Of course, that's why it was Chris who leaked three months before the release of Horizon Zero Dawn on the PC, since Jason doesn't have such good sources.
Jason did not leak HZD coming to PC. It was actually somebody on NEOGAF that did.
Jason did what is called "stealing a scoop".
And Jason said his insiders said the PS5 had more Tflops than the XSX did, and that was wrong. So hes not the great insider you think he is.
Of course, I have to take seriously a guy who showed up only and exclusively to talk shit about PS5 with xbox fanboys on twitter. Not a journalist already known for leaking REALITY.
And what he says on the podcast:
He did said every possible negative rumor we heard for PS5 and even for things that we know officially are not true.
9TF
heating problems
have to choose whether the CPU or GPU is at the maximum clock
RDNA 1
PS5 does not support hardware RT
And the list goes on
Basically, it repeats all the FUD already inventing by the xbox fanboys.
I must have been listening to a different podcast.
He didn't say it was RDNA 1 that I recall.
He said he hadn't heard of any overheating issues with the PS5 dev kits like people had been saying. He actually defended the PS5 on that count. He said he had heard the dev kits run hot. But thats been spoken about by many people, and lets be honest, a chip running at 2.23ghz is going to run really, really hot.
He said he was told the PS5 was a 9.x tflop machine all day every day that peaks at the 10.3tflops.
All it has to do is drop down to 2.17ghz regularly and its spending alot of time in the 9tflops range.
At this point none of us know how much the clocks drop, so we really can t judge what he says.
And saying that devs have to manage peak speeds of both the CPU and GPU is a known fact. Cerny said it himself.
That is actually the least controversial things he said. Him saying that devs prefer to have known clocks to work with is just basic logic. Again, in no way controversial.
He gave his opinion that he thought Sony got caught napping by MS. He said he thought the inclusion of variable clocks on the PS5 is evidence of them reacting to the XSX power lead. And again, thats pretty logical. I mean, there is no way Cerny decided that variable clocks were the way to go when they first started designing the PS5.
He said the XSX has better RT than the PS5, and again, as the XSX has more RT cores on hardware (45% more) it's going to be able to perform more Ray tracing intersection than the PS5.
Dont let it ruin your day. PS5 is still a beast.