Not for me. Can barely break 30 FPS even on lowest settings at lowest resolution. AMD is my issue, though. PC issues are starting to bum me out.
Saint's Row 3 runs like butter in DX11 mode. Very well optimized game.
It does run smoothly, but the framerates are still considerably lower than in DX9. DX11 in AC is causing both low average framerates and horrible stuttery drops all the time (even the NVIDIA logo lags when launching the game). Turning it off is a fine solution for me as I barely notice it anyway and I can still pack around 80-100 FPS average with max everything and 4x AA.
Anyone with the steam version, how is GFWL implemented? Do you get dual achievement notifications for both steam and GFWL? Are savegames stored on the cloud or on harddrive?
Update
DirectX11 is indeed the culprit, at least combined with MSAA. With DX11 and MSAA on, the minimum FPS shoots up from 2-3 at times to 45.
Runs sooooooo much smoother in DX10 mode.
WTF, Rocksteady. Seriously!?
Benchmarks with DX11 off
Settings: Max settings, 1080p, PhysX: HIGH, Vsync OFF, 32x CSAA
Minimum: 27
Maximum: 99
Avg: 54
not sure if that's a voucher or an email...
I don't want hear it lol. I am barely getting 1 mb/s. I've got 8 hours to go. It's free, but I'm sharing it, and the router is way away from my pc.
just tried it with DX11 off.
i5 760 @ 3.8ghz
8gig ram
2 regular gtx560 1gig (1 dedicated to physx)
settings = everything maxed, 1080p, physx=high, vsync on, 4x msaa.
min = 26
max = 62
average = 53
ya, DX11 seems kinda messed up in this game.
I'm in the UK and already bought and paid for this on Steam, but it's not out until Friday over here.
Are there any loop holes or other such hijinks that mean I can play this now?
Would it be possible that DX11 is there only as place-holder because they received the updated UE3 version with the DX11 API available and that they did only really focus on DX9. No excuse, but that would make sense and would certainly call for later patches to improve DX11 perfs.
And for the sake of comparison, what's the "gut feeling" about Image quality differences between DX9 and DX11 for those who tested both?
It does run smoothly, but the framerates are still considerably lower than in DX9. DX11 in AC is causing both low average framerates and horrible stuttery drops all the time (even the NVIDIA logo lags when launching the game). Turning it off is a fine solution for me as I barely notice it anyway and I can still pack around 80-100 FPS average with max everything and 4x AA.
Amazing. So even with a GTX 560 as a PhysX card, you still get same/less performance than I do with the GTX 570 handling PhysX by itself.
So much for needing a dedicated card I guess?
Thoughts on the game:
Looks amazing, even in DX9 mode. Definitely one of the best looking PC games out. PhysX effects on the cape are AWESOME, and the game runs 60+ FPS while gliding through the city.
Looks like Rocksteady has some explaining to do on the performance, though.
.
just tried it with the same settings but with Physx High set to use just the primary GTX560.
min = 21
max = 61
average = 46
not much of a difference over using the 2nd card as a dedicated Physx card.
gonna try it with sli enabled now. probably wont matter much.
I lol'd. Wow. 5-7 FPS difference. Guess I'm not gonna throw my 8800GT in because it won't do shit. So much for needing a dedicated PhysX card I guess!
I bet you could gain back the lost performance just by overclocking both cards.
Looks like Rocksteady has some explaining to do on the performance, though.
.
I'm beginning to wrap my head around what their rationalization for this is going to be ......and I don't like it.
Yay ... so have to use capsule to download ... is it decent? Do I need to keep it open to run the game everytime?
LOL.
In the good days, on steam i get, like, 760kb/s.
"We wanted to focus on a great game on all platforms, but we aren't a large team so we can't focus on building a game for 1% of our audience, blah, blah, blah."
Something like that? I'd hope not but it seems to be the norm lately...lol
Wow
Glad I opted for the PS3 version instead.
Like someone else said, PC issues are REALLY starting to bum me out and I find myself NOT wanting to buy them anymore.
I mean, it's hard not to feel a bit guilty when you dropped $1500 on a gaming laptop and your average performance in these mega-releases is barely ahead of 5+ year old hardware.
if they released this without DX11 everyone would be happy about this port and would be praising the hell out of it.
but they didn't and released it with terrible DX11 performance, so there are complaints.
just played the first 25 min. that music. that catwoman animations. so good!
Wow
Glad I opted for the PS3 version instead.
Like someone else said, PC issues are REALLY starting to bum me out and I find myself NOT wanting to buy them anymore.
I mean, it's hard not to feel a bit guilty when you dropped $1500 on a gaming laptop and your average performance in these mega-releases is barely ahead of 5+ year old hardware.
Oh so it's just DX11 support then?
So those running DX9 should expect Batman:AA kinds of performance then?
Wow
Glad I opted for the PS3 version instead.
Like someone else said, PC issues are REALLY starting to bum me out and I find myself NOT wanting to buy them anymore.
I mean, it's hard not to feel a bit guilty when you dropped $1500 on a gaming laptop and your average performance in these mega-releases is barely ahead of 5+ year old hardware.
LOL, just needed to change my time zone to Eastern in Windows, restart Capsule, and now it's downloading. 3 hours and 10 minutes to go!
Capsule?
Fuuuuuck youuuuuu region lockinggggg
What is region-locked? The free NVDIA code?