V
Vilix
Unconfirmed Member
Truant said:The next one needs to be set in China or Japan.
Ninja Assassin? Oooh yeah.
Truant said:The next one needs to be set in China or Japan.
I think it's just the idea of justifying the assassination of a Pope.chandoog said:As someone who isn't aware of Christian history, can someone tell me what the 'blasphemy' in the Sisteen chapel scenario is that was talked about some time ago ?
I wouldn't be surprised if Rome would be released as DLC sometime in the future.MMaRsu said:I finished the game yesterday, and I would fucking looooooooooove a fully developed Rome for prequel or story stuff that follows.
Vilix said:Remember when Rebecca was trying to resynch Desmond with a point of time? She comes to one point, but says it was corrupted. Then she comes to another point, but that's been corrupted too. While in transit to the cabin, or after they get there, she's able pull some data from those time periods and tells Desmond to go in and see if he can uncover something else that will help them.
Yes there is also a sword. They burned Jeanne D' Arc to take it from her!Ether_Snake said:Also isn't there supposed to be a sword of Eden? In glyph 5 it shows the PE and staff, and a sword.
[Nintex] said:Yes there is also a sword. They burned Jeanne D' Arc to take it from her!
Ether_Snake said:But using what Animus?
I think there was a scream sound sample or something in the game that actually scared the shit out of me after I finally found the solution to a code. Staring at the screen for 10 minutes with only the static sounds in the background and "WOAH what the hell just happened" when I acccidently put in the right code.Gamer @ Heart said:I just got goosebumps.
I Fucking love this story.
Yeah, I agree. There's something that really grabs you. It's what elevates the AC games above most others IMO. Probably my favorite new current gen IP.[Nintex] said:I think there was a scream sound sample or something in the game that actually scared the shit out of me after I finally found the solution to a code. Staring at the screen for 10 minutes with only the static sounds in the background and "WOAH what the hell just happened" when I acccidently put in the right code.
I don't like to use the word immersive but this game really is immersive, puts you in some sort of zone sometimes.
And the music, oh my the music. The Auditore Villa has this eerie music that is simply amazing. Not to mention the build up in the music that they used for the chases but also just free roaming in the cities. The game delivered on all fronts and that's why ACII is so good.Crunched said:Yeah, I agree. There's something that really grabs you. It's what elevates the AC games above most others IMO. Probably my favorite new current gen IP.
Ether_Snake said:But using what Animus?
TacticalFox88 said:Ok I just beat both games again back to back. And it's official.
AC1 and ACII>>>>>>MGS4 in terms of whacko and :lol Storylines. Good god Ubisoft could we have JUST gotten a game set in the period and not all this scifi bullshit about genetic memories?
Crunched said:So any ideas on the silhouette holding the apple in the Truth segment of the video? Looks sort of like Ezio, but I think it may be Minerva or another one of the "gods." The silhouette seems to be floating, which is why I assume it's not a human.
I'm actually listening to the soundtrack right now :lol[Nintex] said:And the music, oh my the music. The Auditore Villa has this eerie music that is simply amazing. Not to mention the build up in the music that they used for the chases but also just free roaming in the cities. The game delivered on all fronts and that's why ACII is so good.
Why are we assuming they're Atlantian? I might have missed something. But yeah, I definitely noticed the person holding the apple there. I don't believe it actually shows Eve stealing the Apple, it seems to just cut from one scene to another in which she's somehow acquired it.Vilix said:You saw that too?! I thought it might be Minerva, or another Atlantian, overseeing the workers. Eve came up from behind her and "yoink!"
Well, I have to say I disagree. I appreciate that AC isn't full of shitty retcons and nanomachines as the excuse for everything.TacticalFox88 said:Ok I just beat both games again back to back. And it's official.
AC1 and ACII>>>>>>MGS4 in terms of whacko and :lol Storylines. Good god Ubisoft could we have JUST gotten a game set in the period and not all this scifi bullshit about genetic memories?
Exarchos said:I don't care what anyone else thinks, this mother fucker right here is Sam Fisher.
![]()
bigswords said:Anyways are we descendants from spiders or ants or something? I didn't understand the last puzzle solution...
bigswords said:How did Minerva speak through to Desmond through the memories of Enzio? Oh my gosh mind fucking blown.
conman said:War?
