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Angry Joe Street Fight V Rant

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That's really the main issue here. Not the Sony moneyhat, it's a good business move for them. But the way some people are grasping at straws in order to somehow find a way to spin this into something totally different from Tomb Raider or other such moneyhats.
But it's nothing like the Tomb Raider FFS,it's the same deal as Titan Fall, Dead Rising 3
 
It's all for show, it'll only be exclusive until an ultra remix crystal crystal mega drum factory remix version is released.

Just as Tomb Raider will turn up on other formats


What if they forego that this Generation and just do patches i.e. 1.0, 2.3 and named DLC like Masters of Shotokan or Warriors Way.

This way the Game stays as SF5 securing lifetime exclusivity.
 
That's really the main issue here. Not the Sony moneyhat, it's a good business move for them. But the way some people are grasping at straws in order to somehow find a way to spin this into something totally different from Tomb Raider or other such moneyhats.

If the game wouldn't have been made, and Sony came in a funded it to be made, then it isn't the same situation... how hard is that to grasp?
 
The difference is no one wanted Bayo. MS and Sony were approached to make it and they said no, while SEGA were unwilling themselves.
I don't believe for one micro-moment that even without Sony there would never be a Street Fighter V. No way, it would have come sooner or later. All Sony's money has done is force Capcom to act quicker than they would have done.
It's not the same as Bayo situtation. The Bayo situation is more similar to Dead Rising 3, where Capcom had no interest in making another one and it was Blue Castle (Capcom Vanc) who got MS onboard to finance it.

There was no street fighter between 1999 and 2008, almost a HL3 sort of wait. Capcom is in pretty dire straights as well and is choosing project cautiously without much thought to fanfare and nostalgia.

Capcom seems to be aggressively partnering (DR3, PR engine, Deep Down, SFV) to keep themselves going these days. That's not really much different than the Bayo situation. Capcom has decided they can;t burden the risk and is spreading it out to MSONY if they'd like to keep certain titles going that do align with all their interests.

And in this case, for gamers, quicker might be better. Capcom might not be around too much longer in the AAA sphere if they can't get a pulse on gamers outside the shrinking Japanese market. Last gens push to westernize while outsource titles to cheap production nations failed horribly.
 
If the game wouldn't have been made, and Sony came in a funded it to be made, then it isn't the same situation... how hard is that to grasp?

That isn't at all hard to grasp. What is really hard to grasp is how some people choose to believe that Street Fighter V wouldn't have been made without Sony's involvement.
 
That's really the main issue here. Not the Sony moneyhat, it's a good business move for them. But the way some people are grasping at straws in order to somehow find a way to spin this into something totally different from Tomb Raider or other such moneyhats.

Bayonetta 2 and Tomb Raider are two different kinds of exclusivity deals. One is funding a game that wouldn't otherwise get made and the other is paying off the publisher to prevent the majority of people from playing their game. Street Fighter V is clearly the former and not the latter. I don't understand how people can't see the obvious difference between these situations.
 
Except that Ono said publicly that they couldn't fund a brand new SF, and just said this WE that it is them who approached Sony. So yes, it is very much comparable to Bayo2 and DR3.

Ono also said publicly that Super would be the last version of SF4 and they made three more. So what? What is he going to say? "Yeah, don't buy Ultra SF4, we're already making SF5". Of course he's going to deny any upcoming game to make you buy the one which is releasing now. He also said no to bring Ultra SF4 to next gen, and look at USF4 PS4 exclusive.

SF4 across all versions sold almost 9 million copies. With SF5 they could do the same, so no, it's not like Bayo 2.
 
That's really the main issue here. Not the Sony moneyhat, it's a good business move for them. But the way some people are grasping at straws in order to somehow find a way to spin this into something totally different from Tomb Raider or other such moneyhats.

It IS different, because Tomb Raider WILL come out on PS4. Even MS have admitted that it's a timed deal. Why are people ignoring this?
 
That isn't at all hard to grasp. What is really hard to grasp is how some people choose to believe that Street Fighter V wouldn't have been made without Sony's involvement.

You do realize there was a NINE year gap between SFIII3S and SF4, right? You also realize Capcom might not be around in 9 years if they can't do something more than rely on yearly Resident Evil and Monster Hunter releases.

They're actually heavily funding and pushing away from AAA releases to try to capitalize on their home turf that has almost exclusively adopted mobile. And its not an easy or for sure thing for them to do.
 
