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Bayonetta 2 off to a slow start in Japan [Update: Week 2 sales]

How well had Wii U sold/selling in Japan. I am very surprised. If this game's sales turn out to be poor like Rayman Legends', then maybe we can get a ps4/xbone version of the game. Is there any chance of that happening.
 
How well had Wii U sold/selling in Japan. I am very surprised. If this game's sales turn out to be poor like Rayman Legends', then maybe we can get a ps4/xbone version of the game. Is there any chance of that happening.

Well, Nintendo have funded the bulk of development and published it themselves, so unless there's some kind of clause in the contract mandating a certain number of sales otherwise the publishing rights return to Sega, this is almost certainly a full exclusive.
 
Did they publish it. I have completely ignored the media for this game because it's a Wii U exclusive and I can't afford to purchase a Wii U with all the games coming out in 2015 which I know I can't miss out on.

Yes.

Bayonetta 2 was fully funded by Nintendo.
Bayonetta 2 is distributed by Nintendo.
Bayonetta 2 is marketed by Nintendo.
Bayonetta 2 is localised by Nintendo.

Not only is Bayonetta 2 published by Nintendo worldwide, but Nintendo considers Bayonetta 2 a first-party title for corporate strategy purposes.

It's similar to Pokemon. Nintendo doesn't outright own the IP, but they fully fund the game so it might as well be a 1st-party game.
 
I'm assuming Japanese companies don't tend to have very adequate contractual protections once the product has been sold-in. I know there are companies that buyback unsold inventory for only pennies on the dollar.

Nintendo in particular is a tad notorious for not sufficiently drafting any kind of buyback protection (like, retailers can't switch out one Nintendo title in their inventory for a more profitable Nintendo title).

So retailers are more likely to get stuck with Nintendo flops...which leads to more hesitation to invest in inventory that's anything but big, guaranteed IPs like Pokemon or Mario.

Bayonetta 2 sold-through like ~55% of its shipment in the first two days...that's not a healthy figure that will inspire retailers to dutifully replenish stock in the future.

What would you consider a healthy first week sell through then? It's also worth pointing out yet again that most games get 4 days first week not 2, if bayonetta 2 had had a Thursday release sell through likely would've been higher


Also I thought sell through was 67% ?
 
Well, Nintendo have funded the bulk of development and published it themselves, so unless there's some kind of clause in the contract mandating a certain number of sales otherwise the publishing rights return to Sega, this is almost certainly a full exclusive.

Ah shit.Why is Platinum/sega signing exclusive deals. This is so bizarre, do they know they have a fanbase on the playstion/xbox platforms. Summer 2016 is the earliest I'll get to play this game then. Unless I can't contain myself when Zelda U gameplay is shown off.
 
What would you consider a healthy first week sell through then? It's also worth pointing out yet again that most games get 4 days first week not 2, if bayonetta 2 had had a Thursday release sell through likely would've been higher


Also I thought sell through was 67% ?

Typically your first shipment is hoping to roll 80_90℅ sell through and then judge replenishment off what stores did what. At least that show we handle it here in the states.

Ah shit.Why is Platinum/sega signing exclusive deals. This is so bizarre, do they know they have a fanbase on the playstion/xbox platforms. Summer 2016 is the earliest I'll get to play this game then. Unless I can't contain myself when Zelda U gameplay is shown off.

The game wouldn't have been made had Nintendo not funded it. Platinum has already said that was the case because the first one didn't sell well enough.
 
Ah shit.Why is Platinum/sega signing exclusive deals. This is so bizarre, do they know they have a fanbase on the playstion/xbox platforms. Summer 2016 is the earliest I'll get to play this game then. Unless I can't contain myself when Zelda U gameplay is shown off.

No one wanted to publish the game so Nintendo stepped in and published it and it got made.

It obviously didn't sell well enough on the PS3 and Xbox 360 for Sega to want to pursue the sequel.
 
Ah shit.Why is Platinum/sega signing exclusive deals. This is so bizarre, do they know they have a fanbase on the playstion/xbox platforms. Summer 2016 is the earliest I'll get to play this game then. Unless I can't contain myself when Zelda U gameplay is shown off.

You're late to the salty party, my man :P There'll always be a refurbished $200 Wii U from Nintendo if you decide to bite later on.
 
