SuperBanana
Banned
This very much is a much more accurate representation of the morale then anything.
10 years difference and 2 professional photos vs a random video screencap.
This very much is a much more accurate representation of the morale then anything.
Can't make a game like the Witcher 3 without a few sacrifices
You can't have quality without resorting to labour exploitation?
I remember that "insider" (did mods ever check on him if he was really CDPR dev?) posting on GAF about how TW3 is one functional small map and gameplay demo 2 months from release. Or something like that.
Those who wanted to drag down CDPR and hate on TW3 really ate that stuff up and copy pasted to every possible thread. Those were old good days...
Iirc the poor morale rumors didn't paint him in a favorable lightomg poor dude
Yeah same, I really appreciate the hard work that devs do. But I don't want anyone killing themselves (even figuratively) over my entertainment. I want great games to have great spirit behind them.I'd be so much happier with games made during regular hours under proper working conditions than getting my shit a few months to a year early.
I'd be so much happier with games made during regular hours under proper working conditions than getting my shit a few months to a year early.
Can someone quote what was said in the tweet for those of us who have it blocked at work?
Isn't reinventing the wheel every time you set out to make a game really inefficient? Like are they building a whole new engine for Cyberpunk?
Didn't know about moral rumors until now. I fully trust in CDPR to deliver another fantastic game.
Why do devs put up with it if they can find stable and more reputable careers in corporate software development?
Do some just get duped into it and cant get out easily? Is it an ever revolving door of majority of the older devs leaving the industry and then being replaced by fresh devs? Or do they share the same need to sacrifice their wellbeing for the sake of the "rush" that is releasing that new project or game?
If its not accurate, its funny. If it is accurate, its horribly sad.LOL
There is a Druckmann picture like this and it's equally as hilarious. I can't find it again so someone else on GAF will need to post it.
Why do devs put up with it if they can find stable and more reputable careers in corporate software development?
Do some just get duped into it and cant get out easily? Is it an ever revolving door of majority of the older devs leaving the industry and then being replaced by fresh devs? Or do they share the same need to sacrifice their wellbeing for the sake of the "rush" that is releasing that new project or game?
Isn't reinventing the wheel every time you set out to make a game really inefficient? Like are they building a whole new engine for Cyberpunk?
If I could find some noob game dev training course I would love to work for/with CDProjekt Red or Nintendo. They flat out said game developement isnt for everyone and its not easy working in the manner that allows them to achieve their goals. Some people willl thrive in this or theyll lose heart and release statements once they no longer collecting a check from them. Its kind of like the military except the game devs has more freedom of choice.
But what specifically made people give CDPR bad reviews? EA & Ubisoft & Naughty Dog (& every developer, pretty much, even smallest indies) can have some hellish crunches to get a game out of the door, but as far as I know they don't get these kinds of reviews (at least this numerous). Why is CDPR getting them, specifically?This happens all the time in the industry, people just didn't know about it.
Totally worse. Europe's work conditions are a dream.To be expected. CDPRs greatest advantage, besides the insanely talented team, is the fact that they are based in Poland which keeps their labor costs low. Games like TW3 would cost significantly more if made in the US. That said, work conditions would be very similar, if not worse.
But what specifically made people give CDPR bad reviews? EA & Ubisoft & Naughty Dog (& every developer, pretty much, even smallest indies) can have some hellish crunches to get a game out of the door, but as far as I know they don't get these kinds of reviews (at least this numerous). Why is CDPR getting them, specifically?
Hmm didn't know there were rumors about low morale at CDPR. Nevertheless, nice to hear that development is alive and well on its way.
There is nothing more to the tweet than that picture message I embedded.
Most images don't load up for me at work, imgur and a few other image hosting sites are blocked
I'll just come back to this later on my phone when I have some free time.
Completely different things which shows how handwavey their statement is.
Can't make a game like the Witcher 3 without a few sacrifices
I really hope you are joking. Making a good game and having a pleasant work enviroment are not mutually exclusive. CDPR mistreat their staff, there is no other way to spin it.
but we...Why is CDPR getting all the hate? I'm sure any studio that creates AAA titles will have their staff working just as hard. It's not easy to make these kind of games.
Rockstar has plenty of people complaining about working conditions too but oh no we can't be saying anything negative about them!