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Activison Announces Skylanders: Spyro's Adventure.

GarthVaderUK said:
hwhd7b.jpg


Spyro's been beaten with the ugly stick.
KILL IT WITH FIRE
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Ted Price must be crying right now.

=/

* Hugs Ted *
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
168eu6o.gif


Please dont ban me.
 
LOL what guys, I thought they ruined Spyro by making him bigger and this was going to be a gritty re-make. LOL holy hell this looks bad.
 

Takao

Banned
hahahahahahahahahahahahahahahahahahahahahahaha...hahhahahahahahahahahahahaha

oh gosh, that is the worst character design I've ever seen for an official game. He looks so ugly, hahahahahahaha.
 

ultron87

Member
Well that looks quite terrible.

Also, they're probably hoping to get some some run-off sales from Skyrim.

"What game did Little Billy want?"

"It started with Sky and had dragons."

"Well have I got the game for you!"
 

Alastor

Member
In before "Jumping to conclusions"...

Spyro looks like

Ofensywa_Crazy_Frog_trwa_738355.jpg


I think I feel similar disgust as when Capcom unveiled that new Dante looks like

Karloff__Boris__Frankenstein__03.jpg


... and that's something.
 

Stoffinator

Member
I miss the good old days of Spyro, one of my first PS games. But man, is that new design horrible. And its from the guy who designed Shrek? :-\
 

Sadist

Member
Stoffinator said:
I miss the good old days of Spyro, one of my first PS games. But man, is that new design horrible. And its from the guy who designed Shrek? :-\
Guess he didn't have a celeb to base it's face animations on.
 
Stoffinator said:
I miss the good old days of Spyro, one of my first PS games. But man, is that new design horrible. And its from the guy who designed Shrek? :-\

Shrek has always had pretty aggrivatingly bad character designs.
 
Press release below. Toys for Bob confirmed as the developer, but no platforms are listed.

Activision to Unveil Skylanders Spyro's Adventure™ - A Breakthrough New Play Experience That Merges the World of Toys and Video Games - At the 2011 American International Toy Fair

Innovative New Game Lets You 'Bring Your Toys to Life'

Company Announces Global Marketing Partnership with Toys 'R' Us

SANTA MONICA, Calif., Feb. 11, 2011 /PRNewswire/ -- Activision Publishing, Inc. (Nasdaq: ATVI) announced today the worldwide debut of Skylanders Spyro's Adventure, an entertainment breakthrough for the toy and video game industries. Through an innovative use of technology, the game allows players to transport real-world toys into virtual worlds of adventure through the "Portal of Power™." These "toys with brains" can come to life inside the game in connection with multiple gaming platforms, as well as on handheld gaming devices, mobile devices and on the web, remembering achievements and level-ups wherever they go. This marks a wholesale change in the interaction between toys and video games, opening up new possibilities and revenue streams for both industries.

"These are more than action figures. They are inter-action figures," said Eric Hirshberg, CEO of Activision Publishing. "By pairing world class character design, world class video game design and world class story telling into one entertainment experience, we've given players a whole new genre that bridges the gap between the real and virtual worlds. From the first time a kid picked up a stick and pretended it was a sword, toys have unlocked kids' imaginations. And how often have you wanted to bring those toys to life, to see them become animated and take them on an adventure? Skylanders Spyro's Adventure does just that."

This new interactive experience will make its worldwide debut and be available for demos at the American International Toy Fair (Booth #3055), which takes place February 13 – 16 at the Jacob Javits Convention Center in New York City.

Activision brought its gaming expertise together with top Hollywood creative talent to bring Skylanders Spyro's Adventure to life. The game and technology was developed by Activision's Novato, California studio, Toys for Bob, led by creative director and studio head, Paul Reiche. The adventure driven story was penned by two of the Academy Award nominated writers of the original Toy Story movie, Alek Sokolow and Joel Cohen. The result is a line of highly collectible characters, an engaging story, and an immersive interactive entertainment experience.

