and E3 presentation. Also there was that UI concept video. Why is it being called out as the first aspect that needed to be improved? Can we see what this thing is all about, Rushy? A focused video/blog that covers just this would be great. If it's that unique, you guys should be flaunting it more. This is the first time it's even being mentioned.
What on Earth is this dynamic menu? All I remember is a glimpse of it during their first reveal and E3 presentation. Also there was that UI concept video. Why is it being called out as the first aspect that needed to be improved? Can we see what this thing is all about, Rushy? A focused video/blog that covers just this would be great. If it's that unique, you guys should be flaunting it more. This is the first time it's even being mentioned.
They still will not answer the Promised Dynamic Weather? is it in or out.
Delayed for a menu interface? Am I reading this right?
a selection of cars and tracks from the complete version, we think its the perfect way for those new to the genre to get an idea of what the full DRIVECLUB experience is all about
So basically a demo behind a paywall.
So basically a demo behind a paywall.
So basically a demo behind a paywall.
"The PS Plus Edition will still be out, along with the Blu-Ray and digital edition and what itll offer is a cut-down version of the content," he explains. "So you wont get all the cars, you wont get all the tracks, but you still get all the key features: youll be able to play online, multiplayer races, youll be able to join a club, create connections, attend challenges and even play through part of the single-player game and unlock Trophies as well."
Your trolling is really getting old. Every Sony thread. Give it a rest.
he's making "actual coherent posts"
"So you wont get all the cars, you wont get all the tracks, but you still get all the key features: youll be able to play online, multiplayer races, youll be able to join a club, create connections, attend challenges and even play through part of the single-player game and unlock Trophies as well."
So we wait almost a year because they don't know how to program a menu??? That is what I got from reading the blog update. All the rest is standard blabbering that every developer will say while working on a game (improving graphics, audio, AI, etc.). They simply don't want to admit to a lot of fuckups and try to sugar coat the delay and awful customer treatment with so called "update". And they even can't say which wheels are supported (just generic "we are working with manufacturers" which sounds that at this point no wheels at all are supported)? Laughable.
Forza Horizon 2, please, please be released this year.
If this game has Motorstorms rubberband AI I'm going to pull my hair out.
I'd assume a menu that is constantly updating with new records, or your records being beaten by friends/rivals. Or any new races that are being formed. Most likely not in the form of a pop-up notification, but similar to active tiles you can individually select.
WTF? Part of the single player?
How did you expect to play the whole single player if you don't have all tracks and cars?
Yeah, not buying another racing game at 30 fps. There is a real desire for racing + 60 fps, especially when a smooth responsive feel makes a huge difference when driving 200 km/h+.
The game looks incredible, which honestly is a bigger deal than 60fps IMO. As long as the game runs smoothly, this is a non-issue for me. I'm more intrigued by the audio work that they are doing, cause the engines sounded great in that trailer.
So we wait almost a year because they don't know how to program a menu??? That is what I got from reading the blog update. All the rest is standard blabbering that every developer will say while working on a game (improving graphics, audio, AI, etc.). They simply don't want to admit to a lot of fuckups and try to sugar coat the delay and awful customer treatment with so called "update". And they even can't say which wheels are supported (just generic "we are working with manufacturers" which sounds that at this point no wheels at all are supported)? Laughable.
Forza Horizon 2, please, please be released this year.
My mommy didn't buy me candy at the checkout and I'm still really upset about it!
I hate the way all this social shit is seeping into racing/sports games. I dont want to see leaderboards out of the wazoo or all that floaty UI crap overlaid everywhere. There has to be a way to turn it all off.