Exactly. Of course sf 5 would have been made without Sony. That's painfully obvious.

How did it get painfully obvious when it took 10 years( who know if capcom still going to be around in the same way ) to get a new SF when it was cheaper to make and capcom was in much better health .

That isn't at all hard to grasp. What is really hard to grasp is how some people choose to believe that Street Fighter V wouldn't have been made without Sony's involvement.

I can say the same for people who think capcom would rather spend there money on SF instead of a new MH, RE or mobile games.
For Capcom it is a simple ROI choice and SF is not high up on the ladder .
 
How did it get painfully obvious when it took 10 years( who know if capcom still going to be around in the same way ) to get a new SF when it was cheaper to make and capcom was in much better health .



I can say the same for people who think capcom would rather spend there money on SF instead of a new MH, RE or mobile games.
For Capcom it is a simple ROI choice and SF is not high up on the ladder .


It became painfully obvious after SF4 was a significant sales success.
 
How did it get painfully obvious when it took 10 years( who know if capcom still going to be around in the same way ) to get a new SF when it was cheaper to make and capcom was in much better health .

Why make new ones, when you can sell the old ones?

PS2:
2000 - Street Fighter EX3
2003 - Hyper Street Fighter II: The Anniversary Edition
2004 - Street Fighter Anniversary Collection
2004 - Street Fighter III: 3rd Strike
2005 - Slotter Up Core 7: Dekitou da! Street Fighter II
2006 - Street Fighter Alpha Anthology

Wii:
2006 - Street Fighter 2: World Warrior
2007 - Street Fighter 2 Turbo: Hyper Fighting
2008 - Street Fighter 2: New Challengers
2008 - Street Fighter 2: Special Champion Edition
2009 - Street Fighter Alpha 2
2012 - Super Street Fighter 2: New Challengers

Excuse me in case one of those actually contains new content. I'm not a Street Fighter expert.
 
It became painfully obvious after SF4 was a significant sales success.
That was 6 years ago.

SFxT was a dud and this year's USF4 didn't sell that well.

That's really the main issue here. Not the Sony moneyhat, it's a good business move for them. But the way some people are grasping at straws in order to somehow find a way to spin this into something totally different from Tomb Raider or other such moneyhats.
Wait... was ROTR's development part-funded by MS?
 
It became painfully obvious after SF4 was a significant sales success.

With each version selling and less and there other fighting games not selling well either .
Or maybe for Capcom there rather spend that money on a new MH where they can reuse the assets (since for SF they have to start over ) and making it much cheaper while also selling more.

Why make new ones, when you can sell the old ones?

Because after a while the update don't sell as much .
 
You do realize there was a NINE year gap between SFIII3S and SF4, right? You also realize Capcom might not be around in 9 years if they can't do something more than rely on yearly Resident Evil and Monster Hunter releases.

They're actually heavily funding and pushing away from AAA releases to try to capitalize on their home turf that has almost exclusively adopted mobile. And its not an easy or for sure thing for them to do.
Capcom did not stop making fighting games after 3rd Strike released. Stop ignoring them to try and make a point that doesn't exist.
 
SFV definitely would've come out at some point but we're probably talking years from now considering Capcom's situation plus the same management being there that didn't want to make SFIV. Sony stepping in means SFV comes out in two~ years instead of 4~+ years and that's if Capcom lasts that long as an independent studio.
 
It always amuses when people call third party exclusives anti-consumer but are ok with any other "type" of exclusive. Does it really make a difference if SCE's logo is on the box?

If something like SFV is anti-consumer, than so is Halo. So is Uncharted. So is Mario. Can't have it both ways.
 
With each version selling and less and there other fighting game not selling well either .
Or maybe for Capcom there rather spend that money on a new MH where they can reuse the assets (since for SF they have to start over ) and make much cheaper while also selling more.

You mean each revision of SF4 selling less? Well that makes sense. A new version is going to attract the most interest.

I suspect the SF and MH teams are different.
 
I really hope you good job Sony guys weren't in the Titanfall or Tomb Raider threads throwing a fit about exclusives.
 

People keep forgetting this. Capcom is not the same company they use to be. They gambled a lot and none of their games were huge success that probably made them break even. Resident Evil 6, Ultra SF and even Dead Rising 3 did not do too well for them that they can have many major games in development.

They just don't have the capital to put out a large lineup per year anymore and they need a way to fund development of the games to bring capital in. Remember they aren't like Sony where they can get a loan easily based on their assets due to lack of trust in their IP as of late (Resident Evil doesn't have the cash name it use to).