Ah shit.Why is Platinum/sega signing exclusive deals. This is so bizarre, do they know they have a fanbase on the playstion/xbox platforms. Summer 2016 is the earliest I'll get to play this game then. Unless I can't contain myself when Zelda U gameplay is shown off.
don't worry, there's no chance Zelda comes out before 2016.
 
Ah shit.Why is Platinum/sega signing exclusive deals. This is so bizarre, do they know they have a fanbase on the playstion/xbox platforms. Summer 2016 is the earliest I'll get to play this game then. Unless I can't contain myself when Zelda U gameplay is shown off.

Because Sega had cancelled development until Nintendo stepped in. You're looking at a choice between the game being a Nintendo exclusive, and the game never getting made.
 
Typically your first shipment is hoping to roll 80_90℅ sell through and then judge replenishment off what stores did what. At least that show we handle it here in the states.



The game wouldn't have been made had Nintendo not funded it. Platinum has already said that was the case because the first one didn't sell well enough.

Well going off media creates 67% sell through number it's a fair bet that had it had the normal 4 days then it would have hit over 80% and seeing as apparently some retailers have sold out and had restocks that it seems to be doing relatively ok
 
What would you consider a healthy first week sell through then? It's also worth pointing out yet again that most games get 4 days first week not 2, if bayonetta 2 had had a Thursday release sell through likely would've been higher


Also I thought sell through was 67% ?

Not according to Famitsu.


Media Create:

38,828 copies sold in first two days
67.29% sell-through rate
8,396 Wii U consoles sold in the reporting week


Famitsu:

33,114 copies sold in the first two days
Below 60% sell-through rate.
6,689 Wii U consoles sold in the reporting week


I prefer Famitsu's numbers because I feel they tend to provide a more realistic estimate of the market.




As to what consists of a "healthy" sell-through rate...I don't think there is exactly one exact number that fits that description. It depends on how popular the game is to begin with.

A real factor here is the fact that Bayonetta 2 launched at a low 33K. If it launched higher, a lower sell-through rate might be more acceptable.

Regardless of first-week sales, if we're just looking at sell-through comparisons, Bayonetta 2 at 55% could be worse...we've seen Nintendo titles open at 40% or even 30%.

However, it could also be a LOT better. Smash Bros. 3DS launched at 93%. Kirby 3DS launched at 92%. That kind of thing.
 
Aqua, Famitsu had something like 57% sell through if the shipment size was 60k. Dengeki another tracker had 55%. So it's 2 versus 1 anyways

don't worry, there's no chance Zelda comes out before 2016.

I'm positive Zelda U is 2015. Wii U is going to be dead at retail in the states and Europe by Holiday 2016 and as Zelda titles generally come out in the holidays and do better in the West than Japan, it's pretty much a certainty

Plus Nintendo has confirmed as much

http://www.ign.com/articles/2014/06/10/e3-2014-the-legend-of-zelda-for-wii-u-first-details
 
Not according to Famitsu.


Media Create:

38,828 copies sold in first two days
67.29% sell-through rate
8,396 Wii U consoles sold in the reporting week


Famitsu:

33,114 copies sold in the first two days
Below 60% sell-through rate.
6,689 Wii U consoles sold in the reporting week


I prefer Famitsu's numbers because I feel they tend to provide a more realistic estimate of the market.




As to what consists of a "healthy" sell-through rate...I don't think there is exactly one exact number that fits that description. It depends on how popular the game is to begin with.

A real factor here is the fact that Bayonetta 2 launched at a low 33K. If it launched higher, a lower sell-through rate might be more acceptable.

Regardless of first-week sales, if we're just looking at sell-through comparisons, Bayonetta 2 at 55% could be worse...we've seen Nintendo titles open at 40% or even 30%.

However, it could also be a LOT better. Smash Bros. 3DS launched at 93%. Kirby 3DS launched at 92%. That kind of thing.

famitsu = more realistic? Weren't they the ones that tracked more gamecubes than Nintendo had shipped?
 
So, whilst I know the chances of a third game happening are insanely slim, and that we're incredibly lucky to get Bayonetta 2 as it is, who actually gets to make the call on greenlighting a hypothetical Bayonetta 3? Did Nintendo purchase the IP outright?
 
famitsu = more realistic? Weren't they the ones that tracked more gamecubes than Nintendo had shipped?

Famitsu has a 4.009 GameCube consoles sold in Japan estimate as of 2007-04-01.


According to Nintendo, 4.02 million GameCube consoles were shipped in Japan as of 2007-03-31.

So...no. That's not correct.

Where did you get that assumption from?
 