There are many unique and innovative elements to this experience, including:

Each Character Has its Own Unique Powers – In addition to the highly collectible design and personalities of the toys themselves, each character has different powers and abilities, opening different experiences inside the game. Players can drop in and out of each level with as many different characters as they like, making each players experience unique.
Toys With Brains – Each toy/character remembers the player's shared experiences. Achievements and leveled up capabilities earned in the game are embedded inside the toy and travel with the toy. Wherever the toy goes, its experiences go with it.
Portal of Power – The Portal of Power serves as the gateway between our world and the amazing world of the characters in Skylanders Spyro's Adventure.
Play With Friends – By placing two characters on the Portal of Power at once, players can team up together for cooperative play, or face off in player versus player battle arenas utilizing their leveled up characters.
Diverse Experiences on Diverse Devices – While the toys can be used with gaming consoles to play the disc based game, completely different gaming experiences await them on the mobile app and inside the Web World, each of which were designed specifically for those platforms. The result is a remarkable number of different gaming experiences in one game.

To support the launch of the game, Toys "R" Us will join forces with Activision for a global marketing partnership in which stores across the globe will feature several Skylanders Spyro's Adventure exclusives this fall.

"We began discussing this concept with Activision and immediately knew merging the world of toys and video games together in Skylanders Spyro's Adventure would capture the imagination of a wide range of consumers, including kids, toy collectors and video game enthusiasts," said Jerry Storch, Chairman and CEO, Toys"R"Us, Inc. "We believe this product line is among the most exciting and unique offerings that will be seen at Toy Fair this year, and we are excited to partner with Activision to bring Skylanders Spyro's Adventure to Toys"R"Us stores this fall."

Skylanders Spyro's Adventure lets kids take on the role of a powerful Portal Master, who can control over 30 different characters, including the beloved purple dragon Spyro. Each of these heroes is a protector of an amazing, mysterious world, but they have been ejected from their world by the sinister Portal Master known as Kaos and now they are frozen in our world as toys. Only the players of Skylanders Spyro's Adventure can get them back into their world, by embarking on a fantastical journey where they will explore mythical lands, battle menacing, outlandish creatures, collect treasures, and solve challenging puzzles as a part of the quest to save their world.

Skylanders Spyro's Adventure is developed by Toys For Bob, an Activision studio located in Novato, California. The game is not yet rated by the ESRB. For more information, visit www.skylandersgame.com
 
I actually am loving this idea, so the toys can interact with all versions and whatnot? How often do we see this kind of connection between platforms?

I wish they got the person who does the character designs in Blue Sky Studios films (Ice Age), that would've been much more fitting. Maybe that guy is stuck at Blue Sky while the Shrek person is a freelancer? Same goes for the character designers who worked on Pixar films?
 
Hero of Legend said:
I actually am loving this idea, so the toys can interact with all versions and whatnot?

Don't kid yourself, this is just Activision trying once again to sell you useless plastic things.
 

Jo-El

Member
Spyro always reminded me of Poochie anyways. I always hated the design of him and Crash, not that this is any better though.
 

Jocchan

Ὁ μεμβερος -ου
Jo-El said:
Spyro always reminded me of Poochie anyways. I always hated the design of him and Crash, not that this is any better though.
Have you seen Crash's last few designs?
RaiqW.jpg
 

Ezalc

Member
Horror, disgust, sadness, and hatred of that new Spyro. That is how I feel right now. I hope you die Activision, I hope you die a slow and horrible death with me laughing as you burn.
 

Randy

Member
And to say I have so many fond memories of Insomniac-Spyro... RIP. :(

While we're at it, is Spyro: Dawn of the Dragon any good? Because it doesn't look to shabby in the graphical department. Is the gameplay and humour comparable to the PSX-versions?

s35288_360_21.jpg
 

Dever

Banned
Hey look Activision, it turns out you wasted your precious money by hiring character designers. Turns out there's already a design you can use, it looks like this:

2lt6plh.jpg


You must feel so silly now.
 
Randy said:
And to say I have so many fond memories of Insomniac-Spyro... RIP. :(

While we're at it, is Spyro: Dawn of the Dragon any good? Because it doesn't look to shabby in the graphical department. Is the gameplay and humour comparable to the PSX-versions?

It's a God of War clone :(
 
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