Fat Frog
I advertised for Google Stadia
I know all of that and also said direct comparisons are nonesense...On one person's connection... not necessarily someone else's....and that's not static either.
The OP was absurd so i gave absurd examples.
I know all of that and also said direct comparisons are nonesense...On one person's connection... not necessarily someone else's....and that's not static either.
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BOOM !
Physical vs cloud are nonsense though.
These datas just prove that better performances on local hardware isn't automatic and it's not proven the global difference will be worse,
especially in a world where Nintendo is leader in terms of console sales.(in revenues Sony beats them but high price of the PS5 is taken into account).
My point is that a console with a load of 30FPS games ( Destiny 2 on Series X is beaten by GFN, cannot imagine the outcome for a Switch version), blurry image.
If local is automatically better than cloud, then let's compare GFN 3080 tier vs Switch games.It's nonsense.
The top tier cloud is beaten by 1500 bucks PC but it crushes PS5. Period
Its not trash and i'm not lying. I actually use it.It's trash and anyone who says it's not is lying.
The question is why didn't you point out the disingenuous OP in the first place...The difference is that the input lag on local hardware is measurable, consistent and repeatable no matter where you're playing in the world.
That isn't the case for cloud gaming and never will be. In this instance it's disingenuous to use best case scenario figures as if they are applicable across the board.
This is some bs![]()
BOOM !
Physical vs cloud are nonsense though.
These datas just prove that better performances on local hardware isn't automatic and it's not proven the global difference will be worse,
especially in a world where Nintendo is leader in terms of console sales.(in revenues Sony beats them but high price of the PS5 is taken into account).
My point is that a console with a load of 30FPS games ( Destiny 2 on Series X is beaten by GFN, cannot imagine the outcome for a Switch version), blurry image.
If local is automatically better than cloud, then let's compare GFN 3080 tier vs Switch games.It's nonsense.
The top tier cloud is beaten by 1500 bucks PC but it crushes PS5. Period
The question is why didn't you point out the disingenuous OP in the first place...
Of course, i agree that there are too many factors to check but... The OP didn't mention them since the beginning.
There are many types of local gaming and many types of cloud gaming.
Direct comparison is absurd.(i said it already in the post you quoted![]()
"Truth" ? Is it a kind of religion here ?The OP is the truth, you just can't handle it.
Don't be pessimistic, it will coexist:Hate to be pessimistic but this very well may be the future as connections get faster and faster and ownership of things becomes more bound to use licenses…
yup. And those in denial will eventually accept reality.Cloud gaming will eventuay replace local gaming. It's inevitable. It's already mind blowing technology and works really well( if you're close to a data center). The mass consumer / casual crowd will choose it 9/10 times over having to buy hardware.
yup. And those in denial will eventually accept reality.
Valid points, but I think some console gamers are just as hardcore. For example, I don't think it's coincidence that most gamers seemingly prefer and purchase the disc based consoles over their digital counterparts. Also, to my knowledge the online competitive community is huge on consoles. Not sure if most gamers would tolerate input lag in their fighting games, COD, Fortnite and shooters if it's interfering with their performance competitively. At least I hope they wouldn't because admittedly there are a healthy number of casuals as well that probably will accept it.I don't think cloud gaming will replace local..... on PC
On consoles, yeah local will eventually be going away. The simple fact is that the majority who play on console do not care about input lag, preservation, or access to game files. They just want their fucking 2k.
PC gamers are too hardcore and competitive to just let control of their games and hardware fall away like that.
A lot of BS in this thread but yeah this one is legit.Game streaming can exist, but it should NEVER replace traditional gaming. The input lag doesn't concern me as much as the lack of ownership and game preservation.
Both options will co-exist, there are benefits of both Cloud Gaming and 'Local gaming'. They both cater to different audiences and solve different problems. While there are people who think that Cloud Gaming is bad for gaming as a whole, the problem local gaming needs to solve is the increasing cost of consoles, PCs and especially the increased download sizes for it to be viable in the long term for the mainstream audience.
I was saying this months ago and some mod put this label on me. I am not a fan of cloud gaming but if they offer a cloud gaming box at say $99 vs buying the hardware for $500+ it's going to be a no brainer. If the cloud based system works or really close to a main system the cheaper system will sell. This also could stop shortages.Input lag will Disappear with time as internet and technology advances.
But also I don't see streaming working the same in the far future as it does now. At some point hardware will be advanced enough that even the smallest chip will produce graphics far beyond what budget, time, and skill can produce. All you will Need to stream is the data itself.
Very true.Just like home consoles allow access to the game files...Right? Right??
And even now input lag is relatively unnoticeable. It is already good enough for a lot of locations so it will be fine. Convenience will win.
Does that many people even care bout ownership or preservation? Convenience will always win and inability to play Daggerfall from the disk right now without dealing with Dosbox or whatever does not matter for a lot of consumers.
So many luddites on the forums(no machine can replace human hands!!) But convenience will win - just like physical dying on PC, it will die on consoles too and everything else will be won by more convenient technology.
I was saying this months ago and some mod put this label on me. I am not a fan of cloud gaming but if they offer a cloud gaming box at say $99 vs buying the hardware for $500+ it's going to be a no brainer. If the cloud based system works or really close to a main system the cheaper system will sell. This also could stop shortages.
