This is probably coming in 1.08.
I wouldn't be surprised if they stole PoE's map idea, since it's one of the few things that I liked from this game.
You don't like Torchlight, you don't like Path of Exile. Do you like any other arpg other than D3?
This is probably coming in 1.08.
I wouldn't be surprised if they stole PoE's map idea, since it's one of the few things that I liked from this game.
What that sentence really means is this:
"We have not found a way to make Team Deathmatch something that we can benefit from financially long term."
The first half of Act II is one long satanistic ride, Act IV is angels VS Demons all the way.This was never case with either D1 or D2.
It is as you said: "still exist" It's like comparing Soldier of Fortune gore part to Call of Duty gore. In Call of Duty it "still exist" (about whole subject not only gore)
This is probably coming in 1.08.
I wouldn't be surprised if they stole PoE's map idea, since it's one of the few things that I liked from this game.
The first half of Act II is one long satanistic ride, Act IV is angels VS Demons all the way.
Most of Act I deals with satanism and gore too. I'm thoroughly confused as to why you needed even more of it.
PoE map idea in D3 would alone make this game better
And you believe him.
It's not like this hasn't been around prior to GC. I don't have it as handy as you, but I distinctly remember them saying they did not want two different rulesets to have to manage.
You'd still get that terrible D3 itemisation though. Maps alone wouldn't save it.
D3's main problem
they designed a game around an auction house
instead of an auction house around a game
D3 is one big money making scam
You're not wrong. There's a more damning quote out there that basically says players can't handle two rulesets and that they're delicate flowers who will cry all the way to the unsub button but the one I used was accessible and proved the point.
But you are right, devs are fickle things with this company.
People who used the RMAH would complain about monthly ladders.What they should do:
Introduce back Ladders with a lot of loot being Ladder only. Each half a year most of people would start again with different characters. AH should also be devided into ladder and nonladder.
Thanks to that inflation would be minimal. With scarce of loot at new ladder start most of simple items would again be worth something.
Ladder structure was essential part of D2 battle net and PoE took it from D2 and evolved it with short ladder races (like 3 hour survival race).
You realise that everything you just said was said about Diablo 2 in relation to the first game right?PoE map idea in D3 would alone make this game better
It's as satanistic, occult and gory as sunday church prayer.
Diablo1/2 art style for many players was as essential as Dark Souls art style. Without it, it is no longer same game and frankly they should name it something other than Diablo. "Nephalem", ""YDHACHHH"-A" ("You don't have a chance ha ha ha" - Azmodan) or something other than diablo.
Diablo 3 is just different game that is named Diablo 3 and doesn't have much in common with Diablo1/2 aside from few details (like cain or diablo). They changed style, most of lore, character skills and progression, online and art which we talk about here.
It is close to diablo 1/2 in any way as Dino Crisis 3 to 1/2
I played through normal and the difficulty above it and have found ZERO set items and ZERO unique items. The loot is junk in this game. In D2 there were levels of loot, so in the early levels you'd find set items or uniques that weren't insanely good, but still nice for your level. I guess the auction house ruined the loot in this game but I'm not sure. I have no interest in browsing an in game shop paying real/fake money for items. The fun is FINDING the items, not buying them.
You realise that everything you just said was said about Diablo 2 in relation to the first game right?
The exact same complaints.
theMrCravens said:People who used the RMAH would complain about monthly ladders.
Although I agree that they should create a complete new ladder for the expansion, with new economy for it (since exploits were fixed). Keep old ladder for non-expac.
I have no interest in browsing an in game shop paying real/fake money for items. The fun is FINDING the items, not buying them.
Great part of D2 fun was to find broken builds and then proceed to grief/counter-grief. It was never balanced.
One sentence in particular points to all types of reasons why I hate Blizz sometimes.
"Simply fighting each other with no other objectives or choices to makes gets old relatively quickly"
Um, not really Blizz. People just dueled because they enjoyed it a shit ton in D2. People did World PVP in WoW for no other reason because they thought it was loads of fun. I don't see why Blizzard has to force or give a reward or objective to PVP. I always enjoyed PVP when it's of the natural or organic nature and it's just fun to do, not forced. Way overthinking it. I loved world PVP in WoW, stuff like fighting at X Roads or Tauren Mill was amazing, and then they went and took a crap with stuff like Battlegrounds.
D3's main problem
they designed a game around an auction house
instead of an auction house around a game
D3 is one big money making scam
Try normal MP10 with a new char and nothing but what drops for youThis ruined the game for me.
The first playthrough was waaaay too easy too. D1 made me scared of moving forward, in D3 i didnt die once.
Starcraft 2 was solid.
Try normal MP10 with a new char and nothing but what drops for you![]()
Try normal MP10 with a new char and nothing but what drops for you![]()
Diablo 2 wasn't hard either... D2 hell was easier than D3 hell.I did play whole Diablo 3 first playtrough not using AH and it was to easy. It's good they added MPx because /players x was also awesome in D2
Diablo 2 wasn't hard either... D2 hell was easier than D3 hell.
Damage reflect + shielding+ molten = so much pain back in the 1.01 days
Still Diablo was never about beeing hard
I've never been able to get into any of Valve's games. And I own all of them (except CS:GO)Funny I've had more fun with the games from devs on this list than anything from Valve recently.
Funny I've had more fun with the games from devs on this list than anything from Valve recently.