Famitsu has a 4.009 GameCube consoles sold in Japan estimate as of 2007-04-01.


According to Nintendo, 4.02 million GameCube consoles were shipped in Japan as of 2007-03-31.

So...no. That's not correct.

Where did you get that assumption from?

Pretty sure I read something along those lines on here several times but that's going back a long time
 
So, whilst I know the chances of a third game happening are insanely slim, and that we're incredibly lucky to get Bayonetta 2 as it is, who actually gets to make the call on greenlighting a hypothetical Bayonetta 3? Did Nintendo purchase the IP outright?

The IP is still technically sega's but the answer to your question is Fuck knows, depends entirely on whatever the contracts say
 
So, whilst I know the chances of a third game happening are insanely slim, and that we're incredibly lucky to get Bayonetta 2 as it is, who actually gets to make the call on greenlighting a hypothetical Bayonetta 3? Did Nintendo purchase the IP outright?

Nope, it's still Sega's. And given their ultra-narrow focus on Sonic/Football Manager/Total War and their licenced stuff, you can bet your arse they won't be making it unless someone else funds development again.
 
So, whilst I know the chances of a third game happening are insanely slim, and that we're incredibly lucky to get Bayonetta 2 as it is, who actually gets to make the call on greenlighting a hypothetical Bayonetta 3? Did Nintendo purchase the IP outright?

Nintendo didn't purchase anything. Sega makes those calls, so unless Nintendo decides to fund a Bayonetta 3 we're looking at the Bayonetta 2 scenario all over again. Chances that'll ever happen are slim to none, me thinks.
 
I'm positive Zelda U is 2015. Wii U is going to be dead at retail in the states and Europe by Holiday 2016 and as Zelda titles generally come out in the holidays and do better in the West than Japan, it's pretty much a certainty

Plus Nintendo has confirmed as much

http://www.ign.com/articles/2014/06/10/e3-2014-the-legend-of-zelda-for-wii-u-first-details

They also had Pikmin confirmed for near console launch, Donkey Kong for last year and Xenoblade for this year until recently. They can barely handle HD development yet because no one there thought it was necessary until 2012, so they can't make an open world Zelda appear out of thin air, just because they need it. Otherwise we'd already have played half the E3 content over the last few years instead of looking at an still on-going, 2 year long drought.

In fact, if the guy can wait until 2016, he'll probably even be able to already buy the next Nintendo system with BC at that point. (Next week will see Fatal Frame bombing and another nail put into this console's coffin, considering the efforts that actually went into that game's marketing).
 
I like how the discussion turned to whether or not there will be a third game when the second one is not even out in most markets.
Are you so blinded by brand loyalty that you prefer waiting 2-3 years for a shockingly slim chance of a third game, instead of spending 200 for a console that plays the second and the first right now?
The game is releasing next month in the west, it is great, it is critically praised, it comes with the best version of the first one and all you can think is for unlikely scenarios of it releasing on other platforms and even more unlikely of getting another sequel.
I swear, Bayo threads are pure madness. If everyone complaining about the current situation had bought the game in the first place, now the sequel would be multiplat and PC.
 
Thanks for the replies guys. A shame about Sega still holding the rights. If it was a Nintendo first-party franchise now, I thought there might be a very, very slim chance of them keeping the franchise around as a critically-acclaimed, niche-filling vanity project or something. Could have got Bayonetta in Smash or something down the road at least.

I'll savour Bayonetta 2 then, as it will most likely be the last we see of the series, sadly :(
 
They also had Pikmin confirmed for near console launch, Donkey Kong for last year and Xenoblade for this year until recently. They can barely handle HD development yet because no one there thought it was necessary until 2012, so they can't make an open world Zelda appear out of thin air, just because they need it. Otherwise we'd already have played half the E3 content over the last few years instead of looking at an still on-going, 2 year long drought.

In fact, if the guy can wait until 2016, he'll probably even be able to already buy the next Nintendo system with BC at that point. (Next week will see Fatal Frame bombing and another nail put into this console's coffin, considering the efforts that actually went into that game's marketing).

Project zero games sell like Shit, the forth one sold worse first week than bayonetta 2 and still went on to be the best selling game in its series, it will likely sell in the same range that b2 sold, when we are talking about such a low selling franchise I don't really think the word bombing is appropriate
 
They also had Pikmin confirmed for near console launch, Donkey Kong for last year and Xenoblade for this year until recently. They can barely handle HD development yet because no one there thought it was necessary until 2012, so they can't make an open world Zelda appear out of thin air, just because they need it. Otherwise we'd already have played half the E3 content over the last few years instead of looking at an still on-going, 2 year long drought.

