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Capcom: RE Revelations not fit for Vita

I'm shocked there hasn't been any Wii-like 'We aren't making the game because we can't think of anything cool to do with the touchpad' BS statements.

Lol, would kind of be impossible to make that statement because its already designed from the ground up to be used with a second screen touch interface.
 
Dunno but Shinji Mikami said that he would cut his head off if it ever got ported to the PS2.

We got God Hand and Vanquish so his lies are forgiven I guess.

Ha, then it got ported to virtually every other device known to man. Besides a Sony handheld of course.
 
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It'd be better than nothing, which is what the Vita is kind of facing right now.

perfection.
 
Load of shit. The game would look incredible on Vita thanks to OLED and it was already a handheld title.

Ah well, I've already played it on 3DS so I probably wouldn't double dip anyways.
 
Its part of the "Capcom Five" which has quite a history of its own.

They didn't just announce the port, but did it 2 months before it got released on the GC back then.


I remember that, not only that, it was a port with some extras too. The GC version still sold well enough but talk about sabotaging your own product.
 
First of all SF4 was the only game which sold that well and that's not on the Vita.

By the time the vita came out Capcom already ruined all of their fighting franchises by constant paid updates and overpriced dlc. Games like SFvT were dead on arrival since the console versions were poorly received.

Yet, the 3DS got multiple exclusive games of varied genres.

I'd say Capcom didn't really want to support the Vita day 1 regardless. They never gave the system a chance at all.

They did said they were planning to have 2 more vita titles after SFxTekken, according to this interview but it was conducted back in mid 2011, so I guess plan has changed.
 
could possibly outsell the vita at some point later this year assuming games like god eater and PSO 2 don't spur people to run out and get one.
But vita 3rd party titles sell more than wii u's(ask madden, fifa and soon to be need for speed).
Will honestly have easily outsold Vita by May. Also it's probably easier to port the game between the consoles than to Vita itself.
Doesn't mean 3rd party games will sell better and lol wat? Both vita and 3ds have a arm CPU and run MT framework mobile.
 
Not as shitty as Vita though, which is sort of the point.

What's the point? WiiU sells bad too, end of the story. If not will coming out on psvita there isn't absolutely more reason to port on Wii U just because sell slightly less badly, what the hell of logic is that? Jeez sometimes some posts are really absurd.
 
What's the point? WiiU sells bad too, end of the story. If not will coming out on psvita there isn't absolutely more reason to port on Wii U just because sell slightly less badly, what the hell of logic is that? Jeez sometimes some posts are really absurd.

Wii U isn't going to consistently tank like the vita has.
 
Why are people trying to drag the WiiU down that same hole as Vita in this situation. The Vita has been out for a year and sold like shit. The WiiU has only been out for 3 months. Even if it's not doing so hot now it can still be saved just like Nintendo saved the 3DS. Even Sony has abandoned the Vita. Capcom doesn't want to throw money at a ship that already sank but investing in a WiiU port has potential for immediate sales and future sales.
 
I've surely heard worse excuses, I just can't recall any of them right now.
 
Problem is that the system actually has noticeable games on the horizon. Staying at Vita levels consistently isn't feasible.
Nintendo people stereotypically don't buy third party games though (or at least not outside Japan). The people who buy a wii u for Mario isn't going to be interested in resident evil. Higher consoles sales does not mean higher third party sales (ps3/360 vs wii should have taught you that).
 
Wii U will be doing vita numbers soon and Vita's third party games sell more than wii u's.
Afaik of the multiplatform games on both, Sonic Racing did better in Wii U, EA Sports ports did better on Vita. Pretty expected.

Besides which if we're talking about this specific 3rd party, MH3U on WiiU is doing pretty well while UMVC3 and SFXT Vita megaflopped.
 
Nintendo people stereotypically don't buy third party games though (or at least not outside Japan). The people who buy a wii u for Mario isn't going to be interested in resident evil. Higher consoles sales does not mean higher third party sales (ps3/360 vs wii should have taught you that).

And yet the system is getting the port. Please explain why.
 
Afaik of the multiplatform games on both, Sonic Racing did better in Wii U, EA Sports ports did better on Vita. Pretty expected.
Yup, pretty much expected. I'd hate to bring up the Nintendo family friendly stereotype but it definitely applies here. There is a reason why sonic in general sells more on Nintendo consoles while other games sell more on other consoles. Fanbase definitely does matter imo and I would argue that the 3ds/wii u fanbase does not care about a game like resident evil(which is why it has/will flop on both platforms). I think the vita fanbase would be more interested in resident evil than the 3ds/wii u fanbase. I also think games like little big planet would do better on 3ds/wii u.

And yet the system is getting the port. Please explain why.
Nintendo and Capcom's fantastic relationship.
 
