charlequin said:
Vesperia actually didn't drop in price for a loooooong time, so in fact the majority of those almost certainly were at full price and that makes it like the second-most successful Tales game in the US, but it's still pretty crappy overall.
As a niche game (cause Tales really isn't going to be anything more than that here, no matter what they try. Symphonia was an anomaly, and that ain't ever happening again.), I think it did very well. As I stated in another thread a short while ago, numbers like these would have been a tremendous success for a company like Atlus. Namco's apparent expectations are insanely unreasonable.
On the other hand, there's STILL a fair bit of demand for this game even though it's out of print. Sealed copies are around the same price as MSRP now...and the price continues to climb. I have no idea how much this would affect potential PS3 version sales but might as well throw it out there. It has good word of mouth, at least.
If they reuse the bits and pieces of the 360 localization, and add whatever's necessary to the PS3 version, they can't possibly need to sell more than say, 10k units to make up the difference...judging from some of the things Vic has said in the past.
But whatever. Carry on with the pissing off of the the English-speaking fanbase, Namco.
charlequin said:
A localization credit could possibly be that, yes, but the specific credit for Jeremy Clark wouldn't fit that, since he's a localization producer and not a translator.
Past Tales localization producers (Nao Higo and Peter Garza...especially Garza) have left the impression that they've done a lot of work on their localizations directly, including some translating (menu stuff) and editing (script). I don't know about Jeremy Clark.
On another note, Peter Garza (responsible for Legendia, Abyss, Radiant Mythology, Vesperia, and as a consultant for Dawn of the New World), left Namco for Tecmo last April. Garza handled the series within his power extremely well; the games he was involved with had the best localizations by far, IMO. (I'd actually be slightly worried about how consistent the new localized parts of a possible PS3 version would be to the 360's without his guidance.)