From what I understand, support for NEO mode is mandatory.
If so, then it's really not surprising. I can definitely see it just having a higher res/a more stable FPS in a lot of cases then, with a few games here and there taking full advantage.
From what I understand, support for NEO mode is mandatory.
I guess it's bad in the sense that what's the point in buying it if the majority of games don't use any of the upgraded features
Is Colin Moriarity taken seriously in the community? I'm genuinely curious.
Did Sony say that or is it just speculation?
Oh yeah, it's just speculation.
So then we're left with the first option, where devs are forced to put in extra effort for no extra user base whole being hampered by outdated hardware. Brilliant.
Because they want to aid their VR goals long before the PS5 comes out. That and obviously they're thinking why not try this and see how it works? Risky sure, but I'm certain "internet outrage" isn't going to step in the way of what will be a rather harmless trial if it fails (PS4 original isn't going anywhere and will only be cheaper now). They can prop it up as a 4K media machine, and VR experience improvement, and see how it goes.
Just like the quote in the title of this thread, my man.
Yea I kinda wanna see the receipts.
This could be 3 guys for all we know.
Cross-posting myself:
So then we don't know for sure that there aren't going to be any exclusives, and anyone who's naive to think that there won't be OR that ps4k games aren't going to be hampered by the ps4 if they're forced to develop both are kidding themselves.Uh, Sony hasn't said anything
This is all speculation (although multiple sources have verified these rumors). Including your posts.
Is Colin Moriarity taken seriously in the community? I'm genuinely curious.
But the GB leak didn't mention anything about VR.
I honestly think this might hurt PS5 early adopters who would rather wait a few years for the new revised hardware, unless there is some killer trade-in deal.
I hope Sony isn't on the path of hubris again...
This move didn't make me happy as a consumer
we all expected this.
If so, then it's really not surprising. I can definitely see it just having a higher res/a more stable FPS in a lot of cases then, with a few games here and there taking full advantage.
Devs complain about having to make the same game for two different graphical skus for no extra money or marketshare.
They were never gone. They were just making some seriously good decisions for a hot minute.
And then VR.
And then PS4K.
::Shrug::
This is going to play out so well lol
a mess and I doubt the PS4 is going to sell anywhere near what it might've now.
The quote in the title is a quote of Moriarty's tweet, not a developer quote. He has an on-the-record, but anonymous source for his info, but that's far from a quote.
So then we don't know for sure that there aren't going to be any exclusives, and anyone who's naive to think that there won't be OR that ps4k games aren't going to be hampered by the ps4 if they're forced to develop both are kidding themselves.
But are you happy about it?
Sony wins, consumers win, but devs seem to take the brunt end of the risk here with not a whole ton of reward.
Ah yes - the new sales so strong that Apple has forecasted it's first sales drop, and Samsung is having way more trouble.Wrong and wrong.
Heck, as a dev I'm always mad when Apple introduces a new iPhone screen/res size, because that means more work for me in order to support it. But it creates a healthy brand life for the iPhone, drives new sales, and secures a strong future and opportunity for more iOS app sales.
This is the most non-news news ever.
But are you happy about it?
Sony wins, consumers win, but devs seem to take the brunt end of the risk here with not a whole ton of reward.
But are you happy about it?
Sony wins, consumers win, but devs seem to take the brunt end of the risk here with not a whole ton of reward.
is there any reason why sony is taking this route? just seems like an unnecessary move not welcomed by a substantial number of consumers, and according to this report devs too
is it motivated by VR or something?
So then we don't know for sure that there aren't going to be any exclusives, and anyone who's naive to think that there won't be OR that ps4k games aren't going to be hampered by the ps4 if they're forced to develop both are kidding themselves.
We are still talking about game development here; both things still will unevitably create problems (PC/PS4 do not share shaderpaths, you might need more compiling/baking that could potentially go wrong, you have to branch your already branched multiplaform code), and then you also absolutely have to test it, which is certainly not cheap. Rumors about the increased TRCs seem to be going around too; which is always more work and restrictions to consider.But two PS4 SKUs that have the exact same architecture and OS should be even simpler than that. You know the exact hardware specs for both. There is no variation. Just one is more powerful than the other. Using your example, then the PS4 will be the "medium" setting and the PS4K will be the "high" setting.
That's fair but saying there aren't going to any exclusives goes against logic and common sense. They didn't release the ps4 with mandatory ps3 support and I sure as shit don't believe there aren't going to be any neo exclusives.then we also don't know that there's going to be a PS4.5 since Sony hasn't said anything.
Yep.
What?
Tweet literally says most.
It has been said before and I have to ask as well. How is this different from PC settings having low/med/high/ultra? As for the PS4 and Neo it is only two settings to target. It seems like people are blowing thing out of proportion.
Yes it will be more work but it not like they are reprogramming from scratch to make things work on the neo.
Expected.
The PS4K seems like a system made for nobody. Bad for consumers, bad for developers.
Yep.