In fact, if the guy can wait until 2016, he'll probably even be able to already buy the next Nintendo system with BC at that point. (Next week will see Fatal Frame bombing and another nail put into this console's coffin, considering the efforts that actually went into that game's marketing).

Zelda will be a Holiday 2015 title - no doubt about it.

Furthermore, Fatal Frame has always been a niche title that sells between 60-100k and judging by the amounts of pre-orders and co-marketing (movie release), it will achieve similar results - it is no bomb.
 
I like how the discussion turned to whether or not there will be a third game when the second one is not even out in most markets.
Are you so blinded by brand loyalty that you prefer waiting 2-3 years for a shockingly slim chance of a third game, instead of spending 200 for a console that plays the second and the first right now?
The game is releasing next month in the west, it is great, it is critically praised, it comes with the best version of the first one and all you can think is for unlikely scenarios of it releasing on other platforms and even more unlikely of getting another sequel.
I swear, Bayo threads are pure madness. If everyone complaining about the current situation had bought the game in the first place, now the sequel would be multiplat and PC.

I have no idea how you got all that from "We sure are lucky to get Bayonetta 2, who gets to make the call on a third one?"

My Bayonetta 2 pre-order is paid off and ready to play on my launch day Wii U. No need to start shouting at people for being 'blinded by brand loyalty' every time anyone asks a question about how the Nintendo/Sega/Platinum deal works.
 
Zelda will be a Holiday 2015 title - no doubt about it.

Furthermore, Fatal Frame has always been a niche title that sells between 60-100k and judging by the amounts of pre-orders and co-marketing (movie release), it will achieve similar results - it is no bomb.

The highest selling one is 4, it sold 74k
 
Please have legs! But no matter what, I'm gonna enjoy the shit out of this game! Gotto buy a Wii U first though.
 
Project zero games sell like Shit, the forth one sold worse first week than bayonetta 2 and still went on to be the best selling game in its series, it will likely sell in the same range that b2 sold, when we are talking about such a low selling franchise I don't really think the word bombing is appropriate

From the media create thread:

GamesMaya's Report:

- Today was the release day of Fatal Frame.
- Some people bought a Wii U for this game.
- Some people are buying Bayonetta 2 and Fatal Frame at the same time.
- If adults titles were released every week, the Wii U wouldn't be ignored.
- There's still time for the limited version of LoH: Sen no Kiseki 2 for Vita. And the first print of Haikyuu for 3DS, which includes a DLC. Hurry if you plan to buy this editions because are limited.
- She recommends the Vita TV adorned with DanganRonpa to its fans. Because it's like if you're watching the Anime in your TV.


Lol according to GamesMaya, Fatal Frame is selling consoles today, whereas I don't think they said that for Bayo 2 haha. Fatal Frame is comparing favorably on comgnet (36 preorders vs. Bayo 2's 20). Relatively I think Fatal Frame has a chance to do decently well because the previous games didn't sell much to begin with.


I'm assuming Japanese companies don't tend to have very adequate contractual protections once the product has been sold-in. I know there are companies that buyback unsold inventory for only pennies on the dollar.

Nintendo in particular is a tad notorious for not drafting any kind of buyback protection (like, retailers can't switch out one Nintendo title in their inventory for a more profitable Nintendo title).

So retailers are more likely to get stuck with Nintendo flops...which leads to more hesitation to invest in inventory that's anything but big, guaranteed IPs like Pokemon or Mario.

Bayonetta 2 sold-through like ~55% of its shipment in the first two days...that's not a healthy figure that will inspire retailers to dutifully replenish stock in the future.

It seems like orders from various retailers for Bayo 2 were different though? Amazon JP sold out, and Tsutaya said they didn't order enough, so they were basically out of copies too. The 55% number however suggests some retailers ordered too much. Is that fairly typical?
 
They also had Pikmin confirmed for near console launch, Donkey Kong for last year and Xenoblade for this year until recently. They can barely handle HD development yet because no one there thought it was necessary until 2012, so they can't make an open world Zelda appear out of thin air, just because they need it. Otherwise we'd already have played half the E3 content over the last few years instead of looking at an still on-going, 2 year long drought.

