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Are you waiting for a 3DS redesign?

OP is correct, been saying this ever since details about the Circle Pad Pro came out.

A redesign won't be coming out for at least another year and it won't include the second stick because there's no way to fit those extra 2 shoulder buttons onto the hardware (unless they double the system thickness, which will not happen)

People who continue to state otherwise are either trolling, purposely spreading FUD, or are really stupid.

are you really still calling people stupid after you did the same thing to anyone that believed the 01.net rumours on the slide pad add-on in the first place? Reap what you sew.
 
The system definitely needs a re-design but I don't think it will happen for at least 18 months. I decided I couldn't be bothered to wait that long and picked up the current model.

I probably could've waited, TBH.
 
Waiting for the better battery + better cameras redesign. In the meantime enjoying my 3DS.
 
Waiting for the better battery + better cameras redesign. In the meantime enjoying my 3DS.

The camera is one of the few things I don't see being improved for a while. But I guess with the new adverts focusing on the filming capabilities they may have shifted their focus away from it being just another game input so you never know.
 
I also have 3ds & will be purchasing the redesign but I can't see that being released until 2013.

Also I think Nintendo & Capcom should make a d-pad add on for the left side of the 3ds which
would make fighting & retro games more enjoyable as the current d-pad is terrible for VC games & SSFIV.

Capcom could release it with a future game like they are doing with the slide pad add on & Monster Hunter. :D
 
Nintendo's portable has always been my #1 platform throughout the years. Gameboy, Gameboy Color, GBA, GBA SP, GBA micro, DS, DS Lite, DSi, DSi XL, 3DS. Bought all these.

I'll buy the next 3DS model.

And the one after that!
 
Here are a few things I'd like to see in the 2nd iteration of the 3DS despite already owning one, (i traded in my barely used iPad for it). i could see some improvements but they can wait another 6 months i think, 3 at least. There's nothing really wrong with the current 3DS, there are just improvements that i can think of. (And no scratched screens are not a problem, if you wouldn't have skimped out on a screen protector for $2 you wouldn't be in that pickle :P )

1) You could see more of a Wii Classic controller going on for extra shoulder buttons. (normal shoulders on the sides with smaller 'nub' buttons at the tips of the finger) Rather than the mockup shown this would be better ergonomically, form wise and familiar to an extent in controlling.

2) Dual Circle Pads is a must. While they're at it, Nintendo should also put some grip on 'em.

3) Longer battery would be nice and a larger bottom screen but i dont think that'd happen.

4) The Home, Start and Select buttons feel weird, it'd be nice if they were the same as the current power button.

5) Lower the 3D slide button, theres no need for it to be hard to reach, especially when games are more and more likely to use the feature sparingly rather than constant.
Examples: Mario 3D Land and Cutscenes in Zelda OoT.

I hope it gets thicker though, it's already thin enough as it is and the shoulder buttons are tiny and cramp my hands. :S
 
Please read the full sentence, I said that would need to be redesigned. Not that I can think of attractive ways of doing it, i.e. DSfat-like curves or lid narrower than the base.

Well, you're not being very specific. It's all well and good saying that the lid could be redesigned, but how would you do it? (baring in mind the fact that making the base of the lid thinner would dramatically reduce the whole lid's durability - which is a key stickling point of Nintendo's)

In regards to the sticking the L2/R2 buttons on the hinge, the only way they could enable the user's fingers to reach the back of the hinge while playing is to carve away at the base of the lid (the part that connects to the hinge) Doing so would dramatically reduce the lid's durability. You could add extensions to the lid itself that incorporate the buttons as well, but not only would that be really uncomfortable to use, not only would it look ugly as sin but it would also result in the user pushing the lid towards them and making the screen wobble (which would of course break the 3D effect)

I'm no industrial designer, but even I can see how those ideas wouldn't work. How about enlightening me?

Lol. Thank god the post history is back.

Yeah, because if someone predicted one thing wrong, that totally invalidates anything they've ever predicted correctly or future analysis they make (Hint: How about trawling through my post history more extensively and you'll see that I'm right far more often than I'm wrong)

1) You could see more of a Wii Classic controller going on for extra shoulder buttons. (normal shoulders on the sides with smaller 'nub' buttons at the tips of the finger) Rather than the mockup shown this would be better ergonomically, form wise and familiar to an extent in controlling.

