BigEmil
Junior Member
Buncha crazies!What the hell is happening in this thread? This looks AWESOME!
Whoever says this isn't MH is nuts, man.
Buncha crazies!What the hell is happening in this thread? This looks AWESOME!
Whoever says this isn't MH is nuts, man.
Doesn't even need that really. MH has a footing in the west already, they just want to expand it more.
How likely of a "success" this game will be is entirely dependent on Capcom's expectations for it. If they expect 3 million I would think that the game should do well in their projections. If they're expecting to bump this series to 5 million they're out of their minds.
I just hope for Capcom's sake they don't bloat expectations like they did for RE7 ever again.
I'm not a huge fan of Monster Hunter for a variety of reasons and I'm also looking forward to the game for somewhat updating it with some modern trends, so I'm not being negative because I dislike what I'm seeing or anything. I'm just saying that such a drastic shift might not be what the hardcore or even casual Monster Hunter fans want out of the franchise. Keep your expectations low and you won't be disappointed if things don't go the way you expect.Ok but there is no assurance that it wont do well either
This post is essentially pointless and only serves to feed some bizarre trend of negative speculation before the game even comes out
This thread is an absolute train wreck.
Some "Fans" of Monster Hunter practically salivating at the hopes that the game will bomb.
I mean, the game has a floor of about 2 million. It's not selling less than that. Whether that's a success to Capcom is their problem. They're probably hoping for 3-4 million. The ceiling is likely 4-5. Looking at up to 2 million on PS4 (Dark Souls numbers), 1-2 million on PC and 0-1 million on Xbox. It's going to sell more than Tri and 3U because of course it is. If it sold however much on Wii U it's going to easily beat when it's on all these other platforms. Especially if the game is marketed well.
And people seriously trying their best to spin everything into bad news. "IT'S A SPIN OFF. IT'S NOT MH5. WHEN IT BOMBS WE'LL GET THE REAL MH5. THEY'RE LYING".
Christ. This is looking like the best imagining of the Monster Hunter fantasy we've had yet. The methodical combat is here. Mounting is no longer a mini-game, and instead has been fleshed out. AI improved. None of the styles and RPG style special moves from Generations to use as a crutch. They're not only expanding upon the sidelined "Hunting" aspect of the game series, but they're keeping the gameplay (potentially improving, we'll find out when more is revealed). And people are still complaining about it being dumbed down? It has already been dumbed down. Load up MH1 right now and tell me that the game hasn't become easier. In fact, Generations is the game that made it practically a joke difficulty wise compared to older games, and yet XX seems to be the game people are clamouring for whilst simultaneously complaining that World is looking too easy.
So you lost local co-op mode. That sucks. It sucks you don't get Double Cross to play for local co-op. However, not every thread needs to become a battleground over the opinions that you've brought up in every other thread. We get it. You're boycotting it for reasons. We've heard you say it twenty times already. Nobody cares. Funnily enough, some of us are fans of the actual game itself rather than just wanting a game to play with friends at a gaming night. There are plenty of games you can do that with, and since World currently looks leagues ahead of every other Monster Hunter game to date, I'm glad it's taking advantage of the systems that it can. So please, just let people be excited for a game that a lot of people have been dying to get made for the last X amount of years.
This thread is an absolute train wreck.
Some "Fans" of Monster Hunter practically salivating at the hopes that the game will bomb.
I mean, the game has a floor of about 2 million. It's not selling less than that. Whether that's a success to Capcom is their problem. They're probably hoping for 3-4 million. The ceiling is likely 4-5. Looking at up to 2 million on PS4 (Dark Souls numbers), 1-2 million on PC and 0-1 million on Xbox. It's going to sell more than Tri and 3U because of course it is. If it sold however much on Wii U it's going to easily beat when it's on all these other platforms. Especially if the game is marketed well.
And people seriously trying their best to spin everything into bad news. "IT'S A SPIN OFF. IT'S NOT MH5. WHEN IT BOMBS WE'LL GET THE REAL MH5. THEY'RE LYING".
Christ. This is looking like the best imagining of the Monster Hunter fantasy we've had yet. The methodical combat is here. Mounting is no longer a mini-game, and instead has been fleshed out. AI improved. None of the styles and RPG style special moves from Generations to use as a crutch. They're not only expanding upon the sidelined "Hunting" aspect of the game series, but they're keeping the gameplay (potentially improving, we'll find out when more is revealed). And people are still complaining about it being dumbed down? It has already been dumbed down. Load up MH1 right now and tell me that the game hasn't become easier. In fact, Generations is the game that made it practically a joke difficulty wise compared to older games, and yet XX seems to be the game people are clamouring for whilst simultaneously complaining that World is looking too easy.
