The Dear Leader
Banned
It sucks, all those games are incredible and are the type of games I want to see way more of.
Going by RE7, it seems even RE can't justify $60 price tag when it's 10-15 hour long without multiplayer.
RE7's 4 million-ish sales would be great for any of the games being discussed here.
RE7's 4 million-ish sales would be great for any of the games being discussed here.
It's just speculation. But i believe this, because it was so shortly after the games release.
Well Arcane's creative director and founder was let go. We can't know for sure if it was because of missed sales expectations, but it's very likely imo.
Raphael Colantonio made it very clear, on more than one occasion, that he was stepping down because he's barely stopped working for almost 20 years and is simply exhausted.
Something tells me they will be ok.
It seems like lots of AAA games are releasing to reduced sales. I'm not sure that this says as much about Bethesda as it does about the larger market, and gamers starting to spend more time in long-running GaaS titles.
I think Dishonored 2 managed to crawl past 2 million (nearly a million on steam spy plus consoles) so I don't think that one is as bad as the others.
Nah. Wolfenstein, Doom, Fallout, and Elder Scrolls still sell very well. I think it'll just make Bethesda stick to these core franchises with SP releases.Last release for this year from Bethesda is Wolfenstein The New Colossus and despite having big potential to sell way better than previous ones i have feeling that it will be last classic SP only game from Bethesda we will see.
As a person who loves SP only games an immersive sims it is hard to watch those games flop one by one. And i think that Bethesda is big cause of that. Their marketing is almost non-existent and their no review codes policy is hurting their games and developers really bad. And they are keep doing that over and over again. I don't want to see those game franchises die but is there anything that we could do? Is there a future for those kind of games in todays GaaS oriented market?
Nah. Wolfenstein, Doom, Fallout, and Elder Scrolls still sell very well. I think it'll just make Bethesda stick to these core franchises with SP releases.
I do see them doing a Destiny style game in the future. Probably that rumored Starfield game.
Not enough waifusSP only, no microtransactions, no loot boxes, no season pass. Still pretty low hype around here.
Why do GAF hate Bethesda so much again?
I can say pretty easily that I would have bought Prey in an instant if it had been the game that I wanted it to be (which was Prey 2). As it stood, the Prey that we ended up with just looked like a less interesting Bioshock to me which basically killed any interest that I had in it. I'm sure I'm not the only person that stopped caring about Prey when it changed direction.
But great husbandos: Doom Slayer, for example.Not enough waifus
Wolfenstein going to sell like shit too out the gates. Don't be surprise.
That's a two-way street though and I'd bet the *Shock side of the street has a lot more traffic than the Prey side.
Yeah marketing doesn´t help. Also their games are the most expensive ones on the brazilian Steam store at least.
Resident Evil 7 launched at 99 BRL
Shadow of War launched at 149 BRL
Every Bethesda game launches at 199 BRL, c´mon...
SP only, no microtransactions, no loot boxes, no season pass. Still pretty low hype around here.
Why do GAF hate Bethesda so much again?
I actually think that WTNC will sell quite good and will likely beat WTNO launch sales. When there's no marketing sales are coming from P2P viral marketing and I can totally see it being meh on all previously released sequel titles but I can't imagine a lot of negative stuff about WTNO.
One of Bethesda's issues is that they don't care enough about building an all encompassing universe around their titles. I mean, take Dishonored for example - we've had essentially four games in this franchise already but we hardly explored the world it is set in, they haven't really established any story, characters there and the last game was all but a probable final episode already. This doesn't help with selling sequels.
Their games are mechanically brilliant but they lack a bit in the soul department.
man, that's just strange as hell! ...
bethesda is, indeed, a strange publisher. no idea why they're even bothering to support the development to these games in the first place. even squeenix does a better job of promoting their non-rpg single-player games than bethesda...