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Big Boss or Solid Snake? Why?

Solid Snake is just a cooler dude. Big Boss is corny and tries too hard to be philosophical.

Though I hate we hardly got any non-gimped experiences playing Solid Snake over the last two generation: Raiden troll and Soiled-Himself Snake.
 
Solid Snake.

It's obvious that he (Kojima) was trying to humanize "Snake" from MGS3 onwards, but that doesn't stop Naked from being a big overwrought baby.
 
We're about due for a new big boss/SS clone to appear. Transplant old snake's memories into him and wham-bam all good. It'd be the least weird thing to happen in the MGS storylines in over a decade.
 
Solid Snake is just a cooler dude. Big Boss is corny and tries too hard to be philosophical.

Though I hate we hardly got any non-gimped experiences playing Solid Snake over the last two generation: Raiden troll and Soiled-Himself Snake.

You sure you don't have those reversed? MGS2 Snake goes incredibly philosophical at the end of MGS2, he's philosophical throughout the entire game.
 
Big Boss, he feels more human than Solid Snake. His story in MGS3 is really touching. I cannot wait to see him turn totally evil in MGSV.
 
i wish I had a gif of when Liquid yells "brother!"

It's a crime that one of the very few good characters, we never had a game based on them. Let alone a female lead.

Then again, looking at Quiet in MGSV, maybe it's better that we never got a Boss game

It's only a matter of time before there's a game with The Boss as the main playable character.
 
I like both but MGS4 kinda ruined Big Boss.
"Nah man, I was just fighting the patriots too. I was never bad!
 
I was always a fan of Metal Gear Solid. I remember staying up all night with my brother when he was playing it on the PS1.

I never played the games to completion until Super Smash Bros. Brawl really made me interested about Snake.

I've played and beat all the main console games and am currently playing HD Peace Walker, and I think I enjoy Big Boss much better than Solid because he seems much more human in personality, and Snake Eater made that possible.

I enjoy knowing that Big Boss was just an agent who finds out the US cares not about the soldiers, but themselves and how he wants soldiers to understand they mean more until he becomes the "villain" of the Metal Gear series. He's only human and has made wrong choices in his life. It's amazing to me really.

Solid is cool too, and for some reason, the post credits conservation between him and Otacon makes me believe they will find a way to reverse the accelerated aging and he'll be back to normal for a future game post MGS4 (2014).
 
Solid Snake is more of a hero but Big Boss always seemed a more personable guy; he connected with people easier, could actually make lighthearted conversation and even enjoyed some aspects of being on missions. Snake in comparison is a total lone wolf, up until MGS1 he's basically a recluse, and even going forward the only people in his inner circle would be Otacon and Campbell.

I could never imagine Snake for example having a moment similar to the one where Big Boss see's a beehive and breaks out into a devilish smile, he's just too serious.

Overall I prefer Solid Snake more though, he's just much more admirable.
 
Snake: Metal Gear is in an underground maintenance base to the north.
Meryl: Take me too. I know this place better than you do.
Snake: You'll just slow me down. You don't have enough battle experience.
Meryl: I won't slow you down. I promise...
Snake: And what if you do?
Meryl: Then you can shoot me.
Snake: I don't like to waste bullets.

Give me one quote from Big Boss that even begins to approach that level of DAYUUUUM.
 
BandanaMGS2.jpg

Solid in MGS2, so badass, jumps into the fucking sea behind RAY while shouting LIQUIDDDDDDDDDDDDDDDDDDDDDDDDD

Yea...

Anyone want to break the news to him?
 
Solid Snake is far and away the more compelling character. He has an actual personalty. He's witty, sarcastic, dangerous, shows initiative, has his own set of ideals and enjoys imparting this acquired knowledge with others on a regular basis.

Naked Snake (in the prequels) is mostly a mopey brainless cipher who has to be pushed to his limit in order to get any kind of worthwhile reactions or insight. He just piggybacks off the more charismatic people in his stories, like The Boss, Gene, Kaz, etc..

