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Bayonetta 2 off to a slow start in Japan [Update: Week 2 sales]

Typically developers do indeed get revenue based on unit sales, critical performance too. Although even if you take the straight game for cost model, publishers are less likely to invest in a studio that's not making publishers money than one that does.

You don't understand how this works.

What you are talking about is bonuses, not revenue. Development studios get them when they made a game that sold above expactations, for example Retro Studios got bonuses from Nintendo when DKCR sold 5 million copies.

But PG never developed a game which sold above expactations, be it Bayonetta 1 or whatever, so I don't see where they somehow could have made better money elsewhere, even with Bayonetta 2 on PS4/XB1, as it wouldn't have sold enough there, as well. In the end this was the best solution, PG can't be picky when it comes to choosing which publisher they want to work with and Nintendo lending them a hand is a very good solution. Because the money will be the same and with Nintendo, they get lots of time to finish their games.
 
Any what the relative attach rate is?

Bayonetta (PS3) - 138,430 copies (4 days) PS3 : 3,750,624 , AR = 3.69%

Bayonetta (360) - 66,211 copies (4 days) 360 : 1,154,538 , AR = 5.73%

Bayonetta 1 + 2 (Wii U) - 42,398 copies (9 days) WiiU : 1,940,237 , AR = 2.19%

Nintendo ain't touching this franchise after such a bomba.

Time for Sony and Microsoft to try saying Bayonetta. It's our only hope.

Bayo 3 Xbone exclusive, Bayo 4 PS4 exclusive.

The franchise is dead. I don't see SEGA willing to make another one and highly doubt Sony/MS would want to especially when they don't own the IP. Maybe Nintendo will fund another one.
 
I am very busy this fall.... I might have to wait to hope for bargain bin prices in January. Any word on if they will take Bayo1 out of the box at some point?
 
Let's not try to move the goalposts, the game is just not selling in Japan. I love Bayonetta, but there are many players who are not interested, much less because of what Bayonetta represents (but that's another topic). Adding to the fact that Japan is now more mobile oriented, here we see the results of niche game + Wii U + Japan market.

It's now time for everyone else to save the game! Specially America, but I'm not holding my breath, they let Pacific Rim die(which is the Bayonetta of movies), so I'm just gonna do my part and enjoy Bayonetta.
 
You know what, the video game industry needs an HBO style publisher that's willing to greenlight larger more ambitious projects that might not necessarily grant the best ROI but are creative endeavors that justify their own existence. Regardless of sales I'm glad a title like this was made under these circumstances, period, as it bodes well for the consideration of the art.
 
Do Nintendo published games tend to get overshipped and then bargain binned in the US?

In Europe it seems the opposite it true; if it's a niche title once that shipments sold its almost impossible to find a copy.
 
Nintendo ain't touching this franchise after such a bomba.

Time for Sony and Microsoft to try saying Bayonetta. It's our only hope.

Bayo 3 Xbone exclusive, Bayo 4 PS4 exclusive.

LOL time for platinum to go with a art style, character and setting that actually has a chance of selling great WW. think of assassins style in medieval japan, with platinum gameplay on ps4, i'm not saying it will be guaranteed to be successful but at least it has a chance. you would think after trying wacky art styles and failing many times they would try something different, although scalebound actually has a chance, cause it doesn't look like your typical platinum game.
 
LOL time for platinum to go with a art style, character and setting that actually has a chance of selling great WW. think of assassins style in medieval japan, with platinum gameplay on ps4, i'm not saying it will be guaranteed to be successful but at least it has a chance. you would think after trying wacky art styles and failing many times they would try something different, although scalebound actually has a chance, cause it doesn't look like your typical platinum game.

Why? They're still getting to make their crazy games, why would they need to do something different to please a wider audience?
 
LOL time for platinum to go with a art style, character and setting that actually has a chance of selling great WW. think of assassins style in medieval japan, with platinum gameplay on ps4, i'm not saying it will be guaranteed to be successful but at least it has a chance. you would think after trying wacky art styles and failing many times they would try something different, although scalebound actually has a chance, cause it doesn't look like your typical platinum game.

From the little I saw, it looks like your typical game though.

Platinum are Platinum for more than gameplay, the enemy designs in Bayonetta 2 are one of its strong points.

You'd rather have a knight fighting dragons???
 
I... didn't say it was...
What I said was that it is Nintendo building an audience for third party games.
Based on what exactly? You mean because Bayo 2 bombed, the audience is now aware of character action games, so when a third party makes one, it's going to sell now, but it wouldn't have before Bayo 2? Not only is that completely unproven, it's also baseless and illogical.
Are you saying funding third party franchises and paying developers to make games in genres more typically seen on other hardware isn't doing that?
Yes, I'm saying it's not doing that, because there's no evidence it's having that affect at all. Firstly, these games are bombing, so the audience doesn't exist there, and it isn't being fostered. Secondly, it's not going to impact what third parties are doing anyway.

The genre is pretty much dead anyway, but if/when DMC6 and NG4 come out, they're not going to be on the Wii U anyway, and they wouldn't be if Bayo 2 sold a million. Third parties have already clocked out on franchises far bigger that would easily sell better than those games.
People are focusing on the fact that these types of games aren't selling well and how the audience isn't there (and vocally refuses to migrate there) but we shouldn't fail to notice the audience for these types of games growing (however slowly).
No, there's no evidence for the audience growing at all. Bayo 2 outselling W101 isn't evidence. Bayonetta is frequently cited as the best character action game ever, it has a reputation, W101 came from nowhere.
 
