Muppet of a Man
Member
Rushed launch releases are rushed. News at 11.
launch games
this is nothing new
Hmm?The update also introduces a brand-new anti-aliasing technique that will offer an even cleaner, clearer and more brilliant moving image.
It proves companies were thinking about parity until launch
So sad
Hmm, I wonder if this has to do with the initial push to hit parity? Perhaps now that other games have demonstrated a resolution difference they feel more comfortable implementing 1080p?
I had heard that they were having issues with the game on Xbox One and were considering dropping both to 900p for parity reasons.
With all these developers working quietly on their launch games I'm sure there was a lot of discussion on how important it was to match the two versions to eliminate any advantage.
You have high standards coming from PS3.
Better AA too?COD: 720p without patch, 1080p with it.
AC4: 900p without patch, 1080p and better AA with it.
NFS: non retail copies without ambient occlusion, retail with it.
Hmm, I wonder if this has to do with the initial push to hit parity? Perhaps now that other games have demonstrated a resolution difference they feel more comfortable implementing 1080p?
I had heard that they were having issues with the game on Xbox One and were considering dropping both to 900p for parity reasons.
With all these developers working quietly on their launch games I'm sure there was a lot of discussion on how important it was to match the two versions to eliminate any advantage.
Probably some sort of temporal AA designed to improve shimmering in motion.Hmm?
In this case, that appears to be exactly what happened.That is bullshit. Devs, do not do this.
COD: 720p without patch, 1080p with it.
AC4: 900p without patch, 1080p and better AA with it.
NFS: non retail copies without ambient occlusion, retail with it.
you don't release a resolution patch at the last minute.In what way does it prove that? It proves that games are rushed to meet console launch dates and didnt have the amount of time they needed to optimize the code for FPS and Res. Heres your tinfoil hat
What does this mean? It's clearly a performance boost patch.SniperHunter said:you don't release a resolution at the last minute.
I wish it's 1080P at launch for the Xbone just for the lulz.Is it definitely 900p on Xbox One?
Great if true. Will be a great looking game thenProbably some sort of temporal AA designed to improve shimmering in motion.
cod mp was always 1080p.
Just a little bit over $2 per p. Not too bad.so im paying 400 dollars for a console that give me an extra 180p
It proves companies were thinking about parity until launch
So sad
you don't release a resolution at the last minute.
you don't release a resolution patch at the last minute.
"The team then used the time between the ship date and the release to focus on a title update that could deliver native 1080p resolution on the PS4.
Hmm, I wonder if this has to do with the initial push to hit parity? Perhaps now that other games have demonstrated a resolution difference they feel more comfortable implementing 1080p?
I had heard that they were having issues with the game on Xbox One and were considering dropping both to 900p for parity reasons.
With all these developers working quietly on their launch games I'm sure there was a lot of discussion on how important it was to match the two versions to eliminate any advantage.
Ok... maybe I'm reading it wrong, but does that mean when it does get patched to 1080p the framerate will drop below 30?
COD: 720p without patch, 1080p with it.
AC4: 900p without patch, 1080p and better AA with it.
NFS: non retail copies without ambient occlusion, retail with it.
Give me my 180p you sons of bitches
My guess, nobody expected PS4 launching in 2013.
What the FUCK is even the reason for doing this?