I think the concept of Big Boss (and his tragic fate) is more interesting than the actual guy I've gotten to know over the last couple prequel games.
 
Solid Snake is far and away the more compelling character. He has an actual personalty. He's witty, sarcastic, dangerous, shows initiative, has his own set of ideals and enjoys imparting this acquired knowledge with others on a regular basis.

Naked Snake (in the prequels) is mostly a mopey brainless cipher who has to be pushed to his limit in order to get any kind of worthwhile reactions or insight. He just piggybacks off the more charismatic people in his stories, like The Boss, Gene, Kaz, etc..

I think the concept of Big Boss (and his tragic fate) is more interesting than the actual guy I've gotten to know over the last couple prequel games
.

Indeed. The Anakin Skywalker syndrome played to a T.
 
Both of them have been in more games than they should have been. Snake's story arc was over after MGS1, and you can boil Big Boss down to just MGS3 and MG2. All of their other stories have been pure filler, and it's hurt the characters.

edit: And Crushed had the right of it regarding their differences.
 
Snake: Metal Gear is in an underground maintenance base to the north.
Meryl: Take me too. I know this place better than you do.
Snake: You'll just slow me down. You don't have enough battle experience.
Meryl: I won't slow you down. I promise...
Snake: And what if you do?
Meryl: Then you can shoot me.
Snake: I don't like to waste bullets.

Give me one quote from Big Boss that even begins to approach that level of DAYUUUUM.

Sigint: ...Man, you do whatever you want.
Naked Snake: I will, thanks. Just one question, though.
Sigint: What?
Naked Snake: Is there a way to take off my pants?
Sigint: Say what?!
 
Both of them have been in more games than they should have been. Snake's story arc was over after MGS1, and you can boil Big Boss down to just MGS3 and MG2. All of their other stories have been pure filler, and it's hurt the characters.

I disagree. Solid Snake's Story should have stopped after MGS2, not one. That game showed how much he grew as a character.
 
Solid Snake.

Not just more methodical, more questioning of his superiors and more of a ladies' man; he still maintained his sense of humanity while fighting for something he believes in rather than for a sense of purpose.

Kojima may be making more of Big Boss than Snake these days but they certainly don't paint him in a good light; if anything they're torturing his being and sense of morality even more.

MGS4 felt like the ultimate admittance to this. Snake gets a mildly happy ending. Big Boss doesn't. And those words that perhaps stuck the most; "maybe if you were there, you wouldn't have done the same mistakes that I did".
 
For me it's always, always been about her.

The-boss.jpg


Can I have a game starring her please.

Although to be honest, I'm more in love with Big Boss than Solid. He won me over with Snake Eater and I've loved him ever since.

Absolutely agree with this. Give me a WW2 stealth game starring The Boss, maybe showing her meeting and recruiting the disparate members of the Cobra Unit while taking out Himmler and some Paranormal shit.
 
Sigint: ...Man, you do whatever you want.
Naked Snake: I will, thanks. Just one question, though.
Sigint: What?
Naked Snake: Is there a way to take off my pants?
Sigint: Say what?!

Big Boss is definitely more of a pants guy. Solid prefers those tight ass butt sneaking suits.
 
I disagree. Solid Snake's Story should have stopped after MGS2, not one. That game showed how much he grew as a character.

But we don't need to see how much he grew after MGS any more than we need to see the specifics of how Big Boss deals with the fallout of being used to kill the Boss. Neither one adds anything to the characters, it just colors in the outline that's already there.
 
But we don't need to see how much he grew after MGS any more than we need to see the specifics of how Big Boss deals with the fallout of being used to kill the Boss. Neither one adds anything to the characters, it just colors in the outline that's already there.

What's the outline that's already there if I may ask?
 
