Confused Cheeseburger
Member
This game is pretty.
I cant get a killstreak for shit in this game. Why is a damn recon plane 5 kills?
Still having a lot of trouble aiming in this game, most likely due to the loose way sledgehammer implements aim assist. Had the same issue in Advance Warfare. Its almost non existent.
BTW where can I give actual feedback to the devs or report problems?
Of course they are. They want their free copy when the time comes.
Surprised how negative this thread is. I really enjoyed my time with it. This has the potential to be my favourite since the first Black Ops.
You must not pay attention. GAF trends older and a lot of us loved COD pre-MW2. Played WaW, MW1, 3, BR1, 2, etc. Some of us hoped that when they said WWII would go back to the series roots they meant more than aesthetically.U must be new here, gaf shits on everything... Now if this cod looked like undertale, and played like pong they'd cream their pants.
U must be new here, gaf shits on everything...
U must be new here, gaf shits on everything... Now if this cod looked like undertale, and played like pong they'd cream their pants.
Lol, I do fine thank you. Not the greatest, but not a potato by any means. Why should I have to buy a SCUF? Did i explicitly say someone didn't know what they were talking about? If I did, that wasn't my intention.
I don't care about sweaty players, or people that are better than me, that happens, what I hate is the people who jump everywhere, and no, I have been playing since COD4 OG and I have never seen so many jump shotters, it was prevelant in BO2 but was not before that.
The more I play the more I'm not feeling it.
Main gripes:
Maps are tiny and boring
Connection feels shit
Movement is too slow
Sniper is absolutely broken when defending the bridge, got like 15 kills before they got me. I think war mode should be limited to 1 sniper per team
I simply cannot get over the slow plodding movement in the game. This has been a problem for me in the last couple CoD's. The game is so fast paced but the movement feels disjointedly slow. Like from the waist down you're pushing through water or something, very sluggish. The Map was like a spiderweb in that you had so many corridors and very few open area's that fostered quick reflex over any semblance of tactics.
I feel like it's just the same CoD they've been making for the last few years with just a couple changes and a re-skin. When did they switch to the current Engine their using?
I understand they're adding game modes but the underlying tech and CoD feeling feels like the last 2-3 games.
Did anyone expect it to? It's a ~15 year old engine.It doesn't really look better than MWR.
Did anyone expect it to? It's a ~15 year old engine.
Not COD though, not really. Some minor improvement maybe but only real noticeable improvement between generations.People expect games to look better as they iterate, yes. Probably the most basic expectation, really.
I've noticed the sprint out time is too slow, as is movement speed while ADSing. The spawns seem not to flip when you'd expect either, I was spawn trapped a few times. This maybe because the maps are pretty small and space for spawns being limited.
Finally got to give this a few hours play yesterday. Now the last two CoDs I skipped so was interested to see a return to a more grounded vision of the game.
I found it alright, but I can see this going the way of BF1 initial player base then most people disperse to previous games.
Has this happened with BF1? I was thinking about buying the edition with all the DLC's, but if a lot of people have jumped back to BF4 I will just re-download that. I really wish we had a better way to see how many people were playing games on PS4.
There is
Look up battlefield1 stats