I must have missed this. I didn't catch any reference to a war between the humans and the Ones. But judging by the imagery in the glyphs, it seems like shortly after the humans (or cloned Ones) were created as "Adam and Eve" they rebelled and escaped. It'd make more sense in terms of the backstory if the Cain and Able stuff refers instead to later humans warring with one another (for control of the stolen PEs), a war that's still going on between the Templars and Assassins. I'll have to go back through the glyph puzzles and AC1 material to figure this out.
I think a game where you are Desmond in a current day place and having access to the past at the same time would be a great way to continue progressing the story while keeping the historical awesomeness. I also wouldn't mind if they killed off Desmond and had another subject or ditched the Animus altogether after they are done telling his story.duckroll said:There will NEVER be an AC game where you play exclusively as Desmond. Here's why:
The appeal of the series is that it is a historical simulation, allowing you to explore a period era location with awesome architecture and learn about historical structures while being able to climb and examine them in a virtual setting. This cannot change, or the game will bomb. There's no point trying to complete the "story" at the expense of the main selling point of the series. No one really wants that.
From the ending of AC2, it is clear that there's much more they need from Desmond's memory. Minerva talked about the temples that would be needed to save the world from the solar disaster. That's probably what they will need next. Perhaps the next game will have various chapters taking place in different eras and locations instead, each relating to a temple. This would mean instead of 4 cities in the same continent, it would be 4 major cities in different parts of the world set in different time periods. That would be cool.
Obviously the main narrative would still be about Desmond, but aside from missions taking place in-between, like in AC2, I don't see them ever ditching the entire Animus concept. The bleeding effect will certainly be a great excuse to allow the Desmond narrative and the period narratives to "blend" regardless of location or what's happening. It would allow them to not limit themselves to a set location where Desmond is stuck in a machine. But other than that, the overall concept of AC has to remain the same because that's WHY the games are so good.![]()
But if they added interiors it would more than make up for not having large buildings. Instead of jumping in some random gondalas placed on roofs it would be cool to slip into a building and then go out the back door to lose the guards.duckroll said:Playing in feudal Japan would be a bit weird. They don't really have tall buildings or "cities" in the same way. There are fortresses and castle towns, sure, but they're rather boring compared to anything in AC and AC2, so it would be a kinda downgrade...
That would be kinda cool if they were doing that-- I remember that large sections of Shenmue 2 were already done when the first game shipped (the original trailers of Shenmue showed parts of the second game).macfoshizzle said:i just spoke with my friend at ubi and apparently the ac3 has already been in development for 2 years now. some interesting things about ac3 in terms of period.
If this is the case, then something changed by the time Adam and Eve escape. They clearly see humans as unwilling slaves as they climb the building. A shadowy figure holds an apple, manipulating the humans to work for them. Could be a Matrix-like trick where the humans believe they're doing something "happily," but Adam and Eve see The Truth.kaizoku said:- Like God and the garden of Eden story, they did not create humans to be slaves. They were workers and servants, perhaps lovers and companions. But they were looked after, happy in their ignorance, living in a veritable paradise. TWCB felt betrayed by the humans who rebelled against the paradise.
This fits well with the Gnostic overtones of the plot. In many of the early Gnostic interpretations of the Adam and Eve story, the snake was a figure of good. It's possible that a TWCB (or multiple) thought they were mistreating the humans and staged a process of enlightenment and escape--very similar to Desmond's experience with the Assassins.- We don't know how Adam and Eve Broke out of the POE influence in order to rebel. We might do well to assume a snake was involved. Perhaps a TWCB who believed in freedom of knowledge, who gave Eve the apple and took her innocence. If this is the case, we see even back then there were hints of templar/assassin factions struggling against each other. Considering humans are made in their image, this should not come as a surprise.
Or more correctly, two factions of TWCB who resemble the later human organizations called Assassins and Templars, but remember that those two groups don't exist until roughly the 12th century. But, yes, there's definitely a hint that a similar divide existed already among TWCB and among humans (like Cain) prior to the 12th century. As you say, there were those among TWCB who turned their backs to conflict, which implies that there were also those who did not. The fact that some "snake" (or snakes, plural) from among TWCB helped or encouraged Adam and Eve to escape suggests that conflict/dischord already existed among TWCB.- I don't believe Adam and Eve were assassin/templar, but its likely they were manipulated by one or the other.