2) Dual Circle Pads is a must. While they're at it, Nintendo should also put some grip on 'em.

Once again, you can't use a Classic Controller style setup for the L2/R2 buttons because your fingers can't reach them. Your fingers already extend to the tip of the current L/R buttons (unless you have lanky salad fingers I guess, I'd like to think that I have average sized hands myself)

And if they can't add the extra shoulder buttons, they won't add the 2nd circle pad, since it would be pointless.
 
(And no scratched screens are not a problem, if you wouldn't have skimped out on a screen protector for $2 you wouldn't be in that pickle :P )
I cannot explain how angry this sentiment makes me. It's an inexcusable hardware flaw and it shouldn't fall on the customer to fix it.
 
The camera is one of the few things I don't see being improved for a while. But I guess with the new adverts focusing on the filming capabilities they may have shifted their focus away from it being just another game input so you never know.

I cannot explain how angry this sentiment makes me. It's an inexcusable hardware flaw and it shouldn't fall on the customer to fix it.


Both of these are really annoying features on the device that just shows Nintendo skimping on costs.

Gorilla Glass on the upper screen and atleast basic phone 5MPix cameras would go a long way.
 
I suppose that a CC style setup might be possible if they make the sides of a 3DS redesign curved like a SNES controller. I'm not sure what design implications that might bring about though, since it would be a massive ergonomic and asphetic design change from every single previous DS style machine (and the original GBA wasn't exactly the most ergonomic of machines...) Even if they did that though, a CC setup is still pretty crappy (they're just about the worst placements for L2/R2 buttons you can get!)

Both of these are really annoying features on the device that just shows Nintendo skimping on costs.

Gorilla Glass on the upper screen and atleast basic phone 5MPix cameras would go a long way.

Those VGA cameras were chosen because it would be easy for the 3DS hardware (and DSi!) to run a 30FPS x 2 video feed. Not even the PS eye and the Vita's cameras are any better in that regard (they are both VGA at 60FPS)

You won't see higher resolution cameras in a redesigned 3DS because they would be useless for games (and the screen resolution isn't even high enough to display a full VGA feed anyway. The 3DS isn't designed to replace your digital camera or cell phone)
 
Well, you're not being very specific. It's all well and good saying that the lid could be redesigned, but how would you do it? (baring in mind the fact that making the base of the lid thinner would dramatically reduce the whole lid's durability - which is a key stickling point of Nintendo's)


Like I said, I can't think of a way they could put 4 on the back without making the unit look a bit ugly, unless they went with tiny buttons or CC layout. Two buttons on the underside is my preference.
 
The only thing (at least as of writing) that would make me to upgrade to a 3DSlite/XL, would be a TV-Out.

My 3 nephews like to watch me play Zelda and Mario
 
Like I said, I can't think of a way they could put 4 on the back without making the unit look a bit ugly, unless they went with tiny buttons or CC layout. Two buttons on the underside is my preference.

It's not just a matter of aesthetics, it's also ergonomics. Those examples reduce durability and make for really terrible ergonomics.

They're better off just packing in (or selling separately) a CPP with each 3DS redesign. Most games won't use them anyway and there's no risk of having lots of buttons scaring off any of Nintendo's potential "expanded audience" customers (which is why Nintendo made the Wiimote, DS and 3DS layouts as simple as possible - plus there was no space internally for a 2nd circle pad with the 3DS anyway...)

I'm not saying that we won't see a redesign eventually (though not until 2013 I reckon), just that they won't include the extra buttons/circle pad on the hardware itself. The ergonomics just don't allow for it (not even Sony included L2/R2 buttons on the Vita and that thing is massive! If they could've done it, you bet your arse that they would've done it!)
 
I'm not saying that we won't see a redesign eventually (though not until 2013 I reckon), just that they won't include the extra buttons/circle pad on the hardware itself. The ergonomics just don't allow for it (not even Sony included L2/R2 buttons on the Vita and that thing is massive! If they could've done it, you bet your arse that they would've done it!)

You can pretend it has extra buttons on the back, same difference.

