Since last week Ive received a few questions in-person and via e-mail about the upscaled Wii-exclusive artwork. Its been a mixed reaction of great, good, and meh from editors and fans alike. As some fans may or may not know we are implementing a switch for both the graphics and audio.
However, we want to show you a side-by-side comparison of what the original artwork looks like in contrast to the new pixel work done by Pixel. I probably dont have to say much, but the image above has the idle frame for Toroko from both the original Cave Story (left) and the upcoming WiiWare version (right). The image has been enlarged 800-percent but the pixel-ratio is still exactly what youll see on-screen. So which do you like better?
Sciz said:
It's already out for PSP. Great port, too.neoism said:This game is screaming for a DS port or GBA rather.
EmCeeGramr said:
Wow, fantastic.
But this is going to make seeingso much more sad.Frenzied Toroko
Sounds like everyone wins. These guys are on the ball. I can't wait to fork my hard earned cash over.Since last week Ive received a few questions in-person and via e-mail about the upscaled Wii-exclusive artwork. Its been a mixed reaction of great, good, and meh from editors and fans alike. As some fans may or may not know we are implementing a switch for both the graphics and audio.
Did you get the bad ending, the good ending, or the true ending?lyre said:Just wanna chime in and say just beat the game in about a day and half on the PSP (even on the crummy Dpad) and loved just about everything about it, especially the final boss.
Can't wait to play this again when it comes out on Wiiware.
My only gripe is that most of the nonboss parts are a tad easy, butmade up for it. That andflying around with level 3 Machine gun. Doing that to one character is one thing, but not half the entire cast.the game killing off just about every main character in the game
I got both the crappy ending and the happy ending (EmCeeGramr said:Did you get the bad ending, the good ending, or the true ending?
While I love to havePS: You shouldn't havetraded for that machine gun, even if the temptation to fly is great. The Polar Star can be traded later for the best gun in the game.
Also, did you meetProfessor Booster when he fell and gave you the Booster 0.8? Because you just killed off Booster when he could have lived. You can also save Curly Brace and the island.
Believe me, considering how I usually play realtime action-y games, which was how I played Cave Story, this would be considered 'hard' to others.Cyan said:Sounds like someone needs to beat this the hard way...
You missed out on the final level and true ending, go play through the game again! Or just wait for the WiiWare version.lyre said:I don't remember shooting him dead, but he gave me the booster, which I didn't need since I could fly anyway. Also I tried talking to Curly after my character regained consciousness but nothing happens.
nincompoop said:You missed out on the final level and true ending, go play through the game again! Or just wait for the WiiWare version.
You'll probably have to check an FAQ to see how to get the true ending, you have to do some pretty obscure shit that nobody would ever think of doing.
I hate it when games do shit like that, especially when the PSPort only allows you one save file.nincompoop said:You'll probably have to check an FAQ to see how to get the true ending, you have to do some pretty obscure shit that nobody would ever think of doing.
Those parts are actually pretty devious on Pixel's part, since the way tolyre said:I don't remember shooting him dead, but he gave me the booster, which I didn't need since I could fly anyway. Also I tried talking to Curly after my character regained consciousness but nothing happens.
Nope.beelzebozo said:hey emcee, are you m.c. gamer from the old broadcast gamer podcast?
To be fair every version of the game only has one save, aside from renaming the save file to something else in the PC version.lyre said:I hate it when games do shit like that, especially when the PSPort only allows you one save file.
Cyan said:Yeah, this is pretty annoying. It'd be nice if it was easier to figure out on your own. I wouldn't say it's obscure, exactly, but one of the things you have to do is totally unintuitive.
One chance shit.JavaMava said:Is it stuff you can go do after you get the bad ending, or is it once chance shit?
Not that it matters since once you've completed it once you probably can go through it in little more than 2 hours.nincompoop said:One chance shit.
Gametrailers has some gameplay footage up. They put up a bumper stating that the artwork is work-in-progress. The music is work-in-progress, too. There was also a strange bug where the music was playing at about 17-percent slower than it should. The sound effects havent been balanced and are WAAAAAY too loud in the footage you see here. Did I mention the music and audio arent complete? We promise the sound effects wont make anyones ears bleed.
lyre said:Don't worry, I'll be replaying the game from the beginning very soon and afterwards, the Wii version. Thanks for the tips.
EmCeeGramr said:New blog update, highlighting footage from GameTrailers. http://nicalis.com/blog/2008/10/13/gametrailers-video-footage-yes-the-audio-is-wip/
Grasstown: http://www.gametrailers.com/player/41463.html
Grasstown/Balfrog fight: http://www.gametrailers.com/player/41464.html
Interview: http://www.gametrailers.com/player/41458.html
I was planning on updating the blog with a comparison a week. Ill be in transit this Friday to Kyoto so this weeks comparo comes a little early. Amayas new version of King obviously has more detail so now you can see a bit more of a frown as well as his mouth and whiskers. It still uses the original palette, we just have more pixels to work with. He definitely looks a lot closer to the in-game portrait now.
LaneDS said:I know the footage on Gametrailers was recorded at some public display somewhere, but the audio seemed especially jarring. Is it changed up for the WiiWare release or is that just an odd side effect of how the video was captured?
Other than that, looking great as expected. Will be the first WiiWare title I buy most likely.
LaneDS said:I know the footage on Gametrailers was recorded at some public display somewhere, but the audio seemed especially jarring. Is it changed up for the WiiWare release or is that just an odd side effect of how the video was captured?
LaneDS said:I know the footage on Gametrailers was recorded at some public display somewhere, but the audio seemed especially jarring. Is it changed up for the WiiWare release or is that just an odd side effect of how the video was captured?
Other than that, looking great as expected. Will be the first WiiWare title I buy most likely.
Sciz said:
Looking good.EmCeeGramr said:Bumping this thread for some of the updates over the last few weeks.
There's only one Chinfish!
Oh God it's the Gravekeeper! D:
Holy shit, it's Mimiga Village gone 16-bit. :O
And yes, everything is being redrawn, no ugly filters.
...Oh wait.
One more thing.
MULTIPLE SAVE FILES YEAAAAAAAAAAAAH
:lolEteric Rice said:WHEN WILL THIS AWESOME BE RELEASED?!?