Snake: Metal Gear is in an underground maintenance base to the north.
Meryl: Take me too. I know this place better than you do.
Snake: You'll just slow me down. You don't have enough battle experience.
Meryl: I won't slow you down. I promise...
Snake: And what if you do?
Meryl: Then you can shoot me.
Snake: I don't like to waste bullets.

Give me one quote from Big Boss that even begins to approach that level of DAYUUUUM.

Big Boss: We will forsake our countries. We will leave our motherlands behind us and become one with this earth. We have no nation, no philosophy, no ideology. We go where we're needed, fighting, not for government, but for ourselves. We need no reason to fight. We fight because we are needed. We will be the deterrent for those with no other recourse.

We are soldiers without borders, our purpose defined by the era we live in. We will sometimes have to sell ourselves and services. If the times demand it, we'll be revolutionaries, criminals, terrorists. And yes, we may all be headed straight to hell. But what better place for us than this? It's our only home. Our heaven and our hell. This is Outer Heaven.

https://www.youtube.com/watch?v=eMilA34KGXw

The tapes and recordings in Peace Walker really build on Big Boss as a character. If I had to rank protagonists overall throughout the series:

Raiden>Big Boss>Solid Snake
 
Peace Walker was a wacky game. It's lower budget being on portable really hurt it from a storytelling point of view.
 
Big Boss is a more interesting character as a soldier. He's a bright eyed CIA operative who has his world fall around him in Snake Eater. He realizes that he is essentially a tool for the government, to do their dirty work, and not really doing any good.

He really isn't a combat genius. He's just a disillusioned soldier who has been through a lot of shit. And that lends a lot to his transformation into the villain.

Solid Snake is a very different character. A much cooler one. Like a prickly, anti-social James Bond.
 
Snake: Metal Gear is in an underground maintenance base to the north.
Meryl: Take me too. I know this place better than you do.
Snake: You'll just slow me down. You don't have enough battle experience.
Meryl: I won't slow you down. I promise...
Snake: And what if you do?
Meryl: Then you can shoot me.
Snake: I don't like to waste bullets.

Give me one quote from Big Boss that even begins to approach that level of DAYUUUUM.
This is what I'm talking about. Solid Snake is sharp as fuck.

Indeed. The Anakin Skywalker syndrome played to a T.
Yup. Good comparsion. I do get an unsavory Star Wars prequel vibe from Big Boss's games, particularly MPO and PW.

I really do enjoy Snake Eater, though. Even if Naked Snake is a simpleton, at least he's likable and sympathetic.
 
Big Boss is a more interesting character as a soldier. He's a bright eyed CIA operative who has his world fall around him in Snake Eater. He realizes that he is essentially a tool for the government, to do their dirty work, and not really doing any good.

He really isn't a combat genius. He's just a disillusioned soldier who has been through a lot of shit. And that lends a lot to his transformation into the villain.

Solid Snake is a very different character. A much cooler one. Like a prickly, anti-social James Bond.

His skill in combat is unmatched. They used his genes to create the genome soldiers in mgs1. I would not say he is no combat Genius.
 
His skill in combat is unmatched. They used his genes to create the genome soldiers in mgs1. I would not say he is no combat Genius.

His skill wasn't quite there in Snake Eater. It does become that, though.

He gets fucked up so many times in Snake Eater, by so many people. But surviving through that gives him credit as an unmatched soldier, as does beating The Boss.

And also the Genome Soldiers are nothing to write home about. Like the DNA from one of Big Boss' eyes is split between their two, the blind bastards.
 
Hiss skill wasn't quite there in Snake Eater. It does become that, though.

He gets fucked up so many times in Snake Eater, by so many people. But surviving through that gives him credit as an unmatched soldier, as does beating The Boss.

And also the Genome Soldiers are nothing to write home about. Like the DNA from one of Big Boss' eyes is split between their two, the blind bastards.

He's still pretty green at the time of Snake Eater. Nowhere near as experienced as Snake in MGS1.
 