The only thing (at least as of writing) that would make me to upgrade to a 3DSlite/XL, would be a TV-Out.

My 3 nephews like to watch me play Zelda and Mario

It's not impossible but I can't see them adding that.
 
You can pretend it has buttons on the back, same difference.

I'm sure that this was their line of thinking entirely, but that is clearly not a set of buttons on the back (and there's a good reason for that. It improves ergonomics, stops screen wobble and allows for the system to remain thin - in addition to enabling new types of play)

It would be a pretty dramatic step for Nintendo to implement a trackpad on the back of a 3DS redesign (and even then, it would offer a very different feel from real buttons, making certain games more awkward to play, since they'd be designed for the feedback that comes from a real button)

L3/R3 of course is augmented by the touchscreen.
 
The only thing (at least as of writing) that would make me to upgrade to a 3DSlite/XL, would be a TV-Out.

My 3 nephews like to watch me play Zelda and Mario

It's not impossible but I can't see them adding that.


Yeah I know is farfetched, it's the only thing that I want from both the new gen handhelds.

At least give me an addon like tv-out or I would gladly pay for a 3ds debug with tv-out
 
Why hello Classic Controller Pro! An optional controller co-developed by Capcom, designed entirely around playing Monster Hunter Tri that was not incorporated as a standard controller. Sound familiar?

.... Classic Controller Pro didn't add any functionality the old launch Wii Classic Controller didn't already have, it simply moved existing buttons around. So seeing how it'd be impossible to make a game that specifically supported it, no, it doesn't sound familiar. Especially given the fact that they've already gone out of their way to announce that games besides Monster Hunter will use the new controller. Moreover, judging by interviews with the RE staff it seems that this was a Nintendo concept (Albeit with outside inpout) and that Capcom is simply the first to support (Source). I don't know everything about the device mind you so I could be wrong about them not being a co-developer, but if you're saying they made the controller just because it's being packed with a Capcom game remember they did the same thing with Red Steel 2 when it came out.

Actually, the old Classic Controller could be seen as a sign that Nintendo would be open to that one button solution that one guy mentioned previously in the thread.

http://wiimedia.ign.com/wii/image/a...ler-pro-impressions-20100413021750731-000.jpg
 
I'm sure that this was their line of thinking entirely, but that is clearly not a set of buttons on the back (and there's a good reason for that. It improves ergonomics, stops screen wobble and allows for the system to remain thin - in addition to enabling new types of play)

It would be a pretty dramatic step for Nintendo to implement a trackpad on the back of a 3DS redesign (and even then, it would offer a very different feel from real buttons, making certain games more awkward to play, since they'd be designed for the feedback that comes from a real button)

L3/R3 of course is augmented by the touchscreen.

I wasn't trying to suggest Nintendo would add a rear touchpad, that might be a step too far. But I don't think a pair of underside buttons should add significant thickness or cause more wobbling than face buttons do.

.... Classic Controller Pro didn't add any functionality the old launch Wii Classic Controller didn't already have, it simply moved existing buttons around.

In fact it removed some, the analog functionality of the triggers.
 
(And no scratched screens are not a problem, if you wouldn't have skimped out on a screen protector for $2 you wouldn't be in that pickle :P )
Wow, not even my Nintendo fanboy teenage self would spew out something like this. The reason I like the clamshell design is because it is a built in screen protector. I upgraded from the GBA to the SP for that very reason. Only screen that I can expect to be scratched is the bottom one from stylus use. I'm lucky so I've only suffered from dirt transferring to the top which can easily be wiped off, but like Dave said, it's a problem and one that shouldn't fall to the customers to fix.
 
I cannot explain how angry this sentiment makes me. It's an inexcusable hardware flaw and it shouldn't fall on the customer to fix it.

Screen scratching is only a problem if you notice it and dislike it, otherwise it's 360 red ring levels of " my system works, it's not a problem" and " you probably just didn't take care of your system". It's a flawed design and not the consumers fault.

People buy screen protectors to protect the screen from what the person might inflict onto it, not to protect it from ITSELF when closed.
 
If I can somehow manage to snag the Zelda 3DS I'll get it now (dying to play Mario Land and Kart to a lesser extent), otherwise I may wait for the redesign.
 