I honestly wouldn't be surprised to hear about Capcom being bought out sometime this generation.
 
Marvel 3/SFxT also underperformed for Capcom I believe (SFxT I know for sure as they said point blank that it did). Even for something "sure-fire" there's always the risk that it won't perform well.
 
I honestly wouldn't be surprised to hear about Capcom being bought out sometime this generation.

This was talked about for a while back some time ago, people were all pegging Nintendo to do it or someone completely other than First Party.

I can't imagine the meltdown if they announced next year that Capcom is getting in bed with Sony all the way =p
 
It's not the big of a difference, if those money will help the company develop games.

The point of contention is: would that game have been made without the exclusivity deal?
Wasn't ROTR already being made before the MS deal came about?

As for SF5, Capcom's previous tone was that Ono couldn't get approval to start development, or at best a 2018 backlog.
 
I really hope you good job Sony guys weren't in the Titanfall or Tomb Raider threads throwing a fit about exclusives.



I threw a fit about TR because, from reports, it was already getting made and was far into development when MS came in and bought it for X amount of time. I understood people being pissed about Titanfall when it was supposed to come out after X amount of time to PS family, which is understandable since MS helped funding, but then MS went to EA and just bought full exclusivity. I understand people NOT throwing a fit with SFV because, from all indications, the game would not be getting made for YEARS and now, because of Sony, it's being worked on now.
 
You mean each revision of SF4 selling less? Well that makes sense. A new version is going to attract the most interest.

I suspect the SF and MH teams are different.

They have different teams( which can be move around so that don't matter really ) but the money and resources still has to come from capcom .
For capcom management it's easy choice for them to make with how bad the company doing .
 
This was talked about for a while back some time ago, people were all pegging Nintendo to do it or someone completely other than First Party.

I can't imagine the meltdown if they announced next year that Capcom is getting in bed with Sony all the way =p

Sony does have the asssets to put against a loan to buy it. Hell Sony did say they are doubling down on the gaming division since its the most profitable.
 
Again, SFV and Tomb Raider/Titanfall are very different kinds of exclusivity deals.
I don't see how Titanfall is any different since people seem keen on pointing out capcom's financial situation. I'd also argue TR's situation is far better, at least it's going to PS4/PC.
 
That isn't at all hard to grasp. What is really hard to grasp is how some people choose to believe that Street Fighter V wouldn't have been made without Sony's involvement.

If we take previous comments to heart, we would probably be looking at a SFV in 2018, or a f2p version like Soul Calibur, there's a level of uncertainty that we'd even be looking at a SFV trailer today if Sony hadn't stepped in.
 
I don't see how Titanfall is any different since people seem keen on pointing out capcom's financial situation. I'd also argue TR's situation is far better, at least it's going to PS4/PC.

Titanfall was funded and published by EA not MS. MS had no hand in its development other than giving money to the publisher for its exclusiveness. Do people forget about EA in regards to Titanfall? It was not a MS game...
 
When a game is actually exclusive to a console like this, I'm fine with it. Good way to get people to buy your console beyond just first party offerings.

It's DLC being platform-exclusive that I dislike.

In regards to Joe's rant...he starts out by saying "This is Capcom. If you're an Xbox One owner, FUCK YOU. We don't want your money." OK...where was your rant about Dead Rising 3 being Xbox One exclusive?
 
What if they forego that this Generation and just do patches i.e. 1.0, 2.3 and named DLC like Masters of Shotokan or Warriors Way.

This way the Game stays as SF5 securing lifetime exclusivity.

Once 12 months is up it doesn't make sense for capcom to keep it exclusive.
 
I don't see how Titanfall is any different since people seem keen on pointing out capcom's financial situation. I'd also argue TR's situation is far better, at least it's going to PS4/PC.




The difference is Titanfall had a timed exclusivity of X months (13 I believe) to MS family thanks to them helping fund it and then AFTER that MS went to EA and bought it for full time exclusivity with Respawn unable to say or do anything about it.


The TR situation was the game was well into development and MS paid money to keep it off other platforms for X amount of time. That was a game already being made that wasn't in any trouble or dev hell (no reports of such from anyone or anything and even one of the Gaf insiders saying MS just swooped in and bought exclusivity).

SFV wasn't getting worked on since Capcom wouldn't give Ono the budget/resources at the moment and Sony stepped in to give them the budget/resources to make it.
 
