I don't even know what you're talking about.
That post just means that just because MS didn't want Bayo 2, doesn't mean they don't want Bayo 3. Publishers needs change based on their line up, and MS had a high profile character action game in development when Bayo 2 would have been pitched, making it a less likely title to pick up, but now they've cancelled Ryse 2, meaning they might be more interested in something along those lines.
But yes, Bayo 2 would have sold better on XBO, not in Japan though, obviously.
You are constantly trying to reason why publishing anywhere else than on the Wii U would have been better for Platinum and the better solution would have been to just not make the game if the only option was the Wii U for PG.
It wouldn't and I told you why, but you just start with this nonsense again and I know "Platinum being happy" is not the reason why you want Bayonetta 2 on other platforms. You are just constantly talking around the bush .
In general, a message to, not only you, but to anyone else:
Would it have really mattered if other publisheres would have picked it up? Especially for Platinum, which we are arguing and caring about at the moment? No, it wouldn't have mattered.
Bayonetta 2 would have bombed anywhere. On some platformers less than on others, but it would have bombed. Bayonetta 3 will or would have logically never exist or existed, eitherway. The X360/PS3 has a userbase of around 160 million and the original Bayonetta shipped 1,3 million copies, overshipped to the point of the game being sold at bargain prices for months and still, rarely, I still see the game being sold here in european shops for ten bucks. It went below SEGA's expectations and cancelled Bayonetta 2 just when production started. Nintendo needed some games and said, we'll fund it, while multiple other publishers had no interest in a niche game that generally flopped, while relatively selling well for PG standards.
If Bayonetta 2 would have been ideally released multiplatform? It would have probably shipped a million copies as well, it would have
at the least shipped more than double what it will sell on the Wii U. People would have generally been more happy because the platform change would've never happend, but that's basically it.
But the question is, would it have really mattered for Platinum Games? Would it have mattered for the game itself? Would there really be a difference? No, it wouldn't,except graphical upgrades if it even would have been released on this gen's hardware. They still would have gotten the same paycheck, the game still wouldn't have sold enough to get paycheck bonuses and the game still wouldn't have sold enough for a sequel. Actually, maybe another publisher wouldn't have given enough time to PG to completely finish their game, leading to a rushed product.
But this is reality and here we have Nintendo, funding a game cancelled by Sega, as well as rejected by other publishers and then saying "Platinum shouldn't have let Nintendo fund Bayonetta 2, it wasn't the best solution for them. They should have waited for someone else to pick it up in the future, but not Nintendo." No. It isn't. It probably isn't the best solution for you, because you don't care about Nintendo or don't want to buy the Wii U. But not for Platinum. Because it really doesn't matter for them.
Instead, at this very moment they are having 2 new parterns with Activison and Microsoft and there seems to be no damage done to them. The damage is surely not that Bayonetta 2 exists thanks to Nintendo.
So what these threads basically boil down to is people trying to reason why it was a bad decision from Platinum, without trying to directly port-beg. Otherwise, I don't believe, or rather, can't believe that people just don't get it.