He probably posted in the wrong thread, there's one about "fallen from grace devs"What does that have to do with PVP in Diablo 3?
Boom, nailed it.
They turned the Diablo series from a casino to a flea market. I don't like shopping.
So... if its just a flea market, than how are the items being put up into the AH in the first place? Or do you believe that Blizzard is manipulating the RMAH by placing impossible to find items?
So... if its just a flea market, than how are the items being put up into the AH in the first place? Or do you believe that Blizzard is manipulating the RMAH by placing impossible to find items?
Someone post that picture of the 30 computers running bots.
Funny I've had more fun with the games from devs on this list than anything from Valve recently.
They also have nothing to do with both games, they just bought them out AFTER the factValve's busy maintaining and expanding the infrastructure that has kept PC gaming from irrelevance over the course of this generation. And Portal 2 was fine. Dota 2 is and will continue to be BY FAR the most played game on Steam. Just because they haven't been to your taste doesn't mean Valve's games have been disappointing.
They also have nothing to do with both games, they just bought them out AFTER the fact
Right, it's always been about loot. And that's not a strong point with D3.
Focus on core stats that are just a numerical advantage and don't change the gameplay.
No unique abilities or skill modifiers.
God awful legendary items at launch.
Blues are useless, yellows under i62 are useless. That leaves a very small pool of useful items.
I played through normal and the difficulty above it and have found ZERO set items and ZERO unique items. The loot is junk in this game. In D2 there were levels of loot, so in the early levels you'd find set items or uniques that weren't insanely good, but still nice for your level. I guess the auction house ruined the loot in this game but I'm not sure. I have no interest in browsing an in game shop paying real/fake money for items. The fun is FINDING the items, not buying them.
They also have nothing to do with both games, they just bought them out AFTER the fact
Hardly. Diablo 1 was hardly a blizzard game, Diablo 2 much more so (visible in the art direction and tone changes from the first game) but still retained a lot of non Blizzard DNA. Diablo 3? It's definitely a Blizzard game.lol, yeah any argument you have about diablo 3 has been destroyed by this shit post. grats.
I can't believe there's someone actually defending Diablo 3's atmosphere in here.
I mean the story is written with saturday morning cartoon villains! Plus the art style has very obviously lost that realistic edge that was prevalent in the previous two games, something that was a sacred cow for actual fans of the series (hence the whole backlash about the game not being grimdark enough, WHICH WAS COMPLETELY 100% TRUE).
Diablo and Diablo 2 had better writing (what little of it there was), credible villains, and oodles and oodles and oodles of dark atmosphere. They felt like depressing, oppressive games to play, and that was part of the charm! Diablo 3 has very little of that, especially with all the annoying cornball dialogue and their constant attempts to throw in comic relief for a series that never had any outside the Secret Cow Level. And then there's the music... Why couldn't the new composer at least try to emulate Uelman's use of percussive instruments? Sigh!
I will note that the dark atmosphere really peaked in the first game (especially in Hell, which is still the best final level of any game I've ever played), and the sequel never really achieved its heights in that regard, but it was still a better game in almost every other area. The sad thing is, Diablo 3 actually improved with regards to the clicking-feedback area of gameplay but sucked everywhere else. I don't get how you do that! How do you make a sequel to a game and then throw out everything that was good about it?! It doesn't even make sense!
Damn, now I'm sad. I'm going to go play some PSO2 to take the edge off...
Hardly. Diablo 1 was hardly a blizzard game, Diablo 2 much more so (visible in the art direction and tone changes from the first game) but still retained a lot of non Blizzard DNA. Diablo 3? It's definitely a Blizzard game.
Can't say as much about DOTA 2 (which has 0 valve DNA) or the portal franchise.
Portal can evolve to be more in line with valve's gaming philosophy but then why do it? Valve makes money thanks to steam, game développement is a non factor for them, which is why their last intervally developped game was Episode 2 almost a decade ago.
Hardly. Diablo 1 was hardly a blizzard game, Diablo 2 much more so (visible in the art direction and tone changes from the first game) but still retained a lot of non Blizzard DNA. Diablo 3? It's definitely a Blizzard game.
Can't say as much about DOTA 2 (which has 0 valve DNA) or the portal franchise.
Portal can evolve to be more in line with valve's gaming philosophy but then why do it? Valve makes money thanks to steam, game développement is a non factor for them, which is why their last intervally developped game was Episode 2 almost a decade ago.
It's glaringly apparent who's continued to play the game and who hasn't. Legendary drop rates have been increased and paragon / mp levels have made farming more efficient. Each of my toons are wearing items they found.
The only yellows I'm wearing are my gloves and ammys at this point.
Deadstar said:The fun is FINDING the items, not buying them.
Hardly. Diablo 1 was hardly a blizzard game, Diablo 2 much more so (visible in the art direction and tone changes from the first game) but still retained a lot of non Blizzard DNA. Diablo 3? It's definitely a Blizzard game.
Can't say as much about DOTA 2 (which has 0 valve DNA) or the portal franchise.
Portal can evolve to be more in line with valve's gaming philosophy but then why do it? Valve makes money thanks to steam, game développement is a non factor for them, which is why their last intervally developped game was Episode 2 almost a decade ago.
You mean who's deving it beside the various DotA community contractors, WC3's composer and the fact that they are merely converting the game as it exists to the source engine?So you're either ignorant or trolling. Who do you think is actively developing Dota 2 right now?