You got tonights powerball numbers since you can see into the future?
Nintendo owns much more powerful IP and will be supporting Wii U better than Sony can afford to support PSV since they have their hands full with the nearing PS4 launch. After Pokemon 3DS will reach relative market maturity meaning Nintendo can focus more on Wii U.

Doesn't mean Wii U will receive great 3rd party support, mind you.

Also just enjoy PSV for what it is, not what it could have been. The writing was on the wall.
 
Yup, pretty much expected. I'd hate to bring up the Nintendo family friendly stereotype but it definitely applies here. There is a reason why sonic in general sells more on Nintendo consoles while other games sell more on other consoles. Fanbase definitely does matter imo and I would argue that the 3ds/wii u fanbase does not care about a game like resident evil(which is why it has/will flop on both platforms). I think the vita fanbase would be more interested in resident evil than the 3ds/wii u fanbase. I also think games like little big planet would do better on 3ds/wii u.


Nintendo and Capcom's fantastic relationship.

but still, RE 4 Wii (late port of a game that almost everyone and theyr pets played) was a million seller, a third party game can sell well if said game turns to be good, I know that I can double dip on the game (already ahve the 3DS version) if they add pointer controls to the Wii U version because RE4 wii controlls where Godlike
 
My guess is that probably there must exist some sort of portable exclusivity deal in place.

A direct port using MT Framework Mobile would be just too easy. They wouldn't even need to add animations or update textures like they do with the HD ports.
So easy that even if they released it as PSN exclusive it would still probably be financially worthwhile. This way they're just leaving money on the table, and Capcom likes money.
 
I've honestly come close to buying a Vita a couple of times. News like just confirms to me that I shouldn't bother.

How can Sony allow that platform to die.
 
Yup, pretty much expected. I'd hate to bring up the Nintendo family friendly stereotype but it definitely applies here. There is a reason why sonic in general sells more on Nintendo consoles while other games sell more on other consoles. Fanbase definitely does matter imo and I would argue that the 3ds/wii u fanbase does not care about a game like resident evil(which is why it has/will flop on both platforms). I think the vita fanbase would be more interested in resident evil than the 3ds/wii u fanbase. I also think games like little big planet would do better on 3ds/wii u.
Well, the Sonic fanbase is well concentrated on Nintendo systems thanks to Sonic Team going all in on GC/GBA after Sega left hardware. Meanwhile EA's pretty much always screwed Nintendo on their sports ports in some way.

I'd also say it's no coincidence that with both Sonic Racing and EA Sports ports, the last version released sold worst. Sonic will likely reverse that with 3DS/iOS though.

The problem with your argument about RE however is that series has a relatively strong sales history on Nintendo consoles. It's less about "family friendly" vs "mature" and more about simply where the fans are. And looking at how "mature" Vita games have sold in general, this sort of argument doesn't even really support that platform in the first place.
 
Am still seeing it above £200 at £215; though bundles bring it below that.
Don't see where its still cheaper than the XL. Important to also remember the original 3DS still sells too.
I am seeing something like that myself, since the markdown was a Sony directive, I can only guess that things have returned to normal.

True.

Sony cannot sit idly by though.
I think that this has been the main problem with Sony Corp. as of late. They seem to want to "Stay the course" but I don't think that doing so will lead them anywhere at this point. The Vita's prospects have gotten so bad that properties like Presona 4 Golden and Hatsune Miku: Project Diva f have only be able to sustain Vita hardware sale for about a week before going back to tanking. And Tanking HARD.
On this side of the Pacific, the fact that Sony put in a lot with CoD and assassin's creed when neither game turned out to be a system seller that they wanted them to be speaks volumes.

Isn't it just an MT Framework game? Which is multi-platform and proven to work on Vita?
It has, so technical difficultly is not really the issue here. I think that Capcom's biggest worry is a "Chicken and Egg" problem... they can't really afford to port the game onto a platform that is not sustainable, but the Vita need games like RE:R to at least try to be sustainable.
But then numbers are simply not there for the Vita to a least make the effort. For Sony, this is a BIG issue that I have yet to see management talk about.
Lately WiiU sell shitty on japan too.
This is true, but it's mostly on a lack of software.... something that it seem Nintendo is putting an effort into rectifying if the last Nintendo Direct says anything.
As I said before... Nintendo has been reacting to issue that befall it's platforms in the market. Something that is rather different from the company.
 
not fit for Vita? Fuck you.
You can make it on a tiny screen for 3DS and make it HD for PS3 and 360.
I fail to see their point still.
 
What's the point? WiiU sells bad too, end of the story. If not will coming out on psvita there isn't absolutely more reason to port on Wii U just because sell slightly less badly, what the hell of logic is that? Jeez sometimes some posts are really absurd.

yeah i remember when all Sony consoles got all the games too...those days are over it seems....get over with it...
 
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