• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Anyone Else Think Super Smash Bros. Wii U Sucks?

It has good and bad stuff, it has the worst gameplay from a competive standpoint imo (the rage mechanic fakes depth to the cost of consistency) but got good modes like 8 player smash. "Balance patches" made the game less and less fun to play too, vanilla japanese 3ds version were the most fun one, since that had more depth when it came to options.

If i knew day 1 Ice climber's weren't going to be included, I would probably have skipped this iteration.
 
I think we just have very different tastes. Boring and bland misses the entire point of this series IMO and please remember that's just my opinion. Big Blue was my favorite stage in Melee. My personal favorite way to play Smash is as a game where you are both competitive and just trying to survive. Maximum items, crazy stages, 4-8 players.

The only stages I don't like are stuff like Final Destination and Fountain of Dreams. Having said that, even I will admit that stuff like Poke Floats is too crazy and the Yellow Devil is too difficult to avoid to be a fun challenge in that stage, but generally I'm all about crazy stages.

Pretty much, although I'm *casual as well and I regularly play on Wily's Castle and autoscrolling stages without difficulty. It helps that the Yellow Devil goes down quite quickly if you know what you're doing.

Most of the bosses are like that, actually. Only Pyrosphere is problematic in that Ridley is both too strong and takes way too long to KO (not to mention the three untelegraphed enemies), yet if you remove him there's nothing really distinct or interesting about the stage itself. Unpopular opinion, but this is also why I've never been crazy about stuff like Dream Land or Melee Yoshi's Story; they're just base representations of the source material with barely anything going on.

I can understand if some feel the stage roster leans too heavily in that direction, yet Smash isn't entirely about servicing the mechanics like other fighting games; you need stages that help reframe its gameplay/context to keep things interesting. Personally, I think boss stages are awesome considering the new strategies involved (see Sakurai's comments for Wily's Castle in the April 2014 Direct: do you immediately go for the YD kill, or aid in its chaos?). My only consideration would be further consistency in turning them off in Classic/All-Star Mode; they're fine for party matches and the like but not when you're going for a new score or w/e.

*Man, do I not like this term. I'm not a pro-player yet I play Smash all the time! There's gotta be some in-between term we can come up with...
 
I prefer smash 4 honestly. The character roster is large and diverse that there's a character for almost any playstyle. The competitive community is fun and lively.

There are tiers but they aren't as concrete as previous games. It makes for a wider use of characters in competitive play. While melee felt like a smaller list.

I'll give melee has speed of the game on 4 but at least 4 found a good middle ground between brawl and melee. That and thank goodness for no tripping anymore.
 
It's a well made game but I just don't like it compared to other fighting games. Melee, Street Fighter 3, and Project M are way better. The music and character roster is amazing with all of the DLC though. Hopefully Smash 5 gets Bayonetta and Ryu (alongside generally faster gameplay). This one leaned too closely towards Brawl, and I'd love to see a Smash game that builds upon Melee.
 
Nope. Best game in the series both gameplay and (obviously) roster-wise, and it's not even close.

Smash has never been better.

Yeah it's not even, like, a question if this game sucks lol. And not only that, but it's the best in the series by several orders of magnitude. Most people seem to agree.

So is this a template for threads we can make now?
 
It's easily the best game in the series.

Melee is clearly amazing but once you put the nostalgia aside, SSB4 is simply the better game.
 
Apart from Brawl, Smash has always sucked in some way or form. 64 doesn't have a lot going for it gameplay wise, Melee is filled with bugs masquerading as "high level technical moves" and Smash 4 has some very random jank that nobody seems to point out.

I'm sorry, despite tripping, I've had the most fun with Brawl with friends.
 
Smash Wii U is the absolute best Smash Bros yet. I was able to see the case of people feeling Melee was better than Brawl, but in regards to Smash 4? No way. This latest smash is an insanely amazing video game.
 
The last time I played, it felt like everyone just floated around the whole stage and it took until 250% damage to get a KO.

Also most of the stages are terrible even for casual play. The game desperately needs a hazard toggle.
 
The online sucks. Unless you're playing 1v1 the 4 player modes are all timed instead of stock. Why can't we pick what we want to play and it can be laggy as fuck.

The actual game is fun though.
I'll tell you what, if the Switch version doesn't allow for players to party up with online friends to play against other people through matchmaking, then they haven't learned much. It's pretty damn crazy how this isn't possible.

Why can't I play 2v2's with stocks on stages that we choose? It's unfortunate.
 
I legit think this thread is better than the one where the guy bought Smash 4 only to complain that it was too difficult to learn.
 
Some things were done really poorly like not having any regional or connection matchmaking settings for online, so you get put against laggy people living on the other side of the world and it sucks. Even Mario Kart had this, and that needed it far less.

The single player was a bit lacking too.

Melee is a quicker, more technical fighting game, but if you want the larger roster and nicer graphics and dont really care about the slower speed and toned down mechanics, then smash 4 is the better game.

so no it doesnt suck, far from it, but its certainly a step down for anyone who plays melee competitively.
 
I think it's funny how many people jump to a "Melee vs Smash 4" discussion when OP made no mention of Melee in their post lol.

Just a NOTE: There are other Smash games besides Melee and Smash 4, each with their own strengths and weaknesses compared to others.
 
Apart from Brawl, Smash has always sucked in some way or form. 64 doesn't have a lot going for it gameplay wise, Melee is filled with bugs masquerading as "high level technical moves" and Smash 4 has some very random jank that nobody seems to point out.

