Cave Story (WiiWare)
Release Date: March 22nd (NA)
Price: 1200 Wii Points
Developer: Nicalis (original game made solely by Pixel)
Nicalis Blog: http://nicalis.com/blog/
It's been a long wait, boys and girls! My Dōkutsu Monogatari bros! My Bronogataris! This is the thread for CAVE STORY for WiiWare!
Q: What's Cave Story?
A: Cave Story was originally developed over a period of five years, and released for the PC in 2004 as a freeware title. It was made by one man: Daisuke Amaya, aka "Pixel." The title exploded in popularity and soon saw a translation into English.
Q: 2004? PC? Freeware? Then why should I buy it on Wii?
A: Silence whelp. Firstly, Cave Story is an amazing game. It has beautiful pixel-art graphics, amazing music, a great story, and yes, awesomely fun gameplay. And Pixel has never asked for a cent in return for the hours of entertainment he's given people.
However, if you're not the philanthropist type, and your mind is too sharp to be persuaded by deceitful "big comfy couch" arguments, then know this: Cave Story for WiiWare is no mere port.
With the help of development team Nicalis, the entire game has received:
-New graphics: 480p support, 60fps as opposed to the classic version's 50fps, graphics have been redrawn for twice the detail
-An official translation
-Multiple save slots
-Classic Controller support
-Difficulty modes (Easy, Normal, and Hard)
-5 new gameplay modes (Including Boss Rush and Sanctuary Time Attack)
Q: Hey, I'm a different person than that last guy, and I played Cave Story on PC! What if I don't want different graphics or music, the old stuff was great!
A: Nicalis was wise enough to foresee your stubbornness. While playing Cave Story for WiiWare, you can actually switch out the graphics and music between old and new. Play with the new graphics and old music, old graphics and new music, or just go old all the way for the classic experience!
Q: Hmm... so where is the free PC version? I don't own a Wii and I want to join in the fun a bit (or I want to see what it's like before I jump in and purchase it).
A: I am no Scrooge, good sir or madam. Here is the link to the translated PC version: http://www.miraigamer.net/cavestory/downloads_1.php (Warning: other sections of this site contain spoilers)
Q: Wait, this game was announced like two years ago and has been delayed a ton. How do we know it'll come out on the 22nd?
A: Nicalis and Nintendo themselves confirmed the date during the recent media summit. It will come out.
Q: But what if it doesn-
A: Ha ha ha. No worries, friend. This thread has plenty of fruit punch for everyone. If that comes to pass, then we'll just have a hearty laugh and drink up. Don't worry if it tastes funny, that's just liquid joy. Everything will be okay. Nobody will hurt us ever again.
"Cave Story is a game! You play it with a controller! You run around with a D-Pad and press buttons to jump and also to shoot."
-IGameUp.com's master reporters
Cave Story has been likened to Metroid and Castlevania. While not as exploration heavy, there are very similar elements. Maze-like levels, respawning enemies, health and ammo powerups, epic boss fights against massive foes. As the game progresses, you'll need quite a lot of reflexes and skill to get to the end and especially to get the best ending.
The unique thing about Cave Story's combat is the leveling system. Not for your character, but for your weapons.
Those golden triangles pop out of defeated enemies. They add experience to your currently equipped weapon, and level it up when the bar fills. Obviously, leveling up your weapons makes them more powerful. Bigger, stronger shots, more shots at once, longer range, etc. There are 3 levels to each weapon. Be careful, getting hit makes you lose experience for your equipped weapon.
Also... there are a few hidden weapons that don't quite follow this scheme...
Throughout the game, you will at times make choices. A few will come right out and present themselves... some are quite cleverly hidden, to the point that it's not obvious there's a choice at all. Some of these will grant you a new or upgraded weapon in exchange for one or more of your current ones. Others will have a far greater effect on the gameplay, the story, and whether you can get the best ending.
(PART OF THE) STORY AND (SOME) CHARACTERS:
You wake up in a cave. It's dark. Who are you? What are you? And most importantly, why are you here?
As it turns out, this place is called Mimiga Island. Populated by the peaceful rabbit-like Mimigas, something has gone horribly wrong recently. It's up to you to put a stop to things. Simple, right?
(sprite, portrait, and old/new sprite comparison)
phew it's almost finally over