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Capcom: RE Revelations not fit for Vita

I can understand that, but at some point people just need to let go. It´s over guys´it´s over.

What does 'let go' and 'it's over' actually mean though?

Sell the system and give up on the idea that any more games will ever be released?

Nonsense.

Drop the idea that it will receive a healthy level of 3rd party support and compete on an equal footing with the 3DS?

Definitely. Thing is, that should've been clear months ago. If it hasn't sunk in yet, it might never.
 
never forget

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REvelations sold ~250k in Japan. How much were they expecting worldwide?

And jeopardize Capcom's relationship with Sony?

The same Capcom that deserted Sony at the start of the X360 generation? The same Capcom that single-handedly killed PSV in Japan by getting MH into an exclusive deal with Nintendo? That Capcom?
 
And jeopardize Capcom's relationship with Sony?
Pretty much. You wouldn't insult someone's kid to their face. You'd just not invite them to parties.

It boggles my mind that Sony hasn't dropped the Vita's RRP. What the fuck are they doing? Aside from damning it to utter failure.
 
So, business side then: how much would a vita port cost?

I can see it being not worth porting and going for mass retail/carts because of the small (is it ?) installed base. But not even going after DD seems like a missed opportunity. What am I missing ? Are porting costs really that high ?
 
They are just basically saying "fuck Vita" and washing their hands for the platform.

Nah, they're biding their time. They're gonna wait for Sony to get desperate then hit them with a huge Monster Hunter contract. We'll give you Monster Hunter for.... 100 Billion Dollars!!!!

So, business side then: how much would a vita port cost?

I can see it being not worth porting and going for mass retail/carts because of the small (is it ?) installed base. But not even going after DD seems like a missed opportunity. What am I missing ? Are porting costs really that high ?

I don't think those costs are horribly high. Besides, they could upload it directly to PSN (like you said) and save some money. It's a missed opportunity on both sides of the fence.
 
Pretty much. You wouldn't insult someone's kid to their face. You'd just not invite them to parties.

It boggles my mind that Sony hasn't dropped the Vita's RRP. What the fuck are they doing? Aside from damning it to utter failure.

Hey man, Sony is playing the smart game, not the dumb game. Unlike Nintendo when they dropped the 3DS price and did the ambassador program, Sony isn't getting sucked into some price war because of a bunch of doomsayers. Their focus on selling premium devices to premium people will play off soon and companies like Capcom will beg on both knees to get on the platform and Sony will simply reply that Capcom isn't fit for making money.
 
What does 'let go' and 'it's over' actually mean though?

Sell the system and give up on the idea that any more games will ever be released?

Nonsense.

Drop the idea that it will receive a healthy level of 3rd party support and compete on an equal footing with the 3DS?

Definitely. Thing is, that should've been clear months ago. If it hasn't sunk in yet, it might never.

It means that you shouldn´t expect any meaningful software support in the future. Be it third party or other. The platform is practically dead.
Sony is going to release what they still got in the pipe but i´m not expecting them to start developing any bigger titles, that would equal to throw money out of the window.
 
So, business side then: how much would a vita port cost?

I can see it being not worth porting and going for mass retail/carts because of the small (is it ?) installed base. But not even going after DD seems like a missed opportunity. What am I missing ? Are porting costs really that high ?

It's obvious it's not about money since they are making Wii U version.
 
It means that you shouldn´t expect any meaningful software support in the future. Be it third party or other. The platform is practically dead.
Sony is going to release what they still got in the pipe but i´m not expecting them to start developing any bigger titles, that would equal to throw money out of the window.

That is a far more reasonable way of expressing your point. You should bear in mind that 'practically dead' and 'dead' are very different things and the idea of a games company throwing good money after bad isn't exactly unheard of.

I think you'll still see the Vita and new Vita games on the shelf in a years time. That's not really saying much, but it's too early for Vita owners to 'let go' of the device completely.
 
There's no way most Vita owners would let go of the system,we still have Kz,Soul Sacrifice,Tearaway and possibly UC:GA2 to go.Though I'm glad I have a gaming PC and PS360,people with Vita as their primary system will not be pleased.
 
I feel bad for Vita owners.I really do.Not only they are being treated as second class citizens from most game publishers but now they are also being treated as idiots.

But hey this is Capcom, they made bullshiting an art form so no one should be surprised.
 
REvelations sold ~250k in Japan. How much were they expecting worldwide?



The same Capcom that deserted Sony at the start of the X360 generation? The same Capcom that single-handedly killed PSV in Japan by getting MH into an exclusive deal with Nintendo? That Capcom?

The same Capcom that still puts their biggest efforts on PS3 and most likely needed Sony's support in going into the next generation, too. Capcom publicly saying "we can't put this on Vita because it won't sell" is a PR disaster to both company, regardless if it is right or wrong.
 
3DS and PS-vita infrastructure let alone developing games for them are extremely different beasts. Even just the screens as you mention are completely different resolutions/functions.

Translation: Even a quick shitty port won't recoup it's development costs on the VITA. There's no way we're bothering with that turd.
 
That is a far more reasonable way of expressing your point. You should bear in mind that 'practically dead' and 'dead' are very different things and the idea of a games company throwing good money after bad isn't exactly unheard of.

I think you'll still see the Vita and new Vita games on the shelf in a years time. That's not really saying much, but it's too early for Vita owners to 'let go' of the device completely.

