What's Winter 2018 then supposed to be though? December 21st - December 31st?
But that's Fall 2018.
After the fiasco of the last Anno
Unless they'd extend the rule to allow the iterated sum of digits, then e.g.:Too bad they can never do one in the 20th century.
Because winter is December - March and very rarely used in this context. "Fall 2018", "Late 2018", "Holidays 2018", and "Q4 2018" are common, "Winter" is not.In gaming, announcements of "Winter" always meant the end of the calendar year. Am i the only one remembering this. Where does the confusion come from?
Hope its more like 1602. Didnt really enjoy the newer titles.
What do you call October-December 2018 then? Winter Pre-2019?
Because winter is December - March and very rarely used in this context. "Fall 2018", "Late 2018", "Holidays 2018", and "Q4 2018" are common, "Winter" is not.
See my post above: gamestar.de clearly states Q4 2018. Couldn't be any clearer.
That would be ace!or one for the 20th anniversary for Settlers 3 next year if they cannot get the funding for a proper sequel.
https://www.youtube.com/watch?v=uq_2TJNvby0
In-engine shots and some minor gameplay with a german dude talking a lot. Do not understand anything he's saying but game is pretty as hell. Hopefully someone will have some footage soon with no voice-over.!
He is telling that he was invited to a press event almost a month ago, played the pre-alpha for one hour and finally can talk about it. He is basicly saying it's gonna be more like a classical Anno game again. Production chains and you can watch goods being transported. Modular buildings like the Zoo. Apparently what's new is that the game isn't only focused to bring all your citizens to the highest class. Buildings need people from certain classes to do the job (worker, academics). Like you mentioned. There will be strikes, if a certain class is unhappy. And in generaly it's going back to be more classic with one map with trade and diplomacy with AI.
Well and he also talks about the new Anno Union as the community hub for fan feedback..
Am I wrong or did they not have steamships like that in 1800? Though maybe this spans the entire century?
I haven't played enough Anno to know lol. It looks neat though.
This spans the century I think, the title most likely means the "Eighteenhundreds". Blue Bytes has this little quirk when naming their ANNO games that the numbers always adds up to 9 if you put them together which has so far been true through all games.
That's pretty cool. The one I played the most was Dawn of Discovery but I'd be interested in playing their mainline games.
https://www.youtube.com/watch?v=uq_2TJNvby0
In-engine shots and some minor gameplay with a german dude talking a lot. Do not understand anything he's saying but game is pretty as hell. Hopefully someone will have some footage soon with no voice-over.
Things I've noticed:
It's beautiful.
Trains.
Proletarian worker strikes!
Trains!
Specific cargo carriers depending on resource type?
Expedition boat returning with exotic animals.
Zoos, you get to choose what animals are exhibited, tied with sending out expeditions most likely.
New farm system seems to maybe be a bit kinder how you place them instead of "plots" that have to be annoyingly puzzled together (giant fields of wheat).
TRAINS!
To be honest, I kinda hoped Blue Byte would go for a new Settlers in 2018 instead, because that year will be their 30 years anniversary, but 1800 looks good. I think after 2205 it was time to go back into a historical setting 1800 also looks quite interesting.
Just I wonder why they still go PC only with the series. I think Anno could be ported on consoles without too much fickeling around with the controls. Of course mouse and keyboard are the best way to play such a game, but I think pc building games are quite easier to do for consoles then pc rts.
Played some ANNO 2205 again after a long time. I think I like this game a bit more than I did initially, at least there are some things I wish they could implement. Like a tracker of how much a resource you earn/consume per minute so that it will be a bit easier to plan the logistics. I do miss that management of resource bulks though so I want that back, just want something to help along the management and make it a bit easier to plan when and how much to transport around. Speaking of, do also miss in 2205 having to transport resources between islands, not as satisfying that everything is more or less shared across the entire map.
oh man that's a pretty port... and those industrial mills/farms.
https://www.pcgamer.com/anno-1800-review/
https://twinfinite.net/2019/04/anno-1800-review/
https://gamersnet.nl/520924/anno-1800-review/
https://www.nwtv.nl/184883/reviews/anno-1800/
https://www.gamestar.de/artikel/anno-1800-im-test,3342957.html
https://www.spaziogames.it/anno-1800-recensione-una-nuova-eta-di-scoperte-e-progresso/
https://www.eurogamer.it/articles/2019-04-15-anno-1800-recensione
https://www.thegamesmachine.it/anno-1800/anno-1800-recensione/
https://glitched.africa/reviews/anno-1800-review/
https://www.gry-online.pl/S020.asp?ID=13304
https://sagamer.co.za/review-anno-1800-pc
https://nl.ign.com/anno-1800-pc/113528/review/anno-1800-review
https://www.techtudo.com.br/review/...imperio-na-segunda-revolucao-industrial.ghtml
https://www.gamekult.com/jeux/anno-1800-3050876509/test.html
https://www.pcworld.com/article/3387965/anno-1800-review.html
https://cerealkillerz.org/anno-1800-review-klassischer-staedtebau-glaenzt-mit-neuen-optionen/
https://www.warlegend.net/test-anno-1800-review/
https://www.actugaming.net/anno-1800-review-216601/
https://gamer-info.com/game/anno-1800/review/
I have never played an Anno game before. What are they like? Sim City? Civilization?