So you lost local co-op mode. That sucks. It sucks you don't get Double Cross to play for local co-op. However, not every thread needs to become a battleground over the opinions that you've brought up in every other thread. We get it. You're boycotting it for reasons. We've heard you say it twenty times already. Nobody cares. Funnily enough, some of us are fans of the actual game itself rather than just wanting a game to play with friends at a gaming night. There are plenty of games you can do that with, and since World currently looks leagues ahead of every other Monster Hunter game to date, I'm glad it's taking advantage of the systems that it can. So please, just let people be excited for a game that a lot of people have been dying to get made for the last X amount of years.
They should have just been honest. "Just in case this shit bombs or underperforms we don't want to completely damage the brand." Is a much better and realistic answer.
This IS Capcom we're talking about. I guarantee you they expect much more than 4 million sold.
Woah woah woah, Generations styles, prowler, and arts were great, and I for one enjoyed the "joke difficulty" it offered to the series.
What was aimed at the west back in 1996 isn't going to be the same as what's aimed at the west in 2017. Both of those series's were aimed at the west from the start, and in RE7 case, it also dropped QTEs, set pieces and action in favor of more traditional survival horror, which is closer to where the series started than the previous entry.Compare MGS1/2, and then MGS4/5 to Splinter Cell or Hitman in terms of gameplay.
RE7 completely abandoned the series traditional control and perspective in the favor of nearly traditional FPS perspective and control.
This thread is an absolute train wreck.
Some "Fans" of Monster Hunter practically salivating at the hopes that the game will bomb.
I mean, the game has a floor of about 2 million. It's not selling less than that. Whether that's a success to Capcom is their problem. They're probably hoping for 3-4 million. The ceiling is likely 4-5. Looking at up to 2 million on PS4 (Dark Souls numbers), 1-2 million on PC and 0-1 million on Xbox. It's going to sell more than Tri and 3U because of course it is. If it sold however much on Wii U it's going to easily beat when it's on all these other platforms. Especially if the game is marketed well.
And people seriously trying their best to spin everything into bad news. "IT'S A SPIN OFF. IT'S NOT MH5. WHEN IT BOMBS WE'LL GET THE REAL MH5. THEY'RE LYING".
Christ. This is looking like the best imagining of the Monster Hunter fantasy we've had yet. The methodical combat is here. Mounting is no longer a mini-game, and instead has been fleshed out. AI improved. None of the styles and RPG style special moves from Generations to use as a crutch. They're not only expanding upon the sidelined "Hunting" aspect of the game series, but they're keeping the gameplay (potentially improving, we'll find out when more is revealed). And people are still complaining about it being dumbed down? It has already been dumbed down. Load up MH1 right now and tell me that the game hasn't become easier. In fact, Generations is the game that made it practically a joke difficulty wise compared to older games, and yet XX seems to be the game people are clamouring for whilst simultaneously complaining that World is looking too easy.
So you lost local co-op mode. That sucks. It sucks you don't get Double Cross to play for local co-op. However, not every thread needs to become a battleground over the opinions that you've brought up in every other thread. We get it. You're boycotting it for reasons. We've heard you say it twenty times already. Nobody cares. Funnily enough, some of us are fans of the actual game itself rather than just wanting a game to play with friends at a gaming night. There are plenty of games you can do that with, and since World currently looks leagues ahead of every other Monster Hunter game to date, I'm glad it's taking advantage of the systems that it can. So please, just let people be excited for a game that a lot of people have been dying to get made for the last X amount of years.
4 million has been the peak for the franchise, and it's actually been in decline since the PSP games. I'm pretty sure they'll be happy to sell on equal footing with the portable games.
Add to that the suggestion that Capcom would go back to the "old style" if this game flops. Like, go back to what exactly? Is Capcom gonna have an emergency meeting "quick, put load times and clumsy animation cycles back in!"? This game isn't exactly some drastic change like Resident Evil 4 compared to earlier RE games, it's the logical evolution and generational jump like MGS2 compared to MGS1.
No one is saying that. Quote it.So if you don't think the changes World is bringing are objectively good and an evolution you are just wrong? No wait, it makes you not "a fan of the game", because those that want co-op are fake fans?
Way to show it to the elitist fanboys.
Ok?No one is saying that. Quote it.
So you lost local co-op mode. That sucks. It sucks you don't get Double Cross to play for local co-op. However, not every thread needs to become a battleground over the opinions that you've brought up in every other thread. We get it. You're boycotting it for reasons. We've heard you say it twenty times already. Nobody cares. Funnily enough, some of us are fans of the actual game itself rather than just wanting a game to play with friends at a gaming night.There are plenty of games you can do that with, and since World currently looks leagues ahead of every other Monster Hunter game to date, I'm glad it's taking advantage of the systems that it can. So please, just let people be excited for a game that a lot of people have been dying to get made for the last X amount of years.
No one is saying that. Quote it.
