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Battlefield 4 skipping Wii U

BLOPS2 was only 2 weeks old during the holiday period. EA is justified in pulling the plug on development for the WiiU right then and there considering how popular COD is compared to every other FPS out there.
I agree with you fundamentally on this, if I was EA that would be the message I took away from CoD's performance but I also can't blame the consumer because Activision was not very upfront about what was coming to the Wii U in regards to DLC and post-release support.

I myself was actually looking forward to the Wii U version of CoD and their silence on what exactly we were getting besides the core game put me off and now knowing we get nothing I feel rather vindicated in that decision. So I honestly feel that the consumer was right to ignore the title, and it looks like NFS: MW is in a similar spot, which again is a very solid port and the base game is very well done but again, no future support although at least Criterion's come out and said that it depends on the sales which is better than Activision did pre-release.
 
Q4 will be a busy period on Wii U with Watch Dogs, AC4, Mario Kart, Zelda, etc. This game would get a far better chance in a director's cut version in Q2 2014.
 
Oh no ! How sad ! Another bad EA game won't be on Wii U !

Have you played it? Do tell us more specifically what was so bad about it?

Q4 will be a busy period on Wii U with Watch Dogs, AC4, Mario Kart, Zelda, etc. This game would get a far better chance in a director's cut version in Q2 2014.

Thats four games for whats about to be one of the biggest gaming holidays in 7 years. Two next gen consoles are releasing.

Etc...... what other games are there? I can see 3d mario.
 
Gotta love how Nintendo worked closely with devs to develop their new gamepads to suit the needs of FPS games and yet nobody is making any AAA FPS games for the platform. Maybe if it had triggers they'd reconsider?

you can see they will have to release an upgrade GamePad Plus soon
or even 2 Wii Us duck tapped together at E3 2015 is posible at this point
 
After Nintendo releases a real Mario game and Zelda for Wii U, they should just put all there teams on their next system and cut their losses, just come out stronger next time. Things will get better for Wii U, but the last couple years will be far far worse than the Wii situation which was pretty bad.
 
Have you played it? Do tell us more specifically what was so bad about it?

Maybe he meant like

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The fact that we have to rely on Emily Rogers (she's great, btw) to get some semblance of continuity to what could potentially be a truly fascinating story between EA and Nintendo's current relationship is ridiculous.

I wish there was a journalist who would do some journalism about the deteriorating quality and lack of creativity in the journalist field of games journalism.

This is what happens when the majority of your commentators are young people, usually male, who are tickled pink to be receiving freebies / awestruck to get a preview of a game in some franchise they're heavily invested.
 
Sure, but projects being green lit and then canned down the line because of poor sales is something that does happen. Such reports were an almost weekly occurence during the early days of the 3DS and Vita. Who is to say EA weren't planning a Wii U release, at least at some concept level, and then scrapped it once third party sales crashed through the floor?

again, that would have had to have been an extremely recent development- one made perhaps in only the first two months of this year. it seems really unlikely a game about eight months out would just get dropped due to poor sales. the vita's performing similarly, and developers held steady on their multiplatform titles. if one did get canned, it was probably bioshock, but i doubt that was ever seriously in the works.

Bad blood or not - and I'm not doubting that does exist - current sales trends on the Wii U are going to prove critically damaging, whether that applies now or in another year down the line. Developers and publishers aren't obliged to commit (or should that be waste) resource to every system on the market if they don't think doing so is to their direct benefit. It's easy to see why the Wii U version of the game wouldn't be.

yeah, current trends do matter, but it's not going to affect games that began development two years ago. i have personally heard that words behind the scenes were that developers were taking a wait and see approach, and hoping for nintendo to build a fanbase with mario before they tried anything (this was early 2012). whatever drove that attitude would explain the current predicament. poor sales now just explain the lack of multiplatform titles starting development now or a couple of months ago.
 
I don't think military shooter no. 4353942139 is something many WiiU owners would care for anyway but I'd really like to know what happened between EA and Nintendo after that E3 speech about their 'unprecedented partnership'. Because for them to come on stage and say something like that and then basically not releasing anything on the system something must have happened.
And I don't buy the 'low sales excuse' either, the system has only been on sale for four months, a decision like this was done long before the system launched.
 
