iamaustrian
Member
is it known yet if the german version is censored as usual?
Probably, I don't think they'd butcher the HD versions without touching the Wii version.iamaustrian said:is it known yet if the german version is censored as usual?
Sure did, have Goldeneye vids up as well. You're welcome : )Lone_Prodigy said:Did you upload the Force Unleashed 2 Wii videos too? Appreciate it. It's kind of depressing when user videos come out before actual reviews.
Disguises said:Probably, I don't think they'd butcher the HD versions without touching the Wii version.
fabprems said:So, did anybody in Euroland got a copy of the game ? In France, I have very little hope to see the game before november 26th...![]()
Mr Sandman said:Feel lucky you guys don't have the chopper gunner shit. It's annoying. It's hard enough to get that its basically only noobs getting it from care packages by luck and racking up 10+ free kills. I guess that will change when more people carry rockets.
I just played a bit of it, but looks likes it work. No local co-op would be the mayor compromise.dream said:Any issues with Zombies on this version? I'm about to cool uncle this shit for my nephew if there aren't any major compromises.
Effect said:PS3/360/PC vs WIi comparison. http://www.youtube.com/watch?v=HSaqvXFGub0 Those fire explosions look so out of place at times as they look better then everything else on the screen.
Here is the the Modern Warfare Refex comparison. http://www.youtube.com/watch?v=5QcwcXZTFGE
Maybe it's just me but I think the Wii version Modern Warfare looks like a better downgrade port then Black Ops is. MWR actually looks better I think. Black Ops looks to inconsistent. Maybe it's just the videos though and seeing it in person is different.
Effect said:PS3/360/PC vs WIi comparison. http://www.youtube.com/watch?v=HSaqvXFGub0 Those fire explosions look so out of place at times as they look better then everything else on the screen.
Here is the the Modern Warfare Refex comparison. http://www.youtube.com/watch?v=5QcwcXZTFGE
Maybe it's just me but I think the Wii version Modern Warfare looks like a better downgrade port then Black Ops is. MWR actually looks better I think. Black Ops looks to inconsistent. Maybe it's just the videos though and seeing it in person is different.
Sorry, but after playing the SP for a few hours, I have to disagree. Black Ops is better looking than WaW and Reflex. Yeah, some times the IQ is (relative) low, but its when there's lots of stuff going on, and even then it looks much better than similar busy parts of Reflex.Effect said:PS3/360/PC vs WIi comparison. http://www.youtube.com/watch?v=HSaqvXFGub0 Those fire explosions look so out of place at times as they look better then everything else on the screen.
Here is the the Modern Warfare Refex comparison. http://www.youtube.com/watch?v=5QcwcXZTFGE
Maybe it's just me but I think the Wii version Modern Warfare looks like a better downgrade port then Black Ops is. MWR actually looks better I think. Black Ops looks to inconsistent. Maybe it's just the videos though and seeing it in person is different.
Well, an 8600 blows Hollywood away, several times over.scitek said:Here's a vid of the Wii version against the PC version on the lowest settings.
http://ctrlaltkill.org/2010/11/09/video-black-ops-wii-vs-pc-comparison/
Lonely1 said:Sorry, but after playing the SP for a few hours, I have to disagree. Black Ops is better looking than WaW and Reflex. Yeah, some times the IQ is (relative) low, but its when there's lots of stuff going on, and even then it looks much better than similar busy parts of Reflex.
Lonely1 said:Well, an 8600 blows Hollywood away, several times over.
Freezie KO said:Just beat the campaign. Lots of fun. I think after Vietnam, the missions really pick up. Nothing is as frustrating as that level, although you will still encounter slowdown.
The controls are awesome, and the new weaponry handles really well. I don't know if it's just me, but it feels a little slower (run speed?) than MW:Reflex. Not sure though.
For those worried about graphics, it definitely doesn't look worse than Reflex, and in some places, looks better. Now to try multiplayer.
gamingeek said:I think playing Goldeneye first has ruined COD for me, the AI and level design and weapon balance are all better in GE.....
...If you get it for the multiplayer and zombie mode that's great, but single player is not so hot, apart from the fantastic controls IMO.
It's my feeling since CoD2. I think the formula is getting really old by now, unfortunately, the (big) success came late for the franchise and now it's trapped in it.gamingeek said:If you get it for the multiplayer and zombie mode that's great, but single player is not so hot, apart from the fantastic controls IMO.
The game does feel less cohesive tham it's predecessors because of the direction of the story, but they do wrap everything well in the end. At least in my opinion.gamingeek said:I disagree with this, the more I play the game the less I like it. Discussing it on the technical level this is worse than REFLEX, I feel like my initial judgement of it looking about the same or worse than WaW feels true. I am at the end of the second snow level and I have encountered far too many frame rate problems in the game as a whole. Reflex is much smoother. And it's not always in places where there is a lot of stuff going on, there were occasions where I was in a room with two other characters just standing about and the frame rate was slow.
And in similarly sized environments as WaW, here the frame rate chugged. This game is really visually inconsistent for me, it feels like it looks great on occasion, good sometimes, average most of the time and abysmal occasionally. Having the game crash twice on one particular level doesn't help either.
Now discussing the single player in terms of the design which is the same as the HD versions, I just don't like it. The campaign doesn't feel cohesive, it feels sort of off to me. In WaW or COD4 you were with your team and levels sort of logically progressed through locations. Here it feels very disparate, like the dev team said "Hey let's do a Hong Kong level! Hong Kong looks pretty cool!" so they stuck it in.