.... Classic Controller Pro didn't add any functionality the old launch Wii Classic Controller didn't already have, it simply moved existing buttons around. So seeing how it'd be impossible to make a game that specifically supported it, no, it doesn't sound familiar. Especially given the fact that they've already gone out of their way to announce that games besides Monster Hunter will use the new controller. Moreover, judging by interviews with the RE staff it seems that this was a Nintendo concept (Albeit with outside inpout) and that Capcom is simply the first to support (Source). I don't know everything about the device mind you so I could be wrong about them not being a co-developer, but if you're saying they made the controller just because it's being packed with a Capcom game remember they did the same thing with Red Steel 2 when it came out.

Well it's not like the Classic Controller Pro was never intended for use with any game other than Monster Hunter Tri. It's just that it was designed around that game specifically. It was always intended for use with other games (hell, Nintendo's own Xenoblade not only uses it, it also comes packaged with it!)

The similarities are striking, you must admit. It's an optional accessory that developers can choose to utilise and a solution that allows users to choose to add extra bulk to the machine if they want to, while not scaring off others who may not want the added bulk/buttons. Why not just package it in with the redesign and allow people to choose to attach it for certain games? That's a far more logical suggestion than expecting a butchering of the design of the machine itself! (be it a loss of ergonomics, durability or an increase in size)
 
I do think Nintendo will do a redesign and I get why people would wait on that, but I'm curious of people who are so insistent on waiting it out on the basis of battery power.

Are people so certain that battery technology is going to improve to the point of adding several hours of life within the next 18 months, or even the next 3 or 4 years? The Vita is launching roughly a year after the 3DS did and yet it's own battery life is comparable to that of the 3DS. Are mobile phone batteries advancing that quickly? Other than slight and incremental updates, what's the battery life difference between the iPhone 3G and the 4S? The only modern mobile devices I can think of that offers in the region of 7+ hours of continuous play time and use are tablets, but they accommodate larger batteries because they're physically bigger. The iPad is like one big battery with a screen on it.

Without making the 3DS physically bigger I don't know where people are thinking they're getting this power from?
 
When hasn't a Nintendo handheld redesign been better? Gameboy-Gameboy Pocket GBA-GBA SP DS-DS Lite. Every time I have bought the first iteration and then regretted it when I had to spend more money when the superior redesign came out. I want to save some money this time around.
 
I will getting my wife to buy me a red 3DS this Christmas and when a re-design arrives, I will sell the old model. It's not like the older model sells or trades in for pennies.
What I really want to see from Nintendo is big connectivity between 3DS and WiiU.
 
I do think Nintendo will do a redesign and I get why people would wait on that, but I'm curious of people who are so insistent on waiting it out on the basis of battery power.

Are people so certain that battery technology is going to improve to the point of adding several hours of life within the next 18 months, or even the next 3 or 4 years? The Vita is launching roughly a year after the 3DS did and yet it's own battery life is comparable to that of the 3DS. Are mobile phone batteries advancing that quickly? Other than slight and incremental updates, what's the battery life difference between the iPhone 3G and the 4S? The only modern mobile devices I can think of that offers in the region of 7+ hours of continuous play time and use are tablets, but they accommodate larger batteries because they're physically bigger. The iPad is like one big battery with a screen on it.

Without making the 3DS physically bigger I don't know where people are thinking they're getting this power from?

It's not about the batteries improving, or even having a bigger one. It's the hope that the power consumption becomes more efficient.
 
Gameboy-Gameboy Pocket
Hope that six year wait was worth it. I understand buyer's remorse, but everyone releases better versions of the same stuff eventually. Sure there'll be a better 3DS, but it's not like it'll be the drastic improvement everyone likes to imagine.
 
I won't buy the thing because it's obviously a premature piece of shit, I want some games on it now and definitely coming next year, but the fact that it has a shit battery life, a mutant second analog attachment, and a self destroying clam shell case for the screen, makes me think there is a lot of room to improve. I actually find this topic really stupid, most of us are pretty into our gaming, to a point that we can hold off on one device because we have many others, if all I wanted to play was 3ds software I could see the point in accepting a horribly flawed initial design, but looking at Nintendo's track record with portables dictates I will never buy a first model from them. And I haven't since the GBA.

