DenogginizerOS
BenjaminBirdie's Thomas Jefferson
Wolfenstein!!!!!!!!!!!!!
Doom_Bringer said:I was talking about that fact that he prefers a powerful one core only cpu instead of a multi core cpu. And it wasn't a mag, I read it online.
SnakeXs said:
You called?
Lukkas made me do it.
phonte said:damage control?
of late, what has carmack done that makes his opinion relevant?
arhra said:They did the Jaguar port of Doom themselves, iirc, for some reason. Not that that's particularly relevant... :lol
Doom_Bringer said:Wrong! Its wolfenstine
Jerkface said:Carmack? Pah, what does he know?
Oh wait a shitload.
Cpl_Cain said:Oh, I was talking about the fact that he said PS3's development environment wasn't mature enough to be doing serious work on. This doesn't jive with the fact that final development kits have shipped.
Willy Wanka said:The Doom 3 engine and the way it handled shadowing and lighting. I'm sure his next engine will do something equally impressive.
Jim said:So the last (and only?) console game id actually developed themselves was Doom for the Jaguar, in 1994?
Willy Wanka said:The Doom 3 engine and the way it handled shadowing and lighting. I'm sure his next engine will do something equally impressive.
ManaByte said:No, you're wrong. Wolfenstein is being developed externally. Carmack's game is a new IP (and not for Revolution).
phonte said:what has he done to make his opinion of the 360 one of import?
krypt0nian said:I'm alwys so glad when the newest wave of junior members hits.
They are so well balanced and informative.
Jerkface said:Carmack is a programming genius, if he says something is good at doing something then it sure as hell is going to be. All that bullshit about Kutaragi being visionary enough to see the future was polygons would have been for nothing without Carmack's pioneering techniques and raw abilities. Without his engines we wouldn't HAVE a Half-Life series.
If he can do all that with the moving goalposts that the PC industry has then imagine what he could do with a fixed architecture that he can explore and exploit at will.
DenogginizerOS said:Having played Doom3 in its entirety on a high-end PC, I would say that iD certainly knows game engines and how to make them run liquid smooth. Having said that, I would say that having Carmack digging into the X360 and pulling out as much power as he can and putting that power into a game engine could be a great benefit to the future of FPS's on the X360. I see this news as encouraging.
SnakeXs said:Lukkas, stop it, you're getting nowhere.
For one, you're comparing the best of... PC shots, which only super high end rigs can run, and discounting frame rate.
And, second, GRAW says hi. Gears of War says ciao. Oblivion says hola (on those [bad] landscape shots).
Just stop, you're getting nowhere.
Lukkas said:You just named 3 games that will also be on PC and superior on PC.
Super high end rig huh ? The PC I took those shots on cost me exactly 1,130 dollars. How much do you have to pay for a decent HDTV again just to even be able to tell if youre playing your Xbox 1 or 360 ?
ok...now I'm just going to ask a question here...what have these 2 delivered in the past couple of years? One of them is just a figurehead (who detaches himself from underperforming projects) and the other...well...honestly...who the hell is the other guy and what has he done lately?phonte said:damage control?
of late, what has carmack done that makes his opinion relevant?
like i said, i'm not taking anything away from what's accomplished in the past, but his stature isn't such -- in THIS industry -- that his word has any real weight.
kojima? miyamoto? sakaguchi?
yeah.
carmack? pfft.
No offense but you're a total genius. Carmack's word doesn't hold weight? What are you? Some sort of Eastern fantasizer? Western devs are still important regardless of what you feel about them...in fact, I'd say they have rising in importance steadily since the start of last gen. Carmack is still one of the top tech devs and his open and unbias opinions DO hold weight. Maybe not to a bunch of obese message board hogging oticunts, but such is life.phonte said:like i said, i'm not taking anything away from what's accomplished in the past, but his stature isn't such -- in THIS industry -- that his word has any real weight.
Lukkas said:You just named 3 games that will also be on PC and superior on PC.
Super high end rig huh ? The PC I took those shots on cost me exactly 1,130 dollars. How much do you have to pay for a decent HDTV again just to even be able to tell if youre playing your Xbox 1 or 360 ?
Doom_Bringer said:The final development kits haven't been shipped yet. The current kits have the 3.2 clocked Cell but lack final RSX and the bandwidth.
Wakune said:oand the other...well...honestly...who the hell is the other guy and what has he done lately?
Cpl_Cain said:Oh ok. I was confused because PSM said the final kits had shipped.
Doom_Bringer said:PSM is full of BS.
Cpl_Cain said:Oh, I was talking about the fact that he said PS3's development environment wasn't mature enough to be doing serious work on. This doesn't jive with the fact that final development kits have shipped.
Lukkas said:Fuckin old man, die already
Jerkface said:Carmack is a programming genius, if he says something is good at doing something then it sure as hell is going to be. All that bullshit about Kutaragi being visionary enough to see the future was polygons would have been for nothing without Carmack's pioneering techniques and raw abilities. Without his engines we wouldn't HAVE a Half-Life series.
If he can do all that with the moving goalposts that the PC industry has then imagine what he could do with a fixed architecture that he can explore and exploit at will.
Lukkas said:Fuckin old man, die already
HomerSimpson-Man said:Never!!! 1999 tech at 300 Mhz and 38 MB total of ram for that level. What do I have to have to get your's?!!
TigerKnee said:Hot damn I had look real close to see if that was real or CG. What is this from?
phonte said:umm, again, carmack has absolutely no experience with either the 360 or the ps3. it's all conjecutre, at this point, so why should his opinion carry more weight than another other developer?
what he's done in the past, on pcs, matters little when it comes to what he wants to do on the 360/ps3.
carmack's opinion is a minority one, and it's apparent, from past interviews, that it's more the result of being leery of tackling the ps3 than it is thinking the 360 is a more capable system.
seems rather cowardly of him.
TigerKnee said:Hot damn I had look real close to see if that was real or CG. What is this from?
Really? You live in a suburban or rural neighborhood, don't you?TigerKnee said:Hot damn I had look real close to see if that was real or CG. What is this from?
Lukkas said:You have to download a 1 gig high res pack and have 2 gigs of ram to run it without stutter :lol
Lukkas said:Call of Duty 2 is also on PC and looks better despite yes, not a constant 60 FPS. But that doesnt change the fact that it looks better.
Lukkas said:Yea ? Whats he gonna say in 2 years when PC hardware along with Directx10 and Vista makes Xbox 360 look like something from 1999?
MattKeil said:As someone who has played both versions fairly extensively, you're out of your fucking mind.
Lukkas said:How ? Just looking fact wise at the differences PC version has over 360 version.
higher resolution
up to 8x AA if you wish (360 limited to 2x)
up to 16xAF (360 using NO AF at all)
All the texture settings and normal map settings can be set to "extra" (360 limited to high)
Thats all I can think off at the top of my head. Either way the game looks like shit compared to other FPS titles.
:lolIJoel said:...
A $40 VGA cable?
Lukkas said:How ? Just looking fact wise at the differences PC version has over 360 version.
higher resolution
up to 8x AA if you wish (360 limited to 2x)
up to 16xAF (360 using NO AF at all)
All the texture settings and normal map settings can be set to "extra" (360 limited to high)
Thats all I can think off at the top of my head. Either way the game looks like shit compared to other FPS titles.