Wait... was ROTR's development part-funded by MS?

http://www.gamereactor.eu/news/249214/Microsoft+helps+fund+Rise+of+the+Tomb+Raider/

"We will clearly spend money on marketing the game, there's no doubt about that. And we do [that] on games where we have very little to do with development, and with games that we fully develop. And we will definitely be spending money on developing the game - I want to make sure that it's as great as it can be."

Well?
 
Whatever, Street Fighter is Capcom flagship series. I find it hard to believe that they needed someone to help fund it.

If that's the case Capcom will be dead in a few years because they have bigger problems.

Guys, they clearly said that they had plans for SFV before the whole Playstation nonsense.

http://kotaku.com/dont-expect-street-fighter-v-until-around-2018-1038945949

So can we stop with this "SFV wouldn't exist without Sony's money" nonsense. At best, it wouldn't be out as fast.

Would you guys prefer having the game come out in 2018, with tons of F2P, Microtransaction shit for characters, etc.?

Keep thinking that Capcom's rich, guys. LOL

Yeah, and they didnt have any plans to do anything about it anytime soon because they didn't have the manpower or funding, which Ono didn't like, so he went and talked to Sony, who agreed to do whatever it took, plus exercised their own developers to port USF4 to PS4. Thus exclusivity rights.

Its not a hard concept to grasp. Sony put all their resources into this, thus they get dibs.

Its not the same as simply locking away a competing platform on a game already in development and funded by SE.

Street Fighter hasn't been Capcom's flagship series for some time now. Capcom's own financial review from October claims it's Monster Hunter.

As for the bigger problems...



According to the same financial review Capcom's profits for 2014 were down 41.6%. Their current budget for work-in-progress game software for the entire company is 5,274 million Yen, or roughly $43 million. Considering the cost of AAA-game development is only increasing with this new generation, I think it's safe to say that Street Fighter V wouldn't be getting made without Sony (or someone else) being involved.

Exactly.
 
I don't see how Titanfall is any different since people seem keen on pointing out capcom's financial situation. I'd also argue TR's situation is far better, at least it's going to PS4/PC.
Wasn't Titanfall funded by EA? MS just paid EA for console exclusivity.

TR is kinda weird. It was already well into development and going to be released. Then MS paid just for it to be a timed exclusive but with initial impression it was Xbox-only.

edit: oops looks like ROTR was also part-funded by MS
 
SFV wasn't getting worked on since Capcom wouldn't give Ono the budget/resources at the moment and Sony stepped in to give them the budget/resources to make it.

IIRC last year it was found that Capcom had started development on a 'next-gen fighting game'. Unless you're implying that this deal happened at that time.
 
IIRC last year it was found that Capcom had started development on a 'next-gen fighting game'. Unless you're implying that this deal happened at that time.



Can you give me an article or something? I only have Ono saying, early last year, that he couldn't get the budget/staff to make SFV. Then, later last year, another producer said game development takes quite a while and, jokingly, we may see SFV in 2018 at this point.



Edit: I'm only seeing "Next Gen fighting game" stuff from this year.
 
Titanfall was funded and published by EA not MS. MS had no hand in its development other than giving money to the publisher for its exclusiveness. Do people forget about EA in regards to Titanfall? It was not a MS game...
Unless I've read lies this whole time. MS did more than simply buy the game outright. If you have a source to indidicate that Titanfall as developed with 0 funding from Microsoft, would clear a lot up in regards to your argument.
 
Capcom did not stop making fighting games after 3rd Strike released. Stop ignoring them to try and make a point that doesn't exist.

I think we can agree that re-releases and quick remasters are relatively cheap, painless, and profitable endeavors that don't require nearly the time or investment creating a new installment in a long running IP does. Capcom is king of milking old content and franchises, they've been doing it since 98. Hell they're doing it again with REmake REmaster; A Remaster of a remake that had a directors cut of the original game.

The point is new AAA games take loads of resources. Looking at list of fans wants and what Capcom repeatedly offers, its not hard to conclude they're being very careful of what gets green-lit and what doesn't.

FFS, they are partnering closely with Sony to help them developed their next gen engine. Capcom isn't really in a position of strength right now, and I highly doubt fighters are high on their list of priorities.

With the financial information of the company on the table, their stated priority of moving more towards mobile, their release games the last 18 months, and the already long list of current gen partnering and outside funding of legacy AAA IP's; I'm not sure why it's so unbelievable.
 
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