Nintendo ain't touching this franchise after such a bomba.

Time for Sony and Microsoft to try saying Bayonetta. It's our only hope.

Bayo 3 Xbone exclusive, Bayo 4 PS4 exclusive.

Platinum had already shopped Bayonetta 2 around during its production, nobody wanted it except Nintendo. Nobody is going to fund Bayonetta 3.

The franchise is dead (again), be glad we got a second one to go out with a bang on.
 
Platinum had already shopped Bayonetta 2 around during its production, nobody wanted it except Nintendo. Nobody is going to fund Bayonetta 3.

The franchise is dead (again), be glad we got a second one to go out with a bang on.
You don't know that. Things change. Maybe MS would want it now given Ryse 2 is canned.
 
Why? They're still getting to make their crazy games, why would they need to do something different to please a wider audience?


because they won't last long if there games keep on failing in sales and not making money for there publishers.

From the little I saw, it looks like your typical game though.

Platinum are Platinum for more than gameplay, the enemy designs in Bayonetta 2 are one of its strong points.

You'd rather have a knight fighting dragons???

Yes i would. i can see a game where a knight fights a dragon selling great, and they been doing well.
 
It's now time for everyone else to save the game! Specially America, but I'm not holding my breath, they let Pacific Rim die(which is the Bayonetta of movies), so I'm just gonna do my part and enjoy Bayonetta.

That is literally the first thing I've heard that has made me want to cancel my Bayonetta 2 pre-order. Not joking. I'm not going to and don't mean only to shit on Pacific Rim, but goddamn, associations can be really powerful.
 
That is literally the first thing I've heard that has made me want to cancel my Bayonetta 2 pre-order. Not joking. I'm not going to and don't mean only to shit on Pacific Rim, but goddamn, associations can be really powerful.

...huh? Comparing a game with pacific rim makes you not want to buy it?
Firstly, it's only his opinion that the two are similar. They are vastly different apart from the fact that they both have niche appeal. Secondly, you're letting this one throwaway connect your opinion that deviates from the primary reactions to the movie (most people who I've seen it enjoyed it).
 
And? What would have been the difference if MS took it?

Or are you still going on with this nonsense?
I don't even know what you're talking about.

That post just means that just because MS didn't want Bayo 2, doesn't mean they don't want Bayo 3. Publishers needs change based on their line up, and MS had a high profile character action game in development when Bayo 2 would have been pitched, making it a less likely title to pick up, but now they've cancelled Ryse 2, meaning they might be more interested in something along those lines.

But yes, Bayo 2 would have sold better on XBO, not in Japan though, obviously.
 
I don't understand how this game does not appeal to a Japanese audience?

What is going on in Japan these days? It honestly scares me.

It's not a shitty handheld game with little girls? It's pretty easy to see what appeals to them and what doesn't. We like to rag on our fellow Americans for never supporting games like this and yet the Japanese are many times worse.
 
Then why did Bayonetta 1 sell better on 360 there?

You must not follow japanese sales very much. Back in 2009-2010, any good 360 game could have pulled off "respectable"* numbers even in Japan. It had an active, sizable userbase. Which meant 100k+ openings to a few JRPG's and 50-60k+ openings for games like Bayonetta 1. Since than, that userbase obviously collapsed, and of course its presence is questionable with Wii U in the first place.

*Respectable in today's terms, of course.
 
But then why did Bayonetta 1 sell better on 360 in Japan?

Because the Wii U is even less desirable than a 360 in Japan? Not to mention that its current user base is treated poorly, because of never ending droughts and poor attempts at cashing in on them (Wii Sports HD, milking ROM Remix, etc). One good game every 4-6 months (at a ridiculous price point nonetheless) isn't gonna create a healthy platform.

It's not a shitty handheld game with little girls? It's pretty easy to see what appeals to them and what doesn't. We like to rag on our fellow Americans for never supporting games like this and yet the Japanese are many times worse.

Not really.
http://www.neogaf.com/forum/showthread.php?t=873929
 
But then why did Bayonetta 1 sell better on 360 in Japan?

Because the demographic for Bayonetta was on 360 in Japan in 2009 and clearly isn't on Wii u in Japan in 2014?

Look at the top of the page at the attach rates. Bayonetta 2 sold poorly even relative to its install base
 
It's only nine days. Give it another nine and it will be at 90K.
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So all of you guys think it would've been a hit in Japan if it were on another platform? That's where I have my doubts. I just think Japan doesn't want these types of games anymore, that's why I quoted those two.
 
That is literally the first thing I've heard that has made me want to cancel my Bayonetta 2 pre-order. Not joking. I'm not going to and don't mean only to shit on Pacific Rim, but goddamn, associations can be really powerful.
YMMV, but both are like entertainment first, seriousness is last.

EDIT: Also giant stuff attacking more stuff. :P
 
So all of you guys think it would've been a hit in Japan if it were on another platform? That's where I have my doubts. I just think Japan doesn't want these types of games anymore, that's why I quoted those two.
This reminds me of all the people that cried about NMH and how it would do sooooo much better on PS3.
Then a PS3 version came out and did worse.
 
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