The main issue with the ps5 shortages is the amount of components involved with the whole machine. If you could make a simple cloused based box with a simple to make design it could easily be made 10x or more faster. Cloud gaming still has some issues but it's getting really close. If you try geforce now it's fantastic to any platform except for racing games or fps. The ps6 could or maybe even will have a cloud based option.
I agree totally with your assessment of the real issues (ownership and control), but quite a few look at this hobby as just disposable entertainment. Its unfortunate, millions just doesn't care.It will be really funny when some of the cloud future defenders here start to lose access to games they like because the publisher decided they are not profitable to keep them alive.... And there is no other way to get said games because there was never a local files release for them...
It will happen. It will take a while but it will happen and i hope we will all still be here to laugh at them.
Edit: Its also sad that even most people who are against cloud are convinced input lag is the worst thing about this. Its the least of the problems. Its something that may be fixed. But lack of ownership and control cannot. Stop taking the bait to waste time on the small issues and focus on the bigger problem.
I doubt we will have to accept anything. If nothing else, I'll keep buying games on my PC just like I always have as I have complete freedom there. If something is going to be lost in this assumed massive change over to streaming, I'm afraid it will be consoles.
I recall some people telling me a similar story many years ago: "I wont buy digital games. Worst case, ill go back to PC and keep buying physical there".
Eventually there will be games that will be exclusive to a given cloud platform, and if you want to play it, you will need to accept it.
Yeah, you might say that if thats the case you wont play those games, or if just too many games are cloud only you can stop playing games completely. You wont, you will accept it, and eventually you will embrace it.
It doesn't need to be accepted. It can just be dropped.Lol, late to the party today. Accept it already. It is and will be the future. It has so many benefits outside of modding and preservation issues. It brings gaming to millions in the palms of their hands with a cheaper entry. Also, ownership of licenses, GFN fixes this by letting you buy through your favorite storefront. I have finished at least 9 Games this year thanks to 3080 Tier alone due to my 6-8 ms Fibre and a Data Center being close. About to finish God of War in a day or 2.
Cloud Gaming isn't going to disappear that's for sure, people are starting to see the benefits of the technology, i.e no downloads a good example.It doesn't need to be accepted. It can just be dropped.
And people can take up knitting, or antiquing. Video games are not the only hobby that exists. If everyone goes to a cloud that insists it's theirs and not yours, people will go to other hobbies with more agency. READING is still a thing.Cloud Gaming isn't going to disappear that's for sure, people are starting to see the benefits of the technology, i.e no downloads a good example.
And people can take up knitting, or antiquing. Video games are not the only hobby that exists. If everyone goes to a cloud that insists it's theirs and not yours, people will go to other hobbies with more agency. READING is still a thing.
but it doesnt apply to all people though, while native works the same for all people, seems like the cloud latency quality has to depend on the game as well.![]()
BOOM !
Physical vs cloud are nonsense though.
These datas just prove that better performances on local hardware isn't automatic and it's not proven the global difference will be worse,
especially in a world where Nintendo is leader in terms of console sales.(in revenues Sony beats them but high price of the PS5 is taken into account).
My point is that a console with a load of 30FPS games ( Destiny 2 on Series X is beaten by GFN, cannot imagine the outcome for a Switch version), blurry image.
If local is automatically better than cloud, then let's compare GFN 3080 tier vs Switch games.It's nonsense.
The top tier cloud is beaten by 1500 bucks PC but it crushes PS5. Period
Every benefit for the user is strictly convenience related. We are all lazy and we eat it up. The real benefits are for the publishers. And they know we will allow to sacrifice everything just so we don't have to deal with a bunch of extra cables or something. Consumers are that bad.Cloud Gaming isn't going to disappear that's for sure, people are starting to see the benefits of the technology, i.e no downloads a good example.
No shit Sherlock, and that's a wired device 5 feet away from your controller.Your console has a lot of input lag. Mind blown, I know.
No shit Sherlock, and that's a wired device 5 feet away from your controller.
Now use your head and add to that the imput lag of your game coming from a server hundreds of miles away from your home,
and being used at the same time by God knows how many other players saturating its bandwidth, uuuh...
never thought of that did ya?
If anyhing this shows what it means to game on budget hardware vs high-end hardware, even remote.![]()
BOOM !
Physical vs cloud are nonsense though.
These datas just prove that better performances on local hardware isn't automatic and it's not proven the global difference will be worse,
especially in a world where Nintendo is leader in terms of console sales.(in revenues Sony beats them but high price of the PS5 is taken into account).
My point is that a console with a load of 30FPS games ( Destiny 2 on Series X is beaten by GFN, cannot imagine the outcome for a Switch version), blurry image.
If local is automatically better than cloud, then let's compare GFN 3080 tier vs Switch games.It's nonsense.
The top tier cloud is beaten by 1500 bucks PC but it crushes PS5. Period
True. Cloud is not magical but less and less complicated.but it doesnt apply to all people though, while native works the same for all people, seems like the cloud latency quality has to depend on the game as well.
Seems like too many factors to be considered if wants to play in cloud without any issue.
Cheaper ? What are your datas ?If it becomes significantly cheaper, it could be a secondary form of gaming for some people.