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Anyone else kinda sad that new Nvidia GPU are much more powerful than PS5/XsX?

Those games are all designed around 30fps, they're all slow and slow gameplay is typically boring. NIOH on PS4 felt shite to play at 30 and great at 60 because it was designed with faster combat in mind. Games designed around 30fps cinematic experiences are typically more shite than those designed around faster fps.

PS4 has some great exclusives but gameplay has never been their strong suits, at least from the ones I've played..I suppose TLoU2 was decent for what it was, but boy was it fucking SLOW.

Absolute nonsense

The core gameplay doesn't change based on whether they target 30fps or 60fps.
 
Those games are all designed around 30fps, they're all slow and slow gameplay is typically boring. NIOH on PS4 felt shite to play at 30 and great at 60 because it was designed with faster combat in mind. Games designed around 30fps cinematic experiences are typically more shite than those designed around faster fps.

PS4 has some great exclusives but gameplay has never been their strong suits, at least from the ones I've played..I suppose TLoU2 was decent for what it was, but boy was it fucking SLOW.
They have not designed rdr2 being slow because of a supposed 30fps console limit. They wanted a more realistic approach. Uncharted is faster but again is 30fps, The last of us is slow, R&C is faster etc. Astobot is slow but it is 60fps etc.
It's a design decision.

What is a good gameplay for you(an example), because this gen I find sony exclusives literally the best in this regard.
 
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Eh OP?, its great news. And it makes my decision to wait for the 3000 series cards all the better lol.
Its also great after frustratingly having to read the forum radicals spout utter nonsense for a year, to now see them in so much pain right now, well it makes it all the more sweeter.

giphy.gif
 
Point is they play good period. Framerate doesn't make your game not suck.
But it surely can make it suck if its not enough.
And Bloodborne should be the worst offender, with it's slowdowns and constant frame pacing issues.

Still a great game, but negatin it would be better at 60fps is just naive.
 
Consoles can NEVER beat a PC which is worth 3x to 10x times more. It's just physically impossible.

What consoles do is set a baseline. It's a unifying relatively cheap experience for a large population of gamers. Therefore most games will be designed based on console specs and generational jumps on console are extraordinarily important because nobody in their right mind designs a AAA PC-only game without any regard to console experience anymore. (That is unless you are Star Citizen and have a development time of infinity years.)

So no, the extra power of RTX is great and maybe some multiplat games will look better on a high-end expensive PC. However overall experience that consoles will bring: better AI, SSD as a baseline, Audio advancements etc. will benefit everyone to a much larger degree. AFter all AC: Odyssey may look great at 4k60 on your RTX but what you really get is incremental gains to picture quality and not a better game overall with more NPC simulated, belieavable animations, physics etc. because all of that is designed to run on Xbox One.
 
But it surely can make it suck if its not enough.
And Bloodborne should be the worst offender, with it's slowdowns and constant frame pacing issues.

Still a great game, but negatin it would be better at 60fps is just naive.

I never said they wouldn't be better at higher framerates.

Good thing PS5 will offer 60fps for Demon's Souls though, so even less reason to get care about PC

Honestly just look at these weaksauce arguments. You can't argue against the amazing gameplay for Sony exclusives so you go bac to talking about frames
 
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Argument is still valid.
Until you see a game that is designed to take advantage of that power and is next gen your argument makes no sense whatsoever. Can't use a game tied to old tech as some kind of proof.
 
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Hahahah

He said it...
'consumer friendly'

GTFO

P.S. didn't read after that.

He's right though.

We don't pay for online.

Games are cheaper and can be bought from multiple official (competing) sources digitally.

Peripheral and controller support is completely open.

VR support is completely open for the most part.

We even have subscription services that let you own the games offered (humble choice).

Just buy your parts and off you go, the only limitation is your budget and your imagination.

Your meltdown is unnecessary.
 
But it surely can make it suck if its not enough.
And Bloodborne should be the worst offender, with it's slowdowns and constant frame pacing issues.

Still a great game, but negatin it would be better at 60fps is just naive.
That's kinda the point no? shit frame rate but great game, totally enjoyable and playable unless you are a shit eyes user.
Also, as long as a game it's designed with the target frame rate in mind, it can be just as good as it'll ever get, mechanically wise at least.
 
They have not designed rdr2 being slow because of a supposed 30fps console limit. They wanted a more realistic approach. Uncharted is faster but again is 30fps, The last of us is slow, R&C is faster etc. Astobot is slow but it is 60fps etc.
It's a design decision.

What is a good gameplay for you(an example), because this gen I find sony exclusives literally the best in this regard.

Realistic approach for R* which usually equals sludgy high input latency shite, rockstar games never have good gameplay, well except Max Payne 3.

Some recent games that come to mind:

Doom and Doom Eternal (not switch)
Sekiro at 60fps+, it like all souls games feels like shite at 30 (shocker)
MGSV, shocker it's 60fps!
DMC5

You keep telling yourself that


Jesus christ that's actually hard to watch, 30fps is hell.
 