If you like the games it already offers and those that are announced you´ll be fine. Add the huge library of PSX stuff (if you´re into that) and you have plenty to play. But that´s it, the platform is not future proof and people shouldn´t expect ports of future games or exclusives or other stuff.
 
Translation: Even a quick shitty port won't recoup it's development costs on the VITA. There's no way we're bothering with that turd.

Well, running the numbers. The capcom engine i forget what its called, has yet to have a non fighting game on vita.

So developing for the engine to have compatibility with that platform, they might have needed more team members. Because, monster hunter is on wii-u, and resident evil is already on 360 and ps3.

Yet there is a lot of proof that PS3 to vita porting is viable.
 
I feel bad for Vita owners.I really do.Not only they are being treated as second class citizens from most game publishers but now they are also being treated as idiots.

But hey this is Capcom, they made bullshiting an art form so no one should be surprised.
Well, Capcom are known for being full of shit, as you say. But I understand they can't bag the Vita due to their relationship with Sony and the PS3. Corporate speak.

I think most people buying a Vita in recent times (ever) knew it was kind of a loser in terms of support. I've gotten my money's worth out of it many times over, regardless (note : that's not a "I LOVE MY VITA, but...") So, whatever.

I'd like to think that most people who bought one did it for games that were already out/confirmed to be released, and anything else is a bonus.
 
UK alone should be over 100k, but it also sold well in Portugal and Spain as far as i know.

even if it sold 400k across europe, they probably didn't make back what they were expecting. and under 20k in the us is really horrendous. it's essentially wii u numbers.
 
That sucks for Vita owners, i have the 3DS version of the game and from the first time i thought it would be awesome on the vita with increased resolution and fidelity.

I would buy it for a friend who owns a Vita, but it seems that Capcom doesn't expect much from the Vita in terms of sales.

Fucking Capcom.
 
the only one that actually suffers from not having it being MGS because, not surprisingly, it's a console port designed around being played on dual analogs.
Actually it's a game designed around a single analog (no moving while aiming, aiming on the left stick) which was then retrofitted with an over the shoulder camera controlled with the left stick (still no moving while aiming, aiming on the left still).
The 3DS version has the same camera, but it's the first version to allow aiming while moving. The lack of a second analogue stick does mean the aiming is digital, however. It's odd they didn't just allow switching to the Subsistence/HD Collection controls which would be fine with one stick.
 
If you like the games it already offers and those that are announced you´ll be fine. Add the huge library of PSX stuff (if you´re into that) and you have plenty to play. But that´s it, the platform is not future proof and people shouldn´t expect ports of future games or exclusives or other stuff.

Don't forget the PSP library!

I would hope that Vita owners have tempered their expectations by now. I doubt there are many out there cursing every time it misses a multi-plat game. I know my expectations are lowered because DOA5+ is my second most anticipated game on the platform.

The difference is Nintendo did something about it. Sony continue to state sales are as expected.
There's nothing they can do right now. Price-cuts for the hardware and memory cards would eat into their already meager margins and the only handheld games anyone buys systems for are already locked to the 3DS. Best just to ride it out and pray for sustainability.
 
There's nothing they can do right now. Price-cuts for the hardware and memory cards would eat into their already meager margins and the only handheld games anyone buys systems for are already locked to the 3DS. Best just to ride it out and pray for sustainability.

Wasn't the 3DS price drop below cost?
 
I'll think twice before buying a capcom game the next time. That's sure.
 
Wasn't the 3DS price drop below cost?

So they said. Nintendo have more spare pennies than Sony though, don't they?

Plus, I'd imagine they knew they'd rake in the cash once they dropped two Mario games. Sony have no such IP's to help replenish the coffers.

I'd like to believe there are a significant number of gamers for whom price is the only barrier to Vita adoption but I sincerely doubt it's actually the case.
 
So they said. Nintendo have more spare pennies than Sony though, don't they?

Plus, I'd imagine they knew they'd rake in the cash once they dropped two Mario games. Sony have no such IP's to help replenish the coffers.

I'd like to believe there are a significant number of gamers for whom price is the only barrier to Vita adoption but I sincerely doubt it's actually the case.




The problem is that Sony doesn't seems to even try.
 
Well, Capcom are known for being full of shit, as you say. But I understand they can't bag the Vita due to their relationship with Sony and the PS3. Corporate speak.

I think most people buying a Vita in recent times (ever) knew it was kind of a loser in terms of support. I've gotten my money's worth out of it many times over, regardless (note : that's not a "I LOVE MY VITA, but...") So, whatever.

I'd like to think that most people who bought one did it for games that were already out/confirmed to be released, and anything else is a bonus.

I just think it would have been better if they kept silent.
 
So they said. Nintendo have more spare pennies than Sony though, don't they?

Plus, I'd imagine they knew they'd rake in the cash once they dropped two Mario games. Sony have no such IP's to help replenish the coffers.

I'd like to believe there are a significant number of gamers for whom price is the only barrier to Vita adoption but I sincerely doubt it's actually the case.

It's not only the cost of the console, but the expensive memory as well. I know it's holding me from buying it at the moment, when i can buy a 360 at the same price.
Price is a big factor, especially if you're into digital distribution, since the memory cards are expensive as fuck.
 
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