Funnily enough, some of us are fans of the actual game itself rather than just wanting a game to play with friends at a gaming night.
I could maybe see how Capcom arrived at that wrong conclusion from Resident Evil 5 and 6 to 7, but GTA V, MGS V, Diablo 3, Fallout 4, and FF XV call bullshit. You can go on and on about why that's false."Oh, I've missed four games already, I can't possibly join at this point."
So if you don't think the changes World is bringing are objectively good and an evolution you are just wrong? No wait, it makes you not "a fan of the game", because those that want co-op are fake fans? Should they be put down?
Way to show it to the elitist fanboys.
I could maybe see how Capcom arrived at that wrong conclusion from Resident Evil 5 and 6 to 7, but GTA V, MGS V, Diablo 3, Fallout 4, and FF XV call bullshit. You can go on and on about why that's false.
Ironic that they won't localize the non-numbered MH title on the Switch.
I wasn't saying people have to like the changes to be fans.So if you don't think the changes World is bringing are objectively good and an evolution you are just wrong? No wait, it makes you not "a fan of the game", because those that want co-op are fake fans? Should they be put down?
Way to show it to the elitist fanboys.
And people are still complaining about it being dumbed down? It has already been dumbed down. Load up MH1 right now and tell me that the game hasn't become easier. In fact, Generations is the game that made it practically a joke difficulty wise compared to older games, and yet XX seems to be the game people are clamouring for whilst simultaneously complaining that World is looking too easy.
I blame Bish leaving us. The Hero we need. All you needed was Sam Jackson peering down on a thread and people knew they better start behaving.Between this thread and that thread about Microsoft hiring for a Horizon-like game, it's like GAF has gotten really fucking stupid lately
Monster Hunter World is traditional style. Each gen changes a shit load from the lastThat makes at least two different answers on the name already. I'm interested in seeing how many more pop up before release.
I still would absolutely not be surprised if they eventually release a MH5, and have it be in the traditional style though.
I wasn't saying people have to like the changes to be fans.
There's two main criticisms we keep hearing from the same people.
- The game is being dumbed down for the west.
- I can't play this game with my friends on our game nights.
Its fair enough people enjoy the game for local play, but some people are going so far as to avoid the game completely over it. I mean, if you like Monster Hunter for the game itself, local multiplayer wouldn't be that much of a deal breaker because you still get the game.
Then there are people complaining that this game is dumbed down for the West then in the same breath bemoan not getting double cross, which is a game we know 100% got made easier than other Monster Hunter games.
Like, am I wrong to call people out for being hypocrites?
Monster Hunter World is the most significant upcoming entry. Look at the dev team, look at the resources being put into it. I'm not sure why so many people have trouble wrapping their heads around this (although I think I might know the reason and it rhymes with "monsole boars")
I'm not that active on these threads (and for good reason, I would go crazy), but I understood that when the "MH fan" camp complained about the possibility of dumbed dumb westernalization they weren't referring to the difficulty per se.
The addition of stealth and that supposed detective mode are my main gripes at present, for example. These don't revolve around the difficulty of the hunts like the Artes and Styles do.
I'm not that active on these threads (and for good reason, I would go crazy), but I understood that when the "MH fan" camp complained about the possibility of dumbed dumb westernalization they weren't referring to the difficulty per se.
The addition of stealth and that supposed detective mode are my main gripes at present, for example. These don't revolve around the difficulty of the hunts like the Artes and Styles do.
That supposed detective mode are just flies you can use to highlight stuff like tracks and monster drool in the environment. Completely optional. I'm not sure how that's anymore dumbed down than throwing a paintball at a monster and being able to see where it is on the map when it runs away.
I'm not sure how stealth equates to anything being dumbed down either.
Surely a monster automatically spotting you when you enter an area is the definition of "dumb".
I'll be honest: stating that we have to have a tracking mode and stealth to offset the change from rigid zones just makes me think that rigid zones were better.
Hadn't read anything further clarifying those, which only makes it weirder how some think this game is a "dumbed down" version. Those sound like changes made to properly fit the serie's gameplay into the open world.
Then I really don't get how some are claiming this game will be easier or whatever. Those were the only loose threads I had in mind and they genuinely sound like non issues.
What?
They gave logical reasoning for these changes in various interviews. Stealth was added to account for the fact that you now just cant zone into another area to escape and its done in a very cool way. Smell, sound, sight and the abilities of the monster chasing you all have to be considered.
The scout flies replace paintballs. You have to find traces of the monster to even get the flies to direct you so its like having a bloodhound with you. This was done because now that zones are gone they need to give you some way to track the monster in a reasonable amount of time since the maps are so huge and open
That supposed detective mode are just flies you can use to highlight stuff like tracks and monster drool in the environment. Completely optional. I'm not sure how that's anymore dumbed down than throwing a paintball at a monster and being able to see where it is on the map when it runs away.