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VFXVeteran VFXVeteran must be giddy as a schoolgirl today :pie_roffles:

Honestly the specs for 3080 and 3090 kinda blew me away by surprise; Nvidia are still at the top of their game without a doubt, and AMD seemingly still has a long ways to go in order to close the performance gap with them. Now they also have to compete with Intel who are also after Nvidia's crown, and AFAIK Intel has the resources and money to do it within maybe a couple of years or so.

That isn't to say AMD haven't benefited from partnership with Sony and Microsoft; working with them is the reason they've gotten to the point they are currently at which is no small accomplishment. But I don't see how they really can "catch up", let alone surpass, Nvidia and (soon) Intel in the GPU space without being purchased by a larger company altogether. And I'm guessing while Sony could theoretically do so, MS would actually be a better fit out of the two considering they and AMD have a lot of points of convergence WRT business sectors they want to make a presence in (servers/datacenters, cloud, work productivity, PC, etc.).

...Dunno how that would ever actually work tho since AMD is a Chinese company IIRC and, well, we know how China is about foreign companies buying up their own. Better them than, say, Tencent, though. Like by a mile xD.

Consoles will have their place. It hasn't been the power crown for decades tho.

Closed system environment means first party games will still blow minds and PC will be picking up the crumbs as always.

This may've been true of the past but I think that's starting to change. On a technical level there's still nothing I've seen running confirmed on a next-gen system that looks as impressive or as good on fidelity as Bright Memory Infinite (w/ RT), Exo-Mecha or Flight Simulator 2020. Ratchet & Clank: Rift Apart comes within the ballpark but the fidelity shown sacrifices 60 FPS for 30 FPS and with simpler RT effects. It still looks incredible though, no doubts about that.

With consoles now standardized to x86/x86-64 and more or less using PC standards and features, I think that's ultimately going to help the PC gaming space and we'll be getting more graphics-pushing PC titles in the future that really will look quite above what the consoles can provide, at least on a technical level.

I'm factoring SSD I/O into this as well because games like Star Citizen are already doing a lot of great stuff with current limitations, imagine what future titles will be able to do when standards like DirectStorage are deployed which dramatically redesign the I/O stack in the PC space to something much more modern (plus PC can also leverage persistent memories too like Optane which the consoles lack).

I agree on the price factor though. At the end of the day that's where PCs will always lose: consoles will ALWAYS provide the best performance-for-price value when compared to PC, hands down.

30 Ampere TF = 15 Turing TF

You realize Ampere is the newer architecture, right? Turing is the older one. So you're trying to say Nvidia went backwards on IPC from gen-to-gen? Why would any company do that :LOL: ?

Ampere offers at least 10% IPC over Turing, so 30 Ampere TF is actually at least 33 Turing TF.
 
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He's right though.

We don't pay for online.

Games are cheaper and can be bought from multiple official (competing) sources digitally.

Peripheral and controller support is completely open.

VR support is completely open for the most part.

We even have subscription services that let you own the games offered (humble choice).

Just buy your parts and off you go, the only limitation is your budget and your imagination.

Your meltdown is unnecessary.
I know.

Anyway I won't be able to meltdown the whole night tonight... I really wanted to keep this going though.

Can someone take over for me in a while?
 
Good thing PS5 will offer 60fps for Demon's Souls though, so even less reason to get care about PC
But I thought you were saying framerate isn't important! :P

Just kiddin. But seriously, why do you dislike PC that much? Just my opinion, but aside from the exclusive games (which one can like or dislike) the PC is the better platform.
 
This post really illustrates the absurdity of console fanboy-ism. It's like being a fanboy for TJ Maxx and hoping someday they beat the higher end retailers that they get the hand-me-down clothes from.
 
Some recent games that come to mind:

Doom and Doom Eternal (not switch)
Sekiro at 60fps+, it like all souls games feels like shite at 30 (shocker)
MGSV, shocker it's 60fps!
DMC5
Except for sekiro which runs just at a higher frame rate than 30 on console, the rest of them run 60fps on console and they have indeed good gameplay.

Bloodborne is better than sekiro and MGSV was been surpassed by TLOUS easily imo. GOT and GOW have excellent gameplay too.

There is consensus about their gameplay in reviews. There is no reason to downplay them.
 
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The ones that PC gamers are begging for?

So, now you don't want them?

I'm okay with that.

Im not begging for it.

I don't see many begging for it. However I see many Playstation (and pc) players saying it's a good thing Sony broadens their audience.

But i fully expected your post after I saw the author. Treating things Sony make like its directly from the God almighty.

Not everyone likes Sonys games. Some does, but don't want to spend money on interior hardware ompared to what they already have.

PC gaming were thriving fine before Sony released games on pc, and will also after. It's more embarrassing Sony allows bad ports like Horizon: Zero Dawn. But hey, maybe the devs weren't used to so much horsepower and many frames per second 🤷🏻‍♂️
 
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This post really illustrates the absurdity of console fanboy-ism. It's like being a fanboy for TJ Maxx and hoping someday they beat the higher end retailers that they get the hand-me-down clothes from.
Since PlayStation makes 21 billion+ in a year and Steam only makes 4 billion in a good year... it's really the other way around.

