Jawmuncher
Member
This is the first I've heard of this game
The game really had quite a quiet launch honestly.
I was surprised to hear it came out to.
This is the first I've heard of this game
As long as they stick to an expansion model and stick to 3 IPs (DS, Vs., SF), they should be fine.Everyone in here has been talking about PC ports of these collections. Why would I be talking about anything else? lol
Yeah, there is no doubt that Capcom are talking primarily about new games.
Oh you're talking old games?
Yeah not happening. Don't think there's much of a market for that either. They were referring to new games IIRC.
If there's a market for farming simulator, there's a market for anything.
Like anything the biggets issue nowadays is budget.
Companies stubbornly want either low budget (digital games) or High Budget releases.
There's no room for a middle ground which is really dissapointing.
Middle ground now seems to be kickstarter.
What would be the point of that? He has said there's nothing happening. It's not like he'll let me in on a secret or something, haha.Did you ask him about the patch?
Middle ground now seems to be kickstarter.
I was never a big Darkstalkers fan, but this is a shame. Would have hated to see the same happen for 3rd Strike: Online Edition (how did that go down, btw?)
Middle ground now seems to be kickstarter.
I think Capcom is at a cross roads with their fighting games. They don't want to put in the single player features of MK9 yet they want the sales that feature brings. If Capcom wants DS IV to be a big thing, they will have to invest money all the way through the project, and I don't see them doing that.
I agree they need more stuff for more casual players and people who just like to play the single player content. They need all the crazy stuff they had in alpha 3 or something. I remember playing edge master mode (or whatever the hell it was called) in SC1 and enjoying the hell out of it, way before I knew of the existence of the FGC. On the opposite end of the spectrum, they need better training mode stuff for people who are actually interested in the learning the game in a competitive sense. They're lacking in both areas.
Poor word of mouth regarding the netcode.
This is succinctly his I feel.I think Capcom is at a cross roads with their fighting games. They don't want to put in the single player features of MK9 yet they want the sales that feature brings. If Capcom wants DS IV to be a big thing, they will have to invest money all the way through the project, and I don't see them doing that.
This is succinctly his I feel.
They need to deliver on the narratives/individual stories and make use of all that lore, which is also potentially richer than anything you can do with SF. Also CG cutscenes and endings for each character. Capcom just doesn't seem to be willing to make more assets for these things. I mean just look at how lazy the SFxTK endings are.
Did they ever re-release X-Men vs SF even on XBLA or PSN? Last time I played that was on the Saturn
Poor word of mouth regarding the netcode.
I think Capcom is at a cross roads with their fighting games. They don't want to put in the single player features of MK9 yet they want the sales that feature brings. If Capcom wants DS IV to be a big thing, they will have to invest money all the way through the project, and I don't see them doing that.
Did they ever re-release X-Men vs SF even on XBLA or PSN? Last time I played that was on the Saturn
So, after all this, why should Capcom listen to their fans again? First. we bitch and moan about them forgetting about this franchise, then when they release a decent budget bundle, the majority doesn't buy it. Don't be surprised if the voice of the fans isn't heard in the future.
In Capcom's defense I think their expectation was based on the amount of fan requests they got for DS, they (we) have been lobbying for more DS for years. They also said upfront that sales for the re-release would be looked at, before committing to DS4. You can't really fault them for that.
If you want more DS, as in a new game, why not support the franchise you have been pestering Capcom about? Do you feel it's not your responsibility to support the series you so desperately want a sequel for? Or do you want to wait until infinity and then be upset that Capcom puts the kabosh on this entire plan? Sounds like great strategy. Something tells me that if the 3 "missing" characters would be present we would still be looking at the exact same numbers, saleswise.
Capcom has certainly made mistakes with MVC3 and SFXT, but in the end, who is going to complain when they don't release DS4? I'm pretty sure it won't be Capcom.
So, after all this, why should Capcom listen to their fans again? First. we bitch and moan about them forgetting about this franchise, then when they release a decent budget bundle, the majority doesn't buy it. Don't be surprised if the voice of the fans isn't heard in the future.
Don't get me wrong, I am not blaming the fans that have supported DS games in the past or present in any way. I even said that I understand reluctance to buy a game you already own. My comment is directed at those who have bombarded Capcom for a long time for DS games on the current platforms and some, if not most, of them might not even own any of the games offered in DSR.
Do I say that they are forced to buy old games? No, I don't. All I am saying is that if you don't put your money where your mouth is when you are given a decent budget title, don't be surprised/ insulted/ upset if Capcom decides not to invest millions in a new DS game, that's all.
Is the practice of "testing the waters" with a re-release just a moneygrab? Who knows? Might be, might not be, butI do understand it comes across as shady. Or maybe, just maybe people are still upset wih Capcom regarding their stance on MVC3 updates, SFXT and low sales are still part of that backlash.
It's a tricky place to be in. New sprite art is hard to do right and we saw how people reacted with HDR. It also costs money and if we go by the most efficient (Lab Zero Games) then it is still quite the investment.had they HD-ified it, and had some assemblance of adverts on xbox dashboard/psn store more may have picked it up-
face it: fighting games are not what they were in the mid to late 90s, its an incredibly niche market
with Mk9, MvC3Ultimate, SSF4AE, heck even PA4 and others out, its hard to draw new gamers to your product
Personally I was hoping for a NEW Darkstalkers using the Street Fighter 4 criware(?) engine....on PC
I think Capcom is at a cross roads with their fighting games. They don't want to put in the single player features of MK9 yet they want the sales that feature brings. If Capcom wants DS IV to be a big thing, they will have to invest money all the way through the project, and I don't see them doing that.
Yeah, this sounds about right. I understand why they'd look at sales for this, but I don't think they should. If they're really that hesitant to invest the money to make it as big and awesome as it could be I'm just about to the point where I don't think it'd be worth it at all, go with the safe bet (SF5) and leave it alone. It's an all-or-nothing time in the industry, you go big or you go home.This is succinctly his I feel.
They need to deliver on the narratives/individual stories and make use of all that lore, which is also potentially richer than anything you can do with SF. Also CG cutscenes and endings for each character. Capcom just doesn't seem to be willing to make more assets for these things. I mean just look at how lazy the SFxTK endings are.
Or get a Kickstarter going, for fuck's sake ;P