Hadn't read anything further clarifying those, which only makes it weirder how some think this game is a "dumbed down" version. Those sound like changes made to properly fit the serie's gameplay into the open world.
Then I really don't get how some are claiming this game will be easier or whatever. Those were the only loose threads I had in mind and they genuinely sound like non issues.
Tracking mode just let's you find the monsters starting zone without having to rely on complete guesswork the first time you hunt it. Curious as to your reasoning for trial and error being the better system.I'll be honest: stating that we have to have a tracking mode and stealth to offset the change from rigid zones just makes me think that rigid zones were better.
Capcom isn't wrong when companies keep stressing that you don't need to play the previous game, and can jump in directly with the latest version. Even here on Gaf, go check Persona 5, MGSV, RE7, etc... Threads, "do I need to play the previous games?" is a question that comes up a lot for those new to long running series's.I could maybe see how Capcom arrived at that wrong conclusion from Resident Evil 5 and 6 to 7, but GTA V, MGS V, Diablo 3, Fallout 4, and FF XV call bullshit. You can go on and on about why that's false.
Ironic that they won't localize the non-numbered MH title on the Switch.
Yes, with FFXIV on PC (and Overwatch because of the keyboard and mouse player console-separation stuff being 100% justified) being the exception (XIV has cross-play with PS4, thankfully). Other than basically those two games only, I can't think of a game that's come out in the past 5 years that i've purchased for online multiplayer (and I even tried Titanfall at the request of a friend, and was burned on that PC experience hard, which only fortified my stance if anything).That's...quite something. So you avoid all multiplatform multiplayer games? Genuine question. More power to you if that's the way you do things though.
Incredibly so. The fact that there's still a crouch/slow walk mechanic in the games seems utterly pointless because of this as well.
Tracking mode just let's you find the monsters starting zone without having to rely on complete guesswork the first time you hunt it. Curious as to your reasoning for trial and error being the better system.
By the way, it's been mentioned that once you spot a monster you no longer have to build up the tracking meter to find where it is. It's basically paint balling but cuts the arbitrary mechanic of throwing the paintball.
Stealth is a personal preference to be fair. I personally welcome it. It's a tool for not aggroing things on the way to your target, and also allows you to gather materials without having to fight everything.
Imma be honest, if getting Generations-like changes constitutes as making the game easier, then I want them all. Was quite a refreshing and a lot easier to jump into in my opinion.
I'm excited to see more of those kind of changes.
Yes, with FFXIV on PC (and Overwatch because of the keyboard and mouse player console-separation stuff being 100% justified) being the exception (XIV has cross-play with PS4, thankfully). Other than basically those two games only, I can't think of a game that's come out in the past 5 years that i've purchased for online multiplayer (and I even tried Titanfall at the request of a friend, and was burned on that PC experience hard, which only fortified my stance if anything).
Even with stuff like Halo/Battlefield/CoD/Battlefront (didn't buy the first one because no SP)/Etc. I just play the single-player campaign and nothing more, and sell it right back after I finish, assuming I didn't rent it in the first place. If I even see any kind of map DLC for something, it's pretty much an instant turn-off and I avoid games like that pretty much wholesale.
CLEARLY, a man who has never been in a pinch while afflicted with bleeding status.
Seriously, crouching is a real life saver when you're up against Seregios.
MHX/XX "dumbed down" more mechanics in the series than any other entry, World included.
Adept Style that allows everyone to dodge anything and everything with extremely forgivable timing and extremely generous i-frames after the evade.
Hunter Art that anyone and everyone can equip to dodge any attack in the game AND sharpen their weapon simultaneously, removing the need to carry whetstones for weapon sharpening, thus effectively removing an important mechanic that's been a staple of the series since 2004.
And yet X/XX gets a pass for being the "traditional" Monster Hunter experience? Okay.
They should have just been honest. "Just in case this shit bombs or underperforms we don't want to completely damage the brand." Is a much better and realistic answer.
I disagree with the business practice.One thing, if you don't play the multiplayer in these games, why are DLC maps a turn off?
It is on 3DS (and switch) so of course.MHX/XX "dumbed down" more mechanics in the series than any other entry, World included.
Adept Style that allows everyone to dodge anything and everything with extremely forgivable timing and extremely generous i-frames after the evade.
Hunter Art that anyone and everyone can equip to dodge any attack in the game AND sharpen their weapon simultaneously, removing the need to carry whetstones for weapon sharpening, thus effectively removing an important mechanic that's been a staple of the series since 2004.
And yet X/XX gets a pass for being the "traditional" Monster Hunter experience? Okay.
If it was the same one I went to in the PS area, you're basically in a tiny room being so there's not much room to capture it ideally.Ooooh leak vid
Edit: yikes the hidden cam angle lol