Big Boss is a shit character. He's basically a dumbass in most ways, and what's interesting about him was more the concept of him turning into a 'bad guy'. The actual execution of it all is quite terrible though. If you just leave it to MGS3, the character remains fine and the foundation is there for understanding everything. Although the more emotional impact and moving aspects of MGS3 have more to do with The Boss, but in that game, a competent character like The Boss masks the deficiencies of Big Boss since the arcs are tied together. But the more you play as him, you realise how terrible of a character he is. It's just a case of Kojima having an increasing hard-on for him and running the entire story into the ground, then stamping on it, then urinating on it, and then defecating on it. Big Boss, so tragic, who gives a shit.

Solid Snake is far and away the better character, but Kojima made a concentrated effort to take a huge dump on him in MGS4.
 
He seemed more like an over opinionated asshole in MGS2. And a sad, dry, crusty old man in MGS4. Solid Snake was at his best in MGS1.

He admitted his own faults multiple times in 2. No question about 4, though, even if that's what they were going for. Character flaws do not equate to a bad character. Big Boss's flaws are certainly what can make him a GOOD character. The problem is that neither Portable Ops or Peace Walker really seemed to convey Big Boss's transformation into the man he's supposed to be by MG1. Hoping to grow to like BB more in V.
 
I would say Solid Snake. Even if he turns into that "I'm too old for this shit" guy, he's still pretty badass. Big Boss is transforming slowly into the antagonist that Snake is forced to torch to death. I think he's becoming intentionally less likeable, but TPP may round that out and present more "reasons" for his ideologies. There are certainly some obvious reasons like killing The Boss and being betrayed by the US government.
 
Big Boss.

Solid Snake was a puppet. Plus Big Boss took out The Boss one on one and it only took a single game to get it done. It took Solid 3 games to kill Liquid and he didn't even finish off Big Boss either...

Big Boss is the only answer.
 
Big Boss

I guess MG1 and 2 getting remakes with real MGS worthy bosses and more in depth codec conversations could help change my mind but the stuff in the timeline post MGS (MGS 2 and 4) is much less interesting to me than the older stuff in the series (MGS 3 and Peace Walker). Also, I might just be over-hyped, but I just don't see a way MGS V doesn't end up being my favorite in the series. Peace Walker style PMC building without the limited gameplay due to PSP hardware, sounds like a dream.
 
He seemed more like an over opinionated asshole in MGS2.
Not an unfair opinion. But those are specifically the kind of personalty traits that made him interesting to me. It shows he has a mind of his own.

In contrast Prequel Big Boss's portrayal has been very safe. So safe it robs him of a backbone (up until the end of PW for god sake) for a character in his position. But as soon as he starts displaying some of that trademark dickishness he had in MG1 and MG2:SS on a regular basis, I'll gladly hop aboard the Big Boss train. Outer Heaven Big Boss was such an interesting dude.

And a sad, dry, crusty old man in MGS4. Solid Snake was at his best in MGS1.
Ah, MGS4. Character assassination at its finest.
 
I'm just sayin', it took Big Boss just days to get to, and then take out, the second greatest soldier to ever live. It took Solid more than a decade to finally kill a mere wannabe Big Boss.

It is what it is.

Metal Gear One. Solid Snake a novice beat the shit out of Big Boss and his team.
 
Solid snake hands down...there's really no way to differentiate the two since they are the same actors and character model. I think ppl have forgotten the first MSG. Liquid was the dominant clone, yet snake the one endingup the hero. snake was also supposed to die from fox die. The whole game is snake defying his genes and has overarching themes of not being tied to any destiny. Just because snake got butchered in mgs4 is no reason to belittle his character now. In fact big boss has shown hardly any signs of him developing into the big boss that snake has to kill. He's carried on the hero legacy creating by solid snake, Kojima just switched back stories. A shame really, as being a clone and the defying genes makes for much more interesting backstory. Mgs1 still my favorite title, with mgs3 having the best boss battles...
 
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