give sony credit though: wonderbook almost sold 20,000 copies. just try and imagine that. 20,000- wow.
Wonderbook sold 20.000 copies a week, in the UK.
give sony credit though: wonderbook almost sold 20,000 copies. just try and imagine that. 20,000- wow.
I can understand that, but at some point people just need to let go. It´s over guys´it´s over.
this.
In that case Sony was the guilty party.never forget
who not just be honest? "it's not selling, it'd be a poor investment of our resources?"
i'm sure the fans would prefer honesty.
And jeopardize Capcom's relationship with Sony?
Pretty much. You wouldn't insult someone's kid to their face. You'd just not invite them to parties.And jeopardize Capcom's relationship with Sony?
Wonderbook sold 20.000 copies a week, in the UK.
They are just basically saying "fuck Vita" and washing their hands for the platform.
So, business side then: how much would a vita port cost?
I can see it being not worth porting and going for mass retail/carts because of the small (is it ?) installed base. But not even going after DD seems like a missed opportunity. What am I missing ? Are porting costs really that high ?
Pretty much. You wouldn't insult someone's kid to their face. You'd just not invite them to parties.
It boggles my mind that Sony hasn't dropped the Vita's RRP. What the fuck are they doing? Aside from damning it to utter failure.
What does 'let go' and 'it's over' actually mean though?
Sell the system and give up on the idea that any more games will ever be released?
Nonsense.
Drop the idea that it will receive a healthy level of 3rd party support and compete on an equal footing with the 3DS?
Definitely. Thing is, that should've been clear months ago. If it hasn't sunk in yet, it might never.
As a Wii and Wii U owner however, I can't help but feel some sympathy. I mean... that's a pretty shitty excuse.
oh, then i guess it's up to over 40k with us and uk sales combined!
So, business side then: how much would a vita port cost?
I can see it being not worth porting and going for mass retail/carts because of the small (is it ?) installed base. But not even going after DD seems like a missed opportunity. What am I missing ? Are porting costs really that high ?
It means that you shouldn´t expect any meaningful software support in the future. Be it third party or other. The platform is practically dead.
Sony is going to release what they still got in the pipe but i´m not expecting them to start developing any bigger titles, that would equal to throw money out of the window.
REvelations sold ~250k in Japan. How much were they expecting worldwide?
The same Capcom that deserted Sony at the start of the X360 generation? The same Capcom that single-handedly killed PSV in Japan by getting MH into an exclusive deal with Nintendo? That Capcom?
3DS and PS-vita infrastructure let alone developing games for them are extremely different beasts. Even just the screens as you mention are completely different resolutions/functions.
That is a far more reasonable way of expressing your point. You should bear in mind that 'practically dead' and 'dead' are very different things and the idea of a games company throwing good money after bad isn't exactly unheard of.
I think you'll still see the Vita and new Vita games on the shelf in a years time. That's not really saying much, but it's too early for Vita owners to 'let go' of the device completely.
Translation: Even a quick shitty port won't recoup it's development costs on the VITA. There's no way we're bothering with that turd.
Well, Capcom are known for being full of shit, as you say. But I understand they can't bag the Vita due to their relationship with Sony and the PS3. Corporate speak.I feel bad for Vita owners.I really do.Not only they are being treated as second class citizens from most game publishers but now they are also being treated as idiots.
But hey this is Capcom, they made bullshiting an art form so no one should be surprised.
UK alone should be over 100k, but it also sold well in Portugal and Spain as far as i know.
UK alone should be over 100k, but it also sold well in Portugal and Spain as far as i know.
The 3DS got the same talk and look at where it's at now. All this VITA IS DED talk is boring and annoying.
The difference is Nintendo did something about it. Sony continue to state sales are as expected.
Actually it's a game designed around a single analog (no moving while aiming, aiming on the left stick) which was then retrofitted with an over the shoulder camera controlled with the left stick (still no moving while aiming, aiming on the left still).the only one that actually suffers from not having it being MGS because, not surprisingly, it's a console port designed around being played on dual analogs.
Vita owners failed the test with UMvsC3. It's Capcom logic.
The 3DS got the same talk and look at where it's at now. All this VITA IS DED talk is boring and annoying.
If you like the games it already offers and those that are announced you´ll be fine. Add the huge library of PSX stuff (if you´re into that) and you have plenty to play. But that´s it, the platform is not future proof and people shouldn´t expect ports of future games or exclusives or other stuff.
There's nothing they can do right now. Price-cuts for the hardware and memory cards would eat into their already meager margins and the only handheld games anyone buys systems for are already locked to the 3DS. Best just to ride it out and pray for sustainability.The difference is Nintendo did something about it. Sony continue to state sales are as expected.
There's nothing they can do right now. Price-cuts for the hardware and memory cards would eat into their already meager margins and the only handheld games anyone buys systems for are already locked to the 3DS. Best just to ride it out and pray for sustainability.
Why?I'll think twice before buying a capcom game the next time. That's sure.
Wasn't the 3DS price drop below cost?
So they said. Nintendo have more spare pennies than Sony though, don't they?
Plus, I'd imagine they knew they'd rake in the cash once they dropped two Mario games. Sony have no such IP's to help replenish the coffers.
I'd like to believe there are a significant number of gamers for whom price is the only barrier to Vita adoption but I sincerely doubt it's actually the case.
Well, Capcom are known for being full of shit, as you say. But I understand they can't bag the Vita due to their relationship with Sony and the PS3. Corporate speak.
I think most people buying a Vita in recent times (ever) knew it was kind of a loser in terms of support. I've gotten my money's worth out of it many times over, regardless (note : that's not a "I LOVE MY VITA, but...") So, whatever.
I'd like to think that most people who bought one did it for games that were already out/confirmed to be released, and anything else is a bonus.
Why?
So they said. Nintendo have more spare pennies than Sony though, don't they?
Plus, I'd imagine they knew they'd rake in the cash once they dropped two Mario games. Sony have no such IP's to help replenish the coffers.
I'd like to believe there are a significant number of gamers for whom price is the only barrier to Vita adoption but I sincerely doubt it's actually the case.