Lifejumper
Member
Guys.. Cainhurst or nightmare frontier?
Ok I hear what you are saying but that is not what I see happening within the current game design system. Maybe you and other people play that way... but most of the people I am reading about are just basically running past all the enemies to the boss upon a death. And Bloodborne's design appears to intentionally make that a real possibility.
So personally the only difference between being able to restart at the boss battle or being forced to start at an earlier point is a forced 30 second to two minute boring running period where you are essentially in no danger of anything.
I despise Bloodborne. It's a console arcade experience with old school game design ideas of extreme difficulty, repetition, memorization, timing, etc. The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.
I despise Bloodborne. It's a console arcade experience with old school game design ideas of extreme difficulty, repetition, memorization, timing, etc. The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.
Im excited too, this is the first time ive been active in a souls game community, been reading item descriptions and stuff trying to piece it together. Would love to hear Vaati and ENB talk about it.Finally beat the game today.
No matter which ending you choose, you still feel like shit in a way. I chose the so called "Bad ending" simply because I didn't know how to get the "True ending" at the time. But I saw all three on youtube and they are all interesting in a way. The so called "Good ending" was the saddest imo. The doll kneeling by your grave and wishing you good luck. Sad as fuck.
Can't wait for Vaatividya's interpertation of the story and the ending.
Such a great game, really. Kinda sad to finish it, but I'm still waiting for more secrets to be found by the community. That's what these games are all about imo
Lol, after beating this game I feel that one tooEnd game spoiler joke:
Id like to be calledif possible."Great One"
I despise Bloodborne. It's a console arcade experience with old school game design ideas of extreme difficulty, repetition, memorization, timing, etc. The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.
Not at all.Guys, I screwed up and killed the woman by the cathederal lantern checkpoint. How bad am I screwed?
Guys, I screwed up and killed the woman by the cathederal lantern checkpoint. How bad am I screwed?
10/10That's a long way of saying that you suck at the game.
So personally the only difference between being able to restart at the boss battle or being forced to start at an earlier point is a forced 30 second to two minute boring running period where you are essentially in no danger of anything.
I'm not that far, but I've been noticing the same. I'm not killing bosses left and right just like that lol, but the game has definitely gotten easier. During the first two or three bosses I was constantly thinking that his is way, WAY harder than the Souls games, right now it feels like the easiest one.
I despise Bloodborne. It's a console arcade experience with old school game design ideas of extreme difficulty, repetition, memorization, timing, etc. The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.
Not at all.
Why is everyone so worried?
When you killed a merchant or blacksmith on in Dark Souls you were screwed.
Or stockpile Thomas.
Lol, after beating this game I feel that one too
So, I've estavlished my goals:
Beating ng+ on main str build to max out str and arcane for wheel of death.
Then starting my skill character and grabbing crow set and mercy blades.
Gonna take me a week ish, and I'm so excited to play my ass off.
Guys.. Cainhurst or nightmare frontier?
Guys, I screwed up and killed the woman by the cathederal lantern checkpoint. How bad am I screwed?
I found Dark Souls 2 near impossible at times. The hit boxes never felt right and I ended up summoning a lot. Game just felt broken to me but I might be making excuses.
At least in Bloodborne, easier or not, everything feels right and if I die it at least feels like my fault.
You don't think Diablo 3 is repetitive?I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
Wait farming rifts isnt repetitive? I would much rather do another playthrough of bloodborne. Cant speak about DA:I because i didnt buy it.I despise Bloodborne. It's a console arcade experience with old school game design ideas of extreme difficulty, repetition, memorization, timing, etc. The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.
Er which one?
The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I despise Bloodborne. It's a console arcade experience with old school game design ideas of extreme difficulty, repetition, memorization, timing, etc. The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.
That run back makes a world of difference to the people that enjoy this. It is something you learn to do, and something that you have to deal with for not being good enough. What you are saying is like saying that the bosses should not heal any of the health you took off of them if you die. I mean it's just pointless stuff that you already did right?
You're gonna see it the way you're gonna see it. If after all of our posts we can't change your mind, then there's no point in arguing with you.
Bosses that crush you are supposed to make you feel defeated. Nothing instills that feeling more than having to restart the area and have to slog through it again. But that's why you open up shortcuts to make the run back quicker. But that run is part of the boss defeating you, taunting you, sending you home with your tail between your legs.
What the fuck at VA. Jesus Christ I must have died like 20 times already so far. I'm just completely stumped. Level 34 and the Ludwig Blade not ideal or what? Can get her down to half health but that's when the fun starts.
It makes finding shortcuts quite joyous. I suppose they could do the same thing with hidden lanterns near the boss but I doubt that would give the same sense of satisfaction as when you open the shortcut.
I have 12 bosses down and ve barely fired any bullets, Axe in 2 handed mode or holy sword in 2 handed modeIve done my way beyond the 3rd boss and have not used the gun for a single parry yet. Am I doing it wrong? Lol
Well Bloodborne isn't a typical RPG...I despise Bloodborne. It's a console arcade experience with old school game design ideas of extreme difficulty, repetition, memorization, timing, etc. The design comes from a time where games had limited resources and had to artificially create challenge so the player wouldn't reach the end too fast (and to generate more coin-op revenue).
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.
Yeah, I'm really curious to see what these guys will find next.Im excited too, this is the first time ive been active in a souls game community, been reading item descriptions and stuff trying to piece it together. Would love to hear Vaati and ENB talk about it.
So I got the tonsil stone,. Not sure if I can do anything now.and when I went back to the church, the Amygdala didn't grab me to teleport me
Oh my God, the brain bitch with the eyeballs that casts frenzy. Ugh!!! Frenzy is such a stupid mechanic and my meter builds so fast and it's too hard to counter against that damn creature because if you use an antidote she'll grab you and munch on you. I can survive one frenzy against her and then she'll grab me if my hammer strike misses.
I think that's what happened.What's the last thing that occurred with her? This is what happened to me.I never went back to where I fought Father G after a certain battle so I missed her fighting the other two hunters. Later on after the blood moon came out instead of finding Eileen outside of the chapel, she was inside and I had to battle her instead of another hunter
I kove finding shortcuts, the one in Old Yharnum is my favorite, i thought that was a very cool to loop the level together. The kevek design is just so dense and looking at the geography is exciting, to me anyway.It makes finding shortcuts quite joyous. I suppose they could do the same thing with hidden lanterns near the boss but I doubt that would give the same sense of satisfaction as when you open the shortcut.
What were you expecting?This is a relief. She scared the hell out of me and I unleashed fury on her haha and I felt so bad when she said, "I just wanted to help people..."
I love the art and mood, but despise the gameplay. I feel Diablo 3 Hardcore and Dragon Age Inquisition Nightmare modes supply the right combination of challenge and reward without the repetition, tedium, and reliance almost purely on your mental and manual dexterity.
I feel Bloodborne is more appropriate for hardcore console action game fans of the DMC, Castelvania, and Ninja Gaiden ilk, than it is for your typical RPG fan.