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Cliffy B departs Epic - Takes break from industry - GAF writes disturbing fan fiction

TUROK

Member
Best luck to the guy. Dude's one of my favorite developers.

A lot of people see him and think "douche," but I see him and think "chill dude to grab a beer with."
 

Stewox

Banned
http://epicgames.com/community/2012/10/cliff-bleszinski-departs-epic/

Today we are saying farewell with warm regards to Cliff Bleszinski, who is departing as Epic’s design director to chart the next stage of his career. During the past two decades, Cliff has helped shape many successful games that have captured the imaginations of millions of players around the world. We are grateful for his influence on Epic’s legacy, from the wild adventures “Jazz Jackrabbit” to the visceral combat of “Gears of War.”

Said Tim Sweeney, Epic’s founder, CEO and technical director, “In 20 wonderful years with Epic, Cliff Bleszinski has grown into a true design luminary, and his contributions to the ‘Unreal’ and ‘Gears’ series have helped shape the game industry into what it is today. Cliff leaves Epic with our gratitude for his many contributions, and our wishes for continued success in the next chapter of his life!”

“In my 10 years of working with Cliff, his passion for creating video games of the highest quality has been unflinching. We are grateful for all of his hard work, and remain committed to making our fans happy and to always raising the bar in everything we do at Epic,” said Epic Games President Dr. Michael Capps.

“Cliff has been my friend and business associate for the past 20 years and, while it is sad to see him move on from Epic, I know that everyone here has benefitted greatly from his passion for gaming and the depth of his expertise and experience,” said Mark Rein, vice president of Epic. “I’ll miss watching his star shine from such a close vantage point but I’ll still look forward to watching his continued success.”

We would also like to share an excerpt from Cliff’s personal note to his colleagues:

I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike likes to say. And now that I’m grown up, it’s time for a much needed break.

I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience. I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.

We wish Cliff the best with his future endeavors. You can, too, via @therealcliffyb on Twitter.

He had nothing to do there obviously, unreal was a doom clone and GOW was an avreage western pimp shooter. (imo)

EPIC is just a mainstream development tool service now.

The fact that I totally dislike the idea of how development tools work and how stuff is made in editor, makes this company as good as non-existant to me, their only influence is well ... making different headlines in gaming news, thanks to their popularity, which you know it means nothing until you count other facors.

Good luck anyways.
 

JimmyRustler

Gold Member
My guess - CliffyB to EA.
will_smith_no_gif.gif
 
All the best Cliffy. Looking forward to your future work... assuming it's still in gaming.

He is either going to Microsoft, or starting his own studio/publishing house for various mobile/tablet games focused on iOS. I just can't see him going anywhere else.
 
I truly never thought I'd see the day; especially not way before the release of Fortnite which he seemed very invested in.

Good luck, Cliff. I hope your break brings you back even more creatively hungry.
 
K

kittens

Unconfirmed Member
I hope he stops making games, or drops the macho manchild shtick.
 

StuBurns

Banned
He had nothing to do there obviously, unreal was a doom clone and GOW was an avreage western pimp shooter. (imo)

EPIC is just a mainstream development tool service now.

The fact that I totally dislike the idea of how development tools work and how stuff is made in editor, makes this company as good as non-existant to me, their only influence is well ... making different headlines in gaming news, thanks to their popularity, which you know it means nothing until you count other facors.

Good luck anyways.
Horde Mode is the best thing to come out of multiplayer game design in... forever, more or less.
 
Cliff to Platinum! Cliff to Nintendo! Cliff to Platinum to make exclusive Wii U game for extra lulz!

Anything but mobile/iOS, Cliff, PLEASE!
 

AzaK

Member
Tomorrows news: Cliffy B joins Nintendo.

Now THAT would be a megaton.

Edit: beaten like a bowl of jelly
 

dank0723

Banned
He had nothing to do there obviously, unreal was a doom clone and GOW was an avreage western pimp shooter. (imo)

EPIC is just a mainstream development tool service now.

The fact that I totally dislike the idea of how development tools work and how stuff is made in editor, makes this company as good as non-existant to me, their only influence is well ... making different headlines in gaming news, thanks to their popularity, which you know it means nothing until you count other facors.

Good luck anyways.

wtf are you talking about. you make no sense
 

Data West

coaches in the WNBA
MS really does need a guy for E3 though, and Cliff could be the new Allard if they wanted.

Mattrick ain't doing it.
 

Nizz

Member
Wow, this is pretty surprising. I guess the grind got to him a bit. Everyone deserves a break once in a while.
 

iNvid02

Member
was watching him on bonus round recently and he was saying for next gen he wants to see it become much easier to throw out smaller, dd only games on the consoles, like you can on PC without the $40k patches - i guess he's done with the $60 boxed games
 

DopeyFish

Not bitter, just unsweetened
was watching him on bonus round recently and he was saying for next gen he wants to see it become much easier to throw out smaller, dd only games on the consoles, like you can on PC without the $40k patches - i guess he's done with the $60 boxed games

Well the industry grew from like 5 people making a game to a thousand people working on a game

There's too much stress in $60 retail now

That and you are very creatively limited

Few voices vs tons of voices

Just look in the thread, cliffyb didn't necessarily want big hulking guys in gears of war, but that's what he got and he gets blamed for it :p that and how much he had to fight for the chainsaw in the original gears of war. Politics everywhere
 
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