I'm sorry, despite tripping, I've had the most fun with Brawl with friends.

zykcri6ilu9w.gif
 
I really hope so (its true that the rumours about Splatoon being a remaster were false, so I have some hope).
But I also hope if a completly new version exists, Sakurai goes the Kid Icarus Uprising route of magic and spectacle so I can become as excited as when I played melee, or saw the Brawl e3 trailer for the first time.
As mentioned in the last page, the thing about Smash is that the fact of the last 3 Amiibos being MIA can be seen as a sign of Smash 4 Deluxe happening.
 
The only bug in Melee that's even used in high level play is Samus's super wavedash. What are you talking about?

I feel like moonwalking kind of qualifies too, but it's still a stretch to make a big deal out of that.


Also this, lmao. Brawl was way worse than Melee about advanced tech being "bugs and glitches."

I legit think this thread is better than the one where the guy bought Smash 4 only to complain that it was too difficult to learn.

This reminds me of the guy that said Smash 4 was going to be better from a competitive standpoint because he wasn't going to have to spend hours learning advanced techniques to do well. Which makes no sense, because the time spent learning fundamental tech is FAR outweighed by the time you spend getting bopped by better players because they are straight up better at the game than you, tech skill or otherwise.
 
No way. Smash 4 fixed most of the bullshit introduced by Brawl. The system, roster, level variety, and soundtrack are top notch.

Apart from Brawl, Smash has always sucked in some way or form. 64 doesn't have a lot going for it gameplay wise, Melee is filled with bugs masquerading as "high level technical moves" and Smash 4 has some very random jank that nobody seems to point out.

I'm sorry, despite tripping, I've had the most fun with Brawl with friends.
WTF? They are high level technical moves. No masquerading is taking place. Finding and exploiting system quirks is a standard aspect of high level play in all kinds of competitive games. Anything that has utility is valid tech, whether it's a glitch or a designed feature.
 
I would love for Z-cancelling to come back from 64. That plus the increased hitstun made the punish game so freeform, it's gorgeous. It does lead to the problem where it's a lot of pokes for minutes at a time since once you're in it's pretty much 0-death though...
 
I legit think this thread is better than the one where the guy bought Smash 4 only to complain that it was too difficult to learn.

there've been so many *terrible smash threads that I actually don't remember this one, lol

*and, of course, I can't help but get roped into them, lol
 
Yeah it's not even, like, a question if this game sucks lol. And not only that, but it's the best in the series by several orders of magnitude. Most people seem to agree.

So is this a template for threads we can make now?

This thread? Yeah. Elsewhere on the net like reddit? Melee is mostly favored.
 
THE best game in the series for me at least, hands down.

So much that some of the things they added to the game I had always personally wanted. Its almost scary how much they "heard" my requests.
 
Yup. Melee is still a lot better. Smash 4 still feels too "floaty" and not all that fun. The amount of characters are cool, I suppose.

I feel like Brawl was a lot more ambitious, Smash 4 just feels uninspired and like a copy and paste of Brawl plus some additions.

Kinda this. I got back into Smash by playing PM, 64, and Melee on my friends laptop and at a bar. Got a Wii U because of how excited I was for Smash Wii U. It felt really eh and while I appreciate them trying to balance it, I think PM still does a better job at balancing, fan service, etc.

Smash Wii U was underwhelming ;\
 
Smash for Wii U is awesome. The only thing I liked better about the 3DS version is that the 3DS version had better stages. I hope the Switch version has all the 3DS stages (and a stage hazard toggle).
 
Nah

After tonight's Frostbite Grand Finals though,

Hell nah

This thread? Yeah. Elsewhere on the net like reddit? Melee is mostly favored.

Smash 4 and Melee nowadays have fairly similar level of popularity. At the very least there's more people playing Smash 4, and it's grown a lot.

Melee might seem more favored but I imagine that's because it has an impregnable legacy that people still hold up very highly about and praise very vocally. Smash wouldn't be anywhere if it weren't without it.
 
Nah

After tonight's Frostbite Grand Finals though,

Hell nah



Smash 4 and Melee nowadays have fairly similar level of popularity. At the very least there's more people playing Smash 4, and it's grown a lot.

Melee might seem more favored but I imagine that's because it has an impregnable legacy that people still hold up very highly about and praise very vocally. Smash wouldn't be anywhere if it weren't without it.

Frostbite Grand Finals was hype af. Knew Lucario was good.

And yeah, Melee is more favored, but the gap isn't that big between it and Smash 4 from what I've seen. And some of us love both!
 
Smash 4 and Melee nowadays have fairly similar level of popularity. At the very least there's more people playing Smash 4, and it's grown a lot.

Melee might seem more favored but I imagine that's because it has an impregnable legacy that people still hold up very highly about and praise very vocally. Smash wouldn't be anywhere if it weren't without it.

It's just a really great game that has stood the test of time and has a huge active tournament scene despite people having to lug old CRTs just to play it properly.

Smash 4 will grow because it has received update patches and DLC characters as well as being on a modern portable video game device and home console.

Melee hasn't had a release since Gamecube.
 
The finals tonight were cheese as fuck, in my opinion of course. Lucario barely did anything except charge aura spheres and throw a few attacks out. Cheap, powerful gimmicks are lame.

Smash 4 is comprised of hit and runs, and few multi-hit combos (note: "true" combos, not these "combos" that aren't actual combos in the definition of the word "combo" -- it still irks me that "combos" have been changed to mean "chained hits and reads" instead of being "true" combos by default). There's such a reliance on defense and shielding that it can be painful to play against those who understand aggressive play doesn't win championships. When defense is so strong, it makes the gameplay stale imo.
 
Top Bottom