AHA-Lambda
Member
No wiiu? Not surprised.
I based my conclusion, by watching the Call of duty games released on Nintendo system in the past years. I don't see a reason to skip the Wii U now. And Diablo is a complete different story (Maybe more hardcore oriented game).
If true that is crazy.. paying $60.00 for a 6 hour game, and not playing the games best feature (online) is tough to imagine.... What a waste. For all the hate CoD gets for it's online play, it's still a good game to jump online and play a few matches. I've actually found Party chate is a good way to zone out the random 10 years olds crying into the mics, screaming racial obsenities, or the random "online tough guy (huge e-pein) " trash talk that is rampant in CoD MP..
But, I'm fairly amazed that COD immediately ripped off Titanfall Parkour. I guess they really thought it would be the new hot thing?
No wiiu? Not surprised.
Yup. Ghosts has around 700-800 players in mp at night right now on WiiU. It's a shame because Gamepad and Wiimote integration are so great.
Also, nice avatar
So, they started development in 2010/2011. Long before we even knew what Titanfall was all about or how it looks.
How do you rip off something you know nothing about?
Thanks for the Info. And what are the lifetime sales of Ghosts on Wii U?Example of Wii U's irrelevance when it comes to Call of Duty:
NPD data:
Call of Duty Ghosts - 6.1 million copies were sold in its debut month (November 2013)
360: ~3382K
PS3: ~1856K
PS4: ~451K (on a brand new system)
Xbox One: ~392K (on a brand new system)
Wii U: ~20K (on a 1-year old system)
With these kind of debut numbers, what's the point of porting to Wii U, honestly? So Activision will lose out on 20K sales? 40K sales? That might not even cover the cost of the port.
The only financial gain I see for Activision is if Nintendo partially finances or sponsors this port.
I like Kevin Spacey.
But, I'm fairly amazed that COD immediately ripped off Titanfall Parkour. I guess they really thought it would be the new hot thing?
And, sorry, but that suit just reminds me of this:
G.I. Joe "Accelerator Suit". Lovely.
No wiiu? Not surprised.
So, they started development in 2010/2011. Long before we even knew what Titanfall was all about or how it looks.
How do you rip off something you know nothing about?
So are they going to pretend that this is exclusive to Xbox and quietly release it on PS? I don't understand these marketing tactics. A game releases across multiple formats but they go "No, no, this belongs on Xbox (but please, by all means, buy also on PS).
Black Ops 2 and Ghosts were both announced months after the original platform announcements. So, that may be what's happening here. It's also possible that Activision has just decided to dump the console when it comes to CoD because of how poorly Ghosts did.
I'm a bit disappointed by how it looks... Cross generation is really holding those games down, I feel.
But it looks like it could be fun, so, eh!
How much lenght can we expect from the sp campaign thinking of the other cods?
i really don't remember how long MW was (last one i played)
It's definitely a pretty annoying and deplorable marketing tactic. Xbox started it first back with MW2 and GTAIV, but now we're seeing it with some PlayStation ads/games.
Yep yep. Though I imagine COD will continue to come to the Wii U despite poor sales numbers.
You know somebody's going to bring up Yves Guillemot's quote about how it cost them €1M to do a Wii U port and thus they only need to sell 50K copies to break even without considering that A) not all games will cost the same amount to port, B) Activision isn't interested in just breaking even on their products and C) whatever development resources could be used on a port could be making something much more profitable. Or they'll pretend that COD has some sort of long-tail on the Wii U beyond initial month sales, so the numbers are obviously much better.With these kind of debut numbers, what's the point of porting to Wii U, honestly? So Activision will lose out on 20K sales? 40K sales? That might not even cover the cost of the port.
Damn!
So, they started development in 2010/2011. Long before we even knew what Titanfall was all about or how it looks.
How do you rip off something you know nothing about?
So, they started development in 2010/2011. Long before we even knew what Titanfall was all about or how it looks.
Yup. Ghosts has around 700-800 players in mp at night right now on WiiU. It's a shame because Gamepad and Wiimote integration are so great.
Also, nice avatar
They only have to port the old gen version to Wii U. So i don't see the problem. And sales are sales for them. Its activision, they are not going to skip any platform. Thats for sure. And they know that the Wii U is going to have a big momentum with the release of MK8.
Black Ops 2 and Ghosts were both announced months after the original platform announcements. So, that may be what's happening here. It's also possible that Activision has just decided to dump the console when it comes to CoD because of how poorly Ghosts did.
Activision has never abandoned Nintendo. On the other hand they haven't really shouted for Nintendo from the rooftops either. historically.
Titan online, signal when ready.And Jonathan Irons, the founder and president of the worlds largest PMC - Atlas Corporation - is at the center of it all.
Both MS and Sony have been doing this for a long time. They want these big franchises to be associated tightly with their console.