Trickster
Member
so..they are spending so much to go agianst themselves?
isn't destiny an FPS?
if it's successfull,doesn't that mean that would take users from the annual COD?
People can buy both?
so..they are spending so much to go agianst themselves?
isn't destiny an FPS?
if it's successfull,doesn't that mean that would take users from the annual COD?
Trying to create a blockbuster from scratch seems a bad idea nowadays. Ahead of time, it's hard to tell whether a game will go viral.
Why not have several studios create different, smaller IPs that function as 'feelers' to see what people want. And then spend the big bucks on the sequels of the most successful ones? Seems, economically, the smarter approach.
No it wasn't. E3 reveal was a strike mission than transitioned into a public event.
The moon trailer was footage from a strike mission as far as I know. At least I've not seen that mentioned to be campaign footage anywhere.
The Devil's Lair trailer was also a strike mission
Around 500 people I think. So roughly half of how many worked on GTA5 during it's peak. So ask yourself if Destiny 1 costing twice as much makes any sense.
It is an FPS, but it's a sci-fi FPS, unlike Call of D...ohhhhh.so..they are spending so much to go agianst themselves?
isn't destiny an FPS?
if it's successfull,doesn't that mean that would take users from the annual COD?
People can buy both?
people buy COD to play online all year long..if some other game takes that role,what has COD left?a 5 h cinematic story?
I am pretty sure the E3 demo last year was single player, transitioning to a public event. The moon and the recent Devil's Lair footage were strike missions.
so..they are spending so much to go agianst themselves?
isn't destiny an FPS?
if it's successfull,doesn't that mean that would take users from the annual COD?
Are you sure? I didn't think you'd be able to encounter public events and such during campaign missions. Then again, Deej did say that the demo was made specifically for E3.
Are you sure? I didn't think you'd be able to encounter public events and such during campaign missions. Then again, Deej did say that the demo was made specifically for E3.
This does mean 500 million over the 10 year deal right? RIGHT???
Tetris
Wii Sports
Minecraft
Nintendogs
Pokemon
Wii Fit
Brain Age
Sonic the Hedgehog
I honestly don't see how anyone could think it's anything else. The 500 million figure doesn't make any sense if you stop and think about it. GTA5 was half of that, and had a dev time that was just as long as Destiny's, however they had twice the amount of people working on it.
It depends. MP3 cost $100 million to get out the door and that was a linear POS. SWTOR cost over $200 million and that doesn't look to be as 'intricate'(or expensive) as Destiny, not to mention inflation. I could easily see them burning up most of this number.
That's Shenmue 3, 4, 5, 6, 7 guys.
How many people worked on MP3 and SWTOR, and for how long? Because that's what it comes down to.
This does mean 500 million over the 10 year deal right? RIGHT???
I am pretty sure the E3 demo last year was single player, transitioning to a public event. The moon and the recent Devil's Lair footage were strike missions.
Are you sure? I didn't think you'd be able to encounter public events and such during campaign missions. Then again, Deej did say that the demo was made specifically for E3.
Yeah. I'm at work so I cant go hunting now but im 99% sure that was campaign. I wouldn't be surprised if what we see in retail release differs from what was shown but yeah.
I wonder how much Sony had to pay them to convince them to spend that kind of marketing budget almost exclusively on the PlayStation version(s) of the game. Suddenly Titanfall seems like it might not have been such a bad sell.
This does mean 500 million over the 10 year deal right? RIGHT???
I honestly don't see how anyone could think it's anything else. The 500 million figure doesn't make any sense if you stop and think about it. GTA5 was half of that, and had a dev time that was just as long as Destiny's, however they had twice the amount of people working on it.
so..they are spending so much to go agianst themselves?
isn't destiny an FPS?
if it's successfull,doesn't that mean that would take users from the annual COD?
I seriously doubt this is for 10 years guys.That wouldn't be nearly enough. From the old documents we know the production budget alone for Destiny was at one point 140 million dollars. They might have even exceeded that at this point. Doubling that amount for marketing is also not unrealistic when you compare it to big movies. They apparently also have guys working on daily content once the game is out so this figure does not seem so out there. They really want this to succeed.
I admit that so far Bungie hasn't done a great job communicating the game. I think that's partially because it's not easily pigeon-holed, but they definately could be showing more to get the message across.
Let's face it, if gaf don't even get it, average-joe has no chance.
cannibalise yourself man.
The flagging growth of its long-running "Call of Duty"
Looking at some articles, it was supposedly $140 million before the release of the beta. Now that the game has been delayed for pretty much over half a year, I can see that being closer or over $200 million easily. Then the usual 2x for marketing and you're already at $400 million.
It's also who worked on what. SWTOR didn't have Paul McCartney working on the OST or Peter Dinklage, hot off of GoT, coming in for VA work.
And just think of all the money rockstar had to spend on music licenses for GTA.
Look. There's a reason why GTA5 is the most expensive game ever. And I sure don't think the bulk of the budget went to song licensing. They had a lot of people working on the game, people who earn good salaries.
So again. Looking at this logically. It just doesn't make sense that Destiny 1 alone costs twice that of GTA5. GTA5 had two times as many people working on it. So either Bungie pays their employee an absolutely obscene amount of money compared to other developers. Or, and more likely, Destiny 1 doesn't have a budget of 500 million. But 500 million will be invested into the Destiny franchise as a whole, as part of the 10 year plan that activision and bungie have agreed and signed a contract on.
Could this sink Bungie?