This sounds more like the shit quality unilateral narrative creation we get from popular games journalism that is so fucking simplistic and so easy to argue that absolutely no journalism is required.

Try again please.

Maybe it's not occured to you that the simplest answer might also be the right one.

Maybe EA have decided it's not worth their time or money devoting resource to the audience that resulted in such low sales for, well, just about every other third party game on the system.

Sounds to me like you're wanting to be just as militant about this as you are about Rayman Legends. Which to a certain extent is fair enough, all power to you. But don't get pissy when people try and spell out the rather obvious elephant in the room, the Wii U's disasterous hardware and software sales, as a possible explanation as to why third parties are backing away from it. There's no "narrative creation" in pointing out the Wii U's dogshit retail performance.
 
Sure, but projects being green lit and then canned down the line because of poor sales is something that does happen. Such reports were an almost weekly occurence during the early days of the 3DS and Vita. Who is to say EA weren't planning a Wii U release, at least at some concept level, and then scrapped it once third party sales crashed through the floor?

Bad blood or not - and I'm not doubting that does exist - current sales trends on the Wii U are going to prove critically damaging, whether that applies now or in another year down the line. Developers and publishers aren't obliged to commit (or should that be waste) resource to every system on the market if they don't think doing so is to their direct benefit. It's easy to see why the Wii U version of the game wouldn't be.

Anyone who says "it's easy to see why" and then talks about something they have no direct knowledge about will always be at a loss.

If you follow the release schedule of EA's games on Wii U closer, you would notice that install base and perceived popularity probably had little to do with the current lack of support. For instance, the ported Mass Effect 3 for $60 versus the trilogy for the 360 and PS3 is an odd move for EA. Or how about most of their games missing the eshop completely? What's the motivation behind that?

There's more to this than what you think is so "easy to see."
 
Game doesn't come to Wii U= "Game is bad anyways."

BLOPS2 on WiiU is great because it allows local co-op, one player on the Gamepad and one on the TV. Oh well.




I don't have a Wii U, and I don't care about it. If you're trying to play the "you're a salty fanboy" card, it's a miss.
I'm just talking about EA and their recent output.
 
Have you played it? Do tell us more specifically what was so bad about it?



Thats four games for whats about to be one of the biggest gaming holidays in 7 years. Two next gen consoles are releasing.

Etc...... what other games are there? I can see 3d mario.

rayman legends will sell 50m copies across all consoles, elevating wii u sales, and earning more goty awards than any other game ever made, guaranteeing the release of beyond good & evil 2, which will put an end to the whole video game business because why bother anymore after perfection has been reached.
 
Good, means less Origin shit in my consoles.

Also, oh no, we won't get some podunk military shooter. Let me fish my pockets for the not fucks I give for that.
Only the extremely poisoned fanboy mind thinks that a game NOT coming to a console is a good thing.
 
Maybe it's not occured to you that the simplest answer might also be the right one.

Maybe EA have decided it's not worth their time or money devoting resource to the audience that resulted in such low sales for, well, just about every other third party game on the system.

Sounds to me like you're wanting to be just as militant about this as you are about Rayman Legends. Which to a certain extent is fair enough, all power to you. But don't get pissy when people try and spell out the rather obvious elephant in the room, the Wii U's disasterous hardware and software sales, as a possible explanation as to why third parties are backing away from it. There's no "narrative creation" in pointing out the Wii U's dogshit retail performance.

Your awareness of my involvement with the Rayman Legends debacle is about as clear as your understanding of EA's relationship to the Wii U.

There is always narrative creation. Just like you created a narrative for me, you too create a narrative to understand the Wii U based only on your limited perception.
 
I don't have a Wii U, and I don't care about it. If you're trying to play the "you're a salty fanboy" card, it's a miss.
I'm just talking about EA and their recent output.

My point was that every time a game doesn't come to the WiiU, you always see the "game is bad anyways" card. Nearly every single 3rd party title (which aren't coming to the WiiU) =/= Bad games.
 
I don't have a Wii U, and I don't care about it. If you're trying to play the "you're a salty fanboy" card, it's a miss.
I'm just talking about EA and their recent output.