First GB design: Could barely see the screen, huge, took lots of batteries.
Second: Gameboy pocket, bigger screen, clear, better battery, much thinner.

Gameboy advance: What's that castlevania? We can't see you, that's ok pull out the worm light, oh god horrible glare, that's ok nintendo will just port tons of games and fuck up their coloring because you can't see the damn screen.

Gameboy SP: Nice! I can see the games I bought!

The original ds was.. acceptable, but definitely still vastly inferior to the lite I think, nintendo usually hit's a solid point with their second model, and by that time there will be enough games to play at good prices to make the thing really worth entering my home. For now, I will continue to play my 360/ps3/wii games and somehow, someway, manage to survive without having a crappy first revision 3ds. Considering how rocky the 3ds has started, I expect a new revision sooner than usual as well, next year or early 2013 at the latest.

I don't think a second analog is a 'given' but I do think they will add it, so they don't have to keep making that add on abomination, it may be optional but if every game USES IT and simply allows for shittier controls without, who gives a fuck to own the original 3ds then?
 
Yes, even before the second analog add on I have been waiting for a 3DSlite simply because the original design is a monstrosity and has atrocious battery life.
 
I'd buy the Zelda DS if it was on sale for around $100 just because it looks cool. Otherwise, I'm waiting for the redesign. There aren't any games that I want right now and those that I would possibly be interested in playing (Resident Evil, MGS3D) can use the second analog stick so I'll wait longer and see if they announce a redesign or the price drops and then rethink buying a 3DS.
 
It's not like the battery life will be drastically improved, either. Handheld tech moves faster than battery developments, and even if they do use parts with lower power consumption, the smaller form factor will require a smaller sized battery and the charge will last about the same as before, just like going from the PSP-1000 to 2000 (and 3000).
 
I'd be really surprised if we didn't eventually get a 3DS redesign with the second analog stick. If there were more than a couple of games out for the system that I really wanted, though, I would just buy one now. Mario is probably great but not worth the price of admission for me. I'll just play my nephews' 3DS.
 
With the software lineup not being incredibly interesting as of right now, the design flaws with the clam shell, the battery life and the analog stick situation the best thing to do is wait for a redesign no question.

If the software lineup was better I might be able to ignore those things and buy it but I can hold off easily for right now.
 
Monstrosity? It's about the size of a DS Lite!

Monstrosity as in it is an aesthetic catastrophe after the sleek DSLite and the masterfully designed DSi. I meant it in the sense of "freakish" not "huge", sorry for the confusion. I don't have a problem with its size. Vita on the other hand looks pretty good but is definitely out of my comfort zone size-wise.
 
OP is correct, been saying this ever since details about the Circle Pad Pro came out.

A redesign won't be coming out for at least another year and it won't include the second stick because there's no way to fit those extra 2 shoulder buttons onto the hardware (unless they double the system thickness, which will not happen)

People who continue to state otherwise are either trolling, purposely spreading FUD, or are really stupid.
This whole 3DS situation has no precedent, you have no proof, no one has any proof of anything. The only certainty is that there will be a revision, whether it includes the frankenstick or not, it doesn't matter. If they want to use that as a reason for waiting, they should be able to without being ridiculed for it, especially from people who were in total denial of the frankenstick's existence in the first place.

You keep saying it's impossible for them to add a stick and additional shoulder buttons without making it bigger...did you ever think that maybe, just maybe they would make the device bigger? To make it more comfortable and not as sharp?

And really? Trolling and stupid and spreading FUD because people don't agree with you? How the hell is this any of that? Dude, get over yourself.

The fact that some of you are trying so hard to sell people on a 3DS right here and now is sad.
 
Don't really care about the design. I just don't see it as a worthy successor to my DS. The 3D thing I simply don't like. Just not a fan.

The next Gameboy I will buy will need to have a lot higher resolution graphics. That is about it really.
 
I'm waiting for Fire Emblem here in the US, if a redesign comes out by then, I'm all for it. I'm not buying it just to get fucked by NOA again with the Xenoblade debacle and all that.
 
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