In fact, if the guy can wait until 2016, he'll probably even be able to already buy the next Nintendo system with BC at that point. (Next week will see Fatal Frame bombing and another nail put into this console's coffin, considering the efforts that actually went into that game's marketing).

Plus Fire Emblem X SMT - I think that had a tentative 2014 date when announced.

However, there is a caveat to this. Nintendo has NOT had a date (in terms of the year it planned to launch) missed with any of their major sellers. Pikmin 3, unfortunately, isn't a major seller. Xenoblade isn't a major seller. Donkey Kong isn't a major seller? Mario Kart 8? Arrived right on time. Smash? Delayed but a month or two. Mario? 3D world came out on schedule.

What I am saying is, they know Zelda U needs to hit for Holiday 2015. That IS the Holiday 2015 game for them. The system seller for christmas. They are going to get it out in time. They were determined to get smash out for this holiday - Zelda is for next. They will allocate funding according to make it happen. Unlike Pikmin, Donkey Kong, etc, it's a series adn franchise that folks buy consoles to play.
 
From the media create thread:




Lol according to GamesMaya, Fatal Frame is selling consoles today, whereas I don't think they said that for Bayo 2 haha. Fatal Frame is comparing favorably on comgnet (36 preorders vs. Bayo 2's 20). Relatively I think Fatal Frame has a chance to do decently well because the previous games didn't sell much to begin with.




It seems like orders from various retailers for Bayo 2 were different though? Amazon JP sold out, and Tsutaya said they didn't order enough, so they were basically out of copies too. The 55% number however suggests some retailers ordered too much. Is that fairly typical?

Tsutaya is 588 stores across Japan.

Amazon.jp is just one online retailer.


Famitsu tracks ~3,600 stores...so inevitably the good majority of stores ordered too much with a ~55% sell-through rate.

Well-selling Nintendo games tend to have correspondingly high sell-through in the opening week.
 
Because Sega had cancelled development until Nintendo stepped in. You're looking at a choice between the game being a Nintendo exclusive, and the game never getting made.

Well the choice is pretty clear. I find it astonishing that Nintendo was the only publisher who stepped in though.

don't worry, there's no chance Zelda comes out before 2016.

I am willing to bet that it's coming out next year.
 
I'm listening to this now, some decent points laced with a bunch of ranting.

I'm at 5:13. He starts complaining that all the big websites don't research the information surrounding the launch of Bayonetta 2. That they should mention it's 1 day of sales [actually 2 days of sales], that Wii U's install base is much lower than the install base when Bayonetta 1 came out [the 360's install base at the time was 750,000 less than the Wii U and sold almost 30,000 more copies of Bayonetta] so its sort of hard to try and follow someone who complains about lack of research and then either fails to do it himself or willfully chooses to ignore it

----------

Yeah I'm not listening to that. Got to 10:57. Somehow he thinks it's only fair that if a website reports on Media Create sales for big titles, they have an obligation to report on weekly sales. Okay makes sense.... Not just that but trying to spin that Bayonetta's numbers were good because in comparison to the TW101's they were better is disingenuous. Bayonetta 1's sales are far more apt the comparison because the budget should be similar or higher for the improved IQ sequel, therefore with Bayonetta 1 being considered a commercial failure by Sega, comparisons to its sales for the sequel give you some idea its commercial success. Comparisons to TW101 with no notion of what sales would be considered a success for TW101 don't help us at all and further more TW101 is stricly a bomb in all forms commercially so it's like saying the Wii U sold 10 times the Vita in August in the US. Yeah no that doesn't mean the Wii U was successful, that means the Vita did horrible
 
They also had Pikmin confirmed for near console launch, Donkey Kong for last year and Xenoblade for this year until recently.

To be fair, Donkey Kong was finished 3 months before they released it. Though I still think they lied about the release window games, knowing full well they wouldn't make it to try and get people to jump onboard.


Zelda will be a Holiday 2015 title - no doubt about it.

I tend to agree... I have little doubt that four years is enough time. Star Fox on the other hand I don't think there is any chance of a 2015 release.
 
This game was never going to do well but I'm glad it exists having said that in my 15 years on gaf I don't think I've ever seen so many concern trolls (platinum/nintendo/sega backed the wrong horse, money would have been better spent on a superman 64 sequel etc.) in one thread.
 
This is gaf so I'm sure this has been posted but lol either way

https://twitter.com/PG_kamiya/status/515909621005819904

U6JxcP5.png

Amazing
 
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