That's a good ideological summary. The Templars are committed to "shepherding" humanity through ideological manipulation. They favor control and hierarchy. In contrast, the Assassins are all about spreading disillusionment ("nothing is true") and anarchy ("everything is permitted"). In a sense, they are radical democrats who believe that all are equal and free.- Templar concept seems to be that the world is better off in the hands of a trusted few and they will stop at nothing to ensure the right people stay at the top and are very aggressive in making sure they hold all the pieces.
I think there's more to it than this, though it remains unclear in the mythology we've been provided so far. I don't think they mean that Cain was literally a Templar (since the Templar didn't exist back then), but that he signified the initial divide among humans who up to then had been like minded in their belief in universal enlightenment and freedom.- Cain is supposedly the first Templar, killing his brother to gain complete control over a POE. Someone or something must have influenced him into doing this. Perhaps one of TWCB who still believed that power and knowledge is too dangerous to share with unreliable parties.
Judging by the plot of these games and by the glyph puzzles, the Templar order seems less interested in outright killing their enemies. They're much more interested in manipulating them (driving Tesla mad, for example). The Assassins are the ones doing the killing of historical figures (hence the name's association with killing political figures).- have been known to kill many important historical figures in order to gain POEs.
Perhaps. Perhaps not. Remember that in the first game, Abstergo's plot is to launch PoE's into space as satellites to broadcast their version of reality to the rest of humanity. Who's to say that someone else (among TWCB) hadn't already done this? It happened in the movie 2001, why not here?- the moon landing was either faked, using the POE to convince the public it was all real, or it was purely a mission to retrieve a POE from the moon. I'm going with the lie.
Exactly. Humans were created in their image, including in their disagreements. In Milton's version of Paradise, Adam and Eve were fallen well before they ate of the apple and were reflections of the great schism in heaven. A major trope of this series is that history repeats itself over and over again. The same wars. The same factions. Even the same geological disaster cycles. Everything repeats.- too many parallels with TWCB. Either humans are falling for the same temptations TWCB did or the two main concepts and factions are destined to keep appearing throughout history.
Theirs is a war over ideology, not over lives. The Templar incapacitate those who aim to democratize enlightenment (and communication), while the Assassins kill those who aim to dictate the flow of knowledge (and information). Neither side expresses much regret over killing or dying. The moral stance of both sides is shaky at best. This isn't a moral war, and there's been a consistent attempt in the series to trouble which side is "good." Al Mualim was the primary villain in the first game, after all, and he was the leader of the Assassins in the Holy Land (the central location of the Assassins was in ancient Iran which isn't dealt with in the game IIRC). It remains to be seen what the present-day Assassins are after. So far, they've done nothing particularly "good."- The people they killed went down in history as tyrannical, I could be wrong, but the idea is they kill the bad guys. and thats it? The people the templar kill go down as heroes who bring a nation together and inspire people for generations, JFK, Joan of Arc....what effects have the assassin kills had? Killing the real Hitler for example. Bit late wasnt it? More retribution than making a difference?
I don't know if it's made clear who kills whom. Is it? I don't remember it ever saying "Templars killed X" and "Assassins killed Y." I operated under the assumption that it was always the Assassins doing the killing, but I could be wrong. Regardless, your (and my) uncertainty shows that the acts of the Assassins and the Templar aren't very different when looked at in hindsight. This is also part of Minerva's point. They didn't recognize their error until it was too late. It's a pretty corny "lesson" to the series, but it doesn't make it any less true or powerful. Both sides are wrong.Why do people the assassin's kill go down as tyrants if its the templars who write the history books?
Thanks for the spolier, dude. Wow, this thread is the home of spoilers.DoctorWho said:HOLY FUCK!!
I just finished fighting the Pope in the sistine chapel!!
That was fucking awesome!:lol :lol
Fantastic game, I can't believe I almost considered passing up due to the mediocrity of the original.