Especially considering all the port-begging lately.
 
Except for sekiro who runs at a higher frame rate than 30 in console, the rest of them run 60fps on console and they have indeed good gameplay.

Bloodborne is better than sekiro and MGSV was been surpassed by TLOUS easily imo.
"Bloodborne is better than sekiro"

Yes due to how incredible the world aesthetic and atmosphere is..but how it feels to play? Fuck no.

MGSV feels about 500 times better to play than TLOU2 to me, though of course they are at different paces gameplay wise.

30fps still sucks.
 
The generation ends with Part 2 being the most impressive game of 2020 and it starts with R&C being visually the most impressive gameplay ever. It will end this way again.

You left out my #stillbuyingPS5 hashtag, which makes you completely disingenuous.

Also, these new cards will let me hit resolutions, frame rates and image quality that the consoles won't be able to touch.

Also, Cyberpunk 2077 with RTX...I'll take that over anything on a console, honestly.
 
Since PlayStation makes 21 billion+ in a year and Steam only makes 4 billion in a good year... it's really the other way around.

Especially considering all the port-begging lately.

^^ The brilliant mind of a Sony fanboy ladies and gentleman.

This thread is about the power of the components that make up these machines. The Sony vs Steam comparison is a total non sequitur.
 
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Im not begging for it.

I don't see many begging for it. However I see many Playstation (and pc) players saying it's a good thing Sony broadens their audience.

But i fully expected your post after I saw the author. Treating things Sony make like its directly from the God almighty.

Not everyone likes Sonys games. Some does, but don't want to spend money on interior hardware ompared to what they already have.

PC gaming were thriving fine before Sony released games on pc, and will also after. It's more embarrassing so y allows bad ports like Horizon: Zero Dawn. But hey, maybe the devs weren't used to so much horsepower 🤷🏻‍♂️
It's funny how out of touch PC gamers are...

Steam only makes 4 billion in a good year and PlayStation makes 21 billion.... so 'boradening the audience' is a bit of an overstatement.

Sony could buy and sell Steam like it was nothing. If it wanted it could utterly destroy PC gaming.
 
Given the pricing of the 3070 it has me wondering how expensive the new consoles can actually be.

I'm only kinda sad because I got a 2060 refresh this year. Granted I got it at an awesome price but the 3000 series is a huge jump in more than just raw graphic power.
 
But I thought you were saying framerate isn't important! :p

Just kiddin. But seriously, why do you dislike PC that much? Just my opinion, but aside from the exclusive games (which one can like or dislike) the PC is the better platform.

I hate it because the software sucks ass. Albeit that's mainly a Microsoft problem because they're QA for updating Windows 10 is trash.
 
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It's funny how out of touch PC gamers are...

Steam only makes 4 billion in a good year and PlayStation makes 21 billion.... so 'boradening the audience' is a bit of an overstatement.

Sony could buy and sell Steam like it was nothing. If it wanted it could utterly destroy PC gaming.

I don't give a shit about how much steam earns. I'm neither a shareholder or a fanboy.

But great arguments.
 
It's funny how out of touch PC gamers are...

Steam only makes 4 billion in a good year and PlayStation makes 21 billion.... so 'boradening the audience' is a bit of an overstatement.

Sony could buy and sell Steam like it was nothing. If it wanted it could utterly destroy PC gaming.

Sony can't buy shit or else they would.
 
It's funny how out of touch PC gamers are...

Steam only makes 4 billion in a good year and PlayStation makes 21 billion.... so 'boradening the audience' is a bit of an overstatement.

Sony could buy and sell Steam like it was nothing. If it wanted it could utterly destroy PC gaming.

I don't know what numbers you are talking about but Steam by any metric is the biggest gaming community out there, 95 million active users a month and games like DOTA2 and CSGO have the biggest player bases. That is why every company that tried to move away from it went crawling back, and companies like Sony are now putting games on it.

There is no need to be upset.
 
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The 780ti already was 3 times more powerful than the ps4, similar ratio between the 3080 and ps5... yet PC gamers struggled to run the most visually powerful console games until the end of the console gen, rtx 2xx series and all.

Consoles will do their thing as always, and PC hardware eventually will start to choke with ports within the same console generation, as always.


At max settings and resolutions far beyond consoles, as always.

Most PC's aren't struggling to run console ports equivalent to low-medium level settings @ 1080p. Poor code is the struggle.
 
If it wanted it could utterly destroy PC gaming.
Well if they keep making shitty ports they might do that yeah xD

I hate it because the software sucks ass. Albeit that's mainly a Microsoft problem because they're QA for updating Windows 10 is trash.
To each their own I guess... You could still play some games on Linux, but I understand it's more comfy for some people to just boot up the system and play. :)
 
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