It's fine, they'll just update it to delete system32 instead.
Lmao. Don't give them ideas.
Capcom trying their best:
It's fine, they'll just update it to delete system32 instead.
Secret PS4 Pro campaign maybe?
Hey, as long as they protect their microtransaction-infested business model, right?
You clearly don't understand what they did....it's just they didn't implement it properly ...
It's a 5gb update, so that's pretty substantial. Just another part of the continuation of this game's botched launch. It's almost where it should have been when it launched though the only way it could ever get there is by making its current dlc characters free permanently. I'm fine with them charging for stages, colors and costumes how they have AND I'm fine with them charging for any new characters from here on out but I personally don't think any of the current batch of dlc characters should have ever cost anything especially since:
A. The vanilla roster is not that big. The roster with the dlc characters is more of a reasonable size.
B. The fact that you can play these characters in the completely free story mode is ridiculous.
All in all, the way Capcom released this game is like a really bad version of what MS did with Killer Instinct. If they just copied that 1:1 I would literally have no complaints. Conceptually, I think the fight money idea is really cool, but had I know it's execution would be what it is I would not have bought the game at launch and would have instead waited til I could get the game+season pass for $60.
You clearly don't understand what they did.
Writing a driver isn't that easy, so we aren't talking about a bug or some unintentional behavior that needs fixing. It's something that takes effort and was definitely done on purpose.
PC's aren't just gaming machines, they usually contain personal and financial data as well.
And they intentionally created a huge security hole in all of their customer's PCs to protect something in a game. That's insane.
It doesn't matter if later they decided to roll it back, and it doesn't matter why they did. Just the thought that they were willing to do this in the first place is very disturbing.
I can't believe there is an actual Delivering-malware-to-users-via-game-patches Defense Force on GAF. Unbelievable.
I can't believe there is an actual Delivering-malware-to-users-via-game-patches Defense Force on GAF. Unbelievable.
'There is a Defense Force for Everything'
We should have seen this coming when they released Trojan in the 80s
It seems the defense force has had a change of heart, so I think we're good on this one now.
One thing that confuses me: is this driver signed by MS? If so, aaaaaaaaaaaa!?
Depends. Right now it asks to do that each bootup to put it in the system32. If they rollback and forget to have a one-time call of deleting it themselves, you'll have to delete it manually.
One thing that confuses me: is this driver signed by MS? If so, aaaaaaaaaaaa!? If not, doesn't Windows block that? If indirectly, who signed it directly?
Hey, give me a break. I just see the glass half full all the time that's all, especially with a game that I know is fundamentally good. However, now knowing that they created a driver to deliberately prevent hacking that could also compromise your PC was indeed stupid, no matter how much they wanted to protect thier revenue stream. Sony, with thier years of experience, NEED to step in with this game and give a massive overhaul to it's network.
No, but the hilarious part on MS's end is that the unsigned driver warning didn't pop-up for anyone that upgraded Windows 10 at "launch" for the OS or upgraded from that to the Anniversary update. Apparently ONLY fresh installs of that current build informed you that Capcom's malware was unsigned.
Paging dlmn8r to smack everyone at MS HQ to patch this next patch-Tuesday on Win10 because lord knows they have the means for force this on everyone at this point to solve this potential security issue going forward.
Strange that they could take all this time to implement this but still can't take the time to add native DirectInput support into the game.
We should have seen this coming when they released Trojan in the 80s
DirectInput has been deprecated since 2005 when Xinput was introduced, and MS stopped recommending that anybody still use it after 2011. I'm not sure what the big deal about DirectInput is, it's Sony's responsibility to implement Xinput support for Dualshock controllers instead of relying on a decade-obsolete standard.
Does anyone know if the "official" wireless adapter Sony released for the Dualshock 4 finally implements Xinput support for PS4 controllers on PC?
The fuck? You mean the game brings up UAC prompts when launched every time?
I'm pretty sure we have a GAF thread and a bunch of Tim Sweeney tweets protesting vehemently against this (requiring MS signed drivers) when it was announced.
Yep, after doing some more research I take back what I said. This was insane. This is one of the reasons why I have a console and glad to have my PS4. I still believe they wanted to stop hackers but they completely went about it the wrong way on PC. These fucking managers at Capcom...
most of it was only relevant when the game launched.
I can't believe there is an actual Delivering-malware-to-users-via-game-patches Defense Force on GAF. Unbelievable.
No, dude, everything is fine. Capcom is a well-intentioned, pro-consumer company that puts customer satisfaction before their bottom line. Street Fighter V is a good, competent product that has been perfectly well-managed at every turn. People are just jumping on the band wagon and acting entitled. There's no call for outrage.
You know I love ya, buddy.
But seriously, I think a lot of people are blinded by nostalgia and their love for the franchise. Look, we all WANT to love and enjoy the game we bought (midnight release for me!), we all want a great future for Street Fighter, but at what point is it enough?
...And yet, seven months later... it's still relevant especially on PC (read: Nothing but Xinput supported out of box when SF4 did DirectInput AND Xinput out of box). You're reading a PC review and then going "but it works fine on PS4 doe!"
No offense, but since you had no idea why this malware was bad: Why are you continuing to defend Capcom from our ire? You don't even own the PC version to understand why the PC version is so bad/in a bad state.
Disassembly?
I think it might be using something like gameguard to stop RAM edits before they even happen
I remember Sony doing this a while a back.
That guys facial expression is cracking me up.
You can try refunding the game on steam, since something like this shoul counts as an exception against their normal refunding policy. I would if I bought it on steam.
Yeah, that was a long time ago. People remember though, because that was some messed up shit. I can't really remember on what the rootkits were delivered, though. Wasn't it just audio CDs? Pretty sure it wasn't software.
This is some messed up shit, too.
I'm not defending Capcom at all over this whole fiasco, but it's really bugging me that people are still complaining that Capcom is doing stuff like this instead of implementing things like direct input support or other quality. These wouldn't be worked on by the same people. They wouldn't be doing just one thing at a time. That's not how game development works.
This should have further investigation and then if justified: Steam should at least issue a statement on their guidelines on malware transmissions/definitions and the repercussions for their partners who violate or continue to violate them.
UnsignedThey released a signed driver? that runs in kernel mode? running arbitrary code? are you fucking kidding me?
Steam should ban games from requesting administrative rights elevation. That's shady as fuck.This should have further investigation and then if justified: Steam should at least issue a statement on their guidelines on malware transmissions/definitions and the repercussions for their partners who violate or continue to violate them.