I have to wonder why you'd feel compelled to reply in the manner you did when you don't even own the console or like the game in question.
 
i have personally heard that words behind the scenes were that developers were taking a wait and see approach, and hoping for nintendo to build a fanbase with mario before they tried anything (this was early 2012). whatever drove that attitude would explain the current predicament.

..poor sales on the Wii?

Talking about dire third party software sales isn't necessarily something which has to start and end with the Wii U. Lets face it, this has been a Nintendo issue for a while. A mega-publisher such as EA taking a "wait and see" approach still sounds like it feeds back in to sales, for me. It's not like they're worried about nailing their support to the PS4 and presumably the NextBox, 2 systems which are unreleased and therefore have NO sales data.
 
Thing is, EA's recent output hasn't been great, but still better than most publishers. Crysis 3 and Dead Space 3, while not great, were still good to solid games. I dunno why, but us gamers love to exaggerate about things.
 
I have to wonder why you'd feel compelled to reply in the manner you did when you don't even own the console or like the game in question.



My reply is more like pointed toward EA. As I said, I don't care about Wii U but it's crazy how people are making like this game is important while I'm sure EA will find crazy ways to make it bad with bad decisions.
 
There is always narrative creation. Just like you created a narrative for me, you too create a narrative to understand the Wii U based only on your limited perception.

So you don't think the Wii U is performing badly globally?

I've just made that up in "narrative creation"?
 
Have you played it? Do tell us more specifically what was so bad about it?



Thats four games for whats about to be one of the biggest gaming holidays in 7 years. Two next gen consoles are releasing.

Etc...... what other games are there? I can see 3d mario.

Let's be honest, who will buy ports of third party multiplats on a Nintendo console when Mario and Zelda are coming out? If Assassin's Creed and Zelda come out in the same timeframe I won't even give Assassin's Creed a second look. It's a different story on the 360, for example, because there hardly are any exclusives and the best games are multiplat games.
 
Also, apologies for singling you out. didn't mean to. just find it amusing that there are people investing in a platform and expecting a level of support it has NOT had for 4 generations now.

Deepsilver, Grasshopper, Namco, Ubisoft, High Voltage, hell even EA would like to say otherwise when it comes to the Wii.

For all the shit we give them for niche titles, inferior marketing team, too much Babyz shovel garbage, second tier FPS gameplay with first tier effort in graphics and releasing too many damn on rails versions of their hit games they did provide content that was unique to the Wii or tried to deliver on the promise of motion controls.

Some of their games actually are respectable to have in your library. But it looks like outside of Ubisoft we aren't going to see the same level of effort they provided for the Wii.
 
I agree with you fundamentally on this, if I was EA that would be the message I took away from CoD's performance but I also can't blame the consumer because Activision was not very upfront about what was coming to the Wii U in regards to DLC and post-release support.

I myself was actually looking forward to the Wii U version of CoD and their silence on what exactly we were getting besides the core game put me off and now knowing we get nothing I feel rather vindicated in that decision. So I honestly feel that the consumer was right to ignore the title, and it looks like NFS: MW is in a similar spot, which again is a very solid port and the base game is very well done but again, no future support although at least Criterion's come out and said that it depends on the sales which is better than Activision did pre-release.

For the average consumer Activision wasn't upfront about the fact that Blops2 was coming to Wii U at all.
 
This would solve the technical problem. However, the other problem boils down to core game sales. It's why third-parties - especially in the west - have not taken Nintendo platforms seriously. It's why a Nintendo platform won't be the lead platform for their projects too.

A better performance of the system would be also solve the third party sales. Since the Wii, their systems are way too underpowered, so NOBODY wants a dumbed down version of the game for the WiiU/Wii. Hell, even the WiiU have so much dumbed down ports in terms of framerate and even graphics. If it was powerful enough to handle these ports in 1080p,60 FPS and better graphics, I'm totally sure, the sales of these ports were much better. So really a better Batman, a better CoD, a better AC3...
 
My reply is more like pointed toward EA. As I said, I don't care about Wii U but it's crazy how people are making like this game is important while I'm sure EA will find crazy ways to make it bad with bad decisions.

In the grand scheme of things, this game is important. Especially on a console starved for third party support and decent FPS'.
 
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