Publishers poison developersNext time it would be awesome if you actually followed through on your promise of the game being a PC-centric title. Who knows what this game would have been like if it was developed around the PC environment and not the 360.
Next time it would be awesome if you actually followed through on your promise of the game being a PC-centric title. Who knows what this game would have been like if it was developed around the PC environment and not the 360.
Making this 360 exclusive was never about sales. MS wanted a prestige title for their platform.
Am I the only one who disliked the game? Mediocre gameplay, terrible storytelling, clichéd characters, bloated... And certainly not scary or tense. It's the gaming equivalent of a bad Stephen King novel. Couldn't care less about the future of the franchise, to be honest.
Considering the foundation of the game was built upon the pc platform and then put on hold/scrapped in lieu of the 360 version - if anything this is the definitive version. "A port" in this day and age conveys something of low quality. This is not it.
Am I the only one who disliked the game? Mediocre gameplay, terrible storytelling, clichéd characters, bloated... And certainly not scary or tense. It's the gaming equivalent of a bad Stephen King novel. Couldn't care less about the future of the franchise, to be honest.
Which is funny in hindsight because when I think "360 heavy hitter", I don't think Alan Wake.
I'll buy it once it's $5.
Remedy, no excuse for low res textures now that PC gamers have shown they have forgiven your BETRAYAL.
It's not like the consoles prevented them from making it open-world. There's tons of massive open-world games on consoles.This is a pure port of the 360 version, not what Alan Wake was originally supposed to be, that is an open world game.
It's not like the consoles prevented them from making it open-world. There's tons of massive open-world games on consoles.
Which is funny in hindsight because when I think "360 heavy hitter", I don't think Alan Wake.
With this type of success the game should come to PC day and date with consoles. Especially if MSFT doesn't publish it. I hope they Mass Effect this IP.
I agree that it was Microsoft who blocked the PC version up until this point. Remedy were perfectly able bringing the Max Payne series to multiple platforms and part of my frustration was that they signed away the game to an exclusive console rather than go with a publisher who would have allowed the title on multiple platforms.If anything, I get the impression that Remedy felt pretty shitty about having to make it an Xbox exclusive, but Microsoft paid for the game, so they had no choice, really. If they hadn't been so adamant about wanting it on the PC, I doubt we'd have it now.
Already done before release no? From open ended interesting, tehcnology intensive game to ambience scripted console game?Oh God NO! If you mean dumbing it down for mass market audience.
Oh God NO! If you mean dumbing it down for mass market audience.
I think he's talking about how ME1 was 360 exclusive, then later was released on PC and now the whole Mass Effect series is on PC Day 1.Oh God NO! If you mean dumbing it down for mass market audience.
How can all those people play it when they aren't on a comfy couch?! Madness!
I bought it on PC.
It's not like the consoles prevented them from making it open-world. There's tons of massive open-world games on consoles.
I agree that it was Microsoft who blocked the PC version up until this point. Remedy were perfectly able bringing the Max Payne series to multiple platforms and part of my frustration was that they signed away the game to an exclusive console rather than go with a publisher who would have allowed the title on multiple platforms.
Hopefully American Nightmare is a different situation and we will see it on PC sooner rather than much, much later again.
Already done before release no? From open ended interesting, tehcnology intensive game to ambience scripted console game?
Honestly, I hope MS stays the fuck away because they might force GFWL into it or something. The reception Alan Wake's received may catch their attention and make them approve American Nightmare, and especially an Alan Wake 2 earlier on PC, but I can't help but think the only reason they allowed Remedy to self-publish on Steam was because they didn't think there was money to be made.
After playing it for a while I have to wonder: how did the 360 manage this game? I can't imagine it ran terribly well.
Love the game, very beautiful
After playing it for a while I have to wonder: how did the 360 manage this game? I can't imagine it ran terribly well.
It's not like the consoles prevented them from making it open-world. There's tons of massive open-world games on consoles.
Good.
It'll still take a couple years before Steam's success story will filter upwards to the execs at the big publishers, they're still stuck in the past thinking that the PC market is on the decline. It'll take a while before they'll notice.
Total gut feeling, but under $1M.It was a 6 month job for Nitro Games to port the game.