Also by reducing the normal difficulty level they've also exposed the weak AI and bare bones level design. There was this bit at the end of one level I jumped onto a boat and the camera turned around and I thought, hey this guy is going to do some slow motion dive and an explosion is going to go off just as he does. And then a second later my prediction came true. When a game becomes predictable, it's just not good.
Also, on the second snow level the objective indicator goes to hell and is pointing all over the freaking place. Then there is this timer ticking down on an explosive and infinite spawining and you don't even know where to go because the objective indicator is wigging out.
I think playing Goldeneye first has ruined COD for me, the AI and level design and weapon balance are all better in GE.
Excluding the controls in Black Ops, it feels to me that nothing has improved here in Treyarch's next game which is disappointing considering that they said we would be "blown away" and that it was ground up, when it obviously isn't.
If you get it for the multiplayer and zombie mode that's great, but single player is not so hot, apart from the fantastic controls IMO.
fabprems said:It's my feeling since CoD2. I think the formula is getting really old by now, unfortunately, the (big) success came late for the franchise and now it's trapped in it.
I can only see the popularity of CoD fade away in the future, as people will grow tired of getting the same soup with a different name every year...
jufonuk said:I kinda had in my mind that GE would have the better singleplayer while Black ops would have the better multi
controls wise between the two maybe black ops feels a tiny bit tighter from the Off, though I got GE down to where I want it in about 30 seconds of tweaking
so overall would you say GE looks and plays better in single player where as black ops has the more consistent frame rate and controls for multiplayer?
I did have a go on one of the multiplayer maps and it seemed a lot more open then goldeneyes, plus i was able to rack up a lot more kills on black ops
once I get through GE I will see how black ops stacks up
Probably not. The Wii version has the exact same environmental Geometry as the HD versions (apparently) on top of large character count. That feat requires a lot of onscreen Polygons, which is much more to the Wii's strength then the PS2's or Xbox's. For comparison's sake, the Wii is capable of pushing something like 30 million triangle a second when pushed to it's limits. The PS2 and Xbox max out around 10 million.carlosp said:question to the technical experts: would the Wii version be possible or Xbox or PS2?
Oooh, please, let's talk about the game and not drag this thread to a wii/ps2 comparaison thread....carlosp said:question to the technical experts: would the Wii version be possible or Xbox or PS2?
carlosp said:question to the technical experts: would the Wii version be possible or Xbox or PS2?
The color scheme isn't really more vivid, the game simply lacks lighting of any sort. It looks unfinished.jufonuk said:I noticed how the Wii version has more a more vivid colour scheme than the HD versions,
honestly that motorbike chase at the end looks really good , if the Wii can handle this surely some kind of MW2 reflex can be ported?
dark10x said:The color scheme isn't really more vivid, the game simply lacks lighting of any sort. It looks unfinished.
Goldeneye looks quite a bit more impressive than this.
what;s wrong with the PC version?poppabk said:It looks pretty good considering the limitations. Given the issues the PC version is having at the moment I almost regret not getting this on Wii.
kinggroin said:Possibly. Im sure it can actually look better on xbox at least. To be fair though, it most definitely can look better even on the wii.
Some weird framerate and CPU utilization issues. It hasn't been too bad for me, maybe once a minute I get a second of bad stutter. For some other people it is a lot worse even though they have machines that could probably run the Wii version emulated at 1080p/60FPS with massive amounts of AA.jufonuk said:what;s wrong with the PC version?
My guess is they just didn't have time to optimize the entire game to get it looking good. The bike chase in the video looks pretty impressive in the Wii version, while the car escape in cuba looks pretty terrible.Effect said:This. This is my issue looking at this game. There are games that do look better. Is what Treyarch is showcasing in the game really the reason why it looks the way it does? I'm not sure I buy that. Would a different choice of colors have made a difference?
The Treyarch Wii team just made 3 CoDs in 3 years, so I guess they didn't have a lot of time for polishing and pushing the game to the wii's limits...Effect said:This. This is my issue looking at this game. There are games that do look better. Is what Treyarch is showcasing in the game really the reason why it looks the way it does? I'm not sure I buy that. Would a different choice of colors have made a difference?
fabprems said:The Treyarch Wii team just made 3 CoDs in 3 years, so I guess they didn't have a lot of time for polishing and pushing the game to the wii's limits...
Luigiv said:Probably not. The Wii version has the exact same environmental Geometry as the HD versions (apparently) on top of large character count. That feat requires a lot of onscreen Polygons, which is much more to the Wii's strength then the PS2's or Xbox's. For comparison's sake, the Wii is capable of pushing something like 30 million triangle a second when pushed to it's limits. The PS2 and Xbox max out around 10 million.
Of course, I haven't played the game myself yet, so I'm taking fhywyzyyz's* word for it.
*or however the hell it's spelt. Worst username ever.
happyfunball said:The biggest problem with the game is not how it looks since it looks and plays technically better than their previous COD Wii games, the biggest problem is the omission of content that has little to do with Wii horsepower. The most egregious being the lack of "five" and "dead ops arcade" leaving only a single map for all of the zombies mode.
Effect said:This. This is my issue looking at this game. There are games that do look better. Is what Treyarch is showcasing in the game really the reason why it looks the way it does? I'm not sure I buy that. Would a different choice of colors have made a difference?
